/* DPST component file * Code version: 2.1 * Version description: Fixes minor bugs in v2.0 * Version steability: * GUI -> Stable * Functionality -> Bugs found. * Bugs: * 1. Voltages dont load properly during simulation when the "Switch" component controls input pin of the DPST component. * */ ///Includes #include #include //#include #include #include #include "componentstructs.h" #include "componentfunctions.h" #include "componentimages.h" #include "components.h" ///Window handles static HWND State1; static HWND State2; static HWND ModeLatchedDPST; static HWND ModeTempDPST; HWND* SettingsDialogDPST; ///Global variables enum DPST_Pins { in1 = 0, in2, out1, out2 }; ///Function definitions int InitDpst(void * ComponentAddress) { DpstStruct* d = (DpstStruct*)ComponentAddress; d->image = DPST_1; d->NO = FALSE; d->latched = TRUE; d->Volt[in1] = V_OPEN; d->Volt[in2] = V_OPEN; d->Volt[out1] = V_OPEN; d->Volt[out2] = V_OPEN; return DPST_1; } void SetDpstIds(int* id, void* ComponentAddress) { DpstStruct* d = (DpstStruct*)ComponentAddress; d->PinId[in1] = *id++; d->PinId[in2] = *id++; d->PinId[out1] = *id++; d->PinId[out2] = *id++; } void MakeSettingsDialogDPST() { ///Switch action mode HWND InitLatched = CreateWindowEx(0, WC_BUTTON, ("Action mode"), WS_CHILD | BS_GROUPBOX | WS_VISIBLE | WS_TABSTOP, 7, 3, 120, 65, *SettingsDialogDPST, NULL, NULL, NULL); FontNice(InitLatched); ModeLatchedDPST = CreateWindowEx(0, WC_BUTTON, ("Latched"), WS_CHILD | BS_AUTORADIOBUTTON | WS_TABSTOP | WS_VISIBLE | WS_GROUP, 16, 21, 100, 20, *SettingsDialogDPST, NULL, NULL, NULL); FontNice(ModeLatchedDPST); ModeTempDPST = CreateWindowEx(0, WC_BUTTON, ("Temporary"), WS_CHILD | BS_AUTORADIOBUTTON | WS_TABSTOP | WS_VISIBLE, 16, 41, 100, 20, *SettingsDialogDPST, NULL, NULL, NULL); FontNice(ModeTempDPST); ///Switch initial status HWND InitOut = CreateWindowEx(0, WC_BUTTON, ("Initial output state"), WS_CHILD | BS_GROUPBOX | WS_VISIBLE | WS_TABSTOP, 140, 3, 120, 65, *SettingsDialogDPST, NULL, NULL, NULL); FontNice(InitOut); State1 = CreateWindowEx(0, WC_BUTTON, ("State 1"), WS_CHILD | BS_AUTORADIOBUTTON | WS_TABSTOP | WS_VISIBLE | WS_GROUP, 149, 21, 100, 20, *SettingsDialogDPST, NULL, NULL, NULL); FontNice(State1); State2 = CreateWindowEx(0, WC_BUTTON, ("State 2"), WS_CHILD | BS_AUTORADIOBUTTON | WS_TABSTOP | WS_VISIBLE, 149, 41, 100, 20, *SettingsDialogDPST, NULL, NULL, NULL); FontNice(State2); } void LoadSettings(DpstStruct* d) { if (d->latched) Button_SetCheck(ModeLatchedDPST, BST_CHECKED); else Button_SetCheck(ModeTempDPST, BST_CHECKED); if (!d->NO) Button_SetCheck(State1, BST_CHECKED); else Button_SetCheck(State2, BST_CHECKED); } BOOL SaveSettings(DpstStruct* d, void* ImageLocation) { if (Button_GetState(ModeLatchedDPST) == BST_CHECKED) d->latched = TRUE; else if (Button_GetState(ModeTempDPST) == BST_CHECKED) d->latched = FALSE; else { MessageBox(*SettingsDialogDPST, ("Incomplete"), ("Warning"), MB_OK | MB_ICONWARNING); return FALSE; } if (Button_GetState(State1) == BST_CHECKED) d->NO = FALSE; else if (Button_GetState(State2) == BST_CHECKED) d->NO = TRUE; else { MessageBox(*SettingsDialogDPST, ("Incomplete"), ("Warning"), MB_OK | MB_ICONWARNING); return FALSE; } if (!d->NO) d->image = DPST_1; else d->image = DPST_2; SetImage(d->image, ImageLocation); RefreshImages(); return TRUE; } void DpstSettingsDialog(void* ComponentAddress, void* ImageLocation) { DpstStruct* d = (DpstStruct*)ComponentAddress; BOOL exitStatus; //Create dialog window instance SettingsDialogDPST = CreateDialogWindow("SPDT Settings Dialog", 100, 100, 263, 145, STYLE_VERTICAL); //Make the settings dialog MakeSettingsDialogDPST(); //Load settings LoadSettings(d); //Show dialog window ShowDialogWindow(); exitStatus = ProcessDialogWindow(); while (exitStatus == FALSE) { exitStatus = SaveSettings(d, ImageLocation); if (exitStatus == TRUE) break; else { exitStatus = TRUE; exitStatus = ProcessDialogWindow(); } } DestroyWindow(*SettingsDialogDPST); } //Dynamically check and equalise the voltage on all pins that are connected to DPST at runtime double EqualiseRuntimeVoltageDPST(void* ComponentAdderss, int index, double volt) { DpstStruct* d = (DpstStruct*)ComponentAdderss; ///Check if the switch is open if (d->NO) { ///If switch is open then all terminals will be floating/open switch (index) { case in1: d->Volt[in1] = V_OPEN; d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, V_OPEN); d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, V_OPEN); d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, V_OPEN); break; case in2: d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, V_OPEN); d->Volt[in2] = V_OPEN; d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, V_OPEN); d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, V_OPEN); case out1: d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, V_OPEN); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, V_OPEN); d->Volt[out1] = V_OPEN; d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, V_OPEN); break; case out2: d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, V_OPEN); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, V_OPEN); d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, V_OPEN); d->Volt[out2] = V_OPEN; break; default: d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, V_OPEN); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, V_OPEN); d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, V_OPEN); d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, V_OPEN); break; } } ///If the switch is connected else { double Vin; double Vout; ///Get voltages at the connected pins if (index == in1) { Vin = volt; Vout = VoltRequest(d->PinId[out1], ComponentAdderss); } else if (index == out1) { Vin = VoltRequest(d->PinId[in1], ComponentAdderss); Vout = volt; } else { Vin = VoltRequest(d->PinId[in1], ComponentAdderss); Vout = VoltRequest(d->PinId[out1], ComponentAdderss); } ///Equalise voltage for input 1 output 1 pair ///If either pin is grounded then all pins are set to GND (Static event) if (Vin == GND || Vout == GND) { d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, GND); d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, GND); } ///If Vin is set as open else if (Vin == V_OPEN) d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, Vout); ///If Vout is set as open else if (Vout == V_OPEN) d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, Vin); ///If no pin is grounded then all pins are set to the max voltage of the pins (Dynamic event) else { d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, max(Vin, Vout)); d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, max(Vin, Vout)); } ///Get voltages at the connected pins if (index == in2) { Vin = volt; Vout = VoltRequest(d->PinId[out2], ComponentAdderss); } else if (index == out2) { Vin = VoltRequest(d->PinId[in2], ComponentAdderss); Vout = volt; } else { Vin = VoltRequest(d->PinId[in2], ComponentAdderss); Vout = VoltRequest(d->PinId[out2], ComponentAdderss); } ///Equalise voltage for input 2 output 2 pair ///If either pin is grounded then all pins are set to GND (Static event) if (Vin == GND || Vout == GND) { d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, GND); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, GND); } ///If Vin is set as open else if (Vin == V_OPEN) d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, Vout); ///If Vout is set as open else if (Vout == V_OPEN) d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, Vin); ///If no pin is grounded then all pins are set to the max voltage of the pins (Dynamic event) else { d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, max(Vin, Vout)); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, max(Vin, Vout)); } } return d->Volt[index]; } //Perform a static check and equalise the voltage on all pins that are connected to DPST at runtime void EqualiseStaticVoltageDPST(void* ComponentAdderss) { DpstStruct* d = (DpstStruct*)ComponentAdderss; ///Check if the switch is open if (d->NO) { ///If switch is open then all terminals will be floating/open d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, V_OPEN); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, V_OPEN); d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, V_OPEN); d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, V_OPEN); } ///If the switch is connected else { double Vin = VoltRequest(d->PinId[in1], ComponentAdderss); double Vout = VoltRequest(d->PinId[out1], ComponentAdderss); ///Equalise voltage for input 1 output 1 pair ///If either pin is grounded then all pins are set to GND (Static event) if (Vin == GND || Vout == GND) { d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, GND); d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, GND); } ///If Vin is set as open else if (Vin == V_OPEN) d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, Vout); ///If Vout is set as open else if (Vout == V_OPEN) d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, Vin); ///If no pin is grounded then all pins are set to the max voltage of the pins (Dynamic event) else { d->Volt[out1] = VoltChange(d->PinId[out1], out1, ComponentAdderss, max(Vin, Vout)); d->Volt[in1] = VoltChange(d->PinId[in1], in1, ComponentAdderss, max(Vin, Vout)); } Vin = VoltRequest(d->PinId[in2], ComponentAdderss); Vout = VoltRequest(d->PinId[out2], ComponentAdderss); ///Equalise voltage for input 2 output 2 pair ///If either pin is grounded then all pins are set to GND (Static event) if (Vin == GND || Vout == GND) { d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, GND); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, GND); } ///If Vin is set as open else if (Vin == V_OPEN) d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, Vout); ///If Vout is set as open else if (Vout == V_OPEN) d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, Vin); ///If no pin is grounded then all pins are set to the max voltage of the pins (Dynamic event) else { d->Volt[out2] = VoltChange(d->PinId[out2], out2, ComponentAdderss, max(Vin, Vout)); d->Volt[in2] = VoltChange(d->PinId[in2], in2, ComponentAdderss, max(Vin, Vout)); } } } void ToggleState(DpstStruct* d, void* ImageLocation) { d->image = (d->image == DPST_1) ? DPST_2 : DPST_1; d->NO = (d->NO == TRUE) ? FALSE : TRUE; SetImage(d->image, ImageLocation); RefreshImages(); } void HandleDpstEvent(void * ComponentAddress, int Event, BOOL SimulationStarted, void * ImageLocation, UINT ImageId, HWND * h) { DpstStruct* d = (DpstStruct*)ComponentAddress; if (SimulationStarted) { switch (Event) { case EVENT_MOUSE_DOWN: ToggleState(d, ImageLocation); EqualiseStaticVoltageDPST(ComponentAddress); break; case EVENT_MOUSE_UP: if (!d->latched) { ToggleState(d, ImageLocation); EqualiseStaticVoltageDPST(ComponentAddress); } break; default: break; } } else { switch (Event) { case EVENT_MOUSE_DBLCLICK: DpstSettingsDialog(ComponentAddress, ImageLocation); break; default: break; } } } double DpstVoltChanged(void * ComponentAddress, BOOL SimulationStarted, int index, double Volt, int Source, void * ImageLocation) { if (SimulationStarted) return EqualiseRuntimeVoltageDPST(ComponentAddress, index, Volt); return Volt; }