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+/**
+ * $Id: mxEdgeHandler.js,v 1.178 2012-09-12 09:16:23 gaudenz Exp $
+ * Copyright (c) 2006-2010, JGraph Ltd
+ */
+/**
+ * Class: mxEdgeHandler
+ *
+ * Graph event handler that reconnects edges and modifies control points and
+ * the edge label location. Uses <mxTerminalMarker> for finding and
+ * highlighting new source and target vertices. This handler is automatically
+ * created in <mxGraph.createHandler> for each selected edge.
+ *
+ * To enable adding/removing control points, the following code can be used:
+ *
+ * (code)
+ * mxEdgeHandler.prototype.addEnabled = true;
+ * mxEdgeHandler.prototype.removeEnabled = true;
+ * (end)
+ *
+ * Note: This experimental feature is not recommended for production use.
+ *
+ * Constructor: mxEdgeHandler
+ *
+ * Constructs an edge handler for the specified <mxCellState>.
+ *
+ * Parameters:
+ *
+ * state - <mxCellState> of the cell to be handled.
+ */
+function mxEdgeHandler(state)
+{
+ if (state != null)
+ {
+ this.state = state;
+ this.init();
+ }
+};
+
+/**
+ * Variable: graph
+ *
+ * Reference to the enclosing <mxGraph>.
+ */
+mxEdgeHandler.prototype.graph = null;
+
+/**
+ * Variable: state
+ *
+ * Reference to the <mxCellState> being modified.
+ */
+mxEdgeHandler.prototype.state = null;
+
+/**
+ * Variable: marker
+ *
+ * Holds the <mxTerminalMarker> which is used for highlighting terminals.
+ */
+mxEdgeHandler.prototype.marker = null;
+
+/**
+ * Variable: constraintHandler
+ *
+ * Holds the <mxConstraintHandler> used for drawing and highlighting
+ * constraints.
+ */
+mxEdgeHandler.prototype.constraintHandler = null;
+
+/**
+ * Variable: error
+ *
+ * Holds the current validation error while a connection is being changed.
+ */
+mxEdgeHandler.prototype.error = null;
+
+/**
+ * Variable: shape
+ *
+ * Holds the <mxShape> that represents the preview edge.
+ */
+mxEdgeHandler.prototype.shape = null;
+
+/**
+ * Variable: bends
+ *
+ * Holds the <mxShapes> that represent the points.
+ */
+mxEdgeHandler.prototype.bends = null;
+
+/**
+ * Variable: labelShape
+ *
+ * Holds the <mxShape> that represents the label position.
+ */
+mxEdgeHandler.prototype.labelShape = null;
+
+/**
+ * Variable: cloneEnabled
+ *
+ * Specifies if cloning by control-drag is enabled. Default is true.
+ */
+mxEdgeHandler.prototype.cloneEnabled = true;
+
+/**
+ * Variable: addEnabled
+ *
+ * Specifies if adding bends by shift-click is enabled. Default is false.
+ * Note: This experimental feature is not recommended for production use.
+ */
+mxEdgeHandler.prototype.addEnabled = false;
+
+/**
+ * Variable: removeEnabled
+ *
+ * Specifies if removing bends by shift-click is enabled. Default is false.
+ * Note: This experimental feature is not recommended for production use.
+ */
+mxEdgeHandler.prototype.removeEnabled = false;
+
+/**
+ * Variable: preferHtml
+ *
+ * Specifies if bends should be added to the graph container. This is updated
+ * in <init> based on whether the edge or one of its terminals has an HTML
+ * label in the container.
+ */
+mxEdgeHandler.prototype.preferHtml = false;
+
+/**
+ * Variable: allowHandleBoundsCheck
+ *
+ * Specifies if the bounds of handles should be used for hit-detection in IE
+ * Default is true.
+ */
+mxEdgeHandler.prototype.allowHandleBoundsCheck = true;
+
+/**
+ * Variable: snapToTerminals
+ *
+ * Specifies if waypoints should snap to the routing centers of terminals.
+ * Default is false.
+ */
+mxEdgeHandler.prototype.snapToTerminals = false;
+
+/**
+ * Variable: crisp
+ *
+ * Specifies if the edge handles should be rendered in crisp mode. Default is
+ * true.
+ */
+mxEdgeHandler.prototype.crisp = true;
+
+/**
+ * Variable: handleImage
+ *
+ * Optional <mxImage> to be used as handles. Default is null.
+ */
+mxEdgeHandler.prototype.handleImage = null;
+
+/**
+ * Variable: tolerance
+ *
+ * Optional tolerance for hit-detection in <getHandleForEvent>. Default is 0.
+ */
+mxEdgeHandler.prototype.tolerance = 0;
+
+/**
+ * Function: init
+ *
+ * Initializes the shapes required for this edge handler.
+ */
+mxEdgeHandler.prototype.init = function()
+{
+ this.graph = this.state.view.graph;
+ this.marker = this.createMarker();
+ this.constraintHandler = new mxConstraintHandler(this.graph);
+
+ // Clones the original points from the cell
+ // and makes sure at least one point exists
+ this.points = [];
+
+ // Uses the absolute points of the state
+ // for the initial configuration and preview
+ this.abspoints = this.getSelectionPoints(this.state);
+ this.shape = this.createSelectionShape(this.abspoints);
+ this.shape.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ?
