<?xml version="1.0"?> <mxStylesheet> <!-- *** OVERLOADING DEFINITION *** --> <add as="defaultVertex"> <add as="shape" value="label"/> <add as="perimeter" value="rectanglePerimeter"/> <add as="strokeColor" value="black"/> <add as="strokeWidth" value="0.5"/> <add as="fillColor" value="white"/> <add as="fontColor" value="black"/> <add as="noLabel" value="0"/> </add> <!-- *** GENERIC BLOCKS *** --> <add as="block" extend="defaultVertex"> <add as="fillColor" value="#cdcdcd"/> <add as="gradientColor" value="white"/> <add as="rounded" value="1"/> </add> <add as="blockWithLabel" extend="defaultVertex"> <add as="noLabel" value="0"/> <add as="spacing" value="13"/> <add as="fillColor" value="#cdcdcd"/> <add as="gradientColor" value="white"/> <add as="rounded" value="1"/> </add> <!-- *** BLOCK DEFINITION *** --> <!-- Affiche --> <add as="Affiche" extend="blockWithLabel"/> <add as="Split" extend="block"> <add as="shape" value="rectangle"/> <add as="strokeColor" value="black"/> <add as="fillColor" value="orange"/> <remove as="gradientColor"/> <remove as="rounded"/> </add> <!-- Label --> <add as="Label" extend="defaultVertex"> <add as="shape" value="rectangle"/> <add as="perimeter" value="rectanglePerimeter"/> <add as="fillColor" value="white"/> <add as="fontColor" value="black"/> <add as="noLabel" value="0"/> <add as="strokeColor" value="white"/> </add> <!-- Print (Label as block) --> <add as="Print" extend="blockWithLabel"> <add as="displayedLabel" value="%s"/> </add> <!-- Gain --> <add as="Gain" extend="blockWithLabel"> <add as="shape" value="triangle"/> <add as="perimeter" value="trianglePerimeter"/> <add as="direction" value="east"/> <add as="displayedLabel" value="%s"/> </add> <!-- Icon --> <add as="Icon" extend="block"> <add as="imageBorder" value="black"/> </add> <!-- *** PORT DEFINITION *** --> <add as="Port" extend="defaultVertex"> <add as="shape" value="triangle"/> <add as="perimeter" value="trianglePerimeter"/> <add as="noLabel" value="0"/> </add> <!-- Command Port --> <add as="CommandPort" extend="Port"> <add as="strokeColor" value="red"/> <add as="fillColor" value="red"/> <add as="rotation" value="90"/> <add as="type" value="Command"/> </add> <!-- Control Port --> <add as="ControlPort" extend="Port"> <add as="strokeColor" value="red"/> <add as="fillColor" value="red"/> <add as="rotation" value="90"/> <add as="type" value="Control"/> </add> <!-- Explicit Input --> <add as="ExplicitInputPort" extend="Port"> <add as="strokeColor" value="black"/> <add as="fillColor" value="black"/> <add as="rotation" value="0"/> </add> <!-- Explicit Output --> <add as="ExplicitOutputPort" extend="Port"> <add as="strokeColor" value="black"/> <add as="fillColor" value="black"/> <add as="rotation" value="0"/> </add> <!-- Implicit Input --> <add as="ImplicitInputPort" extend="Port"> <add as="shape" value="rectangle"/> <add as="strokeColor" value="black"/> <add as="fillColor" value="black"/> </add> <!-- Implicit Output --> <add as="ImplicitOutputPort" extend="Port"> <add as="shape" value="rectangle"/> <add as="strokeColor" value="black"/> <add as="fillColor" value="white"/> </add> <!-- *** LINK definition *** --> <add as="defaultEdge"> <!--<add as="edgeStyle" value="entityRelationEdgeStyle"/>--> <add as="labelBackgroundColor" value="white"/> <!-- To have rounded links --> <!-- <add as="rounded" value="1"/> --> <!-- <add as="edgeStyle" value="elbowEdgeStyle"/> --> <add as="edgeStyle" value="wireEdgeStyle"/> <add as="elbow" value="horizontal"/> <add as="shape" value="connector"/> <add as="labelBackgroundColor" value="white"/> <add as="endArrow" value="classicnone"/> <add as="fontSize" value="20"/> <add as="fontStyle" value="0"/> <add as="align" value="center"/> <add as="verticalAlign" value="middle"/> <add as="strokeColor" value="black"/> <add as="perimeter" value="null"/> </add> <add as="CommandControlLink" extend="defaultEdge"> <add as="strokeColor" value="red"/> <add as="elbow" value="vertical"/> </add> <add as="ExplicitLink" extend="defaultEdge"> <add as="strokeColor" value="blue"/> </add> <add as="ImplicitLink" extend="defaultEdge"> <add as="strokeColor" value="blue"/> </add> <!