From 039ac92480a09266146fc5b0c9ec67a32a2565ad Mon Sep 17 00:00:00 2001 From: saurabhb17 Date: Wed, 26 Feb 2020 16:04:40 +0530 Subject: Added secondary files --- common/tool/tool_manager.cpp | 777 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 777 insertions(+) create mode 100644 common/tool/tool_manager.cpp (limited to 'common/tool/tool_manager.cpp') diff --git a/common/tool/tool_manager.cpp b/common/tool/tool_manager.cpp new file mode 100644 index 0000000..447ab99 --- /dev/null +++ b/common/tool/tool_manager.cpp @@ -0,0 +1,777 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2013 CERN + * @author Tomasz Wlostowski + * @author Maciej Suminski + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include +#include +#include +#include + +#include +#include +#include +#include + +#include +#include + +#include +#include + +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +using boost::optional; + +/// Struct describing the current execution state of a TOOL +struct TOOL_MANAGER::TOOL_STATE +{ + TOOL_STATE( TOOL_BASE* aTool ) : + theTool( aTool ) + { + clear(); + } + + TOOL_STATE( const TOOL_STATE& aState ) + { + theTool = aState.theTool; + idle = aState.idle; + pendingWait = aState.pendingWait; + pendingContextMenu = aState.pendingContextMenu; + contextMenu = aState.contextMenu; + contextMenuTrigger = aState.contextMenuTrigger; + cofunc = aState.cofunc; + wakeupEvent = aState.wakeupEvent; + waitEvents = aState.waitEvents; + transitions = aState.transitions; + // do not copy stateStack + } + + ~TOOL_STATE() + { + assert( stateStack.empty() ); + } + + /// The tool itself + TOOL_BASE* theTool; + + /// Is the tool active (pending execution) or disabled at the moment + bool idle; + + /// Flag defining if the tool is waiting for any event (i.e. if it + /// issued a Wait() call). + bool pendingWait; + + /// Is there a context menu being displayed + bool pendingContextMenu; + + /// Context menu currently used by the tool + CONTEXT_MENU* contextMenu; + + /// Defines when the context menu is opened + CONTEXT_MENU_TRIGGER contextMenuTrigger; + + /// Tool execution context + COROUTINE* cofunc; + + /// The event that triggered the execution/wakeup of the tool after Wait() call + TOOL_EVENT wakeupEvent; + + /// List of events the tool is currently waiting for + TOOL_EVENT_LIST waitEvents; + + /// List of possible transitions (ie. association of events and state handlers that are executed + /// upon the event reception + std::vector transitions; + + void operator=( const TOOL_STATE& aState ) + { + theTool = aState.theTool; + idle = aState.idle; + pendingWait = aState.pendingWait; + pendingContextMenu = aState.pendingContextMenu; + contextMenu = aState.contextMenu; + contextMenuTrigger = aState.contextMenuTrigger; + cofunc = aState.cofunc; + wakeupEvent = aState.wakeupEvent; + waitEvents = aState.waitEvents; + transitions = aState.transitions; + // do not copy stateStack + } + + bool operator==( const TOOL_MANAGER::TOOL_STATE& aRhs ) const + { + return aRhs.theTool == this->theTool; + } + + bool operator!=( const TOOL_MANAGER::TOOL_STATE& aRhs ) const + { + return aRhs.theTool != this->theTool; + } + + /** + * Function Push() + * Stores the current state of the tool on stack. Stacks are stored internally and are not + * shared between different TOOL_STATE objects. + */ + void Push() + { + stateStack.push( new TOOL_STATE( *this ) ); + + clear(); + } + + /** + * Function Pop() + * Restores state of the tool from stack. Stacks are stored internally and are not + * shared between different TOOL_STATE objects. + * @return True if state was