+ mxConstants.DIALECT_VML : mxConstants.DIALECT_SVG;
+ this.shape.init(this.graph.getView().getOverlayPane());
+ this.shape.node.style.cursor = mxConstants.CURSOR_MOVABLE_EDGE;
+
+ // Event handling
+ var md = (mxClient.IS_TOUCH) ? 'touchstart' : 'mousedown';
+ var mm = (mxClient.IS_TOUCH) ? 'touchmove' : 'mousemove';
+ var mu = (mxClient.IS_TOUCH) ? 'touchend' : 'mouseup';
+
+ mxEvent.addListener(this.shape.node, 'dblclick',
+ mxUtils.bind(this, function(evt)
+ {
+ this.graph.dblClick(evt, this.state.cell);
+ })
+ );
+ mxEvent.addListener(this.shape.node, md,
+ mxUtils.bind(this, function(evt)
+ {
+ if (this.addEnabled && this.isAddPointEvent(evt))
+ {
+ this.addPoint(this.state, evt);
+ }
+ else
+ {
+ this.graph.fireMouseEvent(mxEvent.MOUSE_DOWN,
+ new mxMouseEvent(evt, this.state));
+ }
+ })
+ );
+ mxEvent.addListener(this.shape.node, mm,
+ mxUtils.bind(this, function(evt)
+ {
+ var cell = this.state.cell;
+
+ // Finds the cell under the mouse if the edge is being connected
+ // in which case the edge is never highlighted as it cannot
+ // be its own source or target terminal (transparent preview)
+ if (this.index != null)
+ {
+ var pt = mxUtils.convertPoint(this.graph.container,
+ mxEvent.getClientX(evt), mxEvent.getClientY(evt));
+ cell = this.graph.getCellAt(pt.x, pt.y);
+
+ // Swimlane content area is transparent in this case
+ if (this.graph.isSwimlane(cell) && this.graph.hitsSwimlaneContent(cell, pt.x, pt.y))
+ {
+ cell = null;
+ }
+ }
+
+ this.graph.fireMouseEvent(mxEvent.MOUSE_MOVE,
+ new mxMouseEvent(evt, this.graph.getView().getState(cell)));
+ })
+ );
+ mxEvent.addListener(this.shape.node, mu,
+ mxUtils.bind(this, function(evt)
+ {
+ this.graph.fireMouseEvent(mxEvent.MOUSE_UP,
+ new mxMouseEvent(evt, this.state));
+ })
+ );
+
+ // Updates preferHtml
+ this.preferHtml = this.state.text != null &&
+ this.state.text.node.parentNode == this.graph.container;
+
+ if (!this.preferHtml)
+ {
+ // Checks source terminal
+ var sourceState = this.state.getVisibleTerminalState(true);
+
+ if (sourceState != null)
+ {
+ this.preferHtml = sourceState.text != null &&
+ sourceState.text.node.parentNode == this.graph.container;
+ }
+
+ if (!this.preferHtml)
+ {
+ // Checks target terminal
+ var targetState = this.state.getVisibleTerminalState(false);
+
+ if (targetState != null)
+ {
+ this.preferHtml = targetState.text != null &&
+ targetState.text.node.parentNode == this.graph.container;
+ }
+ }
+ }
+
+ // Creates bends for the non-routed absolute points
+ // or bends that don't correspond to points
+ if (this.graph.getSelectionCount() < mxGraphHandler.prototype.maxCells ||
+ mxGraphHandler.prototype.maxCells <= 0)
+ {
+ this.bends = this.createBends();
+ }
+
+ // Adds a rectangular handle for the label position
+ this.label = new mxPoint(this.state.absoluteOffset.x, this.state.absoluteOffset.y);
+ this.labelShape = new mxRectangleShape(new mxRectangle(),
+ mxConstants.LABEL_HANDLE_FILLCOLOR,
+ mxConstants.HANDLE_STROKECOLOR);
+ this.initBend(this.labelShape);
+ this.labelShape.node.style.cursor = mxConstants.CURSOR_LABEL_HANDLE;
+ mxEvent.redirectMouseEvents(this.labelShape.node, this.graph, this.state);
+
+ this.redraw();
+};
+
+/**
+ * Function: isAddPointEvent
+ *
+ * Returns true if the given event is a trigger to add a new point. This
+ * implementation returns true if shift is pressed.
+ */
+mxEdgeHandler.prototype.isAddPointEvent = function(evt)
+{
+ return mxEvent.isShiftDown(evt);
+};
+
+/**
+ * Function: isRemovePointEvent
+ *
+ * Returns true if the given event is a trigger to remove a point. This
+ * implementation returns true if shift is pressed.
+ */
+mxEdgeHandler.prototype.isRemovePointEvent = function(evt)
+{
+ return mxEvent.isShiftDown(evt);
+};
+
+/**
+ * Function: getSelectionPoints
+ *
+ * Returns the list of points that defines the selection stroke.
+ */
+mxEdgeHandler.prototype.getSelectionPoints = function(state)
+{
+ return state.absolutePoints;
+};
+
+/**
+ * Function: createSelectionShape
+ *
+ * Creates the shape used to draw the selection border.
+ */
+mxEdgeHandler.prototype.createSelectionShape = function(points)
+{
+ var shape = new mxPolyline(points, this.getSelectionColor());
+ shape.strokewidth = this.getSelectionStrokeWidth();
+ shape.isDashed = this.isSelectionDashed();
+
+ return shape;
+};
+
+/**
+ * Function: getSelectionColor
+ *
+ * Returns <mxConstants.EDGE_SELECTION_COLOR>.
+ */
+mxEdgeHandler.prototype.getSelectionColor = function()
+{
+ return mxConstants.EDGE_SELECTION_COLOR;
+};
+
+/**
+ * Function: getSelectionStrokeWidth
+ *
+ * Returns <mxConstants.EDGE_SELECTION_STROKEWIDTH>.
