From 039ac92480a09266146fc5b0c9ec67a32a2565ad Mon Sep 17 00:00:00 2001 From: saurabhb17 Date: Wed, 26 Feb 2020 16:04:40 +0530 Subject: Added secondary files --- common/hotkeys_basic.cpp | 846 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 846 insertions(+) create mode 100644 common/hotkeys_basic.cpp (limited to 'common/hotkeys_basic.cpp') diff --git a/common/hotkeys_basic.cpp b/common/hotkeys_basic.cpp new file mode 100644 index 0000000..04dfd7f --- /dev/null +++ b/common/hotkeys_basic.cpp @@ -0,0 +1,846 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2015 Jean-Pierre Charras, j-p.charras at wanadoo.fr + * Copyright (C) 2010-2011 Wayne Stambaugh + * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/** + * @file hotkeys_basic.cpp + * @brief Some functions to handle hotkeys in KiCad + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +#define HOTKEYS_CONFIG_KEY wxT( "Keys" ) + +wxString g_CommonSectionTag( wxT( "[common]" ) ); + + +/* Class to handle hotkey commands hotkeys have a default value + * This class allows the real key code changed by user from a key code list + * file. + */ + +EDA_HOTKEY::EDA_HOTKEY( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent ) +{ + m_KeyCode = keycode; // Key code (ascii value for ascii keys + + // or wxWidgets code for function key + m_InfoMsg = infomsg; // info message. + m_Idcommand = idcommand; // internal id for the corresponding + + // command (see hotkey_id_commnand list) + m_IdMenuEvent = idmenuevent; // id to call the corresponding event + // (if any) (see id.h) +} + + +EDA_HOTKEY::EDA_HOTKEY( const EDA_HOTKEY* base ) +{ + m_KeyCode = base->m_KeyCode; + m_InfoMsg = base->m_InfoMsg; + m_Idcommand = base->m_Idcommand; + m_IdMenuEvent = base->m_IdMenuEvent; +} + + +EDA_HOTKEY_CLIENT_DATA::~EDA_HOTKEY_CLIENT_DATA() +{ +} + + +/* class to handle the printable name and the keycode + */ +struct hotkey_name_descr +{ + const wxChar* m_Name; + int m_KeyCode; +}; + +/* table giving the hotkey name from the hotkey code, for special keys + * Note : when modifiers (ATL, SHIFT, CTRL) do not modify + * the code of the key, do need to enter the modified key code + * For instance wxT( "F1" ), WXK_F1 handle F1, AltF1, CtrlF1 ... + * Key names are: + * "Space","Ctrl+Space","Alt+Space" or + * "Alt+A","Ctrl+F1", ... + */ +static struct hotkey_name_descr hotkeyNameList[] = +{ + { wxT( "F1" ), WXK_F1 }, + { wxT( "F2" ), WXK_F2 }, + { wxT( "F3" ), WXK_F3 }, + { wxT( "F4" ), WXK_F4 }, + { wxT( "F5" ), WXK_F5 }, + { wxT( "F6" ), WXK_F6 }, + { wxT( "F7" ), WXK_F7 }, + { wxT( "F8" ), WXK_F8 }, + { wxT( "F9" ), WXK_F9 }, + { wxT( "F10" ), WXK_F10 }, + { wxT( "F11" ), WXK_F11 }, + { wxT( "F12" ), WXK_F12 }, + + { wxT( "Esc" ), WXK_ESCAPE }, + { wxT( "Del" ), WXK_DELETE }, + { wxT( "Tab" ), WXK_TAB }, + { wxT( "BkSp" ), WXK_BACK }, + { wxT( "Ins" ), WXK_INSERT }, + + { wxT( "Home" ), WXK_HOME }, + { wxT( "End" ), WXK_END }, + { wxT( "PgUp" ), WXK_PAGEUP }, + { wxT( "PgDn" ), WXK_PAGEDOWN }, + + { wxT( "Up" ), WXK_UP }, + { wxT( "Down" ), WXK_DOWN }, + { wxT( "Left" ), WXK_LEFT }, + { wxT( "Right" ), WXK_RIGHT }, + + { wxT( "Return" ), WXK_RETURN }, + + { wxT( "Space" ), WXK_SPACE }, + + // Do not change this line: end of list + { wxT( "" ), 0 } +}; + +// name of modifier keys. +// Note: the Ctrl key is Cmd key on Mac OS X. +// However, in wxWidgets defs, the key WXK_CONTROL is the Cmd key, +// so the code using WXK_CONTROL should be ok on any system. +// (on Mac OS X the actual Ctrl key code is WXK_RAW_CONTROL) +#ifdef __WXMAC__ +#define USING_MAC_CMD +#endif + +#ifdef USING_MAC_CMD +#define MODIFIER_CTRL wxT( "Cmd+" ) +#else +#define MODIFIER_CTRL wxT( "Ctrl+" ) +#endif +#define MODIFIER_CMD_MAC wxT( "Cmd+" ) +#define MODIFIER_CTRL_BASE wxT( "Ctrl+" ) +#define MODIFIER_ALT wxT( "Alt+" ) +#define MODIFIER_SHIFT wxT( "Shift+" ) + + +/** + * Function KeyNameFromKeyCode + * return the key name from the key code + * Only some wxWidgets key values are handled for function key ( see + * hotkeyNameList[] ) + * @param