/* -*- c++ -*- */ /* * Copyright 2006-2011 Free Software Foundation, Inc. * * This file is part of GNU Radio. * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef INCLUDED_AUDIO_OSX_SOURCE_H #define INCLUDED_AUDIO_OSX_SOURCE_H #include #include #include #include #include /*! * \brief audio source using OSX * \ingroup audio_blk * * Input signature is one or two streams of floats. * Samples must be in the range [-1,1]. */ class audio_osx_source : public audio_source { Float64 d_deviceSampleRate, d_outputSampleRate; int d_channel_config; UInt32 d_inputBufferSizeFrames, d_inputBufferSizeBytes; UInt32 d_outputBufferSizeFrames, d_outputBufferSizeBytes; UInt32 d_deviceBufferSizeFrames, d_deviceBufferSizeBytes; UInt32 d_leadSizeFrames, d_leadSizeBytes; UInt32 d_trailSizeFrames, d_trailSizeBytes; UInt32 d_extraBufferSizeFrames, d_extraBufferSizeBytes; UInt32 d_queueSampleCount, d_max_sample_count; UInt32 d_n_AvailableInputFrames, d_n_ActualInputFrames; UInt32 d_n_user_channels, d_n_max_channels, d_n_deviceChannels; bool d_do_block, d_passThrough, d_waiting_for_data; gruel::mutex* d_internal; gruel::condition_variable* d_cond_data; circular_buffer** d_buffers; // AudioUnits and Such AudioUnit d_InputAU; AudioBufferList* d_InputBuffer; AudioBufferList* d_OutputBuffer; AudioConverterRef d_AudioConverter; public: audio_osx_source (int sample_rate = 44100, const std::string device_name = "", bool do_block = true, int channel_config = -1, int max_sample_count = -1); ~audio_osx_source (); bool start (); bool stop (); bool IsRunning (); bool check_topology (int ninputs, int noutputs); int work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items); private: void SetDefaultInputDeviceAsCurrent (); void AllocAudioBufferList (AudioBufferList** t_ABL, UInt32 n_channels, UInt32 inputBufferSizeBytes); void FreeAudioBufferList (AudioBufferList** t_ABL); static OSStatus ConverterCallback (AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outASPD, void* inUserData); static OSStatus AUInputCallback (void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData); #if _OSX_DO_LISTENERS_ static OSStatus UnitListener (void *inRefCon, AudioUnit ci, AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement); static OSStatus HardwareListener (AudioHardwarePropertyID inPropertyID, void *inClientData); #endif }; #endif /* INCLUDED_AUDIO_OSX_SOURCE_H */