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author | pravindalve | 2023-05-30 04:20:14 +0530 |
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committer | GitHub | 2023-05-30 04:20:14 +0530 |
commit | cbdd7ca21f1f673a3a739065098f7cc6c9c4b881 (patch) | |
tree | 595e888c38f00a314e751096b6bf636a544a5efe /venv/Lib/site-packages/pip-19.0.3-py3.7.egg/pip/_vendor/chardet/codingstatemachine.py | |
parent | 7740d1ca0c2e6bf34900460b0c58fa4d528577fb (diff) | |
parent | 280c6aa89a15331fb76b7014957953dc72af6093 (diff) | |
download | Chemical-Simulator-GUI-master.tar.gz Chemical-Simulator-GUI-master.tar.bz2 Chemical-Simulator-GUI-master.zip |
Restructure Project and Deployment
Diffstat (limited to 'venv/Lib/site-packages/pip-19.0.3-py3.7.egg/pip/_vendor/chardet/codingstatemachine.py')
-rw-r--r-- | venv/Lib/site-packages/pip-19.0.3-py3.7.egg/pip/_vendor/chardet/codingstatemachine.py | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/venv/Lib/site-packages/pip-19.0.3-py3.7.egg/pip/_vendor/chardet/codingstatemachine.py b/venv/Lib/site-packages/pip-19.0.3-py3.7.egg/pip/_vendor/chardet/codingstatemachine.py deleted file mode 100644 index 68fba44..0000000 --- a/venv/Lib/site-packages/pip-19.0.3-py3.7.egg/pip/_vendor/chardet/codingstatemachine.py +++ /dev/null @@ -1,88 +0,0 @@ -######################## BEGIN LICENSE BLOCK ######################## -# The Original Code is mozilla.org code. -# -# The Initial Developer of the Original Code is -# Netscape Communications Corporation. -# Portions created by the Initial Developer are Copyright (C) 1998 -# the Initial Developer. All Rights Reserved. -# -# Contributor(s): -# Mark Pilgrim - port to Python -# -# This library is free software; you can redistribute it and/or -# modify it under the terms of the GNU Lesser General Public -# License as published by the Free Software Foundation; either -# version 2.1 of the License, or (at your option) any later version. -# -# This library is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -# Lesser General Public License for more details. -# -# You should have received a copy of the GNU Lesser General Public -# License along with this library; if not, write to the Free Software -# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA -# 02110-1301 USA -######################### END LICENSE BLOCK ######################### - -import logging - -from .enums import MachineState - - -class CodingStateMachine(object): - """ - A state machine to verify a byte sequence for a particular encoding. For - each byte the detector receives, it will feed that byte to every active - state machine available, one byte at a time. The state machine changes its - state based on its previous state and the byte it receives. There are 3 - states in a state machine that are of interest to an auto-detector: - - START state: This is the state to start with, or a legal byte sequence - (i.e. a valid code point) for character has been identified. - - ME state: This indicates that the state machine identified a byte sequence - that is specific to the charset it is designed for and that - there is no other possible encoding which can contain this byte - sequence. This will to lead to an immediate positive answer for - the detector. - - ERROR state: This indicates the state machine identified an illegal byte - sequence for that encoding. This will lead to an immediate - negative answer for this encoding. Detector will exclude this - encoding from consideration from here on. - """ - def __init__(self, sm): - self._model = sm - self._curr_byte_pos = 0 - self._curr_char_len = 0 - self._curr_state = None - self.logger = logging.getLogger(__name__) - self.reset() - - def reset(self): - self._curr_state = MachineState.START - - def next_state(self, c): - # for each byte we get its class - # if it is first byte, we also get byte length - byte_class = self._model['class_table'][c] - if self._curr_state == MachineState.START: - self._curr_byte_pos = 0 - self._curr_char_len = self._model['char_len_table'][byte_class] - # from byte's class and state_table, we get its next state - curr_state = (self._curr_state * self._model['class_factor'] - + byte_class) - self._curr_state = self._model['state_table'][curr_state] - self._curr_byte_pos += 1 - return self._curr_state - - def get_current_charlen(self): - return self._curr_char_len - - def get_coding_state_machine(self): - return self._model['name'] - - @property - def language(self): - return self._model['language'] |