+ */
+mxEdgeHandler.prototype.getSelectionStrokeWidth = function()
+{
+ return mxConstants.EDGE_SELECTION_STROKEWIDTH;
+};
+
+/**
+ * Function: isSelectionDashed
+ *
+ * Returns <mxConstants.EDGE_SELECTION_DASHED>.
+ */
+mxEdgeHandler.prototype.isSelectionDashed = function()
+{
+ return mxConstants.EDGE_SELECTION_DASHED;
+};
+
+/**
+ * Function: isConnectableCell
+ *
+ * Returns true if the given cell is connectable. This is a hook to
+ * disable floating connections. This implementation returns true.
+ */
+mxEdgeHandler.prototype.isConnectableCell = function(cell)
+{
+ return true;
+};
+
+/**
+ * Function: createMarker
+ *
+ * Creates and returns the <mxCellMarker> used in <marker>.
+ */
+mxEdgeHandler.prototype.createMarker = function()
+{
+ var marker = new mxCellMarker(this.graph);
+ var self = this; // closure
+
+ // Only returns edges if they are connectable and never returns
+ // the edge that is currently being modified
+ marker.getCell = function(me)
+ {
+ var cell = mxCellMarker.prototype.getCell.apply(this, arguments);
+
+ if (!self.isConnectableCell(cell))
+ {
+ return null;
+ }
+
+ var model = self.graph.getModel();
+
+ if (cell == self.state.cell || (cell != null &&
+ !self.graph.connectableEdges && model.isEdge(cell)))
+ {
+ cell = null;
+ }
+
+ return cell;
+ };
+
+ // Sets the highlight color according to validateConnection
+ marker.isValidState = function(state)
+ {
+ var model = self.graph.getModel();
+ var other = self.graph.view.getTerminalPort(state,
+ self.graph.view.getState(model.getTerminal(self.state.cell,
+ !self.isSource)), !self.isSource);
+ var otherCell = (other != null) ? other.cell : null;
+ var source = (self.isSource) ? state.cell : otherCell;
+ var target = (self.isSource) ? otherCell : state.cell;
+
+ // Updates the error message of the handler
+ self.error = self.validateConnection(source, target);
+
+ return self.error == null;
+ };
+
+ return marker;
+};
+
+/**
+ * Function: validateConnection
+ *
+ * Returns the error message or an empty string if the connection for the
+ * given source, target pair is not valid. Otherwise it returns null. This
+ * implementation uses <mxGraph.getEdgeValidationError>.
+ *
+ * Parameters:
+ *
+ * source - <mxCell> that represents the source terminal.
+ * target - <mxCell> that represents the target terminal.
+ */
+mxEdgeHandler.prototype.validateConnection = function(source, target)
+{
+ return this.graph.getEdgeValidationError(this.state.cell, source, target);
+};
+
+/**
+ * Function: createBends
+ *
+ * Creates and returns the bends used for modifying the edge. This is
+ * typically an array of <mxRectangleShapes>.
+ */
+ mxEdgeHandler.prototype.createBends = function()
+ {
+ var cell = this.state.cell;
+ var bends = [];
+
+ for (var i = 0; i < this.abspoints.length; i++)
+ {
+ if (this.isHandleVisible(i))
+ {
+ var source = i == 0;
+ var target = i == this.abspoints.length - 1;
+ var terminal = source || target;
+
+ if (terminal || this.graph.isCellBendable(cell))
+ {
+ var bend = this.createHandleShape(i);
+ this.initBend(bend);
+
+ if (mxClient.IS_TOUCH)
+ {
+ bend.node.setAttribute('pointer-events', 'none');
+ }
+
+ if (this.isHandleEnabled(i))
+ {
+ if (mxClient.IS_TOUCH)
+ {
+ var getState = mxUtils.bind(this, function(evt)
+ {
+ var pt = mxUtils.convertPoint(this.graph.container, mxEvent.getClientX(evt), mxEvent.getClientY(evt));
+
+ return this.graph.view.getState(this.graph.getCellAt(pt.x, pt.y));
+ });
+
+ mxEvent.redirectMouseEvents(bend.node, this.graph, getState);
+ }
+ else
+ {
+ bend.node.style.cursor = mxConstants.CURSOR_BEND_HANDLE;
+ mxEvent.redirectMouseEvents(bend.node, this.graph, this.state);
+ }
+ }
+
+ bends.push(bend);
+
+ if (!terminal)
+ {
+ this.points.push(new mxPoint(0,0));
+ bend.node.style.visibility = 'hidden';
+ }
+ }
+ }
+ }
+
+ return bends;
+};
+/**
+ * Function: isHandleEnabled
+ *
+ * Creates the shape used to display the given bend.
+ */
+mxEdgeHandler.prototype.isHandleEnabled = function(index)
+{
+ return true;
+};
+
+/**
+ * Function: isHandleVisible
+ *
+ * Returns true if the handle at the given index is visible.
+ */
+mxEdgeHandler.prototype.isHandleVisible = function(index)
+{
+ return true;
+};
+
+/**
+ * Function: createHandleShape
+ *
+ * Creates the shape used to display the given bend. Note that the index may be
+ * null for special cases, such as when called from
+ * <mxElbowEdgeHandler.createVirtualBend>.
+ */
+mxEdgeHandler.prototype.createHandleShape = function(index)
+{
+ if (this.handleImage != null)
+ {
+ return new mxImageShape(new mxRectangle(0, 0, this.handleImage.width, this.handleImage.height), this.handleImage.src);
+ }
+ else
+ {
+ var s = mxConstants.HANDLE_SIZE;
+
+ if (this.preferHtml)
+ {
+ s -= 1;
+ }
+
+ return new mxRectangleShape(new mxRectangle(0, 0, s, s), mxConstants.HANDLE_FILLCOLOR, mxConstants.HANDLE_STROKECOLOR);
+ }
+};
+
+/**
+ * Function: initBend
+ *
+ * Helper method to initialize the given bend.
