/* -*- c++ -*- */ /* * Copyright 2004,2012 Free Software Foundation, Inc. * * This file is part of GNU Radio * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ // @WARNING@ #ifndef @GUARD_NAME@ #define @GUARD_NAME@ #include #include #include #include namespace gr { namespace analog { /*! * \brief Random number source * \ingroup source_blk * * \details * Generate random values from different distributions. * Currently, only Gaussian and uniform are enabled. */ class ANALOG_API @BASE_NAME@ : virtual public gr_sync_block { public: // gr::analog::@BASE_NAME@::sptr typedef boost::shared_ptr<@BASE_NAME@> sptr; /*! \brief Make a noise source * \param type the random distribution to use (see analog/noise_type.h) * \param ampl a scaling factor for the output * \param seed seed for random generators. Note that for uniform and * Gaussian distributions, this should be a negative number. */ static sptr make(noise_type_t type, float ampl, long seed); virtual void set_type(noise_type_t type) = 0; virtual void set_amplitude(float ampl) = 0; virtual noise_type_t type() const = 0; virtual float amplitude() const = 0; }; } /* namespace analog */ } /* namespace gr */ #endif /* @GUARD_NAME@ */