/* * canvg.js - Javascript SVG parser and renderer on Canvas * MIT Licensed * Gabe Lerner (gabelerner@gmail.com) * http://code.google.com/p/canvg/ * * Requires: rgbcolor.js - http://www.phpied.com/rgb-color-parser-in-javascript/ */ (function(){ // canvg(target, s) // empty parameters: replace all 'svg' elements on page with 'canvas' elements // target: canvas element or the id of a canvas element // s: svg string, url to svg file, or xml document // opts: optional hash of options // ignoreMouse: true => ignore mouse events // ignoreAnimation: true => ignore animations // ignoreDimensions: true => does not try to resize canvas // ignoreClear: true => does not clear canvas // offsetX: int => draws at a x offset // offsetY: int => draws at a y offset // scaleWidth: int => scales horizontally to width // scaleHeight: int => scales vertically to height // renderCallback: function => will call the function after the first render is completed // forceRedraw: function => will call the function on every frame, if it returns true, will redraw this.canvg = function (target, s, opts) { // no parameters if (target == null && s == null && opts == null) { var svgTags = document.getElementsByTagName('svg'); for (var i=0; i]*>/, ''); var xmlDoc = new ActiveXObject('Microsoft.XMLDOM'); xmlDoc.async = 'false'; xmlDoc.loadXML(xml); return xmlDoc; } } svg.Property = function(name, value) { this.name = name; this.value = value; } svg.Property.prototype.getValue = function() { return this.value; } svg.Property.prototype.hasValue = function() { return (this.value != null && this.value !== ''); } // return the numerical value of the property svg.Property.prototype.numValue = function() { if (!this.hasValue()) return 0; var n = parseFloat(this.value); if ((this.value + '').match(/%$/)) { n = n / 100.0; } return n; } svg.Property.prototype.valueOrDefault = function(def) { if (this.hasValue()) return this.value; return def; } svg.Property.prototype.numValueOrDefault = function(def) { if (this.hasValue()) return this.numValue(); return def; } // color extensions // augment the current color value with the opacity svg.Property.prototype.addOpacity = function(opacity) { var newValue = this.value; if (opacity != null && opacity != '' && typeof(this.value)=='string') { // can only add opacity to colors, not patterns var color = new RGBColor(this.value); if (color.ok) { newValue = 'rgba(' + color.r + ', ' + color.g + ', ' + color.b + ', ' + opacity + ')'; } } return new svg.Property(this.name, newValue); } // definition extensions // get the definition from the definitions table svg.Property.prototype.getDefinition = function() { var name = this.value.match(/#([^\)']+)/); if (name) { name = name[1]; } if (!name) { name = this.value; } return svg.Definitions[name]; } svg.Property.prototype.isUrlDefinition = function() { return this.value.indexOf('url(') == 0 } svg.Property.prototype.getFillStyleDefinition = function(e, opacityProp) { var def = this.getDefinition(); // gradient if (def != null && def.createGradient) { return def.createGradient(svg.ctx, e, opacityProp); } // pattern if (def != null && def.createPattern) { return def.createPattern(svg.ctx, e); } return null; } // length extensions svg.Property.prototype.getDPI = function(viewPort) { return 96.0; // TODO: compute? } svg.Property.prototype.getEM = function(viewPort) { var em = 12; var fontSize = new svg.Property('fontSize', svg.Font.Parse(svg.ctx.font).fontSize); if (fontSize.hasValue()) em = fontSize.toPixels(viewPort); return em; } svg.Property.prototype.getUnits = function() { var s = this.value+''; return s.replace(/[0-9\.