-- SOURCES --> <add as="CONST_m" extend="Print"/> <add as="CONST_f" extend="Print"/> <add as="CONST" extend="Print"/> <add as="GENSQR_f" extend="Icon"> <add as="image" value="blocks/SQUARE_WAVE_f.svg"/> </add> <add as="RAMP" extend="Icon"> <add as="image" value="blocks/RAMP.svg"/> </add> <add as="RAND_m" extend="blockWithLabel"> <add as="displayedLabel" value="Random<BR> generator"/> </add> <add as="RFILE_f" extend="blockWithLabel"> <add as="displayedLabel" value="Read from<BR> input file"/> </add> <add as="CLKINV_f" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="rounded" value="1"/> <add as="fillColor" value="white"/> <add as="strokeColor" value="red"/> </add> <add as="CURV_f" extend="blockWithLabel"> <add as="displayedLabel" value="Curve"/> </add> <add as="INIMPL_f" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="rounded" value="1"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="READAU_f" extend="blockWithLabel"> <add as="displayedLabel" value="Read from .au<BR> sound file"/> </add> <add as="SAWTOOTH_f" extend="Icon"> <add as="image" value="blocks/sawtooth.svg"/> </add> <add as="STEP_FUNCTION" extend="Icon"> <add as="image" value="blocks/STEP_FUNCTION.svg"/> </add> <add as="STEP" extend="Icon"> <add as="image" value="blocks/STEP_FUNCTION.svg"/> </add> <add as="PULSE_SC" extend="Icon"> <add as="image" value="blocks/PULSE_SC.svg"/> </add> <add as="CLOCK_c" extend="Icon"> <add as="image" value="blocks/CLOCK_c.svg"/> </add> <add as="GENSIN_f" extend="Icon"> <add as="image" value="blocks/SINUS_f.svg"/> </add> <add as="IN_f" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="rounded" value="1"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="READC_f" extend="blockWithLabel"> <add as="displayedLabel" value="Read from<BR> C binary file"/> </add> <add as="TIME_f" extend="Icon"> <add as="image" value="blocks/CLOCK_f.svg"/> </add> <add as="Modulo_Count" extend="blockWithLabel"> <add as="displayedLabel" value="Counter<BR>Modulo %s"/> </add> <add as="Sigbuilder" extend="blockWithLabel"> <add as="displayedLabel" value="Signal<BR>Builder"/> </add> <add as="SampleCLK" extend="Icon"> <add as="image" value="blocks/SampleCLK.svg"/> </add> <add as="TKSCALE" extend="blockWithLabel"> <add as="displayedLabel" value="TK Scale"/> </add> <add as="FROMWSB" extend="blockWithLabel"> <!-- FIXME: update label from parameters (not as exprs) --> <add as="displayedLabel" value="From workspace"/> </add> <!-- CONTINUOUS --> <add as="DERIV" extend="blockWithLabel"> <add as="displayedLabel" value="du / dt"/> </add> <add as="INTEGRAL_m" extend="Icon"> <add as="image" value="blocks/INTEGRAL.svg"/> </add> <add as="INTEGRAL" extend="INTEGRAL_m"/> <add as="CLSS" extend="blockWithLabel"> <add as="displayedLabel" value="<TABLE> <TR> <TD ALIGN="RIGHT">xd</TD> <TD>=</TD> <TD>Ax+Bu</TD> </TR> <TR> <TD ALIGN="RIGHT">y</TD> <TD>=</TD> <TD>Cx+Du</TD> </TR> </TABLE>"/> </add> <add as="CLSS_f" extend="CLSS"/> <add as="CLR" extend="blockWithLabel"> <add as="displayedLabel" value="%s<BR><HR>%s + <i>s</i>"/> </add> <add as="CLR_f" extend="CLR"/> <add as="TIME_DELAY" extend="blockWithLabel"> <add as="displayedLabel" value="Continuous<BR> fix delay"/> </add> <add as="TCLSS" extend="blockWithLabel"> <add as="displayedLabel" value="Jump<BR> (A,B,C,D)"/> </add> <add as="TCLSS_f" extend="TCLSS"/> <add as="VARIABLE_DELAY" extend="blockWithLabel"> <add as="displayedLabel" value="Variable<BR> delay"/> </add> <add as="PID" extend="blockWithLabel"> <add as="displayedLabel" value="PID"/> </add> <add as="INTEGRAL_f" extend="blockWithLabel"> <add as="displayedLabel" value="1/s"/> </add> <!