restored, false if the stack was empty. + */ + bool Pop() + { + delete cofunc; + + if( !stateStack.empty() ) + { + *this = *stateStack.top(); + delete stateStack.top(); + stateStack.pop(); + + return true; + } + else + { + cofunc = NULL; + + return false; + } + } + +private: + ///> Stack preserving previous states of a TOOL. + std::stack stateStack; + + ///> Restores the initial state. + void clear() + { + idle = true; + pendingWait = false; + pendingContextMenu = false; + cofunc = NULL; + contextMenu = NULL; + contextMenuTrigger = CMENU_OFF; + transitions.clear(); + } +}; + + +TOOL_MANAGER::TOOL_MANAGER() : + m_model( NULL ), + m_view( NULL ), + m_viewControls( NULL ), + m_editFrame( NULL ), + m_passEvent( false ) +{ + m_actionMgr = new ACTION_MANAGER( this ); +} + + +TOOL_MANAGER::~TOOL_MANAGER() +{ + std::map::iterator it, it_end; + + for( it = m_toolState.begin(), it_end = m_toolState.end(); it != it_end; ++it ) + { + delete it->second->cofunc; // delete cofunction + delete it->second; // delete TOOL_STATE + delete it->first; // delete the tool itself + } + + delete m_actionMgr; +} + + +void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool ) +{ + wxASSERT_MSG( m_toolNameIndex.find( aTool->GetName() ) == m_toolNameIndex.end(), + wxT( "Adding two tools with the same name may result in unexpected behaviour.") ); + wxASSERT_MSG( m_toolIdIndex.find( aTool->GetId() ) == m_toolIdIndex.end(), + wxT( "Adding two tools with the same ID may result in unexpected behaviour.") ); + wxASSERT_MSG( m_toolTypes.find( typeid( *aTool ).name() ) == m_toolTypes.end(), + wxT( "Adding two tools of the same type may result in unexpected behaviour.") ); + + TOOL_STATE* st = new TOOL_STATE( aTool ); + + m_toolState[aTool] = st; + m_toolNameIndex[aTool->GetName()] = st; + m_toolIdIndex[aTool->GetId()] = st; + m_toolTypes[typeid( *aTool ).name()] = st->theTool; + + aTool->attachManager( this ); + + if( !aTool->Init() ) + { + std::string msg = StrPrintf( "Initialization of the %s tool failed", + aTool->GetName().c_str() ); + + DisplayError( NULL, wxString::FromUTF8( msg.c_str() ) ); + + // Unregister the tool + m_toolState.erase( aTool ); + m_toolNameIndex.erase( aTool->GetName() ); + m_toolIdIndex.erase( aTool->GetId() ); + m_toolTypes.erase( typeid( *aTool ).name() ); + + delete st; + delete aTool; + } +} + + +bool TOOL_MANAGER::InvokeTool( TOOL_ID aToolId ) +{ + TOOL_BASE* tool = FindTool( aToolId ); + + if( tool && tool->GetType() == INTERACTIVE ) + return invokeTool( tool ); + + return false; // there is no tool with the given id +} + + +bool TOOL_MANAGER::InvokeTool( const std::string& aToolName ) +{ + TOOL_BASE* tool = FindTool( aToolName ); + + if( tool && tool->GetType() == INTERACTIVE ) + return invokeTool( tool ); + + return false; // there is no tool with the given name +} + + +void TOOL_MANAGER::RegisterAction( TOOL_ACTION* aAction ) +{ + m_actionMgr->RegisterAction( aAction ); +} + + +void TOOL_MANAGER::UnregisterAction( TOOL_ACTION* aAction ) +{ + m_actionMgr->UnregisterAction( aAction ); +} + + +bool TOOL_MANAGER::RunAction( const std::string& aActionName, bool aNow, void* aParam ) +{ + TOOL_ACTION* action = m_actionMgr->FindAction( aActionName ); + + if( action ) + { + TOOL_EVENT event = action->MakeEvent(); + + // Allow to override the action parameter + if( aParam ) + event.SetParameter( aParam ); + + if( aNow ) + ProcessEvent( event ); + else + PostEvent( event ); + + return true; + } + + wxASSERT_MSG( action != NULL, wxString::Format( wxT( "Could not find action %s." ), aActionName ) ); + + return false; +} + + +void TOOL_MANAGER::RunAction( const