//-----------------------------------------------------------------------------
// Copyright 2007 Jonathan Westhues
//
// This file is part of LDmicro.
//
// LDmicro is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// LDmicro is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with LDmicro. If not, see .
//------
//
// Dialog for entering the elements of a look-up table. I allow two formats:
// as a simple list of integer values, or like a string. The lookup table
// can either be a straight LUT, or one with piecewise linear interpolation
// in between the points.
// Jonathan Westhues, Dec 2005
//-----------------------------------------------------------------------------
#include "linuxUI.h"
#include
#include
#include
//#include
#include "ldmicro.h"
using namespace std;
static QDialog* LutDialog;
static QCheckBox* AsStringCheckbox;
static QLineEdit* CountTextbox;
static QLineEdit* DestTextbox;
static QLineEdit* IndexTextbox;
static QLabel* Labels[3];
static QLineEdit* StringTextbox;
static bool checkString;
static BOOL WasAsString;
static BOOL asString;
static int ControlCount;
static int WasCount;
static QLineEdit* ValuesTextbox[MAX_LOOK_UP_TABLE_LEN];
static LONG_PTR PrevValuesProc[MAX_LOOK_UP_TABLE_LEN];
static QLabel* ValuesLabel[MAX_LOOK_UP_TABLE_LEN];
static SWORD ValuesCache[MAX_LOOK_UP_TABLE_LEN];
static LONG_PTR PrevDestProc;
static LONG_PTR PrevIndexProc;
static LONG_PTR PrevCountProc;
static QDialogButtonBox* ButtonBox;
static UINT LUT_DIALOG_REFRESH_TIMER_ID_1 = 0;
static UINT LUT_DIALOG_REFRESH_TIMER_ID_2 = 0;
static QGridLayout* LutGrid;
static QGridLayout* LutPackingBox;
static QGridLayout* FixedControlGrid;
static QGridLayout* LutControlGrid;
char PrevTableAsString[1024];
/*struct LookUpTableDialogBuffer{
int tmpcount;
bool tmpasString;
char PrevTableAsString[1024] = "";
} temp;*/
static int piecewiseTmpCount;
void CheckBoxFunction(int state);
void CountFunction(QString text);
void StringFunction(QString text);
static inline void DestroyWindow (){
delete Labels[0];
delete Labels[1];
delete Labels[2];
delete DestTextbox;
delete IndexTextbox;
delete CountTextbox;
delete AsStringCheckbox;
delete FixedControlGrid;
delete LutGrid;
delete ButtonBox;
ProgramChanged();
}
//-----------------------------------------------------------------------------
// Make the controls that are guaranteed not to move around as the count/
// as string settings change. This is different for the piecewise linear,
// because in that case we should not provide a checkbox to change whether
// the table is edited as a string or table.
//-----------------------------------------------------------------------------
static void MakeFixedControls(BOOL forPwl)
{
bool madeCheckbox = FALSE;
FixedControlGrid = new QGridLayout();
Labels[0] = new QLabel(_("Destination"));
Labels[1] = new QLabel(_("Index:"));
Labels[2] = new QLabel(forPwl ? _("Points:") : _("Count:"));
DestTextbox = new QLineEdit();
// gtk_entry_set_max_length (GTK_ENTRY (DestTextbox), 0);
IndexTextbox = new QLineEdit();
// gtk_entry_set_max_length (GTK_ENTRY (IndexTextbox), 0);
CountTextbox = new QLineEdit();
// gtk_entry_set_max_length (GTK_ENTRY (CountTextbox), 0);
DestTextbox->setValidator(
new QRegExpValidator(
QRegExp("[a-zA-Z0-9_]+")));
IndexTextbox->setValidator(
new QRegExpValidator(
QRegExp("[a-zA-Z0-9_]+")));
CountTextbox->setValidator(
new QRegExpValidator(
QRegExp("[0-9]+")));
if(!forPwl) {
AsStringCheckbox = new QCheckBox(
_("Edit table of ASCII values like a string"), LutDialog);
}
FixedControlGrid->addWidget(Labels[0],0,0);