-- DISCONTINUOUS --> <add as="SATURATION" extend="Icon"> <add as="image" value="blocks/SATURATION.svg"/> </add> <add as="DEADBAND" extend="Icon"> <add as="image" value="blocks/DEADBAND.svg"/> </add> <add as="HYSTHERESIS" extend="Icon"> <add as="image" value="blocks/HYSTHERESIS.svg"/> </add> <add as="BACKLASH" extend="blockWithLabel"> <add as="displayedLabel" value="Backlash"/> </add> <add as="RATELIMITER" extend="blockWithLabel"> <add as="displayedLabel" value="Rate limiter"/> </add> <add as="REGISTER" extend="blockWithLabel"> <add as="displayedLabel" value="Shift<BR> register"/> </add> <add as="DELAYV_f" extend="blockWithLabel"> <add as="displayedLabel" value="Variable<BR> delay"/> </add> <!-- LOOKUP TABLES --> <add as="LOOKUP_f" extend="Icon"> <add as="image" value="blocks/DSCOPE.svg"/> </add> <add as="INTRP2BLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="Interp 2"/> </add> <add as="INTRPLBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="Interp"/> </add> <!-- SIGNAL PROCESSING --> <add as="MCLOCK_f" extend="blockWithLabel"> <add as="displayedLabel" value="2freq clock<BR> f/n f"/> </add> <add as="QUANT_f" extend="Icon"> <add as="image" value="blocks/QUANT_f.svg"/> </add> <add as="MFCLCK_f" extend="blockWithLabel"> <add as="displayedLabel" value="M. freq<BR> clock"/> </add> <add as="SAMPHOLD_m" extend="blockWithLabel"> <add as="displayedLabel" value="S / H"/> </add> <add as="SAMPLEHOLD_f" extend="SAMPHOLD_m"/> <!-- THRESHOLD --> <add as="NEGTOPOS_f" extend="blockWithLabel"> <add as="displayedLabel" value="- to +"/> </add> <add as="POSTONEG_f" extend="blockWithLabel"> <add as="displayedLabel" value="+ to -"/> </add> <add as="ZCROSS_f" extend="blockWithLabel"> <add as="displayedLabel" value="Zcross"/> </add> <add as="GENERAL_f" extend="blockWithLabel"> <add as="displayedLabel" value="GENERAL"/> </add> <add as="CLINDUMMY_f" extend="blockWithLabel"> <add as="displayedLabel" value="DUMMY<BR> CLSS"/> </add> <!-- MATH OPERATIONS --> <add as="MAX_f" extend="blockWithLabel"> <add as="displayedLabel" value="MAX"/> </add> <add as="MIN_f" extend="blockWithLabel"> <add as="displayedLabel" value="MIN"/> </add> <add as="BIGSOM_f" extend="Icon"> <add as="image" value="blocks/SUM.svg"/> </add> <add as="POWBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="u^a"/> </add> <add as="INVBLK" extend="blockWithLabel"> <add as="displayedLabel" value="1/u"/> </add> <add as="INVBLK_f" extend="INVBLK"/> <add as="SINBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="SIN"/> </add> <add as="COSBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="COS"/> </add> <add as="TANBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="TAN"/> </add> <add as="MATDIV" extend="blockWithLabel"> <add as="displayedLabel" value="A / B"/> </add> <add as="EXPBLK_m" extend="blockWithLabel"> <add as="displayedLabel" value="a^u"/> </add> <add as="PROD_f" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <remove as="image"/> <add as="fontSize" value="20"/> </add> <add as="MATZREIM" extend="blockWithLabel"> <add as="displayedLabel" value="Re & Im"/> </add> <add as="MATMAGPHI" extend="blockWithLabel"> <add as="displayedLabel" value="Mag & Phi"/> </add> <add as="SQRT" extend="blockWithLabel"/> <add as="GAINBLK_f" extend="Gain"/> <add as="LOGBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="LOG"/> </add> <add as="SUMMATION" extend="Icon"> <add as="image" value="blocks/SUM.svg"/> </add> <add as="TrigFun" extend="blockWithLabel"> <add as="displayedLabel" value="Trig function"/> </add> <add as="PRODUCT" extend="Icon"> <add as="image" value="blocks/PRODUCT.svg"/> <add as="noLabel" value="0"/> <!