# # Copyright 2009 Free Software Foundation, Inc. # # This file is part of GNU Radio # # GNU Radio is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3, or (at your option) # any later version. # # GNU Radio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with GNU Radio; see the file COPYING. If not, write to # the Free Software Foundation, Inc., 51 Franklin Street, # Boston, MA 02110-1301, USA. # import wx import wx.glcanvas from OpenGL import GL import common from plotter_base import plotter_base import gltext import math GRID_LINE_COLOR_SPEC = (.7, .7, .7) #gray GRID_BORDER_COLOR_SPEC = (0, 0, 0) #black TICK_TEXT_FONT_SIZE = 9 TITLE_TEXT_FONT_SIZE = 13 UNITS_TEXT_FONT_SIZE = 9 AXIS_LABEL_PADDING = 5 TICK_LABEL_PADDING = 5 TITLE_LABEL_PADDING = 7 POINT_LABEL_FONT_SIZE = 8 POINT_LABEL_COLOR_SPEC = (1, 1, .5) POINT_LABEL_PADDING = 3 GRID_LINE_DASH_LEN = 4 ################################################## # Grid Plotter Base Class ################################################## class grid_plotter_base(plotter_base): def __init__(self, parent, min_padding=(0, 0, 0, 0)): plotter_base.__init__(self, parent) #setup grid cache self._grid_cache = self.new_gl_cache(self._draw_grid, 25) self.enable_grid_lines(True) #setup padding self.padding_top_min, self.padding_right_min, self.padding_bottom_min, self.padding_left_min = min_padding #store title and unit strings self.set_title('Title') self.set_x_label('X Label') self.set_y_label('Y Label') #init the grid to some value self.set_x_grid(-1, 1, 1) self.set_y_grid(-1, 1, 1) #setup point label cache self._point_label_cache = self.new_gl_cache(self._draw_point_label, 75) self.enable_point_label(False) self.enable_grid_aspect_ratio(False) self.set_point_label_coordinate(None) common.point_label_thread(self) #init grid plotter self.register_init(self._init_grid_plotter) def _init_grid_plotter(self): """ Run gl initialization tasks. """ GL.glEnableClientState(GL.GL_VERTEX_ARRAY) def set_point_label_coordinate(self, coor): """ Set the point label coordinate. @param coor the coordinate x, y tuple or None """ self.lock() self._point_label_coordinate = coor self._point_label_cache.changed(True) self.update() self.unlock() def enable_grid_aspect_ratio(self, enable=None): """ Enable/disable the grid aspect ratio. If enabled, enforce the aspect ratio on the padding: horizontal_padding:vertical_padding == width:height @param enable true to enable @return the enable state when None """ if enable is None: return self._enable_grid_aspect_ratio self.lock() self._enable_grid_aspect_ratio = enable for cache in self._gl_caches: cache.changed(True) self.unlock() def enable_point_label(self, enable=None): """ Enable/disable the point label. @param enable true to enable @return the enable state when None """ if enable is None: return self._enable_point_label self.lock() self._enable_point_label = enable self._point_label_cache.changed(True) self.unlock() def set_title(self, title): """ Set the title. @param title the title string """ self.lock() self.title = title self._grid_cache.changed(True) self.unlock() def set_x_label(self, x_label, x_units=''): """ Set the x label and units. @param x_label the x label string @param x_units the x units string """ self.lock() self.x_label = x_label self.x_units = x_units self._grid_cache.changed(True) self.unlock() def set_y_label(self, y_label, y_units=''): """ Set the y label and units. @param y_label the y label string @param y_units the y units string """ self.lock() self.y_label = y_label self.y_units = y_units self._grid_cache.changed(True) self.unlock() def set_x_grid(self, minimum, maximum, step, scale=False): """ Set the x grid parameters. @param minimum the left-most value @param maximum the right-most value @param step the grid spacing @param scale true to scale the x grid """ self.lock() self.x_min = float(minimum) self.x_max = float(maximum) self.x_step = float(step) if scale: coeff, exp, prefix = common.get_si_components(max(abs(self.x_min), abs(self.x_max))) self.x_scalar = 10**(-exp) self.x_prefix = prefix else: self.x_scalar = 1.0 self.x_prefix = '' for cache in self._gl_caches: cache.changed(True) self.unlock() def set_y_grid(self, minimum, maximum, step, scale=False): """ Set the y grid parameters. @param minimum the bottom-most value @param maximum the top-most