FixedControlGrid->addWidget(DestTextbox,0,1);
FixedControlGrid->addWidget(Labels[1],1,0);
FixedControlGrid->addWidget(IndexTextbox,1,1);
FixedControlGrid->addWidget(Labels[2],2,0);
FixedControlGrid->addWidget(CountTextbox,2,1);
if (!forPwl){
FixedControlGrid->addWidget(AsStringCheckbox, 3, 0, 1, 0,
Qt::AlignTop);
}
LutGrid->addLayout(FixedControlGrid, 0, 0,
Qt::AlignLeft | Qt::AlignTop);
ButtonBox = new QDialogButtonBox(QDialogButtonBox::Ok
| QDialogButtonBox::Cancel, Qt::Vertical,
LutDialog);
LutGrid->addWidget(ButtonBox,0,1);
QObject::connect(ButtonBox, SIGNAL(accepted()), LutDialog, SLOT(accept()));
QObject::connect(ButtonBox, SIGNAL(rejected()), LutDialog, SLOT(reject()));
QObject::connect(AsStringCheckbox, &QCheckBox::stateChanged,CheckBoxFunction);
QObject::connect(CountTextbox, &QLineEdit::textChanged,CountFunction);
}
//-----------------------------------------------------------------------------
// Destroy all of the controls so that we can start anew. This is necessary
// because if the size of the LUT changes, or if the user switches from
// table entry to string entry, we must completely reconfigure the dialog.
//-----------------------------------------------------------------------------
static void DestroyLutControls(BOOL destroyFlag = TRUE)
{
if(WasAsString) {
// Nothing to do; we constantly update the cache from the user-
// specified string, because we might as well do that when we
// calculate the length.
delete StringTextbox;
}
else {
int i;
for(i = 0; i < WasCount; i++) {
const char* buf;
buf = ValuesTextbox[i]->text().toStdString().c_str();
ValuesCache[i] = atoi(buf);
delete ValuesTextbox[i];
delete ValuesLabel[i];
}
delete LutControlGrid;
}
// int i;
/*for(i = 0; i < MAX_LOOK_UP_TABLE_LEN; i++) {
delete ValuesTextbox[i];
delete ValuesLabel[i];
}*/
}
//-----------------------------------------------------------------------------
// Make the controls that hold the LUT. The exact configuration of the dialog
// will depend on (a) whether the user chose table-type or string-type entry,
// and for table-type entry, on (b) the number of entries, and on (c)
// whether we are editing a PWL table (list of points) or a straight LUT.
//-----------------------------------------------------------------------------
static void MakeLutControls(BOOL asString, int counts, BOOL forPwl)
{
// Remember these, so that we know from where to cache stuff if we have
// to destroy these textboxes and make something new later.
WasAsString = asString;
WasCount = counts;
if(forPwl && asString) oops();
if(asString) {
char str[3*MAX_LOOK_UP_TABLE_LEN+1];
int i, j;
j = 0;
for(i = 0; i < counts; i++) {
int c = ValuesCache[i];
if(c >= 32 && c <= 127 && c != '\\') {
str[j++] = c;
} else if(c == '\\') {
str[j++] = '\\';
str[j++] = '\\';
} else if(c == '\r') {
str[j++] = '\\';
str[j++] = 'r';
} else if(c == '\b') {
str[j++] = '\\';
str[j++] = 'b';
} else if(c == '\f') {
str[j++] = '\\';
str[j++] = 'f';
} else if(c == '\n') {
str[j++] = '\\';
str[j++] = 'n';
} else {
str[j++] = 'X';
}
}
str[j++] = '\0';
StringTextbox = new QLineEdit();
FixedFont(StringTextbox);
FixedControlGrid->addWidget(StringTextbox, 4, 0, 1, 0,
Qt::AlignTop);
StringTextbox->setText(str);
QObject::connect(StringTextbox, &QLineEdit::textChanged,StringFunction);
/*checkString = TRUE;*/
CountTextbox->setReadOnly(TRUE);
}
else {
LutControlGrid = new QGridLayout();
int i;
int base;
if(forPwl) {
base = 100;
}
else {
base = 140;
}
for(i = 0; i < counts; i++) {
int x, y;
if(i < 16) {
x = i;
y = 0;
}
else {
x = i % 16;
y = 2;
}
char buf[20];