-- <add as="displayedLabel" value="<TABLE> <TR> <TD>*</TD> <TD ROWSPAN="2"> <FONT SIZE="6">∏</FONT> <TD> </TR> <TR> <TD>/</TD> <TD/> </TR> </TABLE>"/> --> </add> <add as="MAXMIN" extend="blockWithLabel"> <add as="displayedLabel" value="MIN / MAX"/> </add> <add as="ABS_VALUE" extend="blockWithLabel"> <add as="displayedLabel" value="ABS"/> </add> <add as="SIGNUM" extend="blockWithLabel"> <add as="displayedLabel" value="SIGN"/> </add> <add as="SUM_f" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <remove as="image"/> <add as="fontSize" value="20"/> </add> <add as="SOM_f" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <remove as="image"/> <add as="fontSize" value="20"/> <add as="displayedLabel" value="+"/> </add> <add as="CONSTRAINT_c" extend="blockWithLabel"> <add as="displayedLabel" value="x == %s"/> </add> <add as="CONSTRAINT2_c" extend="blockWithLabel"> <add as="displayedLabel" value="x == %s<br/>x' == %s"/> </add> <!-- MODELICA --> <add as="MBLOCK" extend="blockWithLabel"> <add as="displayedLabel" value="Modelica<BR> generic"/> </add> <add as="FROMMO" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="GOTOMO" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="GotoTagVisibilityMO" extend="blockWithLabel"> <add as="displayedLabel" value="<FONT SIZE="6">{%s}</FONT>"/> <add as="shape" value="ellipse"/> <add as="strokeColor" value="green"/> </add> <add as="OUTIMPL_f" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <!-- INTEGER --> <add as="BITCLEAR" extend="blockWithLabel"> <add as="displayedLabel" value="Clear bit %s"/> </add> <add as="BITSET" extend="blockWithLabel"> <add as="displayedLabel" value="Set bit %s"/> </add> <add as="CONVERT" extend="blockWithLabel"> <!-- FIXME: update label from parameters --> <add as="displayedLabel" value="Convert to"/> </add> <add as="EXTRACTBITS" extend="blockWithLabel"> <add as="displayedLabel" value="Extract Bits %s"/> </add> <add as="INTMUL" extend="blockWithLabel"> <add as="displayedLabel" value="INTMUL"/> </add> <add as="SHIFT" extend="blockWithLabel"> <add as="displayedLabel" value="Arithmetic<BR> shift %s"/> </add> <add as="LOGIC" extend="blockWithLabel"> <add as="displayedLabel" value="LOGIC"/> </add> <add as="DLATCH" extend="blockWithLabel"> <add as="displayedLabel" value="<TABLE> <TR> <TD>D</TD> <TD>Q</TD> </TR> <TR> <TD>C</TD> <TD>!Q</TD> </TR> </TABLE>"/> </add> <add as="DFLIPFLOP" extend="blockWithLabel"> <add as="displayedLabel" value="<TABLE> <TR> <TD>D</TD> <TD/> </TR> <TR> <TD/> <TD>Q</TD> </TR> <TR> <TD>clk</TD> <TD/> </TR> <TR> <TD/> <TD>!Q</TD> </TR> <TR> <TD>en</TD> <TD/> </TR> </TABLE>"/> </add> <add as="JKFLIPFLOP" extend="blockWithLabel"> <add as="displayedLabel" value="<TABLE> <TR> <TD>J</TD> <TD/> </TR> <TR> <TD/> <TD>Q</TD> </TR> <TR> <TD>clk</TD> <TD/> </TR> <TR> <TD/> <TD>!Q</TD> </TR> <TR> <TD>K</TD> <TD/> </TR> </TABLE>"/> </add> <add as="SRFLIPFLOP" extend="blockWithLabel"> <add as="displayedLabel" value="<TABLE> <TR> <TD>S</TD> <TD>Q</TD> </TR> <TR> <TD>R</TD> <TD>!Q</TD> </TR> </TABLE>"/> </add> <!-- MATRIX --> <add as="CUMSUM" extend="blockWithLabel"> <add as="displayedLabel" value="CUMSUM"/> </add> <add as="SUBMAT" extend="blockWithLabel"/> <add as="MATBKSL" extend="blockWithLabel"> <add as="displayedLabel" value="A \ B"/> </add> <add as="MATINV" extend="blockWithLabel"> <add as="displayedLabel" value="INV"/> </add> <add as="MATCATV" extend="blockWithLabel"> <add as="displayedLabel" value="Vert<BR> Cat"/> </add> <add as="MATSUM" extend="blockWithLabel"/> <add as="RICC" extend="blockWithLabel"/> <add as="ROOTCOEF" extend="blockWithLabel"> <add as="displayedLabel" value="ROOT<BR>COEF"/> </add> <add as="MATCATH" extend="blockWithLabel"> <add as="displayedLabel" value="Horiz<BR> Cat"/> </add> <add as="MATLU" extend="blockWithLabel"> <add