// Copyright (C) by Josh Blum. See LICENSE.txt for licensing information. #include using namespace gras; template void fill_item_sizes_from_sig(V &v, const Sig &s, const size_t size) { //default item size of 1 in case we cant set v.resize(size, 1); //empty signature? maybe it was a message port if (s.empty()) return; //fill v by copying signature (with back extend mode) for (size_t i = 0; i < v.size(); i++) v[i] = s[i]; } template void resize_fill_grow(V &v, const size_t new_len, const T &fill) { if (v.size() >= new_len) return; //dont ever shrink it v.resize(new_len, fill); } template void resize_fill_back(V &v, const size_t new_len) { if (v.empty()) v.resize(1); resize_fill_grow(v, new_len, v.back()); } void BlockActor::handle_topology( const Apology::WorkerTopologyMessage &, const Theron::Address from ){ MESSAGE_TRACER(); const size_t num_inputs = this->get_num_inputs(); const size_t num_outputs = this->get_num_outputs(); //call notify_topology on block before committing settings this->block_ptr->notify_topology(num_inputs, num_outputs); //fill the item sizes from the IO signatures fill_item_sizes_from_sig(this->input_items_sizes, block_ptr->input_signature(), num_inputs); fill_item_sizes_from_sig(this->output_items_sizes, block_ptr->output_signature(), num_outputs); //resize and fill port properties resize_fill_back(this->input_configs, num_inputs); resize_fill_back(this->output_configs, num_outputs); //resize the bytes consumed/produced resize_fill_grow(this->items_consumed, num_inputs, 0); resize_fill_grow(this->items_produced, num_outputs, 0); //resize all work buffers to match current connections this->input_items.resize(num_inputs); this->output_items.resize(num_outputs); this->input_queues.resize(num_inputs); this->output_queues.resize(num_outputs); this->inputs_available.resize(num_inputs); if (num_inputs == 0) this->inputs_available.resize(1, true); //so its always "available" this->input_tokens.resize(num_inputs); this->output_tokens.resize(num_outputs); this->inputs_done.resize(num_inputs); this->outputs_done.resize(num_outputs); this->output_allocation_hints.resize(num_outputs); //resize tags vector to match sizes this->input_tags_changed.resize(num_inputs); this->input_tags.resize(num_inputs); //a block looses all connections, allow it to free if (num_inputs == 0 and num_outputs == 0) { this->mark_done(); } for (size_t i = 0; i < num_inputs; i++) { InputUpdateMessage message; message.index = i; this->handle_input_update(message, Theron::Address()); } for (size_t i = 0; i < num_outputs; i++) { OutputUpdateMessage message; message.index = i; this->handle_output_update(message, Theron::Address()); } this->Send(0, from); //ACK }