# # Copyright 2008 Free Software Foundation, Inc. # # This file is part of GNU Radio # # GNU Radio is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3, or (at your option) # any later version. # # GNU Radio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with GNU Radio; see the file COPYING. If not, write to # the Free Software Foundation, Inc., 51 Franklin Street, # Boston, MA 02110-1301, USA. # import wx import wx.glcanvas from OpenGL.GL import * from gnuradio.wxgui import common import threading import gltext import math import time BACKGROUND_COLOR_SPEC = (1, 0.976, 1, 1) #creamy white GRID_LINE_COLOR_SPEC = (0, 0, 0) #black TICK_TEXT_FONT_SIZE = 9 TITLE_TEXT_FONT_SIZE = 13 UNITS_TEXT_FONT_SIZE = 9 TICK_LABEL_PADDING = 5 POINT_LABEL_FONT_SIZE = 8 POINT_LABEL_COLOR_SPEC = (1, 1, .5) POINT_LABEL_PADDING = 3 ################################################## # OpenGL WX Plotter Canvas ################################################## class _plotter_base(wx.glcanvas.GLCanvas): """ Plotter base class for all plot types. """ def __init__(self, parent): """ Create a new plotter base. Initialize the GLCanvas with double buffering. Initialize various plotter flags. Bind the paint and size events. @param parent the parent widgit """ self._global_lock = threading.Lock() attribList = (wx.glcanvas.WX_GL_DOUBLEBUFFER, wx.glcanvas.WX_GL_RGBA) wx.glcanvas.GLCanvas.__init__(self, parent, attribList=attribList) self.changed(False) self._gl_init_flag = False self._resized_flag = True self._update_ts = 0 self.Bind(wx.EVT_PAINT, self._on_paint) self.Bind(wx.EVT_SIZE, self._on_size) def lock(self): self._global_lock.acquire() def unlock(self): self._global_lock.release() def _on_size(self, event): """ Flag the resize event. The paint event will handle the actual resizing. """ self._resized_flag = True def _on_paint(self, event): """ Respond to paint events, call update. Initialize GL if this is the first paint event. """ self.SetCurrent() #check if gl was initialized if not self._gl_init_flag: glClearColor(*BACKGROUND_COLOR_SPEC) self._gl_init() self._gl_init_flag = True #check for a change in window size if self._resized_flag: self.lock() self.width, self.height = self.GetSize() glMatrixMode(GL_PROJECTION) glLoadIdentity() glOrtho(0, self.width, self.height, 0, 1, 0) glMatrixMode(GL_MODELVIEW) glLoadIdentity() glViewport(0, 0, self.width, self.height) self._resized_flag = False self.changed(True) self.unlock() self.draw() def update(self): """ Force a paint event. Record the timestamp. """ wx.PostEvent(self, wx.PaintEvent()) self._update_ts = time.time() def clear(self): glClear(GL_COLOR_BUFFER_BIT) def changed(self, state=None): """ Set the changed flag if state is not None. Otherwise return the changed flag. """ if state is not None: self._changed = state else: return self._changed ################################################## # Grid Plotter Base Class ################################################## class grid_plotter_base(_plotter_base): def __init__(self, parent, padding): _plotter_base.__init__(self, parent) self.padding_top, self.padding_right, self.padding_bottom, self.padding_left = padding #store title and unit strings self.set_title('Title') self.set_x_label('X Label') self.set_y_label('Y Label') #init the grid to some value self.set_x_grid(-1, 1, 1) self.set_y_grid(-1, 1, 1) #setup point label self.enable_point_label(False) self._mouse_coordinate = None self.Bind(wx.EVT_MOTION, self._on_motion) self.Bind(wx.EVT_LEAVE_WINDOW, self._on_leave_window) def _on_motion(self, event): """ Mouse motion, record the position X, Y. """ self.lock() self._mouse_coordinate = event.GetPosition() #update based on last known update time if