diff options
Diffstat (limited to 'src/js/handler/mxEdgeHandler.js')
-rw-r--r-- | src/js/handler/mxEdgeHandler.js | 1529 |
1 files changed, 1529 insertions, 0 deletions
diff --git a/src/js/handler/mxEdgeHandler.js b/src/js/handler/mxEdgeHandler.js new file mode 100644 index 0000000..2028342 --- /dev/null +++ b/src/js/handler/mxEdgeHandler.js @@ -0,0 +1,1529 @@ +/** + * $Id: mxEdgeHandler.js,v 1.178 2012-09-12 09:16:23 gaudenz Exp $ + * Copyright (c) 2006-2010, JGraph Ltd + */ +/** + * Class: mxEdgeHandler + * + * Graph event handler that reconnects edges and modifies control points and + * the edge label location. Uses <mxTerminalMarker> for finding and + * highlighting new source and target vertices. This handler is automatically + * created in <mxGraph.createHandler> for each selected edge. + * + * To enable adding/removing control points, the following code can be used: + * + * (code) + * mxEdgeHandler.prototype.addEnabled = true; + * mxEdgeHandler.prototype.removeEnabled = true; + * (end) + * + * Note: This experimental feature is not recommended for production use. + * + * Constructor: mxEdgeHandler + * + * Constructs an edge handler for the specified <mxCellState>. + * + * Parameters: + * + * state - <mxCellState> of the cell to be handled. + */ +function mxEdgeHandler(state) +{ + if (state != null) + { + this.state = state; + this.init(); + } +}; + +/** + * Variable: graph + * + * Reference to the enclosing <mxGraph>. + */ +mxEdgeHandler.prototype.graph = null; + +/** + * Variable: state + * + * Reference to the <mxCellState> being modified. + */ +mxEdgeHandler.prototype.state = null; + +/** + * Variable: marker + * + * Holds the <mxTerminalMarker> which is used for highlighting terminals. + */ +mxEdgeHandler.prototype.marker = null; + +/** + * Variable: constraintHandler + * + * Holds the <mxConstraintHandler> used for drawing and highlighting + * constraints. + */ +mxEdgeHandler.prototype.constraintHandler = null; + +/** + * Variable: error + * + * Holds the current validation error while a connection is being changed. + */ +mxEdgeHandler.prototype.error = null; + +/** + * Variable: shape + * + * Holds the <mxShape> that represents the preview edge. + */ +mxEdgeHandler.prototype.shape = null; + +/** + * Variable: bends + * + * Holds the <mxShapes> that represent the points. + */ +mxEdgeHandler.prototype.bends = null; + +/** + * Variable: labelShape + * + * Holds the <mxShape> that represents the label position. + */ +mxEdgeHandler.prototype.labelShape = null; + +/** + * Variable: cloneEnabled + * + * Specifies if cloning by control-drag is enabled. Default is true. + */ +mxEdgeHandler.prototype.cloneEnabled = true; + +/** + * Variable: addEnabled + * + * Specifies if adding bends by shift-click is enabled. Default is false. + * Note: This experimental feature is not recommended for production use. + */ +mxEdgeHandler.prototype.addEnabled = false; + +/** + * Variable: removeEnabled + * + * Specifies if removing bends by shift-click is enabled. Default is false. + * Note: This experimental feature is not recommended for production use. + */ +mxEdgeHandler.prototype.removeEnabled = false; + +/** + * Variable: preferHtml + * + * Specifies if bends should be added to the graph container. This is updated + * in <init> based on whether the edge or one of its terminals has an HTML + * label in the container. + */ +mxEdgeHandler.prototype.preferHtml = false; + +/** + * Variable: allowHandleBoundsCheck + * + * Specifies if the bounds of handles should be used for hit-detection in IE + * Default is true. + */ +mxEdgeHandler.prototype.allowHandleBoundsCheck = true; + +/** + * Variable: snapToTerminals + * + * Specifies if waypoints should snap to the routing centers of terminals. + * Default is false. + */ +mxEdgeHandler.prototype.snapToTerminals = false; + +/** + * Variable: crisp + * + * Specifies if the edge handles should be rendered in crisp mode. Default is + * true. + */ +mxEdgeHandler.prototype.crisp = true; + +/** + * Variable: handleImage + * + * Optional <mxImage> to be used as handles. Default is null. + */ +mxEdgeHandler.prototype.handleImage = null; + +/** + * Variable: tolerance + * + * Optional tolerance for hit-detection in <getHandleForEvent>. Default is 0. + */ +mxEdgeHandler.prototype.tolerance = 0; + +/** + * Function: init + * + * Initializes the shapes required for this edge handler. + */ +mxEdgeHandler.prototype.init = function() +{ + this.graph = this.state.view.graph; + this.marker = this.createMarker(); + this.constraintHandler = new mxConstraintHandler(this.graph); + + // Clones the original points from the cell + // and makes sure at least one point exists + this.points = []; + + // Uses the absolute points of the state + // for the initial configuration and preview + this.abspoints = this.getSelectionPoints(this.state); + this.shape = this.createSelectionShape(this.abspoints); + this.shape.