#ifndef SPECTRUM_DISPLAY_FORM_H #define SPECTRUM_DISPLAY_FORM_H #include "spectrumdisplayform_ui.h" class SpectrumGUIClass; #include #include #include #include #include #include #include #include class SpectrumDisplayForm : public QDialog, public Ui::SpectrumDisplayForm { Q_OBJECT public: SpectrumDisplayForm(QWidget* parent = 0); ~SpectrumDisplayForm(); void setSystem( SpectrumGUIClass * newSystem, const uint64_t numFFTDataPoints, const uint64_t numTimeDomainDataPoints ); int GetAverageCount(); void SetAverageCount( const int newCount ); void Reset(); void AverageDataReset(); void ResizeBuffers( const uint64_t numFFTDataPoints, const uint64_t numTimeDomainDataPoints ); public slots: void resizeEvent( QResizeEvent * e ); void customEvent( QEvent * e ); void AvgLineEdit_textChanged( const QString & valueString ); void MaxHoldCheckBox_toggled( bool newState ); void MinHoldCheckBox_toggled( bool newState ); void MinHoldResetBtn_clicked(); void MaxHoldResetBtn_clicked(); void PowerLineEdit_textChanged( const QString& valueString ); void SetFrequencyRange( const double newStartFrequency, const double newStopFrequency, const double newCenterFrequency ); void closeEvent( QCloseEvent * e ); void WindowTypeChanged( int newItem ); void UseRFFrequenciesCB( bool useRFFlag ); void waterfallMaximumIntensityChangedCB(double); void waterfallMinimumIntensityChangedCB(double); void WaterfallIntensityColorTypeChanged(int); void WaterfallAutoScaleBtnCB(); void waterfall3DMaximumIntensityChangedCB(double); void waterfall3DMinimumIntensityChangedCB(double); void Waterfall3DIntensityColorTypeChanged(int); void Waterfall3DAutoScaleBtnCB(); void FFTComboBoxSelectedCB(const QString&); private slots: void newFrequencyData( const SpectrumUpdateEvent* ); protected: private: void _AverageHistory( const double * newBuffer ); int _historyEntryCount; int _historyEntry; std::vector* _historyVector; double* _averagedValues; uint64_t _numRealDataPoints; double* _realFFTDataPoints; QIntValidator* _intValidator; FrequencyDisplayPlot* _frequencyDisplayPlot; WaterfallDisplayPlot* _waterfallDisplayPlot; Waterfall3DDisplayPlot* _waterfall3DDisplayPlot; TimeDomainDisplayPlot* _timeDomainDisplayPlot; SpectrumGUIClass* _system; bool _systemSpecifiedFlag; double _centerFrequency; double _startFrequency; double _noiseFloorAmplitude; double _peakFrequency; double _peakAmplitude; static int _openGLWaterfall3DFlag; double _stopFrequency; }; #endif /* SPECTRUM_DISPLAY_FORM_H */