as="displayedLabel" value="LU"/> </add> <add as="MATZCONJ" extend="blockWithLabel"> <add as="displayedLabel" value="CONJ"/> </add> <add as="EXTRACT" extend="blockWithLabel"/> <add as="MATEXPM" extend="blockWithLabel"> <add as="displayedLabel" value="EXPM"/> </add> <add as="MATDET" extend="blockWithLabel"> <add as="displayedLabel" value="DET"/> </add> <add as="MATPINV" extend="blockWithLabel"> <add as="displayedLabel" value="PINV"/> </add> <add as="EXTTRI" extend="blockWithLabel"> <add as="displayedLabel" value="Tri/Diag<BR> Extraction"/> </add> <add as="MATMUL" extend="blockWithLabel"/> <add as="MATTRAN" extend="blockWithLabel"/> <add as="MATSING" extend="blockWithLabel"> <add as="displayedLabel" value="SVD"/> </add> <add as="MATRESH" extend="blockWithLabel"> <add as="displayedLabel" value="RESHAPE"/> </add> <add as="MATDIAG" extend="blockWithLabel"> <add as="displayedLabel" value="DIAG"/> </add> <add as="MATEIG" extend="blockWithLabel"> <add as="displayedLabel" value="EIG"/> </add> <!-- SINKS --> <add as="CFSCOPE" extend="Icon"> <add as="image" value="blocks/ASCOPE.svg"/> </add> <add as="BARXY" extend="Icon"> <add as="image" value="blocks/BARXY.svg"/> </add> <add as="CANIMXY" extend="Icon"> <add as="image" value="blocks/3DSCOPE.svg"/> </add> <add as="CSCOPE" extend="Icon"> <add as="image" value="blocks/ASCOPE.svg"/> </add> <add as="CSCOPXY" extend="Icon"> <add as="image" value="blocks/CSCOPXY.svg"/> </add> <add as="TOWS_c" extend="blockWithLabel"> <add as="displayedLabel" value="To workspace<BR>%s [%s]"/> </add> <add as="CMAT3D" extend="blockWithLabel"> <add as="image" value="blocks/ASCOPE.svg"/> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="spacing" value="2"/> <add as="displayedLabel" value="Mat. 3D"/> </add> <add as="CSCOPXY3D" extend="Icon"> <add as="image" value="blocks/CSCOPXY3D.svg"/> </add> <add as="CANIMXY3D" extend="Icon"> <add as="image" value="blocks/3DSCOPE.svg"/> </add> <add as="CMATVIEW" extend="blockWithLabel"> <add as="image" value="blocks/ASCOPE.svg"/> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="spacing" value="2"/> <add as="displayedLabel" value="Mat. View"/> </add> <add as="CMSCOPE" extend="Icon"> <add as="image" value="blocks/ASCOPE.svg"/> </add> <add as="AFFICH_m" extend="Affiche"/> <add as="AFFICH_f" extend="Affiche"/> <add as="TRASH_f" extend="blockWithLabel"> <add as="displayedLabel" value="Trash"/> </add> <!-- PORT ACTION --> <add as="Extract_Activation" extend="blockWithLabel"> <add as="displayedLabel" value="Extract<BR> activation"/> </add> <add as="IFTHEL_f" extend="blockWithLabel"> <add as="displayedLabel" value="if in>0<BR> then else"/> </add> <add as="ESELECT_f" extend="blockWithLabel"> <add as="displayedLabel" value="Event select"/> </add> <add as="EDGE_TRIGGER" extend="blockWithLabel"> <add as="displayedLabel" value="Edge<BR> trigger"/> </add> <!-- DISCRETE --> <add as="DLRADAPT_f" extend="blockWithLabel"> <add as="displayedLabel" value="N(z,p)<BR><HR>D(z,p)"/> </add> <add as="DLR" extend="blockWithLabel"> <add as="displayedLabel" value="%s<BR><HR>%s + <i>z</i>"/> </add> <add as="DLR_f" extend="DLR"/> <add as="DLSS" extend="blockWithLabel"> <add as="displayedLabel" value="<TABLE> <TR> <TD ALIGN="RIGHT">x</TD> <TD ALIGN="CENTER">+=</TD> <TD>Ax+Bu</TD> </TR> <TR> <TD ALIGN="RIGHT">y</TD> <TD ALIGN="CENTER">=</TD> <TD>Cx+Du</TD> </TR> </TABLE>"/> </add> <add as="DELAY_f" extend="blockWithLabel"> <add as="displayedLabel" value="Delay"/> </add> <add as="DOLLAR_f" extend="blockWithLabel"> <add as="displayedLabel" value="1/z"/> </add> <add as="DOLLAR" extend="DOLLAR_f"/> <!