//----------------------------------------------------------------------------- // Copyright 2007 Jonathan Westhues // // This file is part of LDmicro. // // LDmicro is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // LDmicro is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with LDmicro. If not, see . //------ // // Dialog for entering the elements of a look-up table. I allow two formats: // as a simple list of integer values, or like a string. The lookup table // can either be a straight LUT, or one with piecewise linear interpolation // in between the points. // Jonathan Westhues, Dec 2005 //----------------------------------------------------------------------------- #include "linuxUI.h" #include #include #include //#include #include "ldmicro.h" using namespace std; static QDialog* LutDialog; static QCheckBox* AsStringCheckbox; static QLineEdit* CountTextbox; static QLineEdit* DestTextbox; static QLineEdit* IndexTextbox; static QLabel* Labels[3]; static QLineEdit* StringTextbox; static bool checkString; static BOOL WasAsString; static BOOL asString; static int ControlCount; static int WasCount; static QLineEdit* ValuesTextbox[MAX_LOOK_UP_TABLE_LEN]; static LONG_PTR PrevValuesProc[MAX_LOOK_UP_TABLE_LEN]; static QLabel* ValuesLabel[MAX_LOOK_UP_TABLE_LEN]; static SWORD ValuesCache[MAX_LOOK_UP_TABLE_LEN]; static LONG_PTR PrevDestProc; static LONG_PTR PrevIndexProc; static LONG_PTR PrevCountProc; static QDialogButtonBox* ButtonBox; static UINT LUT_DIALOG_REFRESH_TIMER_ID_1 = 0; static UINT LUT_DIALOG_REFRESH_TIMER_ID_2 = 0; static QGridLayout* LutGrid; static QGridLayout* LutPackingBox; static QGridLayout* FixedControlGrid; static QGridLayout* LutControlGrid; char PrevTableAsString[1024]; /*struct LookUpTableDialogBuffer{ int tmpcount; bool tmpasString; char PrevTableAsString[1024] = ""; } temp;*/ static int piecewiseTmpCount; void CheckBoxFunction(int state); void CountFunction(QString text); void StringFunction(QString text); static inline void DestroyWindow (){ delete Labels[0]; delete Labels[1]; delete Labels[2]; delete DestTextbox; delete IndexTextbox; delete CountTextbox; delete AsStringCheckbox; delete FixedControlGrid; delete LutGrid; delete ButtonBox; ProgramChanged(); } //----------------------------------------------------------------------------- // Make the controls that are guaranteed not to move around as the count/ // as string settings change. This is different for the piecewise linear, // because in that case we should not provide a checkbox to change whether // the table is edited as a string or table. //----------------------------------------------------------------------------- static void MakeFixedControls(BOOL forPwl) { bool madeCheckbox = FALSE; FixedControlGrid = new QGridLayout(); Labels[0] = new QLabel(_("Destination")); Labels[1] = new QLabel(_("Index:")); Labels[2] = new QLabel(forPwl ? _("Points:") : _("Count:")); DestTextbox = new QLineEdit(); // gtk_entry_set_max_length (GTK_ENTRY (DestTextbox), 0); IndexTextbox = new QLineEdit(); // gtk_entry_set_max_length (GTK_ENTRY (IndexTextbox), 0); CountTextbox = new QLineEdit(); // gtk_entry_set_max_length (GTK_ENTRY (CountTextbox), 0); DestTextbox->setValidator( new QRegExpValidator( QRegExp("[a-zA-Z0-9_]+"))); IndexTextbox->setValidator( new QRegExpValidator( QRegExp("[a-zA-Z0-9_]+"))); CountTextbox->setValidator( new QRegExpValidator( QRegExp("[0-9]+"))); if(!forPwl) { AsStringCheckbox = new QCheckBox( _("Edit table of ASCII values like a