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both 32-bit and 64-bit compilations, and this breaks Volk. Only works in CMake right now.
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your machine's reqd alignment for malloc.
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first.
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C++-ify the whole thing.
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1) Added support for __cpuid intrinsic under MSVC
2) Fixed disambiguation for std::abs overload in qa code
3) Fixed bit128 union, the ifdefs were completely wrong
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Since we already have a volk_common.h,
moved the attributes, API declaration,
and c-linkage macros into volk_common.h
This change removes volk_attributes.h,
in favor of one common include header.
The implementation headers that require
attributes now include volk_common.h
This change removes the emit_omnilog.py script,
in favor of pre-processor macros in volk_common.h
In addition, extern C is only defined when in C++
and in GCC because non-GCC does not have complex.h
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Initialize each machine struct using C constants,
(rather than relying on C++ to copy objects).
Each machine file is far simpler,
because we know what archs are in a machine,
we can generate exactly the right code.
In addition, rename the file extensions to .c so we know its C only.
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Initialize the list of machine structs w/ pointers,
this does not rely on C++ initialization and is smaller.
In addition, rename the file extension to .c so we know its C only.
Interesting note, this also fixes a bug when compiling under MSVC,
the machines list initialization seemed to have problems prior to this change.
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All generation sources have been moved to the gen/ subdirectory.
Bootstrap and volk_register.py generate the files into to gen/ subdirectory
in an effort to cleanly separate the static/generated parts of the build tree.
Define top_gendir in Makefile.common, all generated sources listed in Makefile.ams
are prefixed with $(top_gendir) to differentiate them from static in-tree sources.
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