/* Copyright (C) 2016 - IIT Bombay - FOSSEE This file must be used under the terms of the CeCILL. This source file is licensed as described in the file COPYING, which you should have received as part of this distribution. The terms are also available at http://www.cecill.info/licences/Licence_CeCILL_V2-en.txt Author: Siddhesh Wani Organization: FOSSEE, IIT Bombay Email: toolbox@scilab.in */ /* This function calculates difference between adjacent members of given input array/matrix */ #include "diffc.h" void u16diffca(uint16 *in, int row, int col, int depth, int dim, uint16 *out) { int counter, depth_count; int row_count, col_count; uint16 *buffer; /*To store intermediate results*/ depth_count = 1; if(dim == 0) { /*For dim = 0, we calculate difference between adjacent elements in case of arrays. In case of matrices, we calculate difference along first column, and then continue to second (diff between first element of second column and last element of first column, then third etc.*/ if(depth == 1) {/*for depth=1, a buffer is not needed. Directly write result in out buffer*/ for(counter = 0; counter < row*col - depth_count; counter++) { out[counter] = in[counter+1] - in[counter]; } } else { /*define buffer for storing intermediate results*/ buffer = (uint16 *) malloc (sizeof(uint16)*(row*col-1)); while(depth_count <= depth) { if(depth_count == 1) { /*calculate diff and store in buffer*/ for(counter = 0; counter < row*col - depth_count; counter++) { buffer[counter] = in[counter+1] - in[counter]; } } else if(depth_count < depth) { for(counter = 0; counter <= row*col - depth_count ; counter++) { buffer[counter] = buffer[counter+1] - buffer[counter]; } } /*For last step use output buffer to store result*/ else { for(counter = 0; counter < row*col - depth_count; counter++) { out[counter] = buffer[counter+1] - buffer[counter]; } } depth_count += 1; } } } else if(dim == 1) { /*For dim = 1, difference is calculated along rows. Each element of first row is subtracted from corresponding element of second row and result is stored in first row. Same thing is repeated till last row. */ if (depth == 1) { /*If depth is 1, store result directly in out buffer*/ for(col_count = 0; col_count < col; col_count++) { for(row_count = 0; row_count < row - 1; row_count++) { out[col_count*(row-1)+row_count] = in[col_count*row + row_count+1] \ - in[col_count*row + row_count]; } } } else { /*If depth is not 1, declare a buffer to store intermediate results. At last step store result into out buffer*/ buffer = (uint16 *) malloc (sizeof(uint16)*((row-1)*col)); while(depth_count <= depth) { if(depth_count == 1) { /*For first step, use in buffer and store results in buffer*/ for(col_count = 0; col_count < col; col_count++) { for(row_count = 0; row_count < row - 1; row_count++) { buffer[col_count*row+row_count] = in[col_count*row + row_count + 1] \ - in[col_count*row + row_count]; } } } else if(depth_count < depth) { for(col_count = 0; col_count < col; col_count++) { for(row_count = 0; row_count < row - depth_count; row_count++) { buffer[col_count*row+row_count] = buffer[col_count*row + row_count + 1] \ - buffer[col_count*row + row_count]; } } } else { for(col_count = 0; col_count < col; col_count++) { for(row_count = 0; row_count < row - depth_count; row_count++) { out[col_count*(row-depth_count)+row_count] = buffer[col_count*row + row_count+1] \ - buffer[col_count*row + row_count]; } } } depth_count +=1; } } } else if(dim == 2) { /*For dim = 2, difference is calculated along columns. Each element of first column is subtracted from corresponding element of second column and result is stored in first column. Same thing is repeated till last column. */ if(depth == 1) { for(row_count = 0; row_count < row; row_count++) { for(col_count = 0; col_count < col - 1; col_count++) { out[col_count*row+row_count] = in[(col_count+1)*row + row_count] \ - in[col_count*row + row_count]; } } } else { /*If depth is not 1, declare a buffer to store intermediate results. At last step store result into out buffer*/ buffer = (uint16 *) malloc (sizeof(uint16)*(row*(col-1))); while(depth_count <= depth) { if(depth_count == 1) { for(row_count = 0; row_count < row; row_count++) { for(col_count = 0; col_count < col - 1; col_count++) { buffer[col_count*row+row_count] = in[(col_count+1)*row + row_count] \ - in[col_count*row + row_count]; } } } else if(depth_count < depth) { for(row_count = 0; row_count < row; row_count++) { for(col_count = 0; col_count < col - depth_count; col_count++) { buffer[col_count*row+row_count] = buffer[(col_count+1)*row + row_count] \ - buffer[col_count*row + row_count]; } } } else { for(row_count = 0; row_count < row; row_count++) { for(col_count = 0; col_count < col - depth_count; col_count++) { out[col_count*row+row_count] = buffer[(col_count+1)*row + row_count] \ - buffer[col_count*row + row_count]; } } } depth_count += 1; } } } }