+ *
+ * Parameters:
+ *
+ * bend - <mxShape> that represents the bend to be initialized.
+ */
+mxEdgeHandler.prototype.initBend = function(bend)
+{
+ bend.crisp = this.crisp;
+
+ if (this.preferHtml)
+ {
+ bend.dialect = mxConstants.DIALECT_STRICTHTML;
+ bend.init(this.graph.container);
+ }
+ else
+ {
+ bend.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ?
+ mxConstants.DIALECT_VML : mxConstants.DIALECT_SVG;
+ bend.init(this.graph.getView().getOverlayPane());
+ }
+};
+
+/**
+ * Function: getHandleForEvent
+ *
+ * Returns the index of the handle for the given event.
+ */
+mxEdgeHandler.prototype.getHandleForEvent = function(me)
+{
+ // Finds the handle that triggered the event
+ if (this.bends != null)
+ {
+ // Connection highlight may consume events before they reach sizer handle
+ var tol = this.tolerance;
+ var hit = (this.allowHandleBoundsCheck && (mxClient.IS_IE || tol > 0)) ?
+ new mxRectangle(me.getGraphX() - tol, me.getGraphY() - tol, 2 * tol, 2 * tol) : null;
+
+ for (var i = 0; i < this.bends.length; i++)
+ {
+ if (me.isSource(this.bends[i]) || (hit != null &&
+ this.bends[i].node.style.visibility != 'hidden' &&
+ mxUtils.intersects(this.bends[i].bounds, hit)))
+ {
+ return i;
+ }
+ }
+ }
+
+ if (me.isSource(this.labelShape) || me.isSource(this.state.text))
+ {
+ // Workaround for SELECT element not working in Webkit
+ if ((!mxClient.IS_SF && !mxClient.IS_GC) || me.getSource().nodeName != 'SELECT')
+ {
+ return mxEvent.LABEL_HANDLE;
+ }
+ }
+
+ return null;
+};
+
+/**
+ * Function: mouseDown
+ *
+ * Handles the event by checking if a special element of the handler
+ * was clicked, in which case the index parameter is non-null. The
+ * indices may be one of <LABEL_HANDLE> or the number of the respective
+ * control point. The source and target points are used for reconnecting
+ * the edge.
+ */
+mxEdgeHandler.prototype.mouseDown = function(sender, me)
+{
+ var handle = null;
+
+ // Handles the case where the state in the event points to another
+ // cell if the cell has a HTML label which sits on top of the handles
+ // NOTE: Commented out. This should not be required as all HTML labels
+ // are in order an do not appear behind the handles.
+ //if (mxClient.IS_SVG || me.getState() == this.state)
+ {
+ handle = this.getHandleForEvent(me);
+ }
+
+ if (handle != null && !me.isConsumed() && this.graph.isEnabled() &&
+ !this.graph.isForceMarqueeEvent(me.getEvent()))
+ {
+ if (this.removeEnabled && this.isRemovePointEvent(me.getEvent()))
+ {
+ this.removePoint(this.state, handle);
+ }
+ else if (handle != mxEvent.LABEL_HANDLE || this.graph.isLabelMovable(me.getCell()))
+ {
+ this.start(me.getX(), me.getY(), handle);
+ }
+
+ me.consume();
+ }
+};
+
+/**
+ * Function: start
+ *
+ * Starts the handling of the mouse gesture.
+ */
+mxEdgeHandler.prototype.start = function(x, y, index)
+{
+ this.startX = x;
+ this.startY = y;
+
+ this.isSource = (this.bends == null) ? false : index == 0;
+ this.isTarget = (this.bends == null) ? false : index == this.bends.length - 1;
+ this.isLabel = index == mxEvent.LABEL_HANDLE;
+
+ if (this.isSource || this.isTarget)
+ {
+ var cell = this.state.cell;
+ var terminal = this.graph.model.getTerminal(cell, this.isSource);
+
+ if ((terminal == null && this.graph.isTerminalPointMovable(cell, this.isSource)) ||
+ (terminal != null && this.graph.isCellDisconnectable(cell, terminal, this.isSource)))
+ {
+ this.index = index;
+ }
+ }
+ else
+ {
+ this.index = index;
+ }
+};
+
+/**
+ * Function: clonePreviewState
+ *
+ * Returns a clone of the current preview state for the given point and terminal.
+ */
+mxEdgeHandler.prototype.clonePreviewState = function(point, terminal)
+{
+ return this.state.clone();
+};
+
+/**
+ * Function: getSnapToTerminalTolerance
+ *
+ * Returns the tolerance for the guides. Default value is
+ * gridSize * scale / 2.
+ */
+mxEdgeHandler.prototype.getSnapToTerminalTolerance = function()
+{
+ return this.graph.gridSize * this.graph.view.scale / 2;
+};
+
+/**
+ * Function: getPointForEvent
+ *
+ * Returns the point for the given event.