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ? + mxConstants.DIALECT_VML : mxConstants.DIALECT_SVG; + this.shape.init(this.graph.getView().getOverlayPane()); + this.shape.node.style.cursor = mxConstants.CURSOR_MOVABLE_EDGE; + + // Event handling + var md = (mxClient.IS_TOUCH) ? 'touchstart' : 'mousedown'; + var mm = (mxClient.IS_TOUCH) ? 'touchmove' : 'mousemove'; + var mu = (mxClient.IS_TOUCH) ? 'touchend' : 'mouseup'; + + mxEvent.addListener(this.shape.node, 'dblclick', + mxUtils.bind(this, function(evt) + { + this.graph.dblClick(evt, this.state.cell); + }) + ); + mxEvent.addListener(this.shape.node, md, + mxUtils.bind(this, function(evt) + { + if (this.addEnabled && this.isAddPointEvent(evt)) + { + this.addPoint(this.state, evt); + } + else + { + this.graph.fireMouseEvent(mxEvent.MOUSE_DOWN, + new mxMouseEvent(evt, this.state)); + } + }) + ); + mxEvent.addListener(this.shape.node, mm, + mxUtils.bind(this, function(evt) + { + var cell = this.state.cell; + + // Finds the cell under the mouse if the edge is being connected + // in which case the edge is never highlighted as it cannot + // be its own source or target terminal (transparent preview) + if (this.index != null) + { + var pt = mxUtils.convertPoint(this.graph.container, + mxEvent.getClientX(evt), mxEvent.getClientY(evt)); + cell = this.graph.getCellAt(pt.x, pt.y); + + // Swimlane content area is transparent in this case + if (this.graph.isSwimlane(cell) && this.graph.hitsSwimlaneContent(cell, pt.x, pt.y)) + { + cell = null; + } + } + + this.graph.fireMouseEvent(mxEvent.MOUSE_MOVE, + new mxMouseEvent(evt, this.graph.getView().getState(cell))); + }) + ); + mxEvent.addListener(this.shape.node, mu, + mxUtils.bind(this, function(evt) + { + this.graph.fireMouseEvent(mxEvent.MOUSE_UP, + new mxMouseEvent(evt, this.state)); + }) + ); + + // Updates preferHtml + this.preferHtml = this.state.text != null && + this.state.text.node.parentNode == this.graph.container; + + if (!this.preferHtml) + { + // Checks source terminal + var sourceState = this.state.getVisibleTerminalState(true); + + if (sourceState != null) + { + this.preferHtml = sourceState.text != null && + sourceState.text.node.parentNode == this.graph.container; + } + + if (!this.preferHtml) + { + // Checks target terminal + var targetState = this.state.getVisibleTerminalState(false); + + if (targetState != null) + { + this.preferHtml = targetState.text != null && + targetState.text.node.parentNode == this.graph.container; + } + } + } + + // Creates bends for the non-routed absolute points + // or bends that don't correspond to points + if (this.graph.getSelectionCount() < mxGraphHandler.prototype.maxCells || + mxGraphHandler.prototype.maxCells <= 0) + { + this.bends = this.createBends(); + } + + // Adds a rectangular handle for the label position + this.label = new mxPoint(this.state.absoluteOffset.x, this.state.absoluteOffset.y); + this.labelShape = new mxRectangleShape(new mxRectangle(), + mxConstants.LABEL_HANDLE_FILLCOLOR, + mxConstants.HANDLE_STROKECOLOR); + this.initBend(this.labelShape); + this.labelShape.node.style.cursor = mxConstants.CURSOR_LABEL_HANDLE; + mxEvent.redirectMouseEvents(this.labelShape.node, this.graph, this.state); + + this.redraw(); +}; + +/** + * Function: isAddPointEvent + * + * Returns true if the given event is a trigger to add a new point. This + * implementation returns true if shift is pressed. + */ +mxEdgeHandler.prototype.isAddPointEvent = function(evt) +{ + return mxEvent.isShiftDown(evt); +}; + +/** + * Function: isRemovePointEvent + * + * Returns true if the given event is a trigger to remove a point. This + * implementation returns true if shift is pressed. + */ +mxEdgeHandler.prototype.isRemovePointEvent = function(evt) +{ + return mxEvent.isShiftDown(evt); +}; + +/** + * Function: getSelectionPoints + * + * Returns the list of points that defines the selection stroke. + */ +mxEdgeHandler.prototype.getSelectionPoints = function(state) +{ + return state.absolutePoints; +}; + +/** + * Function: createSelectionShape + * + * Creates the shape used to draw the selection border. + */ +mxEdgeHandler.prototype.createSelectionShape = function(points) +{ + var shape = new mxPolyline(points, this.getSelectionColor()); + shape.strokewidth = this.getSelectionStrokeWidth(); + shape.isDashed = this.isSelectionDashed(); + + return shape; +}; + +/** + * Function: getSelectionColor + * + * Returns <mxConstants.EDGE_SELECTION_COLOR>. + */ +mxEdgeHandler.prototype.getSelectionColor = function() +{ + return mxConstants.EDGE_SELECTION_COLOR; +}; + +/** + * Function: getSelectionStrokeWidth + * + * Returns <mxConstants.EDGE_SELECTION_STROKEWIDTH>. + */ +mxEdgeHandler.prototype.getSelectionStrokeWidth = function() +{ + return mxConstants.EDGE_SELECTION_STROKEWIDTH; +}; + +/** + * Function: isSelectionDashed + * + * Returns <mxConstants.EDGE_SELECTION_DASHED>. + */ +mxEdgeHandler.prototype.isSelectionDashed = function() +{ + return mxConstants.EDGE_SELECTION_DASHED; +}; + +/** + * Function: isConnectableCell + * + * Returns true if the given cell is connectable. This is a hook to + * disable floating connections. This implementation returns true. + */ +mxEdgeHandler.prototype.isConnectableCell = function(cell) +{ + return true; +}; + +/** + * Function: createMarker + * + * Creates and returns the <mxCellMarker> used in <marker>. + */ +mxEdgeHandler.prototype.createMarker = function() +{ + var marker = new mxCellMarker(this.graph); + var self = this; // closure + + // Only returns edges if they are connectable and never returns + // the edge that is currently being modified + marker.getCell = function(me) + { + var cell = mxCellMarker.prototype.getCell.apply(this, arguments); + + if (!self.isConnectableCell(cell)) + { + return null; + } + + var model = self.graph.getModel(); + + if (cell == self.state.cell || (cell != null && + !self.graph.connectableEdges && model.isEdge(cell))) + { + cell = null; + } + + return cell; + }; + + // Sets the highlight color according to validateConnection + marker.isValidState = function(state) + { + var model = self.graph.getModel(); + var other = self.graph.view.getTerminalPort(state, + self.graph.view.getState(model.getTerminal(self.state.cell, + !self.isSource)), !self.isSource); + var otherCell = (other != null) ? other.cell : null; + var source = (self.isSource) ? state.cell : otherCell; + var target = (self.isSource) ? otherCell : state.cell; + + // Updates the error message of the handler + self.error = self.validateConnection(source, target); + + return self.error == null; + }; + + return marker; +}; + +/** + * Function: validateConnection + * + * Returns the error message or an empty string if the connection for the + * given source, target pair is not valid. Otherwise it returns null. This + * implementation uses <mxGraph.getEdgeValidationError>. + * + * Parameters: + * + * source - <mxCell> that represents the source terminal. + * target - <mxCell> that represents the target terminal. + */ +mxEdgeHandler.prototype.validateConnection = function(source, target) +{ + return this.graph.getEdgeValidationError(this.state.cell, source, target); +}; + +/** + * Function: createBends + * + * Creates and returns the bends used for modifying the edge. This is + * typically an array of <mxRectangleShapes>. + */ + mxEdgeHandler.prototype.createBends = function() + { + var cell = this.state.cell; + var bends = []; + + for (var i = 0; i < this.abspoints.length; i++) + { + if (this.isHandleVisible(i)) + { + var source = i == 0; + var target = i == this.abspoints.length - 1; + var terminal = source || target; + + if (terminal || this.graph.isCellBendable(cell)) + { + var bend = this.createHandleShape(i); + this.initBend(bend); + + if (mxClient.IS_TOUCH) + { + bend.node.setAttribute('pointer-events', 'none'); + } + + if (this.isHandleEnabled(i)) + { + if (mxClient.IS_TOUCH) + { + var getState = mxUtils.bind(this, function(evt) + { + var pt = mxUtils.convertPoint(this.graph.container, mxEvent.getClientX(evt), mxEvent.getClientY(evt)); + + return this.graph.view.getState(this.graph.getCellAt(pt.x, pt.y)); + }); + + mxEvent.redirectMouseEvents(bend.node, this.graph, getState); + } + else + { + bend.node.style.cursor = mxConstants.CURSOR_BEND_HANDLE; + mxEvent.redirectMouseEvents(bend.node, this.graph, this.state); + } + } + + bends.push(bend); + + if (!terminal) + { + this.points.push(new mxPoint(0,0)); + bend.node.style.visibility = 'hidden'; + } + } + } + } + + return bends; +}; +/** + * Function: isHandleEnabled + * + * Creates the shape used to display the given bend. + */ +mxEdgeHandler.prototype.isHandleEnabled = function(index) +{ + return true; +}; + +/** + * Function: isHandleVisible + * + * Returns true if the handle at the given index is visible. + */ +mxEdgeHandler.prototype.isHandleVisible = function(index) +{ + return true; +}; + +/** + * Function: createHandleShape + * + * Creates the shape used to display the given bend. Note that the index may be + * null for special cases, such as when called from + * <mxElbowEdgeHandler.createVirtualBend>. + */ +mxEdgeHandler.prototype.createHandleShape = function(index) +{ + if (this.handleImage != null) + { + return new mxImageShape(new