-- EVENTS --> <add as="CLKFROM" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="strokeColor" value="red"/> <add as="displayedLabel" value="%s"/> </add> <add as="CLKGOTO" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="strokeColor" value="red"/> <add as="displayedLabel" value="%s"/> </add> <add as="CLKGotoTagVisibility" extend="blockWithLabel"> <add as="fontSize" value="20"/> <add as="displayedLabel" value="{%s}"/> <add as="shape" value="ellipse"/> <add as="strokeColor" value="red"/> </add> <add as="CLKOUTV_f" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="strokeColor" value="red"/> </add> <add as="CLKOUT_f" extend="CLKOUTV_f"/> <add as="CLKSOMV_f" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <add as="displayedLabel" value="+"/> <add as="fontColor" value="red"/> <add as="strokeColor" value="red"/> <add as="fontSize" value="20"/> <add as="spacing" value="5"/> <add as="spacingLeft" value="6"/> <add as="spacingRight" value="6"/> </add> <add as="EVTGEN_f" extend="blockWithLabel"> <add as="displayedLabel" value="Event at<BR> time %s"/> </add> <add as="EVTVARDLY" extend="blockWithLabel"> <add as="displayedLabel" value="Event<BR> delay"/> </add> <add as="M_freq" extend="blockWithLabel"> <add as="displayedLabel" value="Multiple<BR> frequency"/> </add> <add as="ANDBLK" extend="Icon"> <add as="image" value="blocks/ANDBLK.svg"/> </add> <add as="HALT_f" extend="blockWithLabel"> <add as="displayedLabel" value="HALT"/> </add> <add as="freq_div" extend="blockWithLabel"> <add as="displayedLabel" value="Frequency<BR> division"/> </add> <add as="ANDLOG_f" extend="blockWithLabel"> <add as="displayedLabel" value="LOGICAL<BR> AND"/> </add> <add as="EVTDLY_c" extend="blockWithLabel"> <add as="displayedLabel" value="Delay: %s"/> </add> <add as="CEVENTSCOPE" extend="Icon"> <add as="image" value="blocks/DSCOPE.svg"/> </add> <!-- SIGNAL ROUTING --> <add as="SELF_SWITCH_ON" extend="Icon"> <add as="image" value="blocks/Self_Switch_on.svg"/> </add> <add as="SELF_SWITCH_OFF" extend="Icon"> <add as="image" value="blocks/Self_Switch_off.svg"/> </add> <add as="ISELECT_m" extend="blockWithLabel"> <add as="displayedLabel" value="Selector"/> </add> <add as="RELAY_f" extend="blockWithLabel"> <add as="displayedLabel" value="Relay"/> </add> <add as="WRITEAU_f" extend="blockWithLabel"> <add as="displayedLabel" value="Write AU to<BR> /dev/audio"/> </add> <add as="SELECT_m" extend="blockWithLabel"> <add as="displayedLabel" value="Selector"/> </add> <add as="SELECT_f" extend="SELECT_m"/> <add as="EXTRACTOR" extend="blockWithLabel"> <add as="displayedLabel" value="Extractor"/> </add> <add as="M_SWITCH" extend="Icon"> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="spacing" value="2"/> <add as="noLabel" value="0"/> <add as="displayedLabel" value="Dynamic index"/> <add as="image" value="blocks/SWITCH.svg"/> </add> <add as="SWITCH_f" extend="Icon"> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="spacing" value="2"/> <add as="noLabel" value="0"/> <add as="displayedLabel" value="Static: %s"/> <add as="image" value="blocks/SWITCH.svg"/> </add> <add as="SWITCH2_m" extend="Icon"> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="spacing" value="2"/> <add as="noLabel" value="0"/> <add as="displayedLabel" value="Dynamic"/> <add as="image" value="blocks/SWITCH.svg"/> </add> <add as="NRMSOM_f" extend="blockWithLabel"> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="spacing" value="2"/> <add as="displayedLabel" value="Bus creator"/> </add> <add as="WRITEC_f" extend="blockWithLabel"> <add as="displayedLabel" value="Write to<BR>C binary file"/> </add> <add as="GOTO" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="GotoTagVisibility" extend="blockWithLabel"> <add as="displayedLabel" value="<FONT SIZE="6">{%s}</FONT>"/> </add> <add as="FROM" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="WFILE_f" extend="blockWithLabel"> <add as="displayedLabel" value="Write to<BR> output file"/> </add> <add as="MUX" extend="blockWithLabel"> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="displayedLabel" value="MUX"/> <add as="spacing" value="2"/> </add> <add as="DEMUX" extend="blockWithLabel"> <add as="verticalLabelPosition" value="bottom"/> <add as="verticalAlign" value="top"/> <add as="displayedLabel" value="DEMUX"/> <add as="spacing" value="2"/> </add> <add as="SCALAR2VECTOR" extend="blockWithLabel"> <add as="displayedLabel" value="SCALAR<BR>to VECTOR"/> </add> <!