string"), LutDialog); } FixedControlGrid->addWidget(Labels[0],0,0); FixedControlGrid->addWidget(DestTextbox,0,1); FixedControlGrid->addWidget(Labels[1],1,0); FixedControlGrid->addWidget(IndexTextbox,1,1); FixedControlGrid->addWidget(Labels[2],2,0); FixedControlGrid->addWidget(CountTextbox,2,1); if (!forPwl){ FixedControlGrid->addWidget(AsStringCheckbox, 3, 0, 1, 0, Qt::AlignTop); } LutGrid->addLayout(FixedControlGrid, 0, 0, Qt::AlignLeft | Qt::AlignTop); ButtonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Vertical, LutDialog); LutGrid->addWidget(ButtonBox,0,1); QObject::connect(ButtonBox, SIGNAL(accepted()), LutDialog, SLOT(accept())); QObject::connect(ButtonBox, SIGNAL(rejected()), LutDialog, SLOT(reject())); QObject::connect(AsStringCheckbox, &QCheckBox::stateChanged,CheckBoxFunction); QObject::connect(CountTextbox, &QLineEdit::textChanged,CountFunction); } //----------------------------------------------------------------------------- // Destroy all of the controls so that we can start anew. This is necessary // because if the size of the LUT changes, or if the user switches from // table entry to string entry, we must completely reconfigure the dialog. //----------------------------------------------------------------------------- static void DestroyLutControls(BOOL destroyFlag = TRUE) { if(WasAsString) { // Nothing to do; we constantly update the cache from the user- // specified string, because we might as well do that when we // calculate the length. delete StringTextbox; } else { int i; for(i = 0; i < WasCount; i++) { const char* buf; buf = ValuesTextbox[i]->text().toStdString().c_str(); ValuesCache[i] = atoi(buf); delete ValuesTextbox[i]; delete ValuesLabel[i]; } delete LutControlGrid; } // int i; /*for(i = 0; i < MAX_LOOK_UP_TABLE_LEN; i++) { delete ValuesTextbox[i]; delete ValuesLabel[i]; }*/ } //----------------------------------------------------------------------------- // Make the controls that hold the LUT. The exact configuration of the dialog // will depend on (a) whether the user chose table-type or string-type entry, // and for table-type entry, on (b) the number of entries, and on (c) // whether we are editing a PWL table (list of points) or a straight LUT. //----------------------------------------------------------------------------- static void MakeLutControls(BOOL asString, int counts, BOOL forPwl) { // Remember these, so that we know from where to cache stuff if we have // to destroy these textboxes and make something new later. WasAsString = asString; WasCount = counts; if(forPwl && asString) oops(); if(asString) { char str[3*MAX_LOOK_UP_TABLE_LEN+1]; int i, j; j = 0; for(i = 0; i < counts; i++) { int c = ValuesCache[i]; if(c >= 32 && c <= 127 && c != '\\') { str[j++] = c; } else if(c == '\\') { str[j++] = '\\'; str[j++] = '\\'; } else if(c == '\r') { str[j++] = '\\'; str[j++] = 'r'; } else if(c == '\b') { str[j++] = '\\'; str[j++] = 'b'; } else if(c == '\f') { str[j++] = '\\'; str[j++] = 'f'; } else if(c == '\n') { str[j++] = '\\'; str[j++] = 'n'; } else { str[j++] = 'X'; } } str[j++] = '\0'; StringTextbox = new QLineEdit(); FixedFont(StringTextbox); FixedControlGrid->addWidget(StringTextbox, 4, 0, 1, 0, Qt::AlignTop); StringTextbox->setText(str); QObject::connect(StringTextbox, &QLineEdit::textChanged,StringFunction); /*checkString = TRUE;*/ CountTextbox->setReadOnly(TRUE); } else { LutControlGrid = new QGridLayout(); int i; int base; if(forPwl) { base = 100; } else { base = 140; } for(i = 0; i < counts; i++) { int x, y; if(i < 16) { x = i; y = 0; } else { x = i % 16; y = 2; } char buf[20]; sprintf(buf, "%d", ValuesCache[i]); ValuesTextbox[i] = new QLineEdit(); ValuesTextbox[i]->setMaximumWidth(80); ValuesTextbox[i]->setValidator( new QRegExpValidator( QRegExp("-?