+ */
+mxEdgeHandler.prototype.getPointForEvent = function(me)
+{
+ var point = new mxPoint(me.getGraphX(), me.getGraphY());
+
+ var tt = this.getSnapToTerminalTolerance();
+ var view = this.graph.getView();
+ var overrideX = false;
+ var overrideY = false;
+
+ if (this.snapToTerminals && tt > 0)
+ {
+ function snapToPoint(pt)
+ {
+ if (pt != null)
+ {
+ var x = pt.x;
+
+ if (Math.abs(point.x - x) < tt)
+ {
+ point.x = x;
+ overrideX = true;
+ }
+
+ var y = pt.y;
+
+ if (Math.abs(point.y - y) < tt)
+ {
+ point.y = y;
+ overrideY = true;
+ }
+ }
+ }
+
+ // Temporary function
+ function snapToTerminal(terminal)
+ {
+ if (terminal != null)
+ {
+ snapToPoint.call(this, new mxPoint(view.getRoutingCenterX(terminal),
+ view.getRoutingCenterY(terminal)));
+ }
+ };
+
+ snapToTerminal.call(this, this.state.getVisibleTerminalState(true));
+ snapToTerminal.call(this, this.state.getVisibleTerminalState(false));
+
+ if (this.abspoints != null)
+ {
+ for (var i = 0; i < this.abspoints; i++)
+ {
+ if (i != this.index)
+ {
+ snapToPoint.call(this, this.abspoints[i]);
+ }
+ }
+ }
+ }
+
+ if (this.graph.isGridEnabledEvent(me.getEvent()))
+ {
+ var scale = view.scale;
+ var tr = view.translate;
+
+ if (!overrideX)
+ {
+ point.x = (this.graph.snap(point.x / scale - tr.x) + tr.x) * scale;
+ }
+
+ if (!overrideY)
+ {
+ point.y = (this.graph.snap(point.y / scale - tr.y) + tr.y) * scale;
+ }
+ }
+
+ return point;
+};
+
+/**
+ * Function: getPreviewTerminalState
+ *
+ * Updates the given preview state taking into account the state of the constraint handler.
+ */
+mxEdgeHandler.prototype.getPreviewTerminalState = function(me)
+{
+ this.constraintHandler.update(me, this.isSource);
+ this.marker.process(me);
+ var currentState = this.marker.getValidState();
+ var result = null;
+
+ if (this.constraintHandler.currentFocus != null &&
+ this.constraintHandler.currentConstraint != null)
+ {
+ this.marker.reset();
+ }
+
+ if (currentState != null)
+ {
+ result = currentState;
+ }
+ else if (this.constraintHandler.currentConstraint != null &&
+ this.constraintHandler.currentFocus != null)
+ {
+ result = this.constraintHandler.currentFocus;
+ }
+
+ return result;
+};
+
+/**
+ * Function: getPreviewPoints
+ *
+ * Updates the given preview state taking into account the state of the constraint handler.
+ */
+mxEdgeHandler.prototype.getPreviewPoints = function(point)
+{
+ var geometry = this.graph.getCellGeometry(this.state.cell);
+ var points = (geometry.points != null) ? geometry.points.slice() : null;
+
+ if (!this.isSource && !this.isTarget)
+ {
+ this.convertPoint(point, false);
+
+ if (points == null)
+ {
+ points = [point];
+ }
+ else
+ {
+ points[this.index - 1] = point;
+ }
+ }
+ else if (this.graph.resetEdgesOnConnect)
+ {
+ points = null;
+ }
+
+ return points;
+};
+
+/**
+ * Function: updatePreviewState
+ *
+ * Updates the given preview state taking into account the state of the constraint handler.
+ */
+mxEdgeHandler.prototype.updatePreviewState = function(edge, point, terminalState)
+{
+ // Computes the points for the edge style and terminals
+ var sourceState = (this.isSource) ? terminalState : this.state.getVisibleTerminalState(true);
+ var targetState = (this.isTarget) ? terminalState : this.state.getVisibleTerminalState(false);
+
+ var sourceConstraint = this.graph.getConnectionConstraint(edge, sourceState, true);
+ var targetConstraint = this.graph.getConnectionConstraint(edge, targetState, false);
+
+ var constraint = this.constraintHandler.currentConstraint;
+
+ if (constraint == null)
+ {
+ constraint = new mxConnectionConstraint();
+ }
+
+ if (this.isSource)
+ {
+ sourceConstraint = constraint;
+ }
+ else if (this.isTarget)
+ {
+ targetConstraint = constraint;
+ }
+
+ if (!this.isSource || sourceState != null)
+ {
+ edge.view.updateFixedTerminalPoint(edge, sourceState, true, sourceConstraint);
+ }
+
+ if (!this.isTarget || targetState != null)
+ {
+ edge.view.updateFixedTerminalPoint(edge, targetState, false, targetConstraint);
+ }
+
+ if ((this.isSource || this.isTarget) && terminalState == null)
+ {
+ edge.setAbsoluteTerminalPoint(point, this.isSource);
+
+ if (this.marker.getMarkedState() == null)
+ {
+ this.error = (this.graph.allowDanglingEdges) ? null : '';
+ }
+ }
+
+ edge.view.updatePoints(edge, this.points, sourceState, targetState);
+ edge.view.updateFloatingTerminalPoints(edge, sourceState, targetState);
+};
+
+/**
+ * Function: mouseMove
+ *
+ * Handles the event by updating the preview.
+ */
+mxEdgeHandler.prototype.mouseMove = function(sender, me)
+{
+ if (this.index != null && this.marker != null)
+ {
+ var point = this.getPointForEvent(me);
+
+ if (this.isLabel)
+ {
+ this.label.x = point.x;
+ this.label.y = point.y;
+ }
+ else
+ {
+ this.points = this.getPreviewPoints(point);
+ var terminalState = (this.isSource || this.isTarget) ? this.getPreviewTerminalState(me) : null;
+ var clone = this.clonePreviewState(point, (terminalState != null) ? terminalState.cell : null);
+ this.updatePreviewState(clone, point, terminalState);
+
+ // Sets the color of the preview to valid or invalid, updates the
+ // points of the preview and redraws
+ var color = (this.error == null) ? this.marker.validColor :
+ this.marker.invalidColor;
+ this.setPreviewColor(color);
+ this.abspoints = clone.absolutePoints;
+ this.active = true;
+ }
+
+ this.drawPreview();
+ mxEvent.consume(me.getEvent());
+ me.consume();
+ }
+ // Workaround for disabling the connect highlight when over handle
+ else if (mxClient.IS_IE && this.getHandleForEvent(me) != null)
+ {
+ me.consume(false);
+ }
+};
+
+/**
+ * Function: mouseUp
+ *
+ * Handles the event to applying the previewed changes on the edge by
+ * using <moveLabel>, <connect> or <changePoints>.