time.time() - self._update_ts > 0.03: self.update() self.unlock() def _on_leave_window(self, event): """ Mouse leave window, set the position to None. """ self.lock() self._mouse_coordinate = None self.update() self.unlock() def enable_point_label(self, enable=None): """ Enable/disable the point label. @param enable true to enable @return the enable state when None """ if enable is None: return self._enable_point_label self.lock() self._enable_point_label = enable self.changed(True) self.unlock() def set_title(self, title): """ Set the title. @param title the title string """ self.lock() self.title = title self.changed(True) self.unlock() def set_x_label(self, x_label, x_units=''): """ Set the x label and units. @param x_label the x label string @param x_units the x units string """ self.lock() self.x_label = x_label self.x_units = x_units self.changed(True) self.unlock() def set_y_label(self, y_label, y_units=''): """ Set the y label and units. @param y_label the y label string @param y_units the y units string """ self.lock() self.y_label = y_label self.y_units = y_units self.changed(True) self.unlock() def set_x_grid(self, x_min, x_max, x_step, x_scalar=1.0): """ Set the x grid parameters. @param x_min the left-most value @param x_max the right-most value @param x_step the grid spacing @param x_scalar the scalar factor """ self.lock() self.x_min = float(x_min) self.x_max = float(x_max) self.x_step = float(x_step) self.x_scalar = float(x_scalar) self.changed(True) self.unlock() def set_y_grid(self, y_min, y_max, y_step, y_scalar=1.0): """ Set the y grid parameters. @param y_min the bottom-most value @param y_max the top-most value @param y_step the grid spacing @param y_scalar the scalar factor """ self.lock() self.y_min = float(y_min) self.y_max = float(y_max) self.y_step = float(y_step) self.y_scalar = float(y_scalar) self.changed(True) self.unlock() def _draw_grid(self): """ Draw the border, grid, title, and units. """ ################################################## # Draw Border ################################################## glColor3f(*GRID_LINE_COLOR_SPEC) self._draw_rect( self.padding_left, self.padding_top, self.width - self.padding_right - self.padding_left, self.height - self.padding_top - self.padding_bottom, fill=False, ) ################################################## # Draw Grid X ################################################## for tick in self._get_ticks(self.x_min, self.x_max, self.x_step, self.x_scalar): scaled_tick = (self.width-self.padding_left-self.padding_right)*\ (tick/self.x_scalar-self.x_min)/(self.x_max-self.x_min) + self.padding_left glColor3f(*GRID_LINE_COLOR_SPEC) self._draw_line( (scaled_tick, self.padding_top, 0), (scaled_tick, self.height-self.padding_bottom, 0), ) txt = self._get_tick_label(tick) w, h = txt.get_size() txt.draw_text(wx.Point(scaled_tick-w/2, self.height-self.padding_bottom+TICK_LABEL_PADDING)) ################################################## # Draw Grid Y ################################################## for tick in self._get_ticks(self.y_min, self.y_max, self.y_step, self.y_scalar): scaled_tick = (self.height-self.padding_top-self.padding_bottom)*\ (1 - (tick/self.y_scalar-self.y_min)/(self.y_max-self.y_min)) + self.padding_top glColor3f(*GRID_LINE_COLOR_SPEC) self._draw_line( (self.padding_left, scaled_tick, 0), (self.width-self.padding_right, scaled_tick, 0), ) txt = self._get_tick_label(tick) w, h = txt.get_size() txt.draw_text(wx.Point(self.padding_left-w-TICK_LABEL_PADDING, scaled_tick-h/2)) ################################################## # Draw Title ################################################## #draw x units txt = gltext.Text(self.title, bold=True, font_size=TITLE_TEXT_FONT_SIZE, centered=True) txt.draw_text(wx.Point(self.width/2.0, .5*self.padding_top)) ################################################## # Draw Labels ################################################## #draw x labels x_label_str = self.x_units and "%s (%s)"%(self.x_label, self.x_units) or self.x_label txt = gltext.Text(x_label_str, bold=True, font_size=UNITS_TEXT_FONT_SIZE, centered=True) txt.draw_text(wx.Point( (self.width-self.padding_left-self.padding_right)/2.0 + self.padding_left, self.height-.25*self.padding_bottom, ) ) #draw y labels y_label_str = self.y_units and "%s (%s)"%(self.y_label, self.y_units) or self.y_label txt = gltext.Text(y_label_str, bold=True, font_size=UNITS_TEXT_FONT_SIZE, centered=True) txt.draw_text(wx.Point( .25*self.padding_left, (self.height-self.padding_top-self.padding_bottom)/2.0 + self.padding_top, ), rotation=90, ) def _get_tick_label(self, tick): """ Format the tick value and create a gl text. @param tick the floating point tick value @return the tick label text """ tick_str = common.label_format(tick) return gltext.Text(tick_str, font_size=TICK_TEXT_FONT_SIZE) def _get_ticks(self, min, max, step, scalar): """ Determine the positions for the ticks. @param min the lower bound @param max the upper bound @param step the grid spacing @param scalar the grid scaling @return a list of tick positions between min and max """ #cast to float min = float(min) max = float(max) step = float(step) #check for valid numbers assert step > 0 assert max > min assert max - min > step #determine the start and stop value start = int(math.ceil(min/step)) stop = int(math.floor(max/step)) return [i*step*scalar for i in range(start, stop+1)] def _draw_line(self, coor1, coor2): """ Draw a line from coor1 to coor2. @param corr1 a tuple of x, y, z @param corr2 a tuple of x, y, z """ glBegin(GL_LINES) glVertex3f(*coor1) glVertex3f(*coor2) glEnd() def _draw_rect(self, x, y, width, height, fill=True): """ Draw a rectangle on the x, y plane. X and Y are the top-left corner. @param x the left position of the rectangle @param y the top position of the rectangle @param width the width of the rectangle @param height the height of the rectangle @param fill true to color inside of rectangle """ glBegin(fill and GL_QUADS or GL_LINE_LOOP) glVertex2f(x, y) glVertex2f(x+width, y) glVertex2f(x+width, y+height) glVertex2f(x, y+height) glEnd() def _draw_point_label(self): """ Draw the point label for the last mouse motion coordinate. The mouse coordinate must be an X, Y tuple. The label will be drawn at the X, Y coordinate. The values of the X, Y coordinate will be scaled to the current X, Y bounds. """ if not self.enable_point_label(): return if not self._mouse_coordinate: return x, y = self._mouse_coordinate if x < self.padding_left or x > self.width-self.padding_right: return if y < self.padding_top or y > self.height-self.padding_bottom: return #scale to window bounds x_win_scalar = float(x - self.padding_left)/(self.width-self.padding_left-self.padding_right) y_win_scalar = float((self.height - y) - self.padding_bottom)/(self.height-self.padding_top-self.padding_bottom) #scale to grid bounds x_val = self.x_scalar*(x_win_scalar*(self.x_max-self.x_min) + self.x_min) y_val = self.y_scalar*(y_win_scalar*(self.y_max-self.y_min) + self.y_min) #create text label_str = self._populate_point_label(x_val, y_val) txt = gltext.Text(label_str, font_size=POINT_LABEL_FONT_SIZE) w, h = txt.get_size() #draw rect + text glColor3f(*POINT_LABEL_COLOR_SPEC) if x > self.width/2: x -= w+2*POINT_LABEL_PADDING self._draw_rect(x, y-h-2*POINT_LABEL_PADDING, w+2*POINT_LABEL_PADDING, h+2*POINT_LABEL_PADDING) txt.draw_text(wx.Point(x+POINT_LABEL_PADDING, y-h-POINT_LABEL_PADDING))