// -*- Mode: C++; -*- // Package : omnithread // omnithread.h Created : 7/94 tjr // // Copyright (C) 2006 Free Software Foundation, Inc. // Copyright (C) 1994,1995,1996, 1997 Olivetti & Oracle Research Laboratory // // This file is part of the omnithread library // // The omnithread library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free // Software Foundation, Inc., 51 Franklin Street, Boston, MA // 02110-1301, USA // // // Interface to OMNI thread abstraction. // // This file declares classes for threads and synchronisation objects // (mutexes, condition variables and counting semaphores). // // Wherever a seemingly arbitrary choice has had to be made as to the interface // provided, the intention here has been to be as POSIX-like as possible. This // is why there is no semaphore timed wait, for example. // #ifndef __omnithread_h_ #define __omnithread_h_ #ifndef NULL #define NULL 0 #endif class omni_mutex; class omni_condition; class omni_semaphore; class omni_thread; // // OMNI_THREAD_EXPOSE can be defined as public or protected to expose the // implementation class - this may be useful for debugging. Hopefully this // won't change the underlying structure which the compiler generates so that // this can work without recompiling the library. // #ifndef OMNI_THREAD_EXPOSE #define OMNI_THREAD_EXPOSE private #endif // // Include implementation-specific header file. // // This must define 4 CPP macros of the form OMNI_x_IMPLEMENTATION for mutex, // condition variable, semaphore and thread. Each should define any // implementation-specific members of the corresponding classes. // // // For now, we assume they've always got a Posix Threads implementation. // If not, it'll take some configure hacking to sort it out, along with // the relevant libraries to link with, etc. // #if !defined(OMNITHREAD_POSIX) && !defined(OMNITHREAD_NT) && defined HAVE_CONFIG_H #include #endif #if defined(OMNITHREAD_POSIX) #include #elif defined(OMNITHREAD_NT) #include #ifdef _MSC_VER // Using MSVC++ to compile. If compiling library as a DLL, // define _OMNITHREAD_DLL. If compiling as a statuc library, define // _WINSTATIC // If compiling an application that is to be statically linked to omnithread, // define _WINSTATIC (if the application is to be dynamically linked, // there is no need to define any of these macros). #if defined (_OMNITHREAD_DLL) && defined(_WINSTATIC) #error "Both _OMNITHREAD_DLL and _WINSTATIC are defined." #elif defined(_OMNITHREAD_DLL) #define _OMNITHREAD_NTDLL_ __declspec(dllexport) #elif !defined(_WINSTATIC) #define _OMNITHREAD_NTDLL_ __declspec(dllimport) #elif defined(_WINSTATIC) #define _OMNITHREAD_NTDLL_ #endif // _OMNITHREAD_DLL && _WINSTATIC #else // Not using MSVC++ to compile #define _OMNITHREAD_NTDLL_ #endif // _MSC_VER #elif defined(__vxWorks__) #include #elif defined(__sunos__) #if __OSVERSION__ != 5 // XXX Workaround for SUN C++ compiler (seen on 4.2) Template.DB code // regeneration bug. See omniORB2/CORBA_sysdep.h for details. #if !defined(__SUNPRO_CC) || __OSVERSION__ != '5' #error "Only SunOS 5.x or later is supported." #endif #endif #ifdef UseSolarisThreads #include #else #include #endif #elif defined(__rtems__) #include #include #elif defined(__macos__) #include #include #else #error "No implementation header file" #endif #if !defined(__WIN32__) #define _OMNITHREAD_NTDLL_ #endif #if (!defined(OMNI_MUTEX_IMPLEMENTATION) || \ !defined(OMNI_MUTEX_LOCK_IMPLEMENTATION) || \ !defined(OMNI_MUTEX_TRYLOCK_IMPLEMENTATION)|| \ !defined(OMNI_MUTEX_UNLOCK_IMPLEMENTATION) || \ !defined(OMNI_CONDITION_IMPLEMENTATION) || \ !defined(OMNI_SEMAPHORE_IMPLEMENTATION) || \ !defined(OMNI_THREAD_IMPLEMENTATION)) #error "Implementation header file incomplete" #endif // // This exception is thrown in the event of a fatal error. // class _OMNITHREAD_NTDLL_ omni_thread_fatal { public: int error; omni_thread_fatal(int e = 0) : error(e) {} }; // // This exception is thrown when an operation is invoked with invalid // arguments. // class _OMNITHREAD_NTDLL_ omni_thread_invalid {}; /////////////////////////////////////////////////////////////////////////// // // Mutex // /////////////////////////////////////////////////////////////////////////// class _OMNITHREAD_NTDLL_ omni_mutex { public: omni_mutex(void); ~omni_mutex(void); inline void lock(void) { OMNI_MUTEX_LOCK_IMPLEMENTATION } inline void unlock(void) { OMNI_MUTEX_UNLOCK_IMPLEMENTATION } inline int trylock(void) { return OMNI_MUTEX_TRYLOCK_IMPLEMENTATION } // if mutex is unlocked, lock it and return 1 (true). // If it's already locked then return 0 (false). inline void acquire(void) { lock(); } inline void release(void) { unlock(); } // the names lock and unlock are preferred over acquire and release // since we are attempting to be as POSIX-like as possible. friend class omni_condition; private: // dummy copy constructor and operator= to prevent copying omni_mutex(const omni_mutex&); omni_mutex& operator=(const omni_mutex&); OMNI_THREAD_EXPOSE: OMNI_MUTEX_IMPLEMENTATION }; // // As an alternative to: // { // mutex.lock(); // ..... // mutex.unlock(); // } // // you can use a single instance of the omni_mutex_lock class: // // { // omni_mutex_lock l(mutex); // .... // } // // This has the advantage that mutex.unlock() will be called automatically // when an exception is thrown. // class _OMNITHREAD_NTDLL_ omni_mutex_lock { omni_mutex& mutex; public: omni_mutex_lock(omni_mutex& m) : mutex(m) { mutex.lock(); } ~omni_mutex_lock(void) { mutex.unlock(); } private: // dummy copy constructor and operator= to prevent copying omni_mutex_lock(const omni_mutex_lock&); omni_mutex_lock& operator=(const omni_mutex_lock&); }; /////////////////////////////////////////////////////////////////////////// // // Condition variable // /////////////////////////////////////////////////////////////////////////// class _OMNITHREAD_NTDLL_ omni_condition { omni_mutex* mutex; public: omni_condition(omni_mutex* m); // constructor must be given a pointer to an existing mutex. The // condition variable is then linked to the mutex, so that there is an // implicit unlock and lock around wait() and timed_wait(). ~omni_condition(void); void wait(void); // wait for the condition variable to be signalled. The mutex is // implicitly released before waiting and locked again after waking up. // If wait() is called by multiple threads, a signal may wake up more // than one thread. See POSIX threads documentation for details. int timedwait(unsigned long secs, unsigned long nanosecs = 0); // timedwait() is given an absolute time to wait until. To wait for a // relative time from now, use omni_thread::get_time. See POSIX threads // documentation for why absolute times are better than relative. // Returns 1 (true) if successfully signalled, 0 (false) if time // expired. void signal(void); // if one or more threads have called wait(), signal wakes up at least // one of them, possibly more. See POSIX threads documentation for // details. void broadcast(void); // broadcast is like signal but wakes all threads which have called // wait(). private: // dummy copy constructor and operator= to prevent copying omni_condition(const omni_condition&); omni_condition& operator=(const omni_condition&); OMNI_THREAD_EXPOSE: OMNI_CONDITION_IMPLEMENTATION }; /////////////////////////////////////////////////////////////////////////// // // Counting (or binary) semaphore // /////////////////////////////////////////////////////////////////////////// class _OMNITHREAD_NTDLL_ omni_semaphore { public: // if max_count == 1, you've got a binary semaphore. omni_semaphore(unsigned int initial = 1, unsigned int max_count = 0x7fffffff); ~omni_semaphore(void); void wait(void); // if semaphore value is > 0 then decrement it and carry on. If it's // already 0 then block. int trywait(void); // if semaphore value is > 0 then decrement it and return 1 (true). // If it's already 0 then return 0 (false). void post(void); // if any threads are blocked in wait(), wake one of them up. Otherwise // increment the value of the semaphore. private: // dummy copy constructor and operator= to prevent copying omni_semaphore(const omni_semaphore&); omni_semaphore& operator=(const omni_semaphore&); OMNI_THREAD_EXPOSE: OMNI_SEMAPHORE_IMPLEMENTATION }; // // A helper class for semaphores, similar to omni_mutex_lock above. // class _OMNITHREAD_NTDLL_ omni_semaphore_lock { omni_semaphore& sem; public: omni_semaphore_lock(omni_semaphore& s) : sem(s) { sem.wait(); } ~omni_semaphore_lock(void) { sem.post(); } private: // dummy copy