TOOL_ACTION& aAction, bool aNow, void* aParam ) +{ + TOOL_EVENT event = aAction.MakeEvent(); + + // Allow to override the action parameter + if( aParam ) + event.SetParameter( aParam ); + + if( aNow ) + ProcessEvent( event ); + else + PostEvent( event ); +} + + +int TOOL_MANAGER::GetHotKey( const TOOL_ACTION& aAction ) +{ + return m_actionMgr->GetHotKey( aAction ); +} + + +void TOOL_MANAGER::UpdateHotKeys() +{ + m_actionMgr->UpdateHotKeys(); +} + + +bool TOOL_MANAGER::invokeTool( TOOL_BASE* aTool ) +{ + wxASSERT( aTool != NULL ); + + TOOL_EVENT evt( TC_COMMAND, TA_ACTIVATE, aTool->GetName() ); + ProcessEvent( evt ); + + return true; +} + + +bool TOOL_MANAGER::runTool( TOOL_ID aToolId ) +{ + TOOL_BASE* tool = FindTool( aToolId ); + + if( tool && tool->GetType() == INTERACTIVE ) + return runTool( tool ); + + return false; // there is no tool with the given id +} + + +bool TOOL_MANAGER::runTool( const std::string& aToolName ) +{ + TOOL_BASE* tool = FindTool( aToolName ); + + if( tool && tool->GetType() == INTERACTIVE ) + return runTool( tool ); + + return false; // there is no tool with the given name +} + + +bool TOOL_MANAGER::runTool( TOOL_BASE* aTool ) +{ + wxASSERT( aTool != NULL ); + + if( !isRegistered( aTool ) ) + { + wxASSERT_MSG( false, wxT( "You cannot run unregistered tools" ) ); + return false; + } + + // If the tool is already active, bring it to the top of the active tools stack + if( isActive( aTool ) ) + { + m_activeTools.erase( std::find( m_activeTools.begin(), m_activeTools.end(), + aTool->GetId() ) ); + m_activeTools.push_front( aTool->GetId() ); + + return false; + } + + aTool->Reset( TOOL_INTERACTIVE::RUN ); + aTool->SetTransitions(); + + // Add the tool on the front of the processing queue (it gets events first) + m_activeTools.push_front( aTool->GetId() ); + + return true; +} + + +TOOL_BASE* TOOL_MANAGER::FindTool( int aId ) const +{ + std::map::const_iterator it = m_toolIdIndex.find( aId ); + + if( it != m_toolIdIndex.end() ) + return it->second->theTool; + + return NULL; +} + + +TOOL_BASE* TOOL_MANAGER::FindTool( const std::string& aName ) const +{ + std::map::const_iterator it = m_toolNameIndex.find( aName ); + + if( it != m_toolNameIndex.end() ) + return it->second->theTool; + + return NULL; +} + +void TOOL_MANAGER::DeactivateTool() +{ + TOOL_EVENT evt( TC_COMMAND, TA_ACTIVATE, "" ); // deactivate the active tool + ProcessEvent( evt ); +} + +void TOOL_MANAGER::ResetTools( TOOL_BASE::RESET_REASON aReason ) +{ + DeactivateTool(); + + BOOST_FOREACH( TOOL_BASE* tool, m_toolState | boost::adaptors::map_keys ) + { + tool->Reset( aReason ); + tool->SetTransitions(); + } +} + + +int TOOL_MANAGER::GetPriority( int aToolId ) const +{ + int priority = 0; + + for( std::list::const_iterator it = m_activeTools.begin(), + itEnd = m_activeTools.end(); it != itEnd; ++it ) + { + if( *it == aToolId ) + return priority; + + ++priority; + } + + return -1; +} + + +void TOOL_MANAGER::ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler, + const TOOL_EVENT_LIST& aConditions ) +{ + TOOL_STATE* st = m_toolState[aTool]; + + st->transitions.push_back( TRANSITION( aConditions, aHandler ) ); +} + + +optional TOOL_MANAGER::ScheduleWait( TOOL_BASE* aTool, + const TOOL_EVENT_LIST& aConditions ) +{ + TOOL_STATE* st = m_toolState[aTool]; + + assert( !st->pendingWait ); // everything collapses on two Yield() in a row + + // indicate to the manager that we are going to sleep and we shall be + // woken up when an event matching aConditions arrive + st->pendingWait = true; + st->waitEvents = aConditions; + + // switch context back to event