-- COMMONLY USED BLOCKS --> <add as="OUT_f" extend="blockWithLabel"> <add as="shape" value="hexagon"/> <add as="rounded" value="1"/> <add as="fillColor" value="white"/> <add as="displayedLabel" value="%s"/> </add> <add as="RELATIONALOP" extend="blockWithLabel"> <add as="displayedLabel" value="Relational<BR> op : &<"/> <!-- new value for the label defined in the interface function of block --> </add> <add as="TEXT_f" extend="Label"> <!-- <add as="displayedLabel" value="Text"/> --> <add as="strokeColor" value="none"/> <add as="fillColor" value="none"/> </add> <!-- USER-DEFINED FUNCTIONS --> <add as="PDE" extend="blockWithLabel"/> <add as="fortran_block" extend="blockWithLabel"> <add as="displayedLabel" value="Fortran block:<BR>%s"/> </add> <add as="DEBUG" extend="blockWithLabel"> <add as="displayedLabel" value="Debug:<BR>%s"/> </add> <add as="EXPRESSION" extend="blockWithLabel"> <add as="displayedLabel" value="Expression:<BR>%s"/> </add> <add as="scifunc_block_m" extend="blockWithLabel"> <add as="displayedLabel" value="Function:<BR>%s"/> </add> <add as="scifunc_block" extend="scifunc_block_m"/> <add as="CBLOCK" extend="blockWithLabel"> <add as="displayedLabel" value="C block 2:<BR>%s"/> </add> <add as="CBLOCK4" extend="blockWithLabel"> <add as="displayedLabel" value="C block 4:<BR>%s"/> </add> <add as="generic_block3" extend="blockWithLabel"> <add as="displayedLabel" value="native block:<BR>%s"/> </add> <add as="c_block" extend="blockWithLabel"> <add as="displayedLabel" value="C block:<BR>%s"/> </add> <add as="SUPER_f" extend="Icon"> <add as="image" value="blocks/SUPER.svg"/> </add> <add as="DSUPER" extend="SUPER_f"/> <!-- ELECTRICAL --> <add as="Capacitor" extend="Icon"> <add as="image" value="blocks/Capacitor.svg"/> </add> <add as="Ground" extend="Icon"> <add as="image" value="blocks/Ground.svg"/> </add> <add as="VVsourceAC" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <add as="perimeter" value="ellipsePerimeter"/> <add as="displayedLabel" value="1 V<br/>~ %s"/> </add> <add as="ConstantVoltage" extend="Icon"> <add as="image" value="blocks/ConstantVoltage.svg"/> </add> <add as="Inductor" extend="Icon"> <add as="image" value="blocks/Inductor.svg"/> </add> <add as="PotentialSensor" extend="Icon"> <add as="image" value="blocks/PotentialSensor.svg"/> </add> <add as="VariableResistor" extend="Icon"> <add as="image" value="blocks/VariableResistor.svg"/> </add> <add as="CurrentSensor" extend="Icon"> <add as="image" value="blocks/CurrentSensor.svg"/> </add> <add as="Resistor" extend="Icon"> <add as="image" value="blocks/Resistor.svg"/> </add> <add as="VoltageSensor" extend="Icon"> <add as="image" value="blocks/VoltageSensor.svg"/> </add> <add as="Diode" extend="Icon"> <add as="image" value="blocks/Diode.svg"/> </add> <add as="VsourceAC" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <add as="perimeter" value="ellipsePerimeter"/> <add as="textAlign" value="center"/> <add as="displayedLabel" value="%s V<br/>~ %s"/> </add> <add as="NPN" extend="Icon"> <add as="image" value="blocks/NPN.svg"/> </add> <add as="PNP" extend="Icon"> <add as="image" value="blocks/PNP.svg"/> </add> <add as="SineVoltage" extend="blockWithLabel"> <add as="shape" value="ellipse"/> <add as="perimeter" value="ellipsePerimeter"/> <add as="displayedLabel" value="%s V<br/>~"/> </add> <add as="Switch" extend="Icon"> <add