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authorpravindalve2023-05-30 04:20:14 +0530
committerGitHub2023-05-30 04:20:14 +0530
commitcbdd7ca21f1f673a3a739065098f7cc6c9c4b881 (patch)
tree595e888c38f00a314e751096b6bf636a544a5efe /venv/Lib/site-packages/colorama/win32.py
parent7740d1ca0c2e6bf34900460b0c58fa4d528577fb (diff)
parent280c6aa89a15331fb76b7014957953dc72af6093 (diff)
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Merge pull request #63 from brenda-br/Fix-35HEADmaster
Restructure Project and Deployment
Diffstat (limited to 'venv/Lib/site-packages/colorama/win32.py')
-rw-r--r--venv/Lib/site-packages/colorama/win32.py152
1 files changed, 0 insertions, 152 deletions
diff --git a/venv/Lib/site-packages/colorama/win32.py b/venv/Lib/site-packages/colorama/win32.py
deleted file mode 100644
index c2d8360..0000000
--- a/venv/Lib/site-packages/colorama/win32.py
+++ /dev/null
@@ -1,152 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-
-# from winbase.h
-STDOUT = -11
-STDERR = -12
-
-try:
- import ctypes
- from ctypes import LibraryLoader
- windll = LibraryLoader(ctypes.WinDLL)
- from ctypes import wintypes
-except (AttributeError, ImportError):
- windll = None
- SetConsoleTextAttribute = lambda *_: None
- winapi_test = lambda *_: None
-else:
- from ctypes import byref, Structure, c_char, POINTER
-
- COORD = wintypes._COORD
-
- class CONSOLE_SCREEN_BUFFER_INFO(Structure):
- """struct in wincon.h."""
- _fields_ = [
- ("dwSize", COORD),
- ("dwCursorPosition", COORD),
- ("wAttributes", wintypes.WORD),
- ("srWindow", wintypes.SMALL_RECT),
- ("dwMaximumWindowSize", COORD),
- ]
- def __str__(self):
- return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % (
- self.dwSize.Y, self.dwSize.X
- , self.dwCursorPosition.Y, self.dwCursorPosition.X
- , self.wAttributes
- , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right
- , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X
- )
-
- _GetStdHandle = windll.kernel32.GetStdHandle
- _GetStdHandle.argtypes = [
- wintypes.DWORD,
- ]
- _GetStdHandle.restype = wintypes.HANDLE
-
- _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo
- _GetConsoleScreenBufferInfo.argtypes = [
- wintypes.HANDLE,
- POINTER(CONSOLE_SCREEN_BUFFER_INFO),
- ]
- _GetConsoleScreenBufferInfo.restype = wintypes.BOOL
-
- _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute
- _SetConsoleTextAttribute.argtypes = [
- wintypes.HANDLE,
- wintypes.WORD,
- ]
- _SetConsoleTextAttribute.restype = wintypes.BOOL
-
- _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition
- _SetConsoleCursorPosition.argtypes = [
- wintypes.HANDLE,
- COORD,
- ]
- _SetConsoleCursorPosition.restype = wintypes.BOOL
-
- _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA
- _FillConsoleOutputCharacterA.argtypes = [
- wintypes.HANDLE,
- c_char,
- wintypes.DWORD,
- COORD,
- POINTER(wintypes.DWORD),
- ]
- _FillConsoleOutputCharacterA.restype = wintypes.BOOL
-
- _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute
- _FillConsoleOutputAttribute.argtypes = [
- wintypes.HANDLE,
- wintypes.WORD,
- wintypes.DWORD,
- COORD,
- POINTER(wintypes.DWORD),
- ]
- _FillConsoleOutputAttribute.restype = wintypes.BOOL
-
- _SetConsoleTitleW = windll.kernel32.SetConsoleTitleW
- _SetConsoleTitleW.argtypes = [
- wintypes.LPCWSTR
- ]
- _SetConsoleTitleW.restype = wintypes.BOOL
-
- def _winapi_test(handle):
- csbi = CONSOLE_SCREEN_BUFFER_INFO()
- success = _GetConsoleScreenBufferInfo(
- handle, byref(csbi))
- return bool(success)
-
- def winapi_test():
- return any(_winapi_test(h) for h in
- (_GetStdHandle(STDOUT), _GetStdHandle(STDERR)))
-
- def GetConsoleScreenBufferInfo(stream_id=STDOUT):
- handle = _GetStdHandle(stream_id)
- csbi = CONSOLE_SCREEN_BUFFER_INFO()
- success = _GetConsoleScreenBufferInfo(
- handle, byref(csbi))
- return csbi
-
- def SetConsoleTextAttribute(stream_id, attrs):
- handle = _GetStdHandle(stream_id)
- return _SetConsoleTextAttribute(handle, attrs)
-
- def SetConsoleCursorPosition(stream_id, position, adjust=True):
- position = COORD(*position)
- # If the position is out of range, do nothing.
- if position.Y <= 0 or position.X <= 0:
- return
- # Adjust for Windows' SetConsoleCursorPosition:
- # 1. being 0-based, while ANSI is 1-based.
- # 2. expecting (x,y), while ANSI uses (y,x).
- adjusted_position = COORD(position.Y - 1, position.X - 1)
- if adjust:
- # Adjust for viewport's scroll position
- sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
- adjusted_position.Y += sr.Top
- adjusted_position.X += sr.Left
- # Resume normal processing
- handle = _GetStdHandle(stream_id)
- return _SetConsoleCursorPosition(handle, adjusted_position)
-
- def FillConsoleOutputCharacter(stream_id, char, length, start):
- handle = _GetStdHandle(stream_id)
- char = c_char(char.encode())
- length = wintypes.DWORD(length)
- num_written = wintypes.DWORD(0)
- # Note that this is hard-coded for ANSI (vs wide) bytes.
- success = _FillConsoleOutputCharacterA(
- handle, char, length, start, byref(num_written))
- return num_written.value
-
- def FillConsoleOutputAttribute(stream_id, attr, length, start):
- ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )'''
- handle = _GetStdHandle(stream_id)
- attribute = wintypes.WORD(attr)
- length = wintypes.DWORD(length)
- num_written = wintypes.DWORD(0)
- # Note that this is hard-coded for ANSI (vs wide) bytes.
- return _FillConsoleOutputAttribute(
- handle, attribute, length, start, byref(num_written))
-
- def SetConsoleTitle(title):
- return _SetConsoleTitleW(title)