/* -*- c++ -*- */ /* * Copyright 2008,2010,2012 Free Software Foundation, Inc. * * This file is part of GNU Radio * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef INCLUDED_GR_ADDITIVE_SCRAMBLER_BB_H #define INCLUDED_GR_ADDITIVE_SCRAMBLER_BB_H #include #include #include class digital_additive_scrambler_bb; typedef boost::shared_ptr digital_additive_scrambler_bb_sptr; DIGITAL_API digital_additive_scrambler_bb_sptr digital_make_additive_scrambler_bb(int mask, int seed, int len, int count=0); /*! * Scramble an input stream using an LFSR. This block works on the LSB only * of the input data stream, i.e., on an "unpacked binary" stream, and * produces the same format on its output. * * \param mask Polynomial mask for LFSR * \param seed Initial shift register contents * \param len Shift register length * \param count Number of bits after which shift register is reset, 0=never * * The scrambler works by XORing the incoming bit stream by the output of * the LFSR. Optionally, after 'count' bits have been processed, the shift * register is reset to the seed value. This allows processing fixed length * vectors of samples. * * \ingroup coding_blk */ class DIGITAL_API digital_additive_scrambler_bb : public gr_sync_block { friend DIGITAL_API digital_additive_scrambler_bb_sptr digital_make_additive_scrambler_bb(int mask, int seed, int len, int count); gri_lfsr d_lfsr; int d_count; int d_bits; digital_additive_scrambler_bb(int mask, int seed, int len, int count); public: int work(int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items); }; #endif /* INCLUDED_GR_ADDITIVE_SCRAMBLER_BB_H */