+ */
+mxEdgeHandler.prototype.mouseUp = function(sender, me)
+{
+ if (this.index != null && this.marker != null)
+ {
+ var edge = this.state.cell;
+
+ // Ignores event if mouse has not been moved
+ if (me.getX() != this.startX || me.getY() != this.startY)
+ {
+ // Displays the reason for not carriying out the change
+ // if there is an error message with non-zero length
+ if (this.error != null)
+ {
+ if (this.error.length > 0)
+ {
+ this.graph.validationAlert(this.error);
+ }
+ }
+ else if (this.isLabel)
+ {
+ this.moveLabel(this.state, this.label.x, this.label.y);
+ }
+ else if (this.isSource || this.isTarget)
+ {
+ var terminal = null;
+
+ if (this.constraintHandler.currentConstraint != null &&
+ this.constraintHandler.currentFocus != null)
+ {
+ terminal = this.constraintHandler.currentFocus.cell;
+ }
+
+ if (terminal == null && this.marker.hasValidState())
+ {
+ terminal = this.marker.validState.cell;
+ }
+
+ if (terminal != null)
+ {
+ edge = this.connect(edge, terminal, this.isSource,
+ this.graph.isCloneEvent(me.getEvent()) && this.cloneEnabled &&
+ this.graph.isCellsCloneable(), me);
+ }
+ else if (this.graph.isAllowDanglingEdges())
+ {
+ var pt = this.abspoints[(this.isSource) ? 0 : this.abspoints.length - 1];
+ pt.x = pt.x / this.graph.view.scale - this.graph.view.translate.x;
+ pt.y = pt.y / this.graph.view.scale - this.graph.view.translate.y;
+
+ var pstate = this.graph.getView().getState(
+ this.graph.getModel().getParent(edge));
+
+ if (pstate != null)
+ {
+ pt.x -= pstate.origin.x;
+ pt.y -= pstate.origin.y;
+ }
+
+ pt.x -= this.graph.panDx / this.graph.view.scale;
+ pt.y -= this.graph.panDy / this.graph.view.scale;
+
+ // Destroys and rectreates this handler
+ this.changeTerminalPoint(edge, pt, this.isSource);
+ }
+ }
+ else if (this.active)
+ {
+ this.changePoints(edge, this.points);
+ }
+ else
+ {
+ this.graph.getView().invalidate(this.state.cell);
+ this.graph.getView().revalidate(this.state.cell);
+ }
+ }
+
+ // Resets the preview color the state of the handler if this
+ // handler has not been recreated
+ if (this.marker != null)
+ {
+ this.reset();
+
+ // Updates the selection if the edge has been cloned
+ if (edge != this.state.cell)
+ {
+ this.graph.setSelectionCell(edge);
+ }
+ }
+
+ me.consume();
+ }
+};
+
+/**
+ * Function: reset
+ *
+ * Resets the state of this handler.
+ */
+mxEdgeHandler.prototype.reset = function()
+{
+ this.error = null;
+ this.index = null;
+ this.label = null;
+ this.points = null;
+ this.active = false;
+ this.isLabel = false;
+ this.isSource = false;
+ this.isTarget = false;
+ this.marker.reset();
+ this.constraintHandler.reset();
+ this.setPreviewColor(mxConstants.EDGE_SELECTION_COLOR);
+ this.redraw();
+};
+
+/**
+ * Function: setPreviewColor
+ *
+ * Sets the color of the preview to the given value.
+ */
+mxEdgeHandler.prototype.setPreviewColor = function(color)
+{
+ if (this.shape != null && this.shape.node != null)
+ {
+ if (this.shape.dialect == mxConstants.DIALECT_SVG)
+ {
+ this.shape.innerNode.setAttribute('stroke', color);
+ }
+ else
+ {
+ this.shape.node.strokecolor = color;
+ }
+ }
+};
+
+/**
+ * Function: convertPoint
+ *
+ * Converts the given point in-place from screen to unscaled, untranslated
+ * graph coordinates and applies the grid. Returns the given, modified
+ * point instance.
+ *
+ * Parameters:
+ *
+ * point - <mxPoint> to be converted.
+ * gridEnabled - Boolean that specifies if the grid should be applied.
+ */
+mxEdgeHandler.prototype.convertPoint = function(point, gridEnabled)
+{
+ var scale = this.graph.getView().getScale();
+ var tr = this.graph.getView().getTranslate();
+
+ if (gridEnabled)
+ {
+ point.x = this.graph.snap(point.x);
+ point.y = this.graph.snap(point.y);
+ }
+
+ point.x = Math.round(point.x / scale - tr.x);
+ point.y = Math.round(point.y / scale - tr.y);
+
+ var pstate = this.graph.getView().getState(
+ this.graph.getModel().getParent(this.state.cell));
+
+ if (pstate != null)
+ {
+ point.x -= pstate.origin.x;
+ point.y -= pstate.origin.y;
+ }
+
+ return point;
+};
+
+/**
+ * Function: moveLabel
+ *
+ * Changes the coordinates for the label of the given edge.
+ *
+ * Parameters:
+ *
+ * edge - <mxCell> that represents the edge.
+ * x - Integer that specifies the x-coordinate of the new location.
