#ifndef MSDD_BUFFER_COPY_BEHAVIORS_H_ #define MSDD_BUFFER_COPY_BEHAVIORS_H_ namespace msdd { class BufferCopyBehavior { public: virtual void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) = 0; virtual ~BufferCopyBehavior() {}; }; template <class Tin, class Tout> class BufferCopyBehaviorGeneric : public BufferCopyBehavior { void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) { Tout *out(&(reinterpret_cast<Tout *>(a[0]))[output_index]); // sloppy const Tin *in(reinterpret_cast<const Tin *>(b)); // equisloppy for (unsigned int i = 0; i < nitems; ++i) { out[i] = in[i]; } } }; template <class Tin> class BufferCopyBehaviorComplex : public BufferCopyBehavior { void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) { gr_complex *out(&(reinterpret_cast<gr_complex *>(a[0]))[output_index]); // sloppy const Tin *in(reinterpret_cast<const Tin *>(b)); // equisloppy for (unsigned int i = 0; i < nitems; ++i) { out[i] = gr_complex (in[4*i+1],in[4*i+3]); } } }; } #endif /*MSDD_BUFFER_COPY_BEHAVIORS_H_*/