// Copyright (C) by Josh Blum. See LICENSE.txt for licensing information. #include using namespace gras; GlobalBlockConfig::GlobalBlockConfig(void) { maximum_output_items = 0; buffer_affinity = -1; interruptible_work = false; } InputPortConfig::InputPortConfig(void) { item_size = 1; reserve_items = 1; maximum_items = 0; inline_buffer = false; preload_items = 0; } OutputPortConfig::OutputPortConfig(void) { item_size = 1; reserve_items = 1; maximum_items = 0; }