+ * y - Integer that specifies the y-coordinate of the new location.
+ */
+mxEdgeHandler.prototype.moveLabel = function(edgeState, x, y)
+{
+ var model = this.graph.getModel();
+ var geometry = model.getGeometry(edgeState.cell);
+
+ if (geometry != null)
+ {
+ geometry = geometry.clone();
+
+ // Resets the relative location stored inside the geometry
+ var pt = this.graph.getView().getRelativePoint(edgeState, x, y);
+ geometry.x = pt.x;
+ geometry.y = pt.y;
+
+ // Resets the offset inside the geometry to find the offset
+ // from the resulting point
+ var scale = this.graph.getView().scale;
+ geometry.offset = new mxPoint(0, 0);
+ var pt = this.graph.view.getPoint(edgeState, geometry);
+ geometry.offset = new mxPoint((x - pt.x) / scale, (y - pt.y) / scale);
+
+ model.setGeometry(edgeState.cell, geometry);
+ }
+};
+
+/**
+ * Function: connect
+ *
+ * Changes the terminal or terminal point of the given edge in the graph
+ * model.
+ *
+ * Parameters:
+ *
+ * edge - <mxCell> that represents the edge to be reconnected.
+ * terminal - <mxCell> that represents the new terminal.
+ * isSource - Boolean indicating if the new terminal is the source or
+ * target terminal.
+ * isClone - Boolean indicating if the new connection should be a clone of
+ * the old edge.
+ * me - <mxMouseEvent> that contains the mouse up event.
+ */
+mxEdgeHandler.prototype.connect = function(edge, terminal, isSource, isClone, me)
+{
+ var model = this.graph.getModel();
+ var parent = model.getParent(edge);
+
+ model.beginUpdate();
+ try
+ {
+ // Clones and adds the cell
+ if (isClone)
+ {
+ var clone = edge.clone();
+ model.add(parent, clone, model.getChildCount(parent));
+
+ var other = model.getTerminal(edge, !isSource);
+ this.graph.connectCell(clone, other, !isSource);
+
+ edge = clone;
+ }
+
+ var constraint = this.constraintHandler.currentConstraint;
+
+ if (constraint == null)
+ {
+ constraint = new mxConnectionConstraint();
+ }
+
+ this.graph.connectCell(edge, terminal, isSource, constraint);
+ }
+ finally
+ {
+ model.endUpdate();
+ }
+
+ return edge;
+};
+
+/**
+ * Function: changeTerminalPoint
+ *
+ * Changes the terminal point of the given edge.
+ */
+mxEdgeHandler.prototype.changeTerminalPoint = function(edge, point, isSource)
+{
+ var model = this.graph.getModel();
+ var geo = model.getGeometry(edge);
+
+ if (geo != null)
+ {
+ model.beginUpdate();
+ try
+ {
+ geo = geo.clone();
+ geo.setTerminalPoint(point, isSource);
+ model.setGeometry(edge, geo);
+ this.graph.connectCell(edge, null, isSource, new mxConnectionConstraint());
+ }
+ finally
+ {
+ model.endUpdate();
+ }
+ }
+};
+
+/**
+ * Function: changePoints
+ *
+ * Changes the control points of the given edge in the graph model.
+ */
+mxEdgeHandler.prototype.changePoints = function(edge, points)
+{
+ var model = this.graph.getModel();
+ var geo = model.getGeometry(edge);
+
+ if (geo != null)
+ {
+ geo = geo.clone();
+ geo.points = points;
+
+ model.setGeometry(edge, geo);
+ }
+};
+
+/**
+ * Function: addPoint
+ *
+ * Adds a control point for the given state and event.
+ */
+mxEdgeHandler.prototype.addPoint = function(state, evt)
+{
+ var geo = this.graph.getCellGeometry(state.cell);
+
+ if (geo != null)
+ {
+ geo = geo.clone();
+ var pt = mxUtils.convertPoint(this.graph.container, mxEvent.getClientX(evt),
+ mxEvent.getClientY(evt));
+ var index = mxUtils.findNearestSegment(state, pt.x, pt.y);
+ var gridEnabled = this.graph.isGridEnabledEvent(evt);
+ this.convertPoint(pt, gridEnabled);
+
+ if (geo.points == null)
+ {
+ geo.points = [pt];
+ }
+ else
+ {
+ geo.points.splice(index, 0, pt);
+ }
+
+ this.graph.getModel().setGeometry(state.cell, geo);
+ this.destroy();
+ this.init();
+ mxEvent.consume(evt);
+ }
+};
+
+/**
+ * Function: removePoint
+ *
+ * Removes the control point at the given index from the given state.
+ */
+mxEdgeHandler.prototype.removePoint = function(state, index)
+{
+ if (index > 0 && index < this.abspoints.length - 1)
+ {
+ var geo = this.graph.getCellGeometry(this.state.cell);
+
+ if (geo != null &&
+ geo.points != null)
+ {
+ geo = geo.clone();
+ geo.points.splice(index - 1, 1);
+ this.graph.getModel().setGeometry(state.cell, geo);
+ this.destroy();
+ this.init();
+ }
+ }
+};
+
+/**
+ * Function: getHandleFillColor
+ *
+ * Returns the fillcolor for the handle at the given index.