\-]/g,''); } // get the length as pixels svg.Property.prototype.toPixels = function(viewPort, processPercent) { if (!this.hasValue()) return 0; var s = this.value+''; if (s.match(/em$/)) return this.numValue() * this.getEM(viewPort); if (s.match(/ex$/)) return this.numValue() * this.getEM(viewPort) / 2.0; if (s.match(/px$/)) return this.numValue(); if (s.match(/pt$/)) return this.numValue() * this.getDPI(viewPort) * (1.0 / 72.0); if (s.match(/pc$/)) return this.numValue() * 15; if (s.match(/cm$/)) return this.numValue() * this.getDPI(viewPort) / 2.54; if (s.match(/mm$/)) return this.numValue() * this.getDPI(viewPort) / 25.4; if (s.match(/in$/)) return this.numValue() * this.getDPI(viewPort); if (s.match(/%$/)) return this.numValue() * svg.ViewPort.ComputeSize(viewPort); var n = this.numValue(); if (processPercent && n < 1.0) return n * svg.ViewPort.ComputeSize(viewPort); return n; } // time extensions // get the time as milliseconds svg.Property.prototype.toMilliseconds = function() { if (!this.hasValue()) return 0; var s = this.value+''; if (s.match(/s$/)) return this.numValue() * 1000; if (s.match(/ms$/)) return this.numValue(); return this.numValue(); } // angle extensions // get the angle as radians svg.Property.prototype.toRadians = function() { if (!this.hasValue()) return 0; var s = this.value+''; if (s.match(/deg$/)) return this.numValue() * (Math.PI / 180.0); if (s.match(/grad$/)) return this.numValue() * (Math.PI / 200.0); if (s.match(/rad$/)) return this.numValue(); return this.numValue() * (Math.PI / 180.0); } // fonts svg.Font = new (function() { this.Styles = 'normal|italic|oblique|inherit'; this.Variants = 'normal|small-caps|inherit'; this.Weights = 'normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit'; this.CreateFont = function(fontStyle, fontVariant, fontWeight, fontSize, fontFamily, inherit) { var f = inherit != null ? this.Parse(inherit) : this.CreateFont('', '', '', '', '', svg.ctx.font); return { fontFamily: fontFamily || f.fontFamily, fontSize: fontSize || f.fontSize, fontStyle: fontStyle || f.fontStyle, fontWeight: fontWeight || f.fontWeight, fontVariant: fontVariant || f.fontVariant, toString: function () { return [this.fontStyle, this.fontVariant, this.fontWeight, this.fontSize, this.fontFamily].join(' ') } } } var that = this; this.Parse = function(s) { var f = {}; var d = svg.trim(svg.compressSpaces(s || '')).split(' '); var set = { fontSize: false, fontStyle: false, fontWeight: false, fontVariant: false } var ff = ''; for (var i=0; i this.x2) this.x2 = x; } if (y != null) { if (isNaN(this.y1) || isNaN(this.y2)) { this.y1 = y; this.y2 = y; } if (y < this.y1) this.y1 = y; if (y > this.y2) this.y2 = y; } } this.addX = function(x) { this.addPoint(x, null); } this.addY = function(y) { this.addPoint(null, y); } this.addBoundingBox = function(bb) { this.addPoint(bb.x1, bb.y1); this.addPoint(bb.x2, bb.y2); } this.addQuadraticCurve = function(p0x, p0y, p1x, p1y, p2x, p2y) { var cp1x = p0x + 2/3 * (p1x - p0x); // CP1 = QP0 + 2/3 *(QP1-QP0) var cp1y = p0y + 2/3 * (p1y - p0y); // CP1 = QP0 + 2/3 *(QP1-QP0) var cp2x = cp1x + 1/3 * (p2x - p0x); // CP2 = CP1 + 1/3 *(QP2-QP0) var cp2y = cp1y + 1/3 * (p2y - p0y); // CP2 = CP1 + 1/3 *(QP2-QP0) this.addBezierCurve(p0x, p0y, cp1x, cp2x, cp1y, cp2y, p2x, p2y); } this.addBezierCurve = function(p0x, p0y, p1x, p1y, p2x, p2y, p3x, p3y) { // from http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html var p0 = [p0x, p0y], p1 = [p1x, p1y], p2 = [p2x, p2y], p3 = [p3x, p3y]; this.addPoint(p0[0], p0[1]); this.addPoint(p3[0], p3[1]); for (i=0; i<=1; i++) { var f = function(t) { return Math.pow(1-t, 3) * p0[i] + 3 * Math.pow(1-t, 2) * t * p1[i] + 3 * (1-t) * Math.pow(t, 2) * p2[i] + Math.pow(t, 3) * p3[i]; } var b = 6 * p0[i] - 12 * p1[i] + 6 * p2[i]; var a = -3 * p0[i] + 9 * p1[i] - 9 * p2[i] + 3 * p3[i]; var c = 3 * p1[i] - 3 * p0[i]; if (a == 0) { if (b == 0) continue; var t = -c / b; if (0 < t && t < 1) { if (i == 0) this.addX(f(t)); if (i == 1) this.addY(f(t)); } continue; } var b2ac = Math.pow(b, 2) - 4 * c * a; if (b2ac < 0) continue; var t1 = (-b + Math.sqrt(b2ac)) / (2 * a); if (0 < t1 && t1 < 