[0-9]+"))); NiceFont(ValuesTextbox[i]); ValuesTextbox[i]->setText(buf); LutControlGrid->addWidget(ValuesTextbox[i], x, y + 1); if(forPwl) { sprintf(buf, "%c%d:", (i & 1) ? 'y' : 'x', i/2); } else { sprintf(buf, "%2d:", i); } ValuesLabel[i] = new QLabel(buf); FixedFont(ValuesLabel[i]); LutControlGrid->addWidget(ValuesLabel[i], x , y); } // if(counts > 16) FixedControlGrid->addLayout(LutControlGrid, 4, 0, 1, 0, Qt::AlignTop); // else // FixedControlGrid->addLayout(LutControlGrid, 4, 0, 1, 0, // Qt::AlignTop); CountTextbox->setReadOnly(FALSE); } } //----------------------------------------------------------------------------- // Decode a string into a look-up table; store the values in ValuesCache[], // and update the count checkbox (which in string mode is read-only) to // reflect the new length. Returns FALSE if the new string is too long, else // TRUE. //----------------------------------------------------------------------------- BOOL StringToValuesCache(char *str, int *c) { int count = 0; while(*str) { if(*str == '\\') { str++; switch(*str) { case 'r': ValuesCache[count++] = '\r'; break; case 'n': ValuesCache[count++] = '\n'; break; case 'f': ValuesCache[count++] = '\f'; break; case 'b': ValuesCache[count++] = '\b'; break; default: ValuesCache[count++] = *str; break; } } else { ValuesCache[count++] = *str; } if(*str) { str++; } if(count >= 32) { return FALSE; } } char buf[10]; sprintf(buf, "%d", count); CountTextbox->setText(buf); *c = count; return TRUE; } //----------------------------------------------------------------------------- // Show the look-up table dialog. This one is nasty, mostly because there are // two ways to enter a look-up table: as a table, or as a string. Presumably // I should convert between those two representations on the fly, as the user // edit things, so I do. //----------------------------------------------------------------------------- void ShowLookUpTableDialog(ElemLeaf *l) { ElemLookUpTable *t = &(l->d.lookUpTable); // First copy over all the stuff from the leaf structure; in particular, // we need our own local copy of the table entries, because it would be // bad to update those in the leaf before the user clicks okay (as he // might cancel). ControlCount = t->count; asString = t->editAsString; memset(ValuesCache, 0, sizeof(ValuesCache)); int i; for(i = 0; i < ControlCount; i++) { ValuesCache[i] = t->vals[i]; } // Now create the dialog's fixed controls, plus the changing (depending // on show style/entry count) controls for the initial configuration. LutDialog = CreateWindowClient(_("Look-Up Table"), 100, 100, 320, 375, MainWindow); LutPackingBox = new QGridLayout(); LutGrid = new QGridLayout(LutDialog); LutDialog->setWindowTitle(_("Look-Up Table")); MakeFixedControls(FALSE); MakeLutControls(asString, ControlCount, FALSE); DestTextbox->setText(t->dest); IndexTextbox->setText(t->index); char buf[30]; sprintf(buf, "%d", t->count); CountTextbox->setText(buf); AsStringCheckbox->setChecked(asString); PrevTableAsString[0] = NULL; int ret = LutDialog->exec(); switch(ret) { case QDialog::Accepted: { strncpy(t->dest, DestTextbox->text().toStdString().c_str(),16); strncpy(t->index, IndexTextbox->text().toStdString().c_str(),16); int count = ControlCount; DestroyLutControls(); // The call to DestroyLutControls updated ValuesCache, so just read // them out of there (whichever mode we were in before). int i; for(i = 0; i < count; i++) { t->vals[i] = ValuesCache[i]; // printf("Value:%d\n", ValuesCache[i]); } t->count = count; t->editAsString = asString; // printf("Count:%d\n", count); } break; case QDialog::Rejected: break; } DestroyWindow(); } // The function to handle checkbox event separated from // ShowLookUpTableDialog function to improve performance in Qt void CheckBoxFunction(int state) { // printf("CheckBoxFunctionCalled\n"); asString = state; DestroyLutControls(); const char* buf; buf = CountTextbox->text().toStdString().c_str(); MakeLutControls(asString, atoi(buf), FALSE); } // The function to handle change in CountTextbox separated from // ShowLookUpTableDialog function to improve performance in Qt void CountFunction(QString text) { // printf("TextFunction called:%s\n",text.toStdString().c_str()); const char* buf; buf = text.toStdString().c_str(); if(atoi(buf) != ControlCount && !asString) { ControlCount = atoi(buf); if(ControlCount < 0 || ControlCount > 32) { ControlCount = 0; CountTextbox->setText(""); } DestroyLutControls(); MakeLutControls(asString, ControlCount, FALSE); } } // The function to handle change in StringTextbox separated from // ShowLookUpTableDialog function to improve performance in Qt void StringFunction(QString text) { // printf("StringFunction called \n"); char* scratch = (char*)text.toStdString().c_str(); // SendMessage(StringTextbox, WM_GETTEXT, (WPARAM)sizeof(scratch), // (LPARAM)scratch); if(strcmp(scratch, PrevTableAsString)!=0) { if(StringToValuesCache(scratch, &ControlCount)) { strcpy(PrevTableAsString, scratch); } else { // Too long; put back the old one // SendMessage(StringTextbox, WM_SETTEXT, 0, // (LPARAM)PrevTableAsString); StringTextbox->setText(PrevTableAsString); } } } //----------------------------------------------------------------------------- // Show the piecewise linear table dialog. This one can only be edited in // only a single format, which makes things easier than before. // //----------------------------------------------------------------------------- void ShowPiecewiseLinearDialog(ElemLeaf *l) { ElemPiecewiseLinear *t = &(l->d.piecewiseLinear); // First copy over all the stuff from the leaf structure; in particular, // we need our own local copy of the table entries, because it would be // bad to update those in the leaf before the user clicks okay (as he // might cancel). int count = t->count; memset(ValuesCache, 0, sizeof(ValuesCache)); int i; for(i = 0; i < count*2; i++) { ValuesCache[i] = t->vals[i]; } // Now create the dialog's fixed controls, plus the changing (depending // on show style/entry count) controls for the initial configuration. LutDialog = CreateWindowClient(_("Piecewise Linear Table"), 100, 100, 320, 375, MainWindow); LutPackingBox = new QGridLayout(); LutGrid = new QGridLayout(LutDialog); LutDialog->setWindowTitle(_("Piecewise Linear Table")); MakeFixedControls(TRUE); MakeLutControls(FALSE, ControlCount, TRUE); DestTextbox->setText(t->dest); IndexTextbox->setText(t->index); char buf[30]; sprintf(buf, "%d", t->count); CountTextbox->setText(buf); int ret = LutDialog->exec(); switch(ret) { case QDialog::Accepted: { strncpy(t->dest, DestTextbox->text().toStdString().c_str(),16); strncpy(t->index, IndexTextbox->text().toStdString().c_str(),16); int count = ControlCount; DestroyLutControls(); // The call to DestroyLutControls updated ValuesCache, so just read // them out of there (whichever mode we were in before). int i; for(i = 0; i < count; i++) { t->vals[i] = ValuesCache[i]; } t->count = count; } break; case QDialog::Rejected: break; } DestroyWindow(); }