//
// Copyright 2012 Josh Blum
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with io_sig program. If not, see .
/***********************************************************************
* There is allocation overhead for sending messages.
* Want per worker-allocator for message allocation...
* But until thats possible, install a new global allocator.
* This allocator uses a fixed pool for small sized buffers,
* and otherwise the regular malloc/free for larger buffers.
**********************************************************************/
#include
#include
#include
#include
#include
#include
#define MY_ALLOCATOR_CHUNK_SIZE 256
#define MY_ALLOCATOR_POOL_SIZE (MY_ALLOCATOR_CHUNK_SIZE * (1 << 16))
static struct WorkerAllocator : Theron::IAllocator
{
WorkerAllocator(void)
{
const size_t N = MY_ALLOCATOR_POOL_SIZE/MY_ALLOCATOR_CHUNK_SIZE;
queue.resize(N);
for (size_t i = 0; i < N; i++)
{
const ptrdiff_t pool_ptr = ptrdiff_t(pool) + i*MY_ALLOCATOR_CHUNK_SIZE;
queue.push_back((void *)pool_ptr);
}
pool_end = ptrdiff_t(pool) + MY_ALLOCATOR_POOL_SIZE;
Theron::AllocatorManager::Instance().SetAllocator(this);
}
~WorkerAllocator(void)
{
//NOP
}
void *Allocate(const SizeType size)
{
if (size <= MY_ALLOCATOR_CHUNK_SIZE)
{
mSpinLock.Lock();
if (queue.empty())
{
mSpinLock.Unlock();
std::cout << "~" << std::flush;
return std::malloc(size);
}
void *memory = queue.front();
queue.pop_front();
mSpinLock.Unlock();
return memory;
}
else
{
//std::cout << "malloc size " << size << std::endl;
return new char[size];
}
}
void Free(void *const memory)
{
const bool in_pool = ptrdiff_t(memory) >= ptrdiff_t(pool) and ptrdiff_t(memory) < pool_end;
if (in_pool)
{
mSpinLock.Lock();
queue.push_front(memory);
mSpinLock.Unlock();
}
else
{
delete [] ((char *)memory);
}
}
boost::circular_buffer queue;
THERON_PREALIGN(GRAS_MAX_ALIGNMENT)
char pool[MY_ALLOCATOR_POOL_SIZE]
THERON_POSTALIGN(GRAS_MAX_ALIGNMENT);
ptrdiff_t pool_end;
Theron::Detail::SpinLock mSpinLock;
} my_alloc;