mxRectangle(0, 0, this.handleImage.width, this.handleImage.height), this.handleImage.src); + } + else + { + var s = mxConstants.HANDLE_SIZE; + + if (this.preferHtml) + { + s -= 1; + } + + return new mxRectangleShape(new mxRectangle(0, 0, s, s), mxConstants.HANDLE_FILLCOLOR, mxConstants.HANDLE_STROKECOLOR); + } +}; + +/** + * Function: initBend + * + * Helper method to initialize the given bend. + * + * Parameters: + * + * bend - <mxShape> that represents the bend to be initialized. + */ +mxEdgeHandler.prototype.initBend = function(bend) +{ + bend.crisp = this.crisp; + + if (this.preferHtml) + { + bend.dialect = mxConstants.DIALECT_STRICTHTML; + bend.init(this.graph.container); + } + else + { + bend.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ? + mxConstants.DIALECT_VML : mxConstants.DIALECT_SVG; + bend.init(this.graph.getView().getOverlayPane()); + } +}; + +/** + * Function: getHandleForEvent + * + * Returns the index of the handle for the given event. + */ +mxEdgeHandler.prototype.getHandleForEvent = function(me) +{ + // Finds the handle that triggered the event + if (this.bends != null) + { + // Connection highlight may consume events before they reach sizer handle + var tol = this.tolerance; + var hit = (this.allowHandleBoundsCheck && (mxClient.IS_IE || tol > 0)) ? + new mxRectangle(me.getGraphX() - tol, me.getGraphY() - tol, 2 * tol, 2 * tol) : null; + + for (var i = 0; i < this.bends.length; i++) + { + if (me.isSource(this.bends[i]) || (hit != null && + this.bends[i].node.style.visibility != 'hidden' && + mxUtils.intersects(this.bends[i].bounds, hit))) + { + return i; + } + } + } + + if (me.isSource(this.labelShape) || me.isSource(this.state.text)) + { + // Workaround for SELECT element not working in Webkit + if ((!mxClient.IS_SF && !mxClient.IS_GC) || me.getSource().nodeName != 'SELECT') + { + return mxEvent.LABEL_HANDLE; + } + } + + return null; +}; + +/** + * Function: mouseDown + * + * Handles the event by checking if a special element of the handler + * was clicked, in which case the index parameter is non-null. The + * indices may be one of <LABEL_HANDLE> or the number of the respective + * control point. The source and target points are used for reconnecting + * the edge. + */ +mxEdgeHandler.prototype.mouseDown = function(sender, me) +{ + var handle = null; + + // Handles the case where the state in the event points to another + // cell if the cell has a HTML label which sits on top of the handles + // NOTE: Commented out. This should not be required as all HTML labels + // are in order an do not appear behind the handles. + //if (mxClient.IS_SVG || me.getState() == this.state) + { + handle = this.getHandleForEvent(me); + } + + if (handle != null && !me.isConsumed() && this.graph.isEnabled() && + !this.graph.isForceMarqueeEvent(me.getEvent())) + { + if (this.removeEnabled && this.isRemovePointEvent(me.getEvent())) + { + this.removePoint(this.state, handle); + } + else if (handle != mxEvent.LABEL_HANDLE || this.graph.isLabelMovable(me.getCell())) + { + this.start(me.getX(), me.getY(), handle); + } + + me.consume(); + } +}; + +/** + * Function: start + * + * Starts the handling of the mouse gesture. + */ +mxEdgeHandler.prototype.start = function(x, y, index) +{ + this.startX = x; + this.startY = y; + + this.isSource = (this.bends == null) ? false : index == 0; + this.isTarget = (this.bends == null) ? false : index == this.bends.length - 1; + this.isLabel = index == mxEvent.LABEL_HANDLE; + + if (this.isSource || this.isTarget) + { + var cell = this.state.cell; + var terminal = this.graph.model.getTerminal(cell, this.isSource); + + if ((terminal == null && this.graph.isTerminalPointMovable(cell, this.isSource)) || + (terminal != null && this.graph.isCellDisconnectable(cell, terminal, this.isSource))) + { + this.index = index; + } + } + else + { + this.index = index; + } +}; + +/** + * Function: clonePreviewState + * + * Returns a clone of the current preview state for the given point and terminal. + */ +mxEdgeHandler.prototype.clonePreviewState = function(point, terminal) +{ + return this.state.clone(); +}; + +/** + * Function: getSnapToTerminalTolerance + * + * Returns the tolerance for the guides. Default value is + * gridSize * scale / 2. + */ +mxEdgeHandler.prototype.getSnapToTerminalTolerance = function() +{ + return this.graph.gridSize * this.graph.view.scale / 2; +}; + +/** + * Function: getPointForEvent + * + * Returns the point for the given event. + */ +mxEdgeHandler.prototype.getPointForEvent = function(me) +{ + var point = new mxPoint(me.getGraphX(), me.getGraphY()); + + var tt = this.getSnapToTerminalTolerance(); + var view = this.graph.getView(); + var overrideX = false; + var