dispatcher loop + st->cofunc->Yield(); + + return st->wakeupEvent; +} + + +void TOOL_MANAGER::dispatchInternal( const TOOL_EVENT& aEvent ) +{ + // iterate over all registered tools + for( std::list::iterator it = m_activeTools.begin(); + it != m_activeTools.end(); /* iteration is done inside */) + { + std::list::iterator curIt = it; + TOOL_STATE* st = m_toolIdIndex[*it]; + ++it; // it might be overwritten, if the tool is removed the m_activeTools list + + // the tool state handler is waiting for events (i.e. called Wait() method) + if( st->pendingWait ) + { + if( st->waitEvents.Matches( aEvent ) ) + { + // By default, only messages are passed further + m_passEvent = ( aEvent.Category() == TC_MESSAGE ); + + // got matching event? clear wait list and wake up the coroutine + st->wakeupEvent = aEvent; + st->pendingWait = false; + st->waitEvents.clear(); + + if( st->cofunc && !st->cofunc->Resume() ) + { + if( finishTool( st, false ) ) // The couroutine has finished + it = m_activeTools.erase( curIt ); + } + + // If the tool did not request to propagate + // the event to other tools, we should stop it now + if( !m_passEvent ) + break; + } + } + } + + BOOST_FOREACH( TOOL_STATE* st, m_toolState | boost::adaptors::map_values ) + { + // no state handler in progress - check if there are any transitions (defined by + // Go() method that match the event. + if( !st->pendingWait && !st->transitions.empty() ) + { + BOOST_FOREACH( TRANSITION& tr, st->transitions ) + { + if( tr.first.Matches( aEvent ) ) + { + // if there is already a context, then store it + if( st->cofunc ) + st->Push(); + + // as the state changes, the transition table has to be set up again + st->transitions.clear(); + + st->cofunc = new COROUTINE( tr.second ); + + // got match? Run the handler. + st->cofunc->Call( aEvent ); + + if( !st->cofunc->Running() ) + finishTool( st ); // The couroutine has finished immediately? + + // there is no point in further checking, as transitions got cleared + break; + } + } + } + } +} + + +bool TOOL_MANAGER::dispatchStandardEvents( const TOOL_EVENT& aEvent ) +{ + if( aEvent.Action() == TA_KEY_PRESSED ) + { + // Check if there is a hotkey associated + if( m_actionMgr->RunHotKey( aEvent.Modifier() | aEvent.KeyCode() ) ) + return false; // hotkey event was handled so it does not go any further + } + + return true; +} + + +bool TOOL_MANAGER::dispatchActivation( const TOOL_EVENT& aEvent ) +{ + if( aEvent.IsActivate() ) + { + std::map::iterator tool = m_toolNameIndex.find( *aEvent.GetCommandStr() ); + + if( tool != m_toolNameIndex.end() ) + { + runTool( tool->second->theTool ); + return true; + } + } + + return false; +} + + +void TOOL_MANAGER::dispatchContextMenu( const TOOL_EVENT& aEvent ) +{ + BOOST_FOREACH( TOOL_ID toolId, m_activeTools ) + { + TOOL_STATE* st = m_toolIdIndex[toolId]; + + // the tool requested a context menu. The menu is activated on RMB click (CMENU_BUTTON mode) + // or immediately (CMENU_NOW) mode. The latter is used for clarification lists. + if( st->contextMenuTrigger != CMENU_OFF ) + { + if( st->contextMenuTrigger == CMENU_BUTTON && !aEvent.IsClick( BUT_RIGHT ) ) + break; + + st->pendingWait = true; + st->waitEvents = TOOL_EVENT( TC_ANY, TA_ANY ); + + // Store the menu pointer in case it is changed by the TOOL when handling menu events + CONTEXT_MENU* m = st->contextMenu; + + if( st->contextMenuTrigger == CMENU_NOW ) + st->contextMenuTrigger = CMENU_OFF; + + // Temporarily store the cursor position, so the tools could execute actions + // using the point where the user has invoked a context menu + bool forcedCursor = m_viewControls->IsCursorPositionForced(); + VECTOR2D cursorPos = m_viewControls->GetCursorPosition(); + m_viewControls->ForceCursorPosition( true, m_viewControls->GetCursorPosition() ); + + // Run update handlers + m->UpdateAll(); + + boost::scoped_ptr menu( new CONTEXT_MENU( *m ) ); + GetEditFrame()->PopupMenu( menu.get() ); + + // If nothing was chosen from the context menu, we must notify the tool as well + if( menu->GetSelected() < 0 ) + { + TOOL_EVENT evt( TC_COMMAND, TA_CONTEXT_MENU_CHOICE, -1 ); + evt.SetParameter( m ); + dispatchInternal( evt ); + } + + TOOL_EVENT evt( TC_COMMAND, TA_CONTEXT_MENU_CLOSED ); + evt.SetParameter( m ); + dispatchInternal( evt ); + + m_viewControls->ForceCursorPosition( forcedCursor, cursorPos ); + + break; + } + } +} + + +bool TOOL_MANAGER::finishTool( TOOL_STATE* aState, bool aDeactivate ) +{ + bool shouldDeactivate = false; + + // Reset VIEW_CONTROLS only if the most recent tool is finished + if( m_activeTools.empty() || m_activeTools.front() == aState->theTool->GetId() ) + m_viewControls->Reset(); + + if( !aState->Pop() ) // if there are no other contexts saved on the stack + { + // find the tool and deactivate it + std::list::iterator tool = std::find( m_activeTools.begin(), m_activeTools.end(), + aState->theTool->GetId() ); + + if( tool != m_activeTools.end() ) + { + shouldDeactivate = true; + + if( aDeactivate ) + m_activeTools.erase( tool ); + } + } + + aState->theTool->SetTransitions(); + + return shouldDeactivate; +} + + +bool TOOL_MANAGER::ProcessEvent( const TOOL_EVENT& aEvent ) +{ + // Early dispatch of events destined for the TOOL_MANAGER + if( !dispatchStandardEvents( aEvent ) ) + return false; + + dispatchInternal( aEvent ); + dispatchActivation( aEvent ); + dispatchContextMenu( aEvent ); + + // Dispatch queue + while( !m_eventQueue.empty() ) + { + TOOL_EVENT event = m_eventQueue.front(); + m_eventQueue.pop_front(); + ProcessEvent( event ); + } + + if( m_view->IsDirty() ) + { + EDA_DRAW_FRAME* f = static_cast( GetEditFrame() ); + f->GetGalCanvas()->Refresh(); // fixme: ugly hack, provide a method in TOOL_DISPATCHER. + } + + return false; +} + + +void TOOL_MANAGER::ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu, + CONTEXT_MENU_TRIGGER aTrigger ) +{ + TOOL_STATE* st = m_toolState[aTool]; + + st->contextMenu = aMenu; + st->contextMenuTrigger = aTrigger; +} + + +bool TOOL_MANAGER::SaveClipboard( const std::string& aText ) +{ + if( wxTheClipboard->Open() ) + { + wxTheClipboard->SetData( new wxTextDataObject( wxString( aText.c_str(), wxConvUTF8 ) ) ); + wxTheClipboard->Close(); + + return true; + } + + return false; +} + + +std::string TOOL_MANAGER::GetClipboard() const +{ + std::string result; + + if( wxTheClipboard->Open() ) + { + if( wxTheClipboard->IsSupported( wxDF_TEXT ) ) + { + wxTextDataObject data; + wxTheClipboard->GetData( data ); + + result = data.GetText().mb_str(); + } + + wxTheClipboard->Close(); + } + + return result; +} + + +TOOL_ID TOOL_MANAGER::MakeToolId( const std::string& aToolName ) +{ + static int currentId; + + return currentId++; +} + + +void TOOL_MANAGER::SetEnvironment( EDA_ITEM* aModel, KIGFX::VIEW* aView, + KIGFX::VIEW_CONTROLS* aViewControls, wxWindow* aFrame ) +{ + m_model = aModel; + m_view = aView; + m_viewControls = aViewControls; + m_editFrame = aFrame; + m_actionMgr->UpdateHotKeys(); +} + + +bool TOOL_MANAGER::isActive( TOOL_BASE* aTool ) +{ + if( !isRegistered( aTool ) ) + return false; + + // Just check if the tool is on the active tools stack + return std::find( m_activeTools.begin(), m_activeTools.end(), aTool->GetId() ) != m_activeTools.end(); +} -- cgit