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from PyQt5.QtGui import QPen, QPainterPath, QBrush, QPainterPathStroker, QPainter, QCursor
from PyQt5.QtWidgets import QGraphicsItem, QGraphicsPathItem
from PyQt5.QtCore import Qt, QPointF, QRectF
class Grabber(QGraphicsPathItem):
"""
Extends QGraphicsPathItem to create grabber for line for moving a particular segment
"""
circle = QPainterPath()
circle.addEllipse(QRectF(-5, -5, 10, 10))
def __init__(self, annotation_line, index, direction):
super(Grabber, self).__init__()
self.m_index = index
self.m_annotation_item = annotation_line
self._direction = direction
self.setPath(Grabber.circle)
# set graphical settings for this item
self.setFlag(QGraphicsItem.ItemIsSelectable, True)
self.setFlag(QGraphicsItem.ItemIsMovable, True)
self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True)
self.setAcceptHoverEvents(True)
def itemChange(self, change, value):
""" move position of grabber after resize"""
if change == QGraphicsItem.ItemPositionChange and self.isEnabled():
p = QPointF(self.pos())
if self._direction == Qt.Horizontal:
p.setX(value.x())
elif self._direction == Qt.Vertical:
p.setY(value.y())
movement = p - self.pos()
self.m_annotation_item.movePoints(self.m_index, movement)
return p
return super(Grabber, self).itemChange(change, value)
def paint(self, painter, option, widget):
"""paints the path of grabber only if it is selected
"""
if self.isSelected():
# show line of grabber
self.m_annotation_item.setSelected(True)
painter.setBrush(QBrush(Qt.cyan))
color = Qt.black if self.isSelected() else Qt.white
width = 2 if self.isSelected() else -1
painter.setPen(QPen(color, width, Qt.SolidLine))
painter.drawPath(self.path())
# To paint path of shape
# color = Qt.red if self.isSelected() else Qt.black
# painter.setPen(QPen(Qt.blue, 1, Qt.SolidLine))
# painter.drawPath(self.shape())
def shape(self):
"""Overrides shape method and set shape to segment on which grabber is located"""
index = self.m_index
startPoint = QPointF(self.m_annotation_item.path().elementAt(index))
endPoint = QPointF(self.m_annotation_item.path().elementAt(index + 1))
startPoint = self.mapFromParent(startPoint)
endPoint = self.mapFromParent(endPoint)
path = QPainterPath(startPoint)
path.lineTo(endPoint)
# generate outlines for path
stroke = QPainterPathStroker()
stroke.setWidth(8)
return stroke.createStroke(path)
def boundingRect(self):
return self.shape().boundingRect()
def mousePressEvent(self, event):
print('grabber clicked', self)
super(Grabber, self).mousePressEvent(event)
def hoverEnterEvent(self, event):
"""
Changes cursor to horizontal movement or vertical movement
depending on the direction of the grabber on mouse enter
"""
if self._direction == Qt.Horizontal:
self.setCursor(QCursor(Qt.SplitHCursor))
else:
self.setCursor(QCursor(Qt.SplitVCursor))
super(Grabber, self).hoverEnterEvent(event)
def hoverLeaveEvent(self, event):
"""
reverts cursor to default on mouse leave
"""
self.setCursor(QCursor(Qt.ArrowCursor))
super(Grabber, self).hoverLeaveEvent(event)
class Line(QGraphicsPathItem):
"""
Extends QGraphicsPathItem to draw zig-zag line consisting of multiple points
"""
penStyle = Qt.SolidLine
def __init__(self, startPoint, endPoint, **args):
QGraphicsItem.__init__(self, **args)
self.startPoint = startPoint
self.endPoint = endPoint
#stores all points of line
self.points = []
self.points.extend([startPoint, endPoint])
self.startGripItem = None
self.endGripItem = None
self._selected = False
self.m_grabbers = []
# stores current pen style of line
self.penStyle = Line.penStyle
# set graphical settings for this item
self.setFlag(QGraphicsItem.ItemIsSelectable, True)
self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True)
self.setAcceptHoverEvents(True)
# initiates path
self.createPath()
def createPath(self):
"""
creates initial path and stores it's points
:return:
"""
offset = 30
x0, y0 = self.startPoint.x(), self.startPoint.y()
x1, y1 = self.endPoint.x(), self.endPoint.y()
self.points = [self.startPoint, QPointF((x0 + x1) / 2, y0), QPointF((x0 + x1) / 2, y1), self.endPoint]
if self.startGripItem and self.startGripItem.m_location in ["left", "right"]:
if self.endGripItem and self.endGripItem.m_location in ["top", "bottom"]:
if self.endGripItem.m_location == "top": offset = -offset
self.points = [self.startPoint, QPointF((x0 + x1) / 2, y0), QPointF((x0 + x1) / 2, y1 + offset),
QPointF(self.endPoint.x(), y1 + offset), self.endPoint]
if self.startGripItem and self.startGripItem.m_location in ["top", "bottom"]:
self.points = [self.startPoint, QPointF(x0, (y0 + y1) / 2), QPointF(x1, (y0 + y1) / 2), self.endPoint]