1) { if (i == 0) this.addX(f(t1)); if (i == 1) this.addY(f(t1)); } var t2 = (-b - Math.sqrt(b2ac)) / (2 * a); if (0 < t2 && t2 < 1) { if (i == 0) this.addX(f(t2)); if (i == 1) this.addY(f(t2)); } } } this.isPointInBox = function(x, y) { return (this.x1 <= x && x <= this.x2 && this.y1 <= y && y <= this.y2); } this.addPoint(x1, y1); this.addPoint(x2, y2); } // transforms svg.Transform = function(v) { var that = this; this.Type = {} // translate this.Type.translate = function(s) { this.p = svg.CreatePoint(s); this.apply = function(ctx) { ctx.translate(this.p.x || 0.0, this.p.y || 0.0); } this.applyToPoint = function(p) { p.applyTransform([1, 0, 0, 1, this.p.x || 0.0, this.p.y || 0.0]); } } // rotate this.Type.rotate = function(s) { var a = svg.ToNumberArray(s); this.angle = new svg.Property('angle', a[0]); this.cx = a[1] || 0; this.cy = a[2] || 0; this.apply = function(ctx) { ctx.translate(this.cx, this.cy); ctx.rotate(this.angle.toRadians()); ctx.translate(-this.cx, -this.cy); } this.applyToPoint = function(p) { var a = this.angle.toRadians(); p.applyTransform([1, 0, 0, 1, this.p.x || 0.0, this.p.y || 0.0]); p.applyTransform([Math.cos(a), Math.sin(a), -Math.sin(a), Math.cos(a), 0, 0]); p.applyTransform([1, 0, 0, 1, -this.p.x || 0.0, -this.p.y || 0.0]); } } this.Type.scale = function(s) { this.p = svg.CreatePoint(s); this.apply = function(ctx) { ctx.scale(this.p.x || 1.0, this.p.y || this.p.x || 1.0); } this.applyToPoint = function(p) { p.applyTransform([this.p.x || 0.0, 0, 0, this.p.y || 0.0, 0, 0]); } } this.Type.matrix = function(s) { this.m = svg.ToNumberArray(s); this.apply = function(ctx) { ctx.transform(this.m[0], this.m[1], this.m[2], this.m[3], this.m[4], this.m[5]); } this.applyToPoint = function(p) { p.applyTransform(this.m); } } this.Type.SkewBase = function(s) { this.base = that.Type.matrix; this.base(s); this.angle = new svg.Property('angle', s); } this.Type.SkewBase.prototype = new this.Type.matrix; this.Type.skewX = function(s) { this.base = that.Type.SkewBase; this.base(s); this.m = [1, 0, Math.tan(this.angle.toRadians()), 1, 0, 0]; } this.Type.skewX.prototype = new this.Type.SkewBase; this.Type.skewY = function(s) { this.base = that.Type.SkewBase; this.base(s); this.m = [1, Math.tan(this.angle.toRadians()), 0, 1, 0, 0]; } this.Type.skewY.prototype = new this.Type.SkewBase; this.transforms = []; this.apply = function(ctx) { for (var i=0; i= this.tokens.length - 1; } this.isCommandOrEnd = function() { if (this.isEnd()) return true; return this.tokens[this.i + 1].match(/^[A-Za-z]$/) != null; } this.isRelativeCommand = function() { switch(this.command) { case 'm': case 'l': case 'h': case 'v': case 'c': case 's': case 'q': case 't': case 'a': case 'z': return true; break; } return false; } this.getToken = function() { this.i++; return this.tokens[this.i]; } this.getScalar = function() { return parseFloat(this.getToken()); } this.nextCommand = function() { this.previousCommand = this.command; this.command = this.getToken(); } this.getPoint = function() { var p = new svg.Point(this.getScalar(), this.getScalar()); return this.makeAbsolute(p); } this.getAsControlPoint = function() { var p = this.getPoint(); this.control = p; return p; } this.getAsCurrentPoint = function() { var p = this.getPoint(); this.current = p; return p; } this.getReflectedControlPoint = function() { if (this.previousCommand.toLowerCase() != 'c' && this.previousCommand.toLowerCase() != 's') { return this.current; } // reflect point var p = new svg.Point(2 * this.current.x - this.control.x, 2 * this.current.y - this.control.y); return p; } this.makeAbsolute = function(p) { if (this.isRelativeCommand()) { p.x += this.current.x; p.y += this.current.y; } return p; } this.addMarker = function(p, from, priorTo) { // if the last angle isn't filled in because we didn't have this point yet ... if (priorTo != null && this.angles.length > 0 && this.angles[this.angles.length-1] == null) { this.angles[this.angles.length-1] = this.points[this.points.length-1].angleTo(priorTo); } this.addMarkerAngle(p, from == null ? null : from.angleTo(p)); } this.addMarkerAngle = function(p, a) { this.points.push(p); this.angles.push(a); } this.getMarkerPoints = function() { return this.points; } this.getMarkerAngles = function() { for (var i=0; i 1) { rx *= Math.sqrt(l); ry *= Math.sqrt(l); } // cx', cy' var s = (largeArcFlag == sweepFlag ? -1 : 1) * Math.sqrt( ((Math.pow(rx,2)*Math.pow(ry,2))-(Math.pow(rx,2)*Math.pow(currp.y,2))-(Math.pow(ry,2)*Math.pow(currp.x,2))) / (Math.pow(rx,2)*Math.pow(currp.y,2)+Math.pow(ry,2)*Math.pow(currp.x,2)) ); if (isNaN(s)) s = 0; var cpp = new svg.Point(s * rx * currp.y / ry, s * -ry * currp.x / rx); // cx, cy var centp = new svg.Point( (curr.x + cp.x) / 2.0 + Math.cos(xAxisRotation) * cpp.x - Math.sin(xAxisRotation) * cpp.y, (curr.y + cp.y) / 2.0 + Math.sin(xAxisRotation) * cpp.x + Math.cos(xAxisRotation) * cpp.y ); // vector magnitude var m = function(v) { return Math.sqrt(Math.pow(v[0],2) + Math.pow(v[1],2)); } // ratio between two vectors var r = function(u, v) { return (u[0]*v[0]+u[1]*v[1]) / (m(u)*m(v)) } // angle between two vectors var a = function(u, v) { return (u[0]*v[1] < u[1]*v[0] ? -1 : 1) * Math.acos(r(u,v)); } // initial angle var a1 = a([1,0], [(currp.x-cpp.x)/rx,(currp.y-cpp.y)/ry]); // angle delta var u = [(currp.x-cpp.x)/rx,(currp.y-cpp.y)/ry]; var v = [(-currp.x-cpp.x)/rx,(-currp.y-cpp.y)/ry]; var ad = a(u, v); if (r(u,v) <= -1) ad = Math.PI; if (r(u,v) >= 1) ad = 0; // for markers var dir = 1 - sweepFlag ? 1.0 : -1.0; var ah = a1 + dir * (ad / 2.0); var halfWay = new svg.Point( centp.x + rx * Math.cos(ah), centp.y + ry * Math.sin(ah) ); pp.addMarkerAngle(halfWay, ah - dir * Math.PI / 2); pp.addMarkerAngle(cp, ah - dir * Math.PI); bb.addPoint(cp.x, cp.y); // TODO: this is too naive, make it better if (ctx != null) { var r = rx > ry ? rx : ry; var sx = rx > ry ? 1 : rx / ry; var sy = rx > ry ? ry / rx : 1; ctx.translate(centp.x, centp.y); ctx.rotate(xAxisRotation); ctx.scale(sx, sy); ctx.arc(0, 0, r, a1, a1 + ad, 1 - sweepFlag); ctx.scale(1/sx, 1/sy); ctx.rotate(-xAxisRotation); ctx.translate(-centp.x, -centp.y); } } break; case 'Z': case 'z': if (ctx != null) ctx.closePath(); pp.current = pp.start; } } return bb; } this.getMarkers = function() { var points = this.PathParser.getMarkerPoints(); var angles = this.PathParser.getMarkerAngles(); var markers = []; for (var i=0; i 1) this.offset = 1; var stopColor = this.style('stop-color'); if (this.style('stop-opacity').hasValue()) stopColor = stopColor.addOpacity(this.style('stop-opacity').value); this.color = stopColor.value; } svg.Element.stop.prototype = new svg.Element.ElementBase; // animation base element svg.Element.AnimateBase = function(node) { this.base = svg.Element.ElementBase; this.base(node); svg.Animations.push(this); this.duration = 0.0; this.begin = this.attribute('begin').toMilliseconds(); this.maxDuration = this.begin + this.attribute('dur').toMilliseconds(); this.getProperty = function() { var attributeType = this.attribute('attributeType').value; var attributeName = this.attribute('attributeName').value; if (attributeType == 'CSS') { return this.parent.style(attributeName, true); } return this.parent.attribute(attributeName, true); }; this.initialValue = null; this.initialUnits = ''; this.removed = false; this.calcValue = function() { // OVERRIDE ME! return ''; } this.update = function(delta) { // set initial value if (this.initialValue == null) { this.initialValue = this.getProperty().value; this.initialUnits = this.getProperty().getUnits(); } // if we're past the end time if (this.duration > this.maxDuration) { // loop for indefinitely repeating animations if (this.attribute('repeatCount').value == 'indefinite' || this.attribute('repeatDur').value == 'indefinite') { this.duration = 0.0 } else if (this.attribute('fill').valueOrDefault('remove') == 'remove' && !this.removed) { this.removed = true; this.getProperty().value = this.initialValue; return true; } else { return false; // no updates made } } this.duration = this.duration + delta; // if we're past the begin time var updated = false; if (this.begin < this.duration) { var newValue = this.calcValue(); // tween if (this.attribute('type').hasValue()) { // for transform, etc. var type = this.attribute('type').value; newValue = type + '(' + newValue + ')'; } this.getProperty().value = newValue; updated = true; } return updated; } this.from = this.attribute('from'); this.to = this.attribute('to'); this.values = this.attribute('values'); if (this.values.hasValue()) this.values.value = this.values.value.split(';'); // fraction of duration we've covered this.progress = function() { var ret = { progress: (this.duration - this.begin) / (this.maxDuration - this.begin) }; if (this.values.hasValue()) { var p = ret.progress * (this.values.value.length - 1); var lb = Math.floor(p), ub = Math.ceil(p); ret.from = new svg.Property('from', parseFloat(this.values.value[lb])); ret.to = new svg.Property('to', parseFloat(this.values.value[ub])); ret.progress = (p - lb) / (ub - lb); } else { ret.from = this.from; ret.to = this.to; } return ret; } } svg.Element.AnimateBase.prototype = new svg.Element.ElementBase; // animate element svg.Element.animate = function(node) { this.base = svg.Element.AnimateBase; this.base(node); this.calcValue = function() { var p = this.progress(); // tween value linearly var newValue = p.from.numValue() + (p.to.numValue() - p.from.numValue()) * p.progress; return newValue + this.initialUnits; }; } svg.Element.animate.prototype = new svg.Element.AnimateBase; // animate color element svg.Element.animateColor = function(node) { this.base = svg.Element.AnimateBase; this.base(node); this.calcValue = function() { var p = this.progress(); var from = new RGBColor(p.from.value); var to = new RGBColor(p.to.value); if (from.ok && to.ok) { // tween color linearly var r = from.r + (to.r - from.r) * p.progress; var g = from.g + (to.g - from.g) * p.progress; var b = from.b + (to.b - from.b) * p.progress; return 'rgb('+parseInt(r,10)+','+parseInt(g,10)+','+parseInt(b,10)+')'; } return this.attribute('from').value; }; } svg.Element.animateColor.prototype = new svg.Element.AnimateBase; // animate transform element svg.Element.animateTransform = function(node) { this.base = svg.Element.AnimateBase; this.base(node); this.calcValue = function() { var p = this.progress(); // tween value linearly var from = svg.ToNumberArray(p.from.value); var to = svg.ToNumberArray(p.to.value); var newValue = ''; for (var i=0; i0 && text[i-1]!=' ' && i0 && text[i-1]!=' ' && (i == text.length-1 || text[i+1]==' ')) arabicForm = 'initial'; if (typeof(font.glyphs[c]) != 'undefined') { glyph = font.glyphs[c][arabicForm]; if (glyph == null && font.glyphs[c].type == 'glyph') glyph = font.glyphs[c]; } } else { glyph = font.glyphs[c]; } if (glyph == null) glyph = font.missingGlyph; return glyph; } this.renderChildren = function(ctx) { var customFont = this.parent.style('font-family').getDefinition(); if (customFont != null) { var fontSize = this.parent.style('font-size').numValueOrDefault(svg.Font.Parse(svg.ctx.font).fontSize); var fontStyle = this.parent.style('font-style').valueOrDefault(svg.Font.Parse(svg.ctx.font).fontStyle); var text = this.getText(); if (customFont.isRTL) text = text.split("").reverse().join(""); var dx = svg.ToNumberArray(this.parent.attribute('dx').value); for (var i=0; i 0) { var urlStart = srcs[s].indexOf('url'); var urlEnd = srcs[s].indexOf(')', urlStart); var url = srcs[s].substr(urlStart + 5, urlEnd - urlStart - 6); var doc = svg.parseXml(svg.ajax(url)); var fonts = doc.getElementsByTagName('font'); for (var f=0; f