// Copyright (C) by Josh Blum. See LICENSE.txt for licensing information. #ifndef INCLUDED_GRAS_ELEMENT_HPP #define INCLUDED_GRAS_ELEMENT_HPP #ifdef _MSC_VER #pragma warning(push) #pragma warning (disable:4251) // needs to have dll interface #endif //_MSC_VER #include #include #include namespace gras { struct ElementImpl; typedef boost::shared_ptr ElementBase; struct Block; /*! * Weak Element interface class: * Allows internals to get a reference to the container holding an element. * This container could be a shared_ptr or perhaps a Python object. */ struct WeakElement { //! Lock creates a shared pointer holding a container reference virtual boost::shared_ptr lock(void) = 0; }; /*! * Element is a base class for all topological elements. */ struct GRAS_API Element : ElementBase, boost::enable_shared_from_this { //! Create an empty element Element(void); //! Creates a new element given the name Element(const std::string &name); /*virtual*/ ~Element(void); /*! * Check if another element is the same as this one. * \return true if the rhs is the same as *this. */ bool equals(const Element &rhs); /******************************************************************* * identification interface ******************************************************************/ //! An integer ID that is unique across the process long unique_id(void) const; //! Get the name of this element std::string name(void) const; //! get a canonical name for this element std::string to_string(void) const; /******************************************************************* * element tree interface ******************************************************************/ /*! * Adopt an element as a child under the given name. * * This API allows the user to structure a hierarchy of elements. * This element will become the parent of the child element. * * \param name the name of the child node * \param child an element to be adopted */ void adopt_element(const std::string &name, const Element &child); /*! * Locate a block in the element tree hierarchy. * * Paths are unix style, absolte and relatives paths are possible. * This call throws an invalid argument when bad paths are given. * * Example path: /my_hier_block/my_block0 * Example path: ../my_block1 * * \param path a path to a block (leaf) in the tree * \return a pointer to the block */ Block *locate_block(const std::string &path); /******************************************************************* * Compatibility for dealing with shared ptrs of Elements ******************************************************************/ /*! * Create an element from a shared pointer to an element. * Good for that factory function/shared ptr paradigm. */ template Element(const boost::shared_ptr &elem); //! Convert a shared ptr of a derived class to an Element Element &shared_to_element(void); //! for internal use only boost::shared_ptr weak_self; }; } //namespace gras #include #ifdef _MSC_VER #pragma warning(pop) #endif //_MSC_VER #endif /*INCLUDED_GRAS_ELEMENT_HPP*/