#ifndef PLOT_WATERFALL_H #define PLOT_WATERFALL_H #include #include #include #if QWT_VERSION >= 0x060000 #include // doesn't seem necessary, but is... #include #endif class QwtColorMap; /*! \brief A plot item, which displays a waterfall spectrogram A waterfall displays threedimenional data, where the 3rd dimension ( the intensity ) is displayed using colors. The colors are calculated from the values using a color map. \sa QwtRasterData, QwtColorMap */ class PlotWaterfall: public QwtPlotRasterItem { public: explicit PlotWaterfall(WaterfallData* data, const QString &title = QString::null); virtual ~PlotWaterfall(); const WaterfallData* data()const; void setColorMap(const QwtColorMap &); const QwtColorMap &colorMap() const; #if QWT_VERSION < 0x060000 virtual QwtDoubleRect boundingRect() const; #endif virtual QSize rasterHint(const QwtDoubleRect &) const; virtual int rtti() const; virtual void draw(QPainter *p, const QwtScaleMap &xMap, const QwtScaleMap &yMap, const QRect &rect) const; protected: #if QWT_VERSION < 0x060000 QImage renderImage(const QwtScaleMap &xMap, const QwtScaleMap &yMap, const QwtDoubleRect &rect) const; #else QImage renderImage(const QwtScaleMap &xMap, const QwtScaleMap &yMap, const QRectF &rect, const QSize &size=QSize(0,0)) const; #endif private: class PrivateData; PrivateData *d_data; }; #endif