/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
 * Copyright (C) 2014 KiCad Developers, see CHANGELOG.TXT for contributors.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

#include <common.h>
#include <colors_selection.h>
#include <layers_id_colors_and_visibility.h>
#include <bitmaps.h>
#include <colors.h>

#include <wx/wx.h>
#include <wx/ownerdrw.h>
#include <wx/menuitem.h>

#include <class_layer_box_selector.h>


LAYER_SELECTOR::LAYER_SELECTOR()
{
    m_layerhotkeys = true;
    m_hotkeys = NULL;
}


bool LAYER_SELECTOR::SetLayersHotkeys( bool value )
{
    m_layerhotkeys = value;
    return m_layerhotkeys;
}


void LAYER_SELECTOR::SetBitmapLayer( wxBitmap& aLayerbmp, LAYER_NUM aLayer )
{
    wxMemoryDC bmpDC;
    wxBrush    brush;

    // Prepare Bitmap
    bmpDC.SelectObject( aLayerbmp );
    brush.SetColour( MakeColour( GetLayerColor( aLayer ) ) );
    brush.SetStyle( wxBRUSHSTYLE_SOLID );

    bmpDC.SetBrush( brush );
    bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
    bmpDC.SetBrush( *wxTRANSPARENT_BRUSH );
    bmpDC.SetPen( *wxBLACK_PEN );
    bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
}

/* class to display a layer list in a wxBitmapComboBox.
 */
LAYER_BOX_SELECTOR::LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
                                        const wxPoint& pos, const wxSize& size,
                                        int n, const wxString choices[] ) :
    wxBitmapComboBox( parent, id, wxEmptyString, pos, size, n, choices, wxCB_READONLY ),
    LAYER_SELECTOR()
{
    m_hotkeys = NULL;

    if( choices != NULL )
        ResyncBitmapOnly();
}


LAYER_BOX_SELECTOR::LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
                                        const wxPoint& pos, const wxSize& size,
                                        const wxArrayString& choices ) :
    wxBitmapComboBox( parent, id, wxEmptyString, pos, size, choices, wxCB_READONLY ),
    LAYER_SELECTOR()
{
    m_hotkeys = NULL;

    if( !choices.IsEmpty() )
        ResyncBitmapOnly();
}


// Get Current Item #
int LAYER_BOX_SELECTOR::GetChoice()
{
    return GetSelection();
}


// Get Current Layer
LAYER_NUM LAYER_BOX_SELECTOR::GetLayerSelection() const
{
    if( GetSelection() < 0 )
        return UNDEFINED_LAYER;

    return (LAYER_NUM)(intptr_t) GetClientData( GetSelection() );
}


// Set Layer #
int LAYER_BOX_SELECTOR::SetLayerSelection( LAYER_NUM layer )
{
    int elements = GetCount();

    for( int i = 0; i < elements; i++ )
    {
        if( GetClientData( i ) == (void*)(intptr_t) layer )
        {
            if( GetSelection() != i )   // Element (i) is not selected
            {
                SetSelection( i );
                return i;
            }
            else
                return i;               //If element already selected; do nothing
        }
    }

    // Not Found
    SetSelection( -1 );
    return -1;
}


void LAYER_BOX_SELECTOR::ResyncBitmapOnly()
{
    int elements = GetCount();

    for( LAYER_NUM i = 0; i < elements; ++i )
    {
        wxBitmap layerbmp( 14, 14 );
        SetBitmapLayer( layerbmp, i );
    }
}