/* -*- c++ -*- */ /* * Copyright 2004 Free Software Foundation, Inc. * * This file is part of GNU Radio * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef INCLUDED_AUDIO_WINDOWS_SOURCE_H #define INCLUDED_AUDIO_WINDOWS_SOURCE_H #include #include class audio_windows_source; typedef boost::shared_ptr audio_windows_source_sptr; audio_windows_source_sptr audio_windows_make_source (int sampling_freq, const std::string dev = ""); /*! * \brief audio source using winmm mmsystem (win32 only) * * Output signature is one or two streams of floats. * Output samples will be in the range [-1,1]. */ class audio_windows_source : public gr_sync_block { friend audio_windows_source_sptr audio_windows_make_source (int sampling_freq, const std::string device_name); int d_sampling_freq; std::string d_device_name; int d_fd; short *d_buffer; int d_chunk_size; protected: audio_windows_source (int sampling_freq, const std::string device_name = ""); public: ~audio_windows_source (); int work (int noutput_items, gr_vector_const_void_star & input_items, gr_vector_void_star & output_items); }; #endif /* INCLUDED_AUDIO_WINDOWS_SOURCE_H */