sprintf(buf, "%d", ValuesCache[i]);
ValuesTextbox[i] = new QLineEdit();
ValuesTextbox[i]->setMaximumWidth(80);
ValuesTextbox[i]->setValidator(
new QRegExpValidator(
QRegExp("-?[0-9]+")));
NiceFont(ValuesTextbox[i]);
ValuesTextbox[i]->setText(buf);
LutControlGrid->addWidget(ValuesTextbox[i], x, y + 1);
if(forPwl) {
sprintf(buf, "%c%d:", (i & 1) ? 'y' : 'x', i/2);
}
else {
sprintf(buf, "%2d:", i);
}
ValuesLabel[i] = new QLabel(buf);
FixedFont(ValuesLabel[i]);
LutControlGrid->addWidget(ValuesLabel[i], x , y);
}
// if(counts > 16)
FixedControlGrid->addLayout(LutControlGrid, 4, 0, 1, 0,
Qt::AlignTop);
// else
// FixedControlGrid->addLayout(LutControlGrid, 4, 0, 1, 0,
// Qt::AlignTop);
CountTextbox->setReadOnly(FALSE);
}
}
//-----------------------------------------------------------------------------
// Decode a string into a look-up table; store the values in ValuesCache[],
// and update the count checkbox (which in string mode is read-only) to
// reflect the new length. Returns FALSE if the new string is too long, else
// TRUE.
//-----------------------------------------------------------------------------
BOOL StringToValuesCache(char *str, int *c)
{
int count = 0;
while(*str) {
if(*str == '\\') {
str++;
switch(*str) {
case 'r': ValuesCache[count++] = '\r'; break;
case 'n': ValuesCache[count++] = '\n'; break;
case 'f': ValuesCache[count++] = '\f'; break;
case 'b': ValuesCache[count++] = '\b'; break;
default: ValuesCache[count++] = *str; break;
}
} else {
ValuesCache[count++] = *str;
}
if(*str) {
str++;
}
if(count >= 32) {
return FALSE;
}
}
char buf[10];
sprintf(buf, "%d", count);
CountTextbox->setText(buf);
*c = count;
return TRUE;
}
//-----------------------------------------------------------------------------
// Show the look-up table dialog. This one is nasty, mostly because there are
// two ways to enter a look-up table: as a table, or as a string. Presumably
// I should convert between those two representations on the fly, as the user
// edit things, so I do.
//-----------------------------------------------------------------------------
void ShowLookUpTableDialog(ElemLeaf *l)
{
ElemLookUpTable *t = &(l->d.lookUpTable);
// First copy over all the stuff from the leaf structure; in particular,
// we need our own local copy of the table entries, because it would be
// bad to update those in the leaf before the user clicks okay (as he
// might cancel).
ControlCount = t->count;
asString = t->editAsString;
memset(ValuesCache, 0, sizeof(ValuesCache));
int i;
for(i = 0; i < ControlCount; i++) {
ValuesCache[i] = t->vals[i];
}
// Now create the dialog's fixed controls, plus the changing (depending
// on show style/entry count) controls for the initial configuration.
LutDialog = CreateWindowClient(_("Look-Up Table"),
100, 100, 320, 375, MainWindow);
LutPackingBox = new QGridLayout();
LutGrid = new QGridLayout(LutDialog);
LutDialog->setWindowTitle(_("Look-Up Table"));
MakeFixedControls(FALSE);
MakeLutControls(asString, ControlCount, FALSE);
DestTextbox->setText(t->dest);
IndexTextbox->setText(t->index);
char buf[30];
sprintf(buf, "%d", t->count);
CountTextbox->setText(buf);
AsStringCheckbox->setChecked(asString);
PrevTableAsString[0] = NULL;
int ret = LutDialog->exec();
switch(ret)
{
case QDialog::Accepted:
{
strncpy(t->dest,
DestTextbox->text().toStdString().c_str(),16);
strncpy(t->index,
IndexTextbox->text().toStdString().c_str(),16);
int count = ControlCount;
DestroyLutControls();
// The call to DestroyLutControls updated ValuesCache, so just read
// them out of there (whichever mode we were in before).