overrideY = false; + + if (this.snapToTerminals && tt > 0) + { + function snapToPoint(pt) + { + if (pt != null) + { + var x = pt.x; + + if (Math.abs(point.x - x) < tt) + { + point.x = x; + overrideX = true; + } + + var y = pt.y; + + if (Math.abs(point.y - y) < tt) + { + point.y = y; + overrideY = true; + } + } + } + + // Temporary function + function snapToTerminal(terminal) + { + if (terminal != null) + { + snapToPoint.call(this, new mxPoint(view.getRoutingCenterX(terminal), + view.getRoutingCenterY(terminal))); + } + }; + + snapToTerminal.call(this, this.state.getVisibleTerminalState(true)); + snapToTerminal.call(this, this.state.getVisibleTerminalState(false)); + + if (this.abspoints != null) + { + for (var i = 0; i < this.abspoints; i++) + { + if (i != this.index) + { + snapToPoint.call(this, this.abspoints[i]); + } + } + } + } + + if (this.graph.isGridEnabledEvent(me.getEvent())) + { + var scale = view.scale; + var tr = view.translate; + + if (!overrideX) + { + point.x = (this.graph.snap(point.x / scale - tr.x) + tr.x) * scale; + } + + if (!overrideY) + { + point.y = (this.graph.snap(point.y / scale - tr.y) + tr.y) * scale; + } + } + + return point; +}; + +/** + * Function: getPreviewTerminalState + * + * Updates the given preview state taking into account the state of the constraint handler. + */ +mxEdgeHandler.prototype.getPreviewTerminalState = function(me) +{ + this.constraintHandler.update(me, this.isSource); + this.marker.process(me); + var currentState = this.marker.getValidState(); + var result = null; + + if (this.constraintHandler.currentFocus != null && + this.constraintHandler.currentConstraint != null) + { + this.marker.reset(); + } + + if (currentState != null) + { + result = currentState; + } + else if (this.constraintHandler.currentConstraint != null && + this.constraintHandler.currentFocus != null) + { + result = this.constraintHandler.currentFocus; + } + + return result; +}; + +/** + * Function: getPreviewPoints + * + * Updates the given preview state taking into account the state of the constraint handler. + */ +mxEdgeHandler.prototype.getPreviewPoints = function(point) +{ + var geometry = this.graph.getCellGeometry(this.state.cell); + var points = (geometry.points != null) ? geometry.points.slice() : null; + + if (!this.isSource && !this.isTarget) + { + this.convertPoint(point, false); + + if (points == null) + { + points = [point]; + } + else + { + points[this.index - 1] = point; + } + } + else if (this.graph.resetEdgesOnConnect) + { + points = null; + } + + return points; +}; + +/** + * Function: updatePreviewState + * + * Updates the given preview state taking into account the state of the constraint handler. + */ +mxEdgeHandler.prototype.updatePreviewState = function(edge, point, terminalState) +{ + // Computes the points for the edge style and terminals + var sourceState = (this.isSource) ? terminalState : this.state.getVisibleTerminalState(true); + var targetState = (this.isTarget) ? terminalState : this.state.getVisibleTerminalState(false); + + var sourceConstraint = this.graph.getConnectionConstraint(edge, sourceState, true); + var targetConstraint = this.graph.getConnectionConstraint(edge, targetState, false); + + var constraint = this.constraintHandler.currentConstraint; + + if (constraint == null) + { + constraint = new mxConnectionConstraint(); + } + + if (this.isSource) + { + sourceConstraint = constraint; + } + else if (this.isTarget) + { + targetConstraint = constraint; + } + + if (!this.isSource || sourceState != null) + { + edge.view.updateFixedTerminalPoint(edge, sourceState, true, sourceConstraint); + } + + if (!this.isTarget || targetState != null) + { + edge.view.updateFixedTerminalPoint(edge, targetState, false, targetConstraint); + } + + if ((this.isSource || this.isTarget) && terminalState == null) + { + edge.setAbsoluteTerminalPoint(point, this.isSource); + + if (this.marker.getMarkedState() == null) + { + this.error = (this.graph.allowDanglingEdges) ? null : ''; + } + } + + edge.view.updatePoints(edge, this.points, sourceState, targetState); + edge.view.updateFloatingTerminalPoints(edge, sourceState, targetState); +}; + +/** + * Function: mouseMove + * + * Handles the event by updating the preview. + */ +mxEdgeHandler.prototype.mouseMove = function(sender, me) +{ + if (this.index != null && this.marker != null) + { + var point = this.getPointForEvent(me); + + if (this.isLabel) + { + this.label.x = point.x; + this.label.y = point.y; + } + else + { + this.points = this.getPreviewPoints(point); + var terminalState = (this.isSource || this.isTarget) ? this.getPreviewTerminalState(me) : null; + var clone = this.clonePreviewState(point, (terminalState != null) ? terminalState.cell : null); + this.updatePreviewState(clone, point, terminalState); + + // Sets the color of the preview to valid or invalid, updates the + // points of the preview and redraws + var color = (this.error == null) ? this.marker.validColor : + this.marker.invalidColor; + this.setPreviewColor(color); + this.abspoints = clone.absolutePoints; + this.active = true; + } + + this.drawPreview(); + mxEvent.consume(me.getEvent()); + me.consume(); + } + // Workaround for disabling the connect highlight when over handle + else if (mxClient.IS_IE && this.getHandleForEvent(me) != null) + { + me.consume(false); + } +}; + +/** + * Function: mouseUp + * + * Handles the event to applying the previewed changes on the edge by + * using <moveLabel>, <connect> or <changePoints>. + */ +mxEdgeHandler.prototype.mouseUp = function(sender, me) +{ + if (this.index != null && this.marker != null) + { + var edge = this.state.cell; + + // Ignores event if mouse has not been moved + if (me.getX() != this.startX || me.getY() != this.startY) + { + // Displays the reason for not carriying out the change + // if there is an error message with non-zero length + if (this.error != null) + { + if (this.error.length > 0) + { + this.graph.validationAlert(this.error); + } + } + else if (this.isLabel) + { + this.moveLabel(this.state, this.label.x, this.label.y); + } + else if (this.isSource || this.isTarget) + { + var terminal = null; + + if (this.constraintHandler.currentConstraint != null && + this.constraintHandler.currentFocus != null) + { + terminal = this.constraintHandler.currentFocus.cell; + } + + if (terminal == null && this.marker.hasValidState()) + { + terminal = this.marker.validState.cell; + } + + if (terminal != null) + { + edge = this.connect(edge, terminal, this.isSource, + this.graph.isCloneEvent(me.getEvent()) && this.cloneEnabled && + this.graph.isCellsCloneable(), me); + } + else if (this.graph.isAllowDanglingEdges()) + { + var pt = this.abspoints[(this.isSource) ? 0 : this.abspoints.length - 1]; + pt.x = pt.x / this.graph.view.scale - this.graph.view.translate.x; + pt.y = pt.y / this.graph.view.scale - this.graph.view.translate.y; + + var pstate = this.graph.getView().getState( + this.graph.getModel().getParent(edge)); + + if (pstate != null) + { + pt.x -= pstate.origin.x; + pt.y -= pstate.origin.y; + } + + pt.x -= this.graph.panDx / this.graph.view.scale; + pt.y -= this.graph.panDy / this.graph.view.scale; + + // Destroys and rectreates this handler + this.changeTerminalPoint(edge, pt, this.isSource); + } + } + else if (this.active) + { + this.changePoints(edge, this.points); + } + else + { + this.graph.getView().invalidate(this.state.cell); + this.graph.getView().revalidate(this.state.cell); + } + } + + // Resets the preview color the state of the handler if this + // handler has not been recreated + if (this.marker != null) + { + this.reset(); + + // Updates the selection if the edge has been cloned + if (edge != this.state.cell) + { + this.graph.setSelectionCell(edge); + } + } + + me.consume(); + } +}; + +/** + * Function: reset + * + * Resets the state of this handler. + */ +mxEdgeHandler.prototype.reset = function() +{ + this.error = null; + this.index = null; + this.label = null; + this.points = null; + this.active = false; + this.isLabel = false; + this.isSource = false; + this.isTarget = false; + this.marker.reset(); + this.constraintHandler.reset(); + this.setPreviewColor(mxConstants.EDGE_SELECTION_COLOR); + this.redraw(); +}; + +/** + * Function: setPreviewColor + * + * Sets the color of the preview to the given value. + */ +mxEdgeHandler.prototype.setPreviewColor = function(color) +{ + if (this.shape != null && this.shape.node != null) + { + if (this.shape.dialect == mxConstants.DIALECT_SVG) + { + this.shape.innerNode.setAttribute('stroke', color); + } + else + { + this.shape.node.strokecolor = color; + } + } +}; + +/** + * Function: convertPoint + * + * Converts the given point in-place from screen to unscaled, untranslated + * graph coordinates and applies the grid. Returns the given, modified + * point instance. + * + * Parameters: + * + * point - <mxPoint> to be converted. + * gridEnabled - Boolean that specifies if the grid should be applied. + */ +mxEdgeHandler.prototype.convertPoint = function(point, gridEnabled) +{ + var scale = this.graph.getView().getScale(); + var tr = this.graph.getView().getTranslate(); + + if (gridEnabled) + { + point.x = this.graph.snap(point.x); + point.y = this.graph.snap(point.y); + } + + point.x = Math.round(point.x / scale - tr.x); + point.y = Math.round(point.y / scale - tr.y); + + var pstate = this.graph.getView().getState( + this.graph.getModel().getParent(this.state.cell)); + + if (pstate != null) + { + point.x -= pstate.origin.x; + point.y -= pstate.origin.y; + } + + return point; +}; + +/** + * Function: moveLabel + * + * Changes the coordinates for the label of the given edge. + * + * Parameters: + * + * edge - <mxCell> that represents the edge. + * x - Integer that specifies the x-coordinate of the new location. + * y - Integer that specifies the y-coordinate of the new location. + */ +mxEdgeHandler.prototype.moveLabel = function(edgeState, x, y) +{ + var model = this.graph.getModel(); + var geometry = model.getGeometry(edgeState.cell); + + if (geometry != null) + { + geometry = geometry.clone(); + + // Resets the relative location stored inside the geometry + var pt = this.graph.getView().getRelativePoint(edgeState, x, y); + geometry.x = pt.x; + geometry.y = pt.y; + + // Resets the offset inside the geometry to find the offset + // from the resulting point + var scale = this.graph.getView().scale; + geometry.offset = new mxPoint(0, 0); + var pt = this.graph.view.getPoint(edgeState, geometry); + geometry.offset = new mxPoint((x - pt.x) / scale, (y - pt.y) / scale); + + model.setGeometry(edgeState.cell, geometry); + } +}; + +/** + * Function: connect + * + * Changes the terminal or terminal point of the given edge in the graph + * model. + * + * Parameters: + * + * edge - <mxCell> that represents the edge to be reconnected. + * terminal - <mxCell> that represents the new terminal. + * isSource - Boolean indicating if the new terminal is the source or + * target terminal. + * isClone - Boolean indicating if the new connection should be a clone of + * the old edge. + * me - <mxMouseEvent> that contains the mouse up event. + */ +mxEdgeHandler.prototype.connect = function(edge, terminal, isSource, isClone, me) +{ + var model = this.graph.getModel(); + var parent = model.getParent(edge); + + model.beginUpdate(); + try + { + // Clones and adds the cell + if (isClone) + { + var clone = edge.clone(); + model.add(parent, clone, model.getChildCount(parent)); + + var other = model.getTerminal(edge, !isSource); + this.graph.connectCell(clone, other, !isSource); + + edge = clone; + } + + var constraint = this.constraintHandler.currentConstraint; + + if (constraint == null) + { + constraint = new mxConnectionConstraint(); + } + + this.graph.connectCell(edge, terminal, isSource, constraint); + } + finally + { + model.endUpdate(); + } + + return edge; +}; + +/** + * Function: changeTerminalPoint + * + * Changes the terminal point of the given edge. + */ +mxEdgeHandler.prototype.changeTerminalPoint = function(edge, point, isSource) +{ + var model = this.graph.getModel(); + var geo = model.getGeometry(edge); + + if (geo != null) + { + model.beginUpdate(); + try + { + geo = geo.clone(); + geo.setTerminalPoint(point, isSource); + model.setGeometry(edge, geo); + this.graph.connectCell(edge, null, isSource, new mxConnectionConstraint()); + } + finally + { + model.endUpdate(); + } + } +}; + +/** + * Function: changePoints + * + * Changes the control points of the given edge in the graph model. + */ +mxEdgeHandler.prototype.changePoints = function(edge, points) +{ + var model = this.graph.getModel(); + var geo = model.getGeometry(edge); + + if (geo != null) + { + geo = geo.clone(); + geo.points = points; + + model.setGeometry(edge, geo); + } +}; + +/** + * Function: addPoint + * + * Adds a control point for the given state and event. + */ +mxEdgeHandler.prototype.addPoint = function(state, evt) +{ + var geo = this.graph.getCellGeometry(state.cell); + + if (geo != null) + { + geo = geo.clone(); + var pt = mxUtils.convertPoint(this.graph.container, mxEvent.getClientX(evt), + mxEvent.getClientY(evt)); + var index = mxUtils.findNearestSegment(state, pt.x, pt.y); + var gridEnabled = this.graph.isGridEnabledEvent(evt); + this.convertPoint(pt, gridEnabled); + + if (geo.points == null) + { + geo.points = [pt]; + } + else + { + geo.points.splice(index, 0, pt); + } + + this.graph.getModel().setGeometry(state.cell, geo); + this.destroy(); + this.init(); + mxEvent.consume(evt); + } +}; + +/** + * Function: removePoint + * + * Removes the control point at the given index from the given state. + */ +mxEdgeHandler.prototype.removePoint = function(state, index) +{ + if (index > 0 && index < this.abspoints.length - 1) + { + var geo = this.graph.getCellGeometry(this.state.cell); + + if (geo != null && + geo.points != null) + { + geo = geo.clone(); + geo.points.splice(index - 1, 1); + this.graph.getModel().setGeometry(state.cell, geo); + this.destroy(); + this.init(); + } + } +}; + +/** + * Function: getHandleFillColor + * + * Returns the fillcolor for the handle at the given index. + */ +mxEdgeHandler.prototype.getHandleFillColor = function(index) +{ + var isSource = index == 0; + var cell = this.state.cell; + var terminal = this.graph.getModel().getTerminal(cell, isSource); + var color = mxConstants.HANDLE_FILLCOLOR; + + if ((terminal != null && !this.graph.isCellDisconnectable(cell, terminal, isSource)) || + (terminal == null && !this.graph.isTerminalPointMovable(cell, isSource))) + { + color = mxConstants.LOCKED_HANDLE_FILLCOLOR; + } + else if (terminal != null && this.graph.isCellDisconnectable(cell, terminal, isSource)) + { + color = mxConstants.CONNECT_HANDLE_FILLCOLOR; + } + + return color; +}; + +/** + * Function: redraw + * + * Redraws the preview, and the bends- and label control points. + */ +mxEdgeHandler.prototype.redraw = function() +{ + this.abspoints = this.state.absolutePoints.slice(); + var cell = this.state.cell; + + // Updates the handle for the label position + var s = mxConstants.LABEL_HANDLE_SIZE; + + this.label = new mxPoint(this.state.absoluteOffset.x, this.state.absoluteOffset.y); + this.labelShape.bounds = new mxRectangle(this.label.x - s / 2, + this.label.y - s / 2, s, s); + this.labelShape.redraw(); + + // Shows or hides the label handle depending on the label + var lab = this.graph.getLabel(cell); + + if (lab != null && lab.length > 0 && this.graph.isLabelMovable(cell)) + { + this.labelShape.node.style.visibility = 'visible'; + } + else + { + this.labelShape.node.style.visibility = 'hidden'; + } + + if (this.bends != null && this.bends.length > 0) + { + var n = this.abspoints.length - 1; + + var p0 = this.abspoints[0]; + var x0 = this.abspoints[0].x; + var y0 = this.abspoints[0].y; + + var b = this.bends[0].bounds; + this.bends[0].bounds = new mxRectangle(x0 - b.width / 2, y0 - b.height / 2, b.width, b.height); + this.bends[0].fill = this.getHandleFillColor(0); + this.bends[0].reconfigure(); + this.bends[0].redraw(); + + var pe = this.abspoints[n]; + var xn = this.abspoints[n].x; + var yn = this.abspoints[n].y; + + var bn = this.bends.length - 1; + b = this.bends[bn].bounds; + this.bends[bn].bounds = new mxRectangle(xn - b.width / 2, yn - b.height / 2, b.width, b.height); + this.bends[bn].fill = this.getHandleFillColor(bn); + this.bends[bn].reconfigure(); + this.bends[bn].redraw(); + + this.redrawInnerBends(p0, pe); + } + + this.drawPreview(); +}; + +/** + * Function: redrawInnerBends + * + * Updates and redraws the inner bends. + * + * Parameters: + * + * p0 - <mxPoint> that represents the location of the first point. + * pe - <mxPoint> that represents the location of the last point. + */ +mxEdgeHandler.prototype.redrawInnerBends = function(p0, pe) +{ + var g = this.graph.getModel().getGeometry(this.state.cell); + var pts = g.points; + + if (pts != null) + { + if (this.points == null) + { + this.points = []; + } + + for (var i = 1; i < this.bends.length-1; i++) + { + if (this.bends[i] != null) + { + if (this.abspoints[i] != null) + { + var x = this.abspoints[i].x; + var y = this.abspoints[i].y; + + var b = this.bends[i].bounds; + this.bends[i].node.style.visibility = 'visible'; + this.bends[i].bounds = new mxRectangle(x - b.width / 2, y - b.height / 2, b.width, b.height); + this.bends[i].redraw(); + + this.points[i - 1] = pts[i - 1]; + } + else + { + this.bends[i].destroy(); + this.bends[i] = null; + } + } + } + } +}; + +/** + * Function: drawPreview + * + * Redraws the preview. + */ +mxEdgeHandler.prototype.drawPreview = function() +{ + if (this.isLabel) + { + var s = mxConstants.LABEL_HANDLE_SIZE; + + var bounds = new mxRectangle(this.label.x - s / 2, this.label.y - s / 2, s, s); + this.labelShape.bounds = bounds; + this.labelShape.redraw(); + } + else + { + this.shape.points = this.abspoints; + this.shape.redraw(); + } + + // Workaround to force a repaint in AppleWebKit + mxUtils.repaintGraph(this.graph, this.shape.points[this.shape.points.length - 1]); +}; + +/** + * Function: destroy + * + * Destroys the handler and all its resources and DOM nodes. This does + * normally not need to be called as handlers are destroyed automatically + * when the corresponding cell is deselected. + */ +mxEdgeHandler.prototype.destroy = function() +{ + if (this.marker != null) + { + this.marker.destroy(); + this.marker = null; + } + + if (this.shape != null) + { + this.shape.destroy(); + this.shape = null; + } + + if (this.labelShape != null) + { + this.labelShape.destroy(); + this.labelShape = null; + } + + if (this.constraintHandler != null) + { + this.constraintHandler.destroy(); + this.constraintHandler = null; + } + + // Destroy the control points for the bends + if (this.bends != null) + { + for (var i = 0; i < this.bends.length; i++) + { + if (this.bends[i] != null) + { + this.bends[i].destroy(); + this.bends[i] = null; + } + } + } +}; |