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-rw-r--r--gr-analog/include/analog/noise_source_X.h.t68
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diff --git a/gr-analog/include/analog/noise_source_X.h.t b/gr-analog/include/analog/noise_source_X.h.t
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--- a/gr-analog/include/analog/noise_source_X.h.t
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-/* -*- c++ -*- */
-/*
- * Copyright 2004,2012 Free Software Foundation, Inc.
- *
- * This file is part of GNU Radio
- *
- * GNU Radio is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3, or (at your option)
- * any later version.
- *
- * GNU Radio is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Radio; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street,
- * Boston, MA 02110-1301, USA.
- */
-
-// @WARNING@
-
-#ifndef @GUARD_NAME@
-#define @GUARD_NAME@
-
-#include <analog/api.h>
-#include <analog/noise_type.h>
-#include <gr_sync_block.h>
-#include <gr_random.h>
-
-namespace gr {
- namespace analog {
-
- /*!
- * \brief Random number source
- * \ingroup source_blk
- *
- * \details
- * Generate random values from different distributions.
- * Currently, only Gaussian and uniform are enabled.
- */
- class ANALOG_API @BASE_NAME@ : virtual public gr_sync_block
- {
- public:
- // gr::analog::@BASE_NAME@::sptr
- typedef boost::shared_ptr<@BASE_NAME@> sptr;
-
- /*! \brief Make a noise source
- * \param type the random distribution to use (see analog/noise_type.h)
- * \param ampl a scaling factor for the output
- * \param seed seed for random generators. Note that for uniform and
- * Gaussian distributions, this should be a negative number.
- */
- static sptr make(noise_type_t type, float ampl, long seed);
-
- virtual void set_type(noise_type_t type) = 0;
- virtual void set_amplitude(float ampl) = 0;
-
- virtual noise_type_t type() const = 0;
- virtual float amplitude() const = 0;
- };
-
- } /* namespace analog */
-} /* namespace gr */
-
-#endif /* @GUARD_NAME@ */