// Copyright (C) by Josh Blum. See LICENSE.txt for licensing information. #include "element_impl.hpp" #include #include //sleep using namespace gras; TopBlock::TopBlock(void) { //NOP } TopBlock::TopBlock(const std::string &name): HierBlock(name) { (*this)->executor.reset(new Apology::Executor((*this)->topology.get())); (*this)->token = Token::make(); (*this)->thread_group = SharedThreadGroup(new boost::thread_group()); if (GENESIS) std::cerr << "===================================================\n" << "== Top Block Created: " << name << "\n" << "===================================================\n" << std::flush; } TopBlock::~TopBlock(void) { //NOP } void ElementImpl::top_block_cleanup(void) { this->bcast_prio_msg(TopInertMessage()); this->topology->clear_all(); this->executor->commit(); if (ARMAGEDDON) std::cerr << "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx\n" << "xx Top Block Destroyed: " << name << "\n" << "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx\n" << std::flush; } const GlobalBlockConfig &TopBlock::global_config(void) const { return (*this)->top_config; } GlobalBlockConfig &TopBlock::global_config(void) { return (*this)->top_config; } void TopBlock::commit(void) { this->start(); //ok to re-start, means update } void TopBlock::start(void) { (*this)->executor->commit(); { (*this)->executor->post_all((*this)->thread_group); } { TopTokenMessage message; message.token = (*this)->token; (*this)->executor->post_all(message); } { //send the global block config before alloc (*this)->executor->post_all((*this)->top_config); } { (*this)->executor->post_all(TopAllocMessage()); } { (*this)->executor->post_all(TopActiveMessage()); } } void TopBlock::stop(void) { //interrupt these "special" threads (*this)->thread_group->interrupt_all(); //message all blocks to mark done (*this)->bcast_prio_msg(TopInertMessage()); } void TopBlock::run(void) { this->start(); this->wait(); } GRAS_FORCE_INLINE void wait_thread_yield(void) { //boost::this_thread::yield(); boost::this_thread::sleep(boost::posix_time::milliseconds(1)); } void TopBlock::wait(void) { //We do not need to join "special" threads; //the token mechainism will do just fine. //FIXME it might be nice to uncomment this for some nice quiet wait(), //however, thread group cant be joined twice and this breaks some qa code //(*this)->thread_group->join_all(); //wait for all blocks to release the token while (not (*this)->token.unique()) { wait_thread_yield(); } } bool TopBlock::wait(const double timeout) { const boost::system_time exit_time = boost::get_system_time() + boost::posix_time::microseconds(long(timeout*1e6)); //wait for all blocks to release the token while (not (*this)->token.unique() or boost::get_system_time() < exit_time) { wait_thread_yield(); } return (*this)->token.unique(); }