int i;
for(i = 0; i < count; i++) {
t->vals[i] = ValuesCache[i];
// printf("Value:%d\n", ValuesCache[i]);
}
t->count = count;
t->editAsString = asString;
// printf("Count:%d\n", count);
}
break;
case QDialog::Rejected:
break;
}
DestroyWindow();
}
// The function to handle checkbox event separated from
// ShowLookUpTableDialog function to improve performance in Qt
void CheckBoxFunction(int state)
{
// printf("CheckBoxFunctionCalled\n");
asString = state;
DestroyLutControls();
const char* buf;
buf = CountTextbox->text().toStdString().c_str();
MakeLutControls(asString, atoi(buf), FALSE);
}
// The function to handle change in CountTextbox separated from
// ShowLookUpTableDialog function to improve performance in Qt
void CountFunction(QString text)
{
// printf("TextFunction called:%s\n",text.toStdString().c_str());
const char* buf;
buf = text.toStdString().c_str();
if(atoi(buf) != ControlCount && !asString) {
ControlCount = atoi(buf);
if(ControlCount < 0 || ControlCount > 32) {
ControlCount = 0;
CountTextbox->setText("");
}
DestroyLutControls();
MakeLutControls(asString, ControlCount, FALSE);
}
}
// The function to handle change in StringTextbox separated from
// ShowLookUpTableDialog function to improve performance in Qt
void StringFunction(QString text)
{
// printf("StringFunction called \n");
char* scratch = (char*)text.toStdString().c_str();
// SendMessage(StringTextbox, WM_GETTEXT, (WPARAM)sizeof(scratch),
// (LPARAM)scratch);
if(strcmp(scratch, PrevTableAsString)!=0) {
if(StringToValuesCache(scratch, &ControlCount)) {
strcpy(PrevTableAsString, scratch);
} else {
// Too long; put back the old one
// SendMessage(StringTextbox, WM_SETTEXT, 0,
// (LPARAM)PrevTableAsString);
StringTextbox->setText(PrevTableAsString);
}
}
}
//-----------------------------------------------------------------------------
// Show the piecewise linear table dialog. This one can only be edited in
// only a single format, which makes things easier than before.
// //-----------------------------------------------------------------------------
void ShowPiecewiseLinearDialog(ElemLeaf *l)
{
ElemPiecewiseLinear *t = &(l->d.piecewiseLinear);
// First copy over all the stuff from the leaf structure; in particular,
// we need our own local copy of the table entries, because it would be
// bad to update those in the leaf before the user clicks okay (as he
// might cancel).
int count = t->count;
memset(ValuesCache, 0, sizeof(ValuesCache));
int i;
for(i = 0; i < count*2; i++) {
ValuesCache[i] = t->vals[i];
}
// Now create the dialog's fixed controls, plus the changing (depending
// on show style/entry count) controls for the initial configuration.
LutDialog = CreateWindowClient(_("Piecewise Linear Table"),
100, 100, 320, 375, MainWindow);
LutPackingBox = new QGridLayout();
LutGrid = new QGridLayout(LutDialog);
LutDialog->setWindowTitle(_("Piecewise Linear Table"));
MakeFixedControls(TRUE);
MakeLutControls(FALSE, ControlCount, TRUE);
DestTextbox->setText(t->dest);
IndexTextbox->setText(t->index);
char buf[30];
sprintf(buf, "%d", t->count);
CountTextbox->setText(buf);
int ret = LutDialog->exec();
switch(ret)
{
case QDialog::Accepted:
{
strncpy(t->dest,
DestTextbox->text().toStdString().c_str(),16);
strncpy(t->index,
IndexTextbox->text().toStdString().c_str(),16);
int count = ControlCount;
DestroyLutControls();
// The call to DestroyLutControls updated ValuesCache, so just read
// them out of there (whichever mode we were in before).
int i;
for(i = 0; i < count; i++) {
t->vals[i] = ValuesCache[i];
}
t->count = count;
}
break;
case QDialog::Rejected:
break;
}
DestroyWindow();
}