/* -*- c++ -*- */ /* * Copyright 2004 Free Software Foundation, Inc. * * This file is part of GNU Radio * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef INCLUDED_HOWTO_SQUARE2_FF_H #define INCLUDED_HOWTO_SQUARE2_FF_H #include #include class howto_square2_ff; /* * We use boost::shared_ptr's instead of raw pointers for all access * to gr_blocks (and many other data structures). The shared_ptr gets * us transparent reference counting, which greatly simplifies storage * management issues. This is especially helpful in our hybrid * C++ / Python system. * * See http://www.boost.org/libs/smart_ptr/smart_ptr.htm * * As a convention, the _sptr suffix indicates a boost::shared_ptr */ typedef boost::shared_ptr howto_square2_ff_sptr; /*! * \brief Return a shared_ptr to a new instance of howto_square2_ff. * * To avoid accidental use of raw pointers, howto_square2_ff's * constructor is private. howto_make_square2_ff is the public * interface for creating new instances. */ HOWTO_API howto_square2_ff_sptr howto_make_square2_ff (); /*! * \brief square2 a stream of floats. * \ingroup block * * This uses the preferred technique: subclassing gr_sync_block. */ class HOWTO_API howto_square2_ff : public gr_sync_block { private: // The friend declaration allows howto_make_square2_ff to // access the private constructor. friend HOWTO_API howto_square2_ff_sptr howto_make_square2_ff (); howto_square2_ff (); // private constructor public: ~howto_square2_ff (); // public destructor // Where all the action really happens int work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items); }; #endif /* INCLUDED_HOWTO_SQUARE2_FF_H */