if self.endGripItem and self.endGripItem.m_location in ["left", "right"]:
self.points = [self.startPoint, QPointF(x0, (y0 + y1) / 2), QPointF(x1 - offset, (y0 + y1) / 2),
QPointF(x1 - offset, self.endPoint.y()), self.endPoint]
# draw line
path = QPainterPath(self.startPoint)
for i in range(1, len(self.points)):
path.lineTo(self.points[i])
self.setPath(path)
if self.endGripItem:
self.addGrabber()
def updatePath(self):
""" update path when svg item moves
"""
path = QPainterPath(self.startPoint)
self.updatePoints()
for i in range(1, len(self.points) - 1):
path.lineTo(self.points[i])
path.lineTo(self.endPoint)
self.setPath(path)
def updatePoints(self):
"""
updates points of line when grabber is moved
:return:
"""
if self.startGripItem.m_location in ["left", "right"]:
point = self.points[1]
self.points[1] = QPointF(point.x(), self.startPoint.y())
if self.endGripItem.m_location in ["left", "right"]:
point = self.points[len(self.points) - 2]
self.points[len(self.points) - 2] = QPointF(point.x(), self.endPoint.y())
else:
point = self.points[len(self.points) - 2]
self.points[len(self.points) - 2] = QPointF(self.endPoint.x(), point.y())
else:
point = self.points[1]
self.points[1] = QPointF(self.startPoint.x(), point.y())
if self.endGripItem.m_location in ["left", "right"]:
point = self.points[len(self.points) - 2]
self.points[len(self.points) - 2] = QPointF(point.x(), self.endPoint.y())
else:
point = self.points[len(self.points) - 2]
self.points[len(self.points) - 2] = QPointF(self.endPoint.x(), point.y())
def shape(self):
"""generates outline for path
"""
qp = QPainterPathStroker()
qp.setWidth(8)
path = qp.createStroke(self.path())
return path
def paint(self, painter, option, widget):
color = Qt.red if self.isSelected() else Qt.black
painter.setPen(QPen(color, 2, self.penStyle))
painter.drawPath(self.path())
# To paint path of shape
# painter.setPen(QPen(Qt.blue, 1, Qt.SolidLine))
# painter.drawPath(self.shape())
if self.isSelected():
self.showGripItem()
self._selected = True
elif self._selected:
self.hideGripItem()
self._selected = False
def movePoints(self, index, movement):
"""move points of line
"""
for i in [index, index + 1]:
point = self.points[i]
point += movement
self.points[i] = point
self.updatePath()
self.updateGrabber([index])
def addGrabber(self):
"""adds grabber when line is moved
"""
if self.startGripItem.m_location in ["left", "right"]:
direction = [Qt.Horizontal, Qt.Vertical]
else:
direction = [Qt.Vertical, Qt.Horizontal]
for i in range(1, len(self.points) - 2):
item = Grabber(self, i, direction[i - 1])
item.setParentItem(self)
item.setPos(self.pos())
self.scene().addItem(item)
self.m_grabbers.append(item)
def updateGrabber(self, index_no_updates=None):
"""updates all grabber of line when it is moved
"""
index_no_updates = index_no_updates or []
for grabber in self.m_grabbers:
if grabber.m_index in index_no_updates: continue
index = grabber.m_index
startPoint = self.points[index]
endPoint = self.points[index + 1]
pos = (startPoint + endPoint) / 2
grabber.setEnabled(False)
grabber.setPos(pos)
grabber.setEnabled(True)
def itemChange(self, change, value):
if change == QGraphicsItem.ItemSceneHasChanged and self.scene():
# self.addGrabber()
# self.updateGrabber()
return
return super(Line, self).itemChange(change, value)
def updateLine(self, startPoint=None, endPoint=None):
"""This function is used to update connecting line when it add on
canvas and when it's grip item moves
:return:
"""
self.prepareGeometryChange()
if startPoint:
self.startPoint = startPoint
if endPoint:
self.endPoint = endPoint
self.createPath()
self.updateGrabber()
return
if self.startGripItem and self.endGripItem:
item = self.startGripItem
self.startPoint = item.parentItem().mapToScene(item.pos())
item = self.endGripItem
self.endPoint = item.parentItem().mapToScene(item.pos())
self.updatePath()
self.updateGrabber()
def removeFromCanvas(self):
"""This function is used to remove connecting line from canvas
:return:
"""
if self.scene():
self.scene().removeItem(self)
def showGripItem(self):
"""hides grip items which contains line
"""
if self.startGripItem: self.startGripItem.show()
if self.endGripItem: self.endGripItem.show()
# for grabber in self.m_grabber:
# grabber.setSelected(True)
def hideGripItem(self):
"""hides grip items which contains line
"""
if self.startGripItem: self.startGripItem.hide()
if self.endGripItem: self.endGripItem.hide()
def setStartGripItem(self, item):
self.startGripItem = item
def setEndGripItem(self, item):
self.endGripItem = item
def setPenStyle(self, style):
"""change current pen style for line"""
self.penStyle = style
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