constructor and operator= to prevent copying omni_semaphore_lock(const omni_semaphore_lock&); omni_semaphore_lock& operator=(const omni_semaphore_lock&); }; /////////////////////////////////////////////////////////////////////////// // // Thread // /////////////////////////////////////////////////////////////////////////// class _OMNITHREAD_NTDLL_ omni_thread { public: enum priority_t { PRIORITY_LOW, PRIORITY_NORMAL, PRIORITY_HIGH }; enum state_t { STATE_NEW, // thread object exists but thread hasn't // started yet. STATE_RUNNING, // thread is running. STATE_TERMINATED // thread has terminated but storage has not // been reclaimed (i.e. waiting to be joined). }; // // Constructors set up the thread object but the thread won't start until // start() is called. The create method can be used to construct and start // a thread in a single call. // omni_thread(void (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); omni_thread(void* (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); // these constructors create a thread which will run the given function // when start() is called. The thread will be detached if given a // function with void return type, undetached if given a function // returning void*. If a thread is detached, storage for the thread is // reclaimed automatically on termination. Only an undetached thread // can be joined. void start(void); // start() causes a thread created with one of the constructors to // start executing the appropriate function. protected: omni_thread(void* arg = NULL, priority_t pri = PRIORITY_NORMAL); // this constructor is used in a derived class. The thread will // execute the run() or run_undetached() member functions depending on // whether start() or start_undetached() is called respectively. void start_undetached(void); // can be used with the above constructor in a derived class to cause // the thread to be undetached. In this case the thread executes the // run_undetached member function. virtual ~omni_thread(void); // destructor cannot be called by user (except via a derived class). // Use exit() or cancel() instead. This also means a thread object must // be allocated with new - it cannot be statically or automatically // allocated. The destructor of a class that inherits from omni_thread // shouldn't be public either (otherwise the thread object can be // destroyed while the underlying thread is still running). public: void join(void**); // join causes the calling thread to wait for another's completion, // putting the return value in the variable of type void* whose address // is given (unless passed a null pointer). Only undetached threads // may be joined. Storage for the thread will be reclaimed. void set_priority(priority_t); // set the priority of the thread. static omni_thread* create(void (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); static omni_thread* create(void* (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); // create spawns a new thread executing the given function with the // given argument at the given priority. Returns a pointer to the // thread object. It simply constructs a new thread object then calls // start. static void exit(void* return_value = NULL); // causes the calling thread to terminate. static omni_thread* self(void); // returns the calling thread's omni_thread object. If the // calling thread is not the main thread and is not created // using this library, returns 0. (But see create_dummy() // below.) static void yield(void); // allows another thread to run. static void sleep(unsigned long secs, unsigned long nanosecs = 0); // sleeps for the given time. static void get_time(unsigned long* abs_sec, unsigned long* abs_nsec, unsigned long rel_sec = 0, unsigned long rel_nsec=0); // calculates an absolute time in seconds and nanoseconds, suitable for // use in timed_waits on condition variables, which is the current time // plus the given relative offset. static void stacksize(unsigned long sz); static unsigned long stacksize(); // Use this value as the stack size when spawning a new thread. // The default value (0) means that the thread library default is // to be used. // Per-thread data // // These functions allow you to attach additional data to an // omni_thread. First allocate a key for yourself