+ */
+mxEdgeHandler.prototype.getHandleFillColor = function(index)
+{
+ var isSource = index == 0;
+ var cell = this.state.cell;
+ var terminal = this.graph.getModel().getTerminal(cell, isSource);
+ var color = mxConstants.HANDLE_FILLCOLOR;
+
+ if ((terminal != null && !this.graph.isCellDisconnectable(cell, terminal, isSource)) ||
+ (terminal == null && !this.graph.isTerminalPointMovable(cell, isSource)))
+ {
+ color = mxConstants.LOCKED_HANDLE_FILLCOLOR;
+ }
+ else if (terminal != null && this.graph.isCellDisconnectable(cell, terminal, isSource))
+ {
+ color = mxConstants.CONNECT_HANDLE_FILLCOLOR;
+ }
+
+ return color;
+};
+
+/**
+ * Function: redraw
+ *
+ * Redraws the preview, and the bends- and label control points.
+ */
+mxEdgeHandler.prototype.redraw = function()
+{
+ this.abspoints = this.state.absolutePoints.slice();
+ var cell = this.state.cell;
+
+ // Updates the handle for the label position
+ var s = mxConstants.LABEL_HANDLE_SIZE;
+
+ this.label = new mxPoint(this.state.absoluteOffset.x, this.state.absoluteOffset.y);
+ this.labelShape.bounds = new mxRectangle(this.label.x - s / 2,
+ this.label.y - s / 2, s, s);
+ this.labelShape.redraw();
+
+ // Shows or hides the label handle depending on the label
+ var lab = this.graph.getLabel(cell);
+
+ if (lab != null && lab.length > 0 && this.graph.isLabelMovable(cell))
+ {
+ this.labelShape.node.style.visibility = 'visible';
+ }
+ else
+ {
+ this.labelShape.node.style.visibility = 'hidden';
+ }
+
+ if (this.bends != null && this.bends.length > 0)
+ {
+ var n = this.abspoints.length - 1;
+
+ var p0 = this.abspoints[0];
+ var x0 = this.abspoints[0].x;
+ var y0 = this.abspoints[0].y;
+
+ var b = this.bends[0].bounds;
+ this.bends[0].bounds = new mxRectangle(x0 - b.width / 2, y0 - b.height / 2, b.width, b.height);
+ this.bends[0].fill = this.getHandleFillColor(0);
+ this.bends[0].reconfigure();
+ this.bends[0].redraw();
+
+ var pe = this.abspoints[n];
+ var xn = this.abspoints[n].x;
+ var yn = this.abspoints[n].y;
+
+ var bn = this.bends.length - 1;
+ b = this.bends[bn].bounds;
+ this.bends[bn].bounds = new mxRectangle(xn - b.width / 2, yn - b.height / 2, b.width, b.height);
+ this.bends[bn].fill = this.getHandleFillColor(bn);
+ this.bends[bn].reconfigure();
+ this.bends[bn].redraw();
+
+ this.redrawInnerBends(p0, pe);
+ }
+
+ this.drawPreview();
+};
+
+/**
+ * Function: redrawInnerBends
+ *
+ * Updates and redraws the inner bends.
+ *
+ * Parameters:
+ *
+ * p0 - <mxPoint> that represents the location of the first point.
+ * pe - <mxPoint> that represents the location of the last point.
+ */
+mxEdgeHandler.prototype.redrawInnerBends = function(p0, pe)
+{
+ var g = this.graph.getModel().getGeometry(this.state.cell);
+ var pts = g.points;
+
+ if (pts != null)
+ {
+ if (this.points == null)
+ {
+ this.points = [];
+ }
+
+ for (var i = 1; i < this.bends.length-1; i++)
+ {
+ if (this.bends[i] != null)
+ {
+ if (this.abspoints[i] != null)
+ {
+ var x = this.abspoints[i].x;
+ var y = this.abspoints[i].y;
+
+ var b = this.bends[i].bounds;
+ this.bends[i].node.style.visibility = 'visible';
+ this.bends[i].bounds = new mxRectangle(x - b.width / 2, y - b.height / 2, b.width, b.height);
+ this.bends[i].redraw();
+
+ this.points[i - 1] = pts[i - 1];
+ }
+ else
+ {
+ this.bends[i].destroy();
+ this.bends[i] = null;
+ }
+ }
+ }
+ }
+};
+
+/**
+ * Function: drawPreview
+ *
+ * Redraws the preview.
+ */
+mxEdgeHandler.prototype.drawPreview = function()
+{
+ if (this.isLabel)
+ {
+ var s = mxConstants.LABEL_HANDLE_SIZE;
+
+ var bounds = new mxRectangle(this.label.x - s / 2, this.label.y - s / 2, s, s);
+ this.labelShape.bounds = bounds;
+ this.labelShape.redraw();
+ }
+ else
+ {
+ this.shape.points = this.abspoints;
+ this.shape.redraw();
+ }
+
+ // Workaround to force a repaint in AppleWebKit
+ mxUtils.repaintGraph(this.graph, this.shape.points[this.shape.points.length - 1]);
+};
+
+/**
+ * Function: destroy
+ *
+ * Destroys the handler and all its resources and DOM nodes. This does
+ * normally not need to be called as handlers are destroyed automatically
+ * when the corresponding cell is deselected.
+ */
+mxEdgeHandler.prototype.destroy = function()
+{
+ if (this.marker != null)
+ {
+ this.marker.destroy();
+ this.marker = null;
+ }
+
+ if (this.shape != null)
+ {
+ this.shape.destroy();
+ this.shape = null;
+ }
+
+ if (this.labelShape != null)
+ {
+ this.labelShape.destroy();
+ this.labelShape = null;
+ }
+
+ if (this.constraintHandler != null)
+ {
+ this.constraintHandler.destroy();
+ this.constraintHandler = null;
+ }
+
+ // Destroy the control points for the bends
+ if (this.bends != null)
+ {
+ for (var i = 0; i < this.bends.length; i++)
+ {
+ if (this.bends[i] != null)
+ {
+ this.bends[i].destroy();
+ this.bends[i] = null;
+ }
+ }
+ }
+};