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//
// Copyright 2012 Josh Blum
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <gras_impl/block_actor.hpp>
using namespace gnuradio;
template <typename V, typename Sig>
void fill_item_sizes_from_sig(V &v, const Sig &s, const size_t size)
{
v.resize(size);
for (size_t i = 0; i < v.size(); i++)
{
v[i] = s->sizeof_stream_item(i);
}
}
template <typename V, typename T>
void resize_fill_grow(V &v, const size_t new_len, const T &fill)
{
if (v.size() >= new_len) return; //dont ever shrink it
v.resize(new_len, fill);
}
template <typename V>
void resize_fill_back(V &v, const size_t new_len)
{
if (v.empty()) v.resize(1);
resize_fill_grow(v, new_len, v.back());
}
void BlockActor::handle_topology(
const Apology::WorkerTopologyMessage &,
const Theron::Address from
){
MESSAGE_TRACER();
const size_t num_inputs = this->get_num_inputs();
const size_t num_outputs = this->get_num_outputs();
//call check_topology on block before committing settings
this->block_ptr->check_topology(num_inputs, num_outputs);
//fill the item sizes from the IO signatures
fill_item_sizes_from_sig(this->input_items_sizes, block_ptr->input_signature(), num_inputs);
fill_item_sizes_from_sig(this->output_items_sizes, block_ptr->output_signature(), num_outputs);
//resize and fill port properties
resize_fill_back(this->input_configs, num_inputs);
resize_fill_back(this->output_configs, num_outputs);
//resize the bytes consumed/produced
resize_fill_grow(this->items_consumed, num_inputs, 0);
resize_fill_grow(this->items_produced, num_outputs, 0);
//resize all work buffers to match current connections
this->work_input_items.resize(num_inputs);
this->work_output_items.resize(num_outputs);
this->work_ninput_items.resize(num_inputs);
this->fcast_ninput_items.resize(num_inputs);
this->input_items.resize(num_inputs);
this->output_items.resize(num_outputs);
this->consume_items.resize(num_inputs, 0);
this->consume_called.resize(num_inputs, false);
this->produce_items.resize(num_outputs, 0);
this->input_queues.resize(num_inputs);
this->output_queues.resize(num_outputs);
this->forecast_enable = num_outputs != 0 and num_inputs != 0;
this->input_tokens.resize(num_inputs);
this->output_tokens.resize(num_outputs);
this->inputs_done.resize(num_inputs);
this->outputs_done.resize(num_outputs);
this->output_allocation_hints.resize(num_outputs);
//resize tags vector to match sizes
this->input_tags_changed.resize(num_inputs);
this->input_tags.resize(num_inputs);
//a block looses all connections, allow it to free
if (num_inputs == 0 and num_outputs == 0)
{
this->mark_done();
}
this->topology_init = true;
this->handle_update_inputs(UpdateInputsMessage(), Theron::Address());
this->Send(0, from); //ACK
}
void BlockActor::handle_update_inputs(
const UpdateInputsMessage &,
const Theron::Address
){
const size_t num_inputs = this->get_num_inputs();
const size_t num_outputs = this->get_num_outputs();
//impose input reserve requirements based on relative rate and output multiple
resize_fill_grow(this->input_reserve_items, num_inputs, 1);
std::vector<size_t> input_lookahead_items(num_inputs);
for (size_t i = 0; i < num_inputs; i++)
{
input_lookahead_items[i] = this->input_configs[i].lookahead_items;
//TODO, this is a little cheap, we only look at output multiple [0]
const size_t multiple = (num_outputs)?this->output_configs.front().reserve_items:1;
if (this->enable_fixed_rate)
{
this->input_reserve_items[i] = size_t(std::ceil(multiple/this->relative_rate));
}
if (this->input_reserve_items[i] == 0) this->input_reserve_items[i] = 1;
}
//init the history comprehension on input queues
this->input_queues.init(input_lookahead_items, this->input_reserve_items, this->input_items_sizes);
}
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