summaryrefslogtreecommitdiff
path: root/src/main/python/utils/canvas.py
blob: ad8981dbe87d6caea04cb9aa2d1c8eca4a85097d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
from PyQt5.QtCore import Qt, QPointF, QRectF
from PyQt5.QtGui import QBrush, QPalette
from PyQt5.QtWidgets import (QFileDialog, QApplication, QHBoxLayout, QMenu,
                             QTabWidget, QWidget, QSpacerItem, QStyle, QGraphicsProxyWidget)

from . import dialogs
from .graphics import customView, customScene
from .data import paperSizes, ppiList, sheetDimensionList
from .app import memMap
from .streamTable import streamTable, moveRect

import shapes

class canvas(customView):
    """
    Defines the work area for a single sheet. Contains a QGraphicScene along with necessary properties
    for context menu and dialogs.
    """
        
    def __init__(self, parent=None, size= 'A0', ppi= '72' , parentMdiArea = None, parentFileWindow = None, landscape=True):
        super(canvas, self).__init__(parent=parent)
        
        #Store values for the canvas dimensions for ease of access, these are here just to be
        # manipulated by the setters and getters
        self._ppi = ppi
        self._canvasSize = size
        self._landscape = landscape
        self.streamTable = None
        #Create area for the graphic items to be placed, this is just here right now for the future
        # when we will draw items on this, this might be changed if QGraphicScene is subclassed.
        
        #set layout and background color
        self.painter = customScene()
        self.painter.labelAdded.connect(self.updateStreamTable)  
        self.painter.setBackgroundBrush(QBrush(Qt.white)) #set white background
        self.setScene(self.painter)
        
        #set initial paper size for the scene
        self.painter.setSceneRect(0, 0, *paperSizes[self._canvasSize][self._ppi])
        self.parentMdiArea = parentMdiArea
        self.parentFileWindow = parentFileWindow
        self.customContextMenuRequested.connect(self.sideViewContextMenu)
    
    def addStreamTable(self, pos=QPointF(0, 0), table=None):
        self.streamTable = table if table else streamTable(self.labelItems, canvas=self)
        
        self.streamTableRect = moveRect()
        self.streamTableRect.setFlags(moveRect.ItemIsMovable |
                                      moveRect.ItemIsSelectable)
        self.streamTableProxy = QGraphicsProxyWidget(self.streamTableRect)
        self.streamTableProxy.setWidget(self.streamTable)
        self.painter.addItem(self.streamTableRect)
        self.streamTableRect.setPos(pos)
        
    def updateStreamTable(self, item):
        if self.streamTable:
            self.streamTable.model.insertColumn(item = item)
        
    def sideViewContextMenu(self, pos):
        self.parentFileWindow.sideViewContextMenu(self.mapTo(self.parentFileWindow, pos))
        
    def resizeView(self, w, h):
        #helper function to resize canvas
        self.painter.setSceneRect(0, 0, w, h)
        
    def adjustView(self):
        #utitily to adjust current diagram view
        width, height = self.dimensions
        frameWidth = self.frameWidth()
        #update view size
        self.setSceneRect(0, 0, width - frameWidth*2, height)
            
    def resizeEvent(self, event):
        #overloaded function to also view size on window update
        # self.adjustView()
        pass
   
    def setCanvasSize(self, size):
        """
        extended setter for dialog box
        """
        self.canvasSize = size
    
    def setCanvasPPI(self, ppi):
        """
        extended setter for dialog box
        """
        self.ppi = ppi
    
    @property
    def dimensions(self):
        #returns the dimension of the current scene
        return self.painter.sceneRect().width(), self.painter.sceneRect().height()
    
    @property
    def items(self):
        # generator to filter out certain items
        for i in self.painter.items():
            yield i
            
    @property
    def labelItems(self):
        return [i for i in self.items if isinstance(i, shapes.LineLabel)]
    
    @property
    def canvasSize(self):
        return self._canvasSize
    
    @property
    def ppi(self):
        return self._ppi
    
    @property
    def landscape(self):
        return self._landscape
    
    @canvasSize.setter
    def canvasSize(self, size):
        self._canvasSize = size
        if self.painter:
            self.resizeView(*(sorted(paperSizes[self.canvasSize][self.ppi], reverse = self.landscape)))

    @ppi.setter
    def ppi(self, ppi):
        self._ppi = ppi
        if self.painter:
            self.resizeView(*(sorted(paperSizes[self.canvasSize][self.ppi], reverse = self.landscape)))
    
    @landscape.setter
    def landscape(self, bool):
        self._landscape = bool
        if self.painter:
            self.resizeView(*(sorted(paperSizes[self.canvasSize][self.ppi], reverse = self.landscape)))

    #following 2 methods are defined for correct pickling of the scene. may be changed to json or xml later so as
    # to not have a binary file.
    def __getstate__(self) -> dict:
        return {
            "_classname_": self.__class__.__name__,
            "ppi": self._ppi,
            "canvasSize": self._canvasSize,
            "ObjectName": self.objectName(),
            "symbols": [i for i in self.painter.items() if isinstance(i, shapes.NodeItem)],
            "lines": sorted([i for i in self.painter.items() if isinstance(i, shapes.Line)], key = lambda x: 1 if x.refLine else 0),
            "landscape": self.landscape,
            "streamTable": [self.streamTable, (self.streamTableRect.pos().x(), self.streamTableRect.pos().y())] if self.streamTable else False
        }
    
    def __setstate__(self, dict):
        self._ppi = dict['ppi']
        self._canvasSize = dict['canvasSize']
        self.landscape = dict['landscape']
        self.setObjectName(dict['ObjectName'])
        
        for item in dict['symbols']:
            graphic = getattr(shapes, item['_classname_'])()
            graphic.__setstate__(dict = item)
            self.painter.addItem(graphic)
            graphic.setPos(*item['pos'])
            graphic.updateLineGripItem()
            graphic.updateSizeGripItem()
            for gripitem in item['lineGripItems']:
                memMap[gripitem[0]] = (graphic, gripitem[1])
            if item['label']:
                graphicLabel = shapes.ItemLabel(pos = QPointF(*item['label']['pos']), parent = graphic)
                graphicLabel.__setstate__(item['label'])
                self.painter.addItem(graphicLabel)
            graphic.rotation = item['rotation']
        
        for item in dict['lines']:
            line = shapes.Line(QPointF(*item['startPoint']), QPointF(*item['endPoint']))
            memMap[item['id']] = line
            line.__setstate__(dict = item)
            self.painter.addItem(line)
            graphic, index = memMap[item['startGripItem']]
            line.startGripItem = graphic.lineGripItems[index]
            graphic.lineGripItems[index].line = line
            if item['endGripItem']:                
                graphic, index = memMap[item['endGripItem']]
                line.endGripItem = graphic.lineGripItems[index]
                graphic.lineGripItems[index].line = line
            else:
                line.refLine = memMap[item['refLine']]
                memMap[item['refLine']].midLines.append(line)
                line.refIndex = item['refIndex']
            for label in item['label']:
                labelItem = shapes.LineLabel(QPointF(*label['pos']), line)
                line.label.append(labelItem)
                labelItem.__setstate__(label)
                self.painter.addItem(labelItem)
            line.updateLine()
            line.addGrabber()
            print(line.startGripItem)
            
        if dict['streamTable']:
            table = streamTable(self.labelItems, self)
            self.addStreamTable(QPointF(*dict['streamTable'][1]), table)
            table.__setstate__(dict['streamTable'][0])
            
        memMap.clear()
        self.painter.advance()