as="image" value="blocks/SWITCH.svg"/> </add> <add as="OpAmp" extend="blockWithLabel"> <add as="shape" value="triangle"/> <add as="perimeter" value="trianglePerimeter"/> <add as="direction" value="east"/> <add as="displayedLabel" value="<TABLE> <TR> <TD>+</TD> <TD></TD> </TR> <TR> <TD></TD> <TD>OP</TD> </TR> <TR> <TD>-</TD> <TD></TD> </TR> </TABLE>"/> <add as="spacing" value="0"/> <add as="spacingRight" value="5"/> <add as="spacingTop" value="7"/> <add as="spacingBottom" value="7"/> </add> <add as="PMOS" extend="Icon"> <add as="image" value="blocks/PMOS.svg"/> </add> <add as="NMOS" extend="Icon"> <add as="image" value="blocks/NMOS.svg"/> </add> <add as="CCS" extend="Icon"> <add as="image" value="blocks/CCS.svg"/> </add> <add as="CVS" extend="Icon"> <add as="image" value="blocks/CVS.svg"/> </add> <add as="IdealTransformer" extend="Icon"> <add as="image" value="blocks/IdealTransformer.svg"/> </add> <add as="Gyrator" extend="Icon"> <add as="image" value="blocks/Gyrator.svg"/> </add> <!-- THERMO-HYDRAULICS --> <add as="Bache" extend="Icon"> <add as="image" value="blocks/BACHE.svg"/> </add> <add as="VanneReglante" extend="Icon"> <add as="image" value="blocks/VanneReglante.svg"/> </add> <add as="PerteDP" extend="Icon"> <add as="image" value="blocks/PerteDP.svg"/> </add> <add as="PuitsP" extend="Icon"> <add as="image" value="blocks/PuitP.svg"/> </add> <add as="SourceP" extend="Icon"> <add as="image" value="blocks/SourceP.svg"/> </add> <add as="Flowmeter" extend="Icon"> <add as="image" value="blocks/Flowmeter.svg"/> </add> <!-- DEMONSTRATION BLOCKS --> <add as="BOUNCE" extend="blockWithLabel"> <add as="displayedLabel" value="Bouncing<BR> balls"/> </add> <add as="BOUNCEXY" extend="Icon"> <add as="image" value="blocks/3DSCOPE.svg"/> </add> <add as="BPLATFORM" extend="Icon"> <add as="image" value="blocks/BPLATFORM.svg"/> </add> <add as="AUTOMAT" extend="blockWithLabel"> <!-- FIXME : Show parameters over block --> <add as="displayedLabel" value="Automaton<BR> nM=2, nX=1"/> </add> <!-- GENERATED BLOCKS --> <add as="SPLIT_f" extend="Split"/> <!-- <add as="SCALAR2VECTOR" extend="Icon"> <add as="image" value="blocks/SCALAR2VECTOR.gif" /> </add> --> <add as="SAT_f" extend="SATURATION"/> <!-- RAND_f and RAND_m looks exactly the same --> <add as="RAND_f" extend="RAND_m"/> <add as="MUX_f" extend="MUX"/> <add as="MEMORY_f" extend="blockWithLabel"/> <add as="LOGICAL_OP" extend="blockWithLabel"> <add as="displayedLabel" value="AND"/> </add> <add as="generic_block" extend="blockWithLabel"> <add as="displayedLabel" value="GENERIC"/> </add> <add as="GAINBLK" extend="Gain"/> <add as="GAIN_f" extend="Gain"/> <add as="EVTDLY_f" extend="blockWithLabel"> <add as="displayedLabel" value="Delay"/> </add> <add as="END_c" extend="blockWithLabel"> <add as="displayedLabel" value="END"/> </add> <add as="ENDBLK" extend="blockWithLabel"> <add as="displayedLabel" value="END"/> </add> <add as="EDGETRIGGER" extend="blockWithLabel"> <add as="displayedLabel" value="Edge <BR>trigger"/> </add> <add as="DOLLAR_m" extend="DOLLAR_f"/> <add as="DIFF_f" extend="blockWithLabel"> <add as="displayedLabel" value="S"/> </add> <add as="DEMUX_f" extend="DEMUX"/> <add as="DEADBAND" extend="Icon"> <add as="image" value="blocks/DEADBAND.svg"/> </add> <add as="Counter" extend="blockWithLabel"> <add as="displayedLabel" value="Counter<BR>%s &#8594; %s"/> </add> <add as="CLOCK_f" extend="Icon"> <add as="image" value="blocks/CLOCK_c.svg"/> </add> <add as="VirtualCLK0" extend="CLOCK_f"/> <add as="CLKSPLIT_f" extend="Split"/> <add as="IMPSPLIT_f" extend="Split"/> <add as="CLKSOM_f" extend="CLKSOMV_f"/> <add as="CLKOUT_f" extend="Icon"> <add as="image" value="blocks/CLKOUT_f.gif"/> </add> <add as="ABSBLK_f" extend="blockWithLabel"> <add as="displayedLabel" value="y = |u|"/> </add> </mxStylesheet>