value @param step the grid spacing @param scale true to scale the y grid """ self.lock() self.y_min = float(minimum) self.y_max = float(maximum) self.y_step = float(step) if scale: coeff, exp, prefix = common.get_si_components(max(abs(self.y_min), abs(self.y_max))) self.y_scalar = 10**(-exp) self.y_prefix = prefix else: self.y_scalar = 1.0 self.y_prefix = '' for cache in self._gl_caches: cache.changed(True) self.unlock() def _draw_grid(self): """ Create the x, y, tick, and title labels. Resize the padding for the labels. Draw the border, grid, title, and labels. """ ################################################## # Create GL text labels ################################################## #create x tick labels x_tick_labels = [(tick, self._get_tick_label(tick, self.x_units)) for tick in self._get_ticks(self.x_min, self.x_max, self.x_step, self.x_scalar)] #create x tick labels y_tick_labels = [(tick, self._get_tick_label(tick, self.y_units)) for tick in self._get_ticks(self.y_min, self.y_max, self.y_step, self.y_scalar)] #create x label x_label_str = self.x_units and "%s (%s%s)"%(self.x_label, self.x_prefix, self.x_units) or self.x_label x_label = gltext.Text(x_label_str, bold=True, font_size=UNITS_TEXT_FONT_SIZE, centered=True) #create y label y_label_str = self.y_units and "%s (%s%s)"%(self.y_label, self.y_prefix, self.y_units) or self.y_label y_label = gltext.Text(y_label_str, bold=True, font_size=UNITS_TEXT_FONT_SIZE, centered=True) #create title title_label = gltext.Text(self.title, bold=True, font_size=TITLE_TEXT_FONT_SIZE, centered=True) ################################################## # Resize the padding ################################################## self.padding_top = max(2*TITLE_LABEL_PADDING + title_label.get_size()[1], self.padding_top_min) self.padding_right = max(2*TICK_LABEL_PADDING, self.padding_right_min) self.padding_bottom = max(2*AXIS_LABEL_PADDING + TICK_LABEL_PADDING + x_label.get_size()[1] + max([label.get_size()[1] for tick, label in x_tick_labels]), self.padding_bottom_min) self.padding_left = max(2*AXIS_LABEL_PADDING + TICK_LABEL_PADDING + y_label.get_size()[1] + max([label.get_size()[0] for tick, label in y_tick_labels]), self.padding_left_min) #enforce padding aspect ratio if enabled if self.enable_grid_aspect_ratio(): w_over_h_ratio = float(self.width)/float(self.height) horizontal_padding = float(self.padding_right + self.padding_left) veritical_padding = float(self.padding_top + self.padding_bottom) if w_over_h_ratio > horizontal_padding/veritical_padding: #increase the horizontal padding new_padding = veritical_padding*w_over_h_ratio - horizontal_padding #distribute the padding to left and right self.padding_left += int(round(new_padding/2)) self.padding_right += int(round(new_padding/2)) else: #increase the vertical padding new_padding = horizontal_padding/w_over_h_ratio - veritical_padding #distribute the padding to top and bottom self.padding_top += int(round(new_padding/2)) self.padding_bottom += int(round(new_padding/2)) ################################################## # Draw Grid X ################################################## for tick, label in x_tick_labels: scaled_tick = (self.width-self.padding_left-self.padding_right)*\ (tick/self.x_scalar-self.x_min)/(self.x_max-self.x_min) + self.padding_left self._draw_grid_line( (scaled_tick, self.padding_top), (scaled_tick, self.height-self.padding_bottom), ) w, h = label.get_size() label.draw_text(wx.Point(scaled_tick-w/2, self.height-self.padding_bottom+TICK_LABEL_PADDING)) ################################################## # Draw Grid Y ################################################## for tick, label in y_tick_labels: scaled_tick = (self.height-self.padding_top-self.padding_bottom)*\ (1 - (tick/self.y_scalar-self.y_min)/(self.y_max-self.y_min)) + self.padding_top self._draw_grid_line( (self.padding_left, scaled_tick), (self.width-self.padding_right, scaled_tick), ) w, h = label.get_size() label.draw_text(wx.Point(self.padding_left-w-TICK_LABEL_PADDING, scaled_tick-h/2)) ################################################## # Draw Border ################################################## GL.glColor3f(*GRID_BORDER_COLOR_SPEC) self._draw_rect( self.padding_left, self.padding_top, self.width - self.padding_right - self.padding_left, self.height - self.padding_top - self.padding_bottom, fill=False, ) ################################################## # Draw Labels ################################################## #draw title label title_label.draw_text(wx.Point(self.width/2.0, TITLE_LABEL_PADDING + title_label.get_size()[1]/2)) #draw x labels x_label.draw_text(wx.Point( (self.width-self.padding_left-self.padding_right)/2.0 + self.padding_left, self.height-(AXIS_LABEL_PADDING + x_label.get_size()[1]/2), ) ) #draw y labels y_label.draw_text(wx.Point( AXIS_LABEL_PADDING + y_label.get_size()[1]/2, (self.height-self.padding_top-self.padding_bottom)/2.0 + self.padding_top, ), rotation=90, ) def _get_tick_label(self, tick, unit): """ Format the tick value and create a gl text. @param tick the floating point tick value @param unit the axis unit @return the tick label text """ if unit: tick_str = common.sci_format(tick) else: tick_str = common.eng_format(tick) return gltext.Text(tick_str, font_size=TICK_TEXT_FONT_SIZE) def _get_ticks(self, min, max, step, scalar): """ Determine the positions for the ticks. @param min the lower bound @param max the upper bound @param step the grid spacing @param scalar the grid scaling @return a list of tick positions between min and max """ #cast to float min = float(min) max = float(max) step = float(step) #check for valid numbers try: assert step > 0 assert max > min assert max - min > step except AssertionError: return [-1, 1] #determine the start and stop value start = int(math.ceil(min/step)) stop = int(math.floor(max/step)) return [i*step*scalar for i in range(start, stop+1)] def enable_grid_lines(self, enable=None): """ Enable/disable the grid lines. @param enable true to enable @return the enable state when None """ if enable is None: return self._enable_grid_lines self.lock() self._enable_grid_lines = enable self._grid_cache.changed(True) self.unlock() def _draw_grid_line(self, coor1, coor2): """ Draw a dashed line from coor1 to coor2. @param corr1 a tuple of x, y @param corr2 a tuple of x, y """ if not self.enable_grid_lines(): return length = math.sqrt((coor1[0] - coor2[0])**2 + (coor1[1] - coor2[1])**2) num_points = int(length/GRID_LINE_DASH_LEN) #calculate points array points = [( coor1[0] + i*(coor2[0]-coor1[0])/(num_points - 1), coor1[1] + i*(coor2[1]-coor1[1])/(num_points - 1) ) for i in range(num_points)] #set color and draw GL.glColor3f(*GRID_LINE_COLOR_SPEC) GL.glVertexPointerf(points) GL.glDrawArrays(GL.GL_LINES, 0, len(points)) def _draw_rect(self, x, y, width, height, fill=True): """ Draw a rectangle on the x, y plane. X and Y are the top-left corner. @param x the left position of the rectangle @param y the top position of the rectangle @param width the width of the rectangle @param height the height of the rectangle @param fill true to color inside of rectangle """ GL.glBegin(fill and GL.GL_QUADS or GL.GL_LINE_LOOP) GL.glVertex2f(x, y) GL.glVertex2f(x+width, y) GL.glVertex2f(x+width, y+height) GL.glVertex2f(x, y+height) GL.glEnd() def _draw_point_label(self): """ Draw the point label for the last mouse motion coordinate. The mouse coordinate must be an X, Y tuple. The label will be drawn at the X, Y coordinate. The values of the X, Y coordinate will be scaled to the current X, Y bounds. """ if not self.enable_point_label(): return if not self._point_label_coordinate: return x, y = self._point_label_coordinate if x < self.padding_left or x > self.width-self.padding_right: return if y < self.padding_top or y > self.height-self.padding_bottom: return #scale to window bounds x_win_scalar = float(x - self.padding_left)/(self.width-self.padding_left-self.padding_right) y_win_scalar = float((self.height - y) - self.padding_bottom)/(self.height-self.padding_top-self.padding_bottom) #scale to grid bounds x_val = x_win_scalar*(self.x_max-self.x_min) + self.x_min y_val = y_win_scalar*(self.y_max-self.y_min) + self.y_min #create text label_str = self._populate_point_label(x_val, y_val) if not label_str: return txt = gltext.Text(label_str, font_size=POINT_LABEL_FONT_SIZE) w, h = txt.get_size() #draw rect + text GL.glColor3f(*POINT_LABEL_COLOR_SPEC) if x > self.width/2: x -= w+2*POINT_LABEL_PADDING self._draw_rect(x, y-h-2*POINT_LABEL_PADDING, w+2*POINT_LABEL_PADDING, h+2*POINT_LABEL_PADDING) txt.draw_text(wx.Point(x+POINT_LABEL_PADDING, y-h-POINT_LABEL_PADDING))