with // allocate_key(). Then you can store any object whose class is // derived from value_t. Any values still stored in the // omni_thread when the thread exits are deleted. // // These functions are NOT thread safe, so you should be very // careful about setting/getting data in a different thread to the // current thread. typedef unsigned int key_t; static key_t allocate_key(); class value_t { public: virtual ~value_t() {} }; value_t* set_value(key_t k, value_t* v); // Sets a value associated with the given key. The key must // have been allocated with allocate_key(). If a value has // already been set with the specified key, the old value_t // object is deleted and replaced. Returns the value which was // set, or zero if the key is invalid. value_t* get_value(key_t k); // Returns the value associated with the key. If the key is // invalid, or there is no value for the key, returns zero. value_t* remove_value(key_t k); // Removes the value associated with the key and returns it. // If the key is invalid, or there is no value for the key, // returns zero. // Dummy omni_thread // // Sometimes, an application finds itself with threads created // outside of omnithread which must interact with omnithread // features such as the per-thread data. In this situation, // omni_thread::self() would normally return 0. These functions // allow the application to create a suitable dummy omni_thread // object. static omni_thread* create_dummy(void); // creates a dummy omni_thread for the calling thread. Future // calls to self() will return the dummy omni_thread. Throws // omni_thread_invalid if this thread already has an // associated omni_thread (real or dummy). static void release_dummy(); // release the dummy omni_thread for this thread. This // function MUST be called before the thread exits. Throws // omni_thread_invalid if the calling thread does not have a // dummy omni_thread. // class ensure_self should be created on the stack. If created in // a thread without an associated omni_thread, it creates a dummy // thread which is released when the ensure_self object is deleted. class ensure_self { public: inline ensure_self() : _dummy(0) { _self = omni_thread::self(); if (!_self) { _dummy = 1; _self = omni_thread::create_dummy(); } } inline ~ensure_self() { if (_dummy) omni_thread::release_dummy(); } inline omni_thread* self() { return _self; } private: omni_thread* _self; int _dummy; }; private: virtual void run(void* /*arg*/) {} virtual void* run_undetached(void* /*arg*/) { return NULL; } // can be overridden in a derived class. When constructed using the // the constructor omni_thread(void*, priority_t), these functions are // called by start() and start_undetached() respectively. void common_constructor(void* arg, priority_t pri, int det); // implements the common parts of the constructors. omni_mutex mutex; // used to protect any members which can change after construction, // i.e. the following 2 members. state_t _state; priority_t _priority; static omni_mutex* next_id_mutex; static int next_id; int _id; void (*fn_void)(void*); void* (*fn_ret)(void*); void* thread_arg; int detached; int _dummy; value_t** _values; unsigned long _value_alloc; omni_thread(const omni_thread&); omni_thread& operator=(const omni_thread&); // Not implemented public: priority_t priority(void) { // return this thread's priority. omni_mutex_lock l(mutex); return _priority; } state_t state(void) { // return thread state (invalid, new, running or terminated). omni_mutex_lock l(mutex); return _state; } int id(void) { return _id; } // return unique thread id within the current process. // This class plus the instance of it declared below allows us to execute // some initialisation code before main() is called. class _OMNITHREAD_NTDLL_ init_t { public: init_t(void); ~init_t(void); }; friend class init_t; friend class omni_thread_dummy; OMNI_THREAD_EXPOSE: OMNI_THREAD_IMPLEMENTATION }; #ifndef __rtems__ static omni_thread::init_t omni_thread_init; #else // RTEMS calls global Ctor/Dtor in a context that is not // a posix thread. Calls to functions to pthread_self() in // that context returns NULL. // So, for RTEMS we will make the thread initialization at the // beginning of the Init task that has a posix context. #endif #endif