aKeycode = key code (ascii value, or wxWidgets value for function keys) + * @param aIsFound = a pointer to a bool to return true if found, or false. an be NULL default) + * @return the key name in a wxString + */ +wxString KeyNameFromKeyCode( int aKeycode, bool* aIsFound ) +{ + wxString keyname, modifier, fullkeyname; + int ii; + bool found = false; + + // Assume keycode of 0 is "unassigned" + if( aKeycode == 0 ) + return wxT( ""); + + if( (aKeycode & GR_KB_CTRL) != 0 ) + modifier << MODIFIER_CTRL; + + if( (aKeycode & GR_KB_ALT) != 0 ) + modifier << MODIFIER_ALT; + + if( (aKeycode & GR_KB_SHIFT) != 0 ) + modifier << MODIFIER_SHIFT; + + aKeycode &= ~( GR_KB_CTRL | GR_KB_ALT | GR_KB_SHIFT ); + + if( (aKeycode > ' ') && (aKeycode < 0x7F ) ) + { + found = true; + keyname.Append( (wxChar)aKeycode ); + } + else + { + for( ii = 0; ; ii++ ) + { + if( hotkeyNameList[ii].m_KeyCode == 0 ) // End of list + { + keyname = wxT( "" ); + break; + } + + if( hotkeyNameList[ii].m_KeyCode == aKeycode ) + { + keyname = hotkeyNameList[ii].m_Name; + found = true; + break; + } + } + } + + if( aIsFound ) + *aIsFound = found; + + fullkeyname = modifier + keyname; + return fullkeyname; +} + + +/* + * helper function use in AddHotkeyName to calculate an accelerator string + * In some menus, accelerators do not perform exactly the same action as + * the hotkey that perform a similar action. + * this is usually the case when this action uses the current mouse position + * for instance zoom action is ran from the F1 key or the Zoom menu. + * a zoom uses the mouse position from a hot key and not from the menu + * In this case, the accelerator if Shift+ + * But for many keys, the Shift modifier is not usable, and the accelerator is Alt+ + */ +static void AddModifierToKey( wxString& aFullKey, const wxString & aKey ) +{ + if( (aKey.Length() == 1) && (aKey[0] >= 'A') && (aKey[0] <= 'Z')) + // We can use Shift+ as accelerator and for hot key + aFullKey << wxT( "\t" ) << MODIFIER_SHIFT << aKey; + else + // We must use Alt+ as accelerator and for hot key + aFullKey << wxT( "\t" ) << MODIFIER_ALT << aKey; +} + + +/* AddHotkeyName + * Add the key name from the Command id value ( m_Idcommand member value) + * aText = a wxString. returns aText + key name + * aList = pointer to a EDA_HOTKEY list of commands + * aCommandId = Command Id value + * aShortCutType = IS_HOTKEY to add (shortcuts in menus, same as hotkeys) + * IS_ACCELERATOR to add (accelerators in menus, not hotkeys) + * IS_COMMENT to add <(keyname)> mainly in tool tips + * Return a wxString (aTest + key name) if key found or aText without modification + */ +wxString AddHotkeyName( const wxString& aText, EDA_HOTKEY** aList, + int aCommandId, HOTKEY_ACTION_TYPE aShortCutType ) +{ + wxString msg = aText; + wxString keyname; + + if( aList ) + keyname = KeyNameFromCommandId( aList, aCommandId ); + + if( !keyname.IsEmpty() ) + { + switch( aShortCutType ) + { + case IS_HOTKEY: + msg << wxT( "\t" ) << keyname; + break; + + case IS_ACCELERATOR: + AddModifierToKey( msg, keyname ); + break; + + case IS_COMMENT: + msg << wxT( " (" ) << keyname << wxT( ")" ); + break; + } + } + +#ifdef USING_MAC_CMD + // On OSX, the modifier equivalent to the Ctrl key of PCs + // is the Cmd key, but in code we should use Ctrl as prefix in menus + msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE ); +#endif + + return msg; +} + + +/* AddHotkeyName + * Add the key name from the Command id value ( m_Idcommand member value) + * aText = a wxString. returns aText + key name + * aList = pointer to a EDA_HOTKEY_CONFIG DescrList of commands + * aCommandId = Command Id value + * aShortCutType = IS_HOTKEY to add (active shortcuts in menus) + * IS_ACCELERATOR to add (active accelerators in menus) + * IS_COMMENT to add <(keyname)> + * Return a wxString (aText + key name) if key found or aText without modification + */ +wxString AddHotkeyName( const wxString& aText, + struct EDA_HOTKEY_CONFIG* aDescList, + int aCommandId, + HOTKEY_ACTION_TYPE aShortCutType ) +{ + wxString msg = aText; + wxString keyname; + EDA_HOTKEY** list; + + if( aDescList ) + { + for( ; aDescList->m_HK_InfoList != NULL; aDescList++ ) + { + list = aDescList->m_HK_InfoList; + keyname = KeyNameFromCommandId( list, aCommandId ); + + if( !keyname.IsEmpty() ) + { + switch( aShortCutType ) + { + case IS_HOTKEY: + msg << wxT( "\t" ) << keyname; + break; + + case IS_ACCELERATOR: + AddModifierToKey( msg, keyname ); + break; + + case IS_COMMENT: + msg << wxT( " (" ) << keyname << wxT( ")" ); + break; + } + + break; + } + } + } + +#ifdef USING_MAC_CMD + // On OSX, the modifier equivalent to the Ctrl key of PCs + // is the Cmd key, but in code we should use Ctrl as prefix in menus + msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE ); +#endif + + return msg; +} + + +/** + * Function KeyNameFromCommandId + * return the key name from the Command id value ( m_Idcommand member value) + * @param aList = pointer to a EDA_HOTKEY list of commands + * @param aCommandId = Command Id value + * @return the key name in a wxString + */ +wxString KeyNameFromCommandId( EDA_HOTKEY** aList, int aCommandId ) +{ + wxString keyname; + + for( ; *aList != NULL; aList++ ) + { + EDA_HOTKEY* hk_decr = *aList; + + if( hk_decr->m_Idcommand == aCommandId ) + { + keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode ); + break; + } + } + + return keyname; +} + + +/** + * Function KeyCodeFromKeyName + * return the key code from its key name + * Only some wxWidgets key values are handled for function key + * @param keyname = wxString key name to find in hotkeyNameList[], + * like F2 or space or an usual (ascii) char. + * @return the key code + */ +int KeyCodeFromKeyName( const wxString& keyname ) +{ + int ii, keycode = 0; + + // Search for modifiers: Ctrl+ Alt+ and Shift+ + // Note: on Mac OSX, the Cmd key is equiv here to Ctrl + wxString key = keyname; + wxString prefix; + int modifier = 0; + + while( 1 ) + { + prefix.Empty(); + + if( key.StartsWith( MODIFIER_CTRL_BASE ) ) + { + modifier |= GR_KB_CTRL; + prefix = MODIFIER_CTRL_BASE; + } + else if( key.StartsWith( MODIFIER_CMD_MAC ) ) + { + modifier |= GR_KB_CTRL; + prefix = MODIFIER_CMD_MAC; + } + else if( key.StartsWith( MODIFIER_ALT ) ) + { + modifier |= GR_KB_ALT; + prefix = MODIFIER_ALT; + } + else if( key.StartsWith( MODIFIER_SHIFT ) ) + { + modifier |= GR_KB_SHIFT; + prefix = MODIFIER_SHIFT; + } + else + { + break; + } + + if( !prefix.IsEmpty() ) + key.Remove( 0, prefix.Len() ); + } + + if( (key.length() == 1) && (key[0] > ' ') && (key[0] < 0x7F) ) + { + keycode = key[0]; + keycode += modifier; + return keycode; + } + + for( ii = 0; ; ii++ ) + { + if( hotkeyNameList[ii].m_KeyCode == 0 ) // End of list reached + break; + + if( key.CmpNoCase( hotkeyNameList[ii].m_Name ) == 0 ) + { + keycode = hotkeyNameList[ii].m_KeyCode + modifier; + break; + } + } + + return keycode; +} + + +/* DisplayHotkeyList + * Displays the current hotkey list + * aList = a EDA_HOTKEY_CONFIG list(Null terminated) + */ +#include + +void DisplayHotkeyList( EDA_BASE_FRAME* aFrame, struct EDA_HOTKEY_CONFIG* aDescList ) +{ + wxString keyname; + wxString keymessage; + EDA_HOTKEY** list; + + wxString msg = wxT( "" ); + + msg += wxT( "

" ); + msg += _( "Hotkeys List" ); + msg += wxT( "

" ); + + for( ; aDescList->m_HK_InfoList != NULL; aDescList++ ) + { + list = aDescList->m_HK_InfoList; + + for( ; *list != NULL; list++ ) + { + EDA_HOTKEY* hk_decr = *list; + + if( !hk_decr->m_InfoMsg.Contains( wxT( "Macros" ) ) ) + { + keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode ); + keymessage = wxGetTranslation( hk_decr->m_InfoMsg ); + + // Some chars are modified, using html encoding, to be + // displayed by DisplayHtmlInfoMessage() + keyname.Replace( wxT( "<" ), wxT( "<" ) ); + keyname.Replace( wxT( ">" ), wxT( ">" ) ); + msg += wxT( "" ); + msg += wxT( "" ); + } + } + } + + msg += wxT( "
" ) + keymessage + wxT( "  " ) + keyname + wxT( "
" ); + +#if 0 // Set to 1 to create a modal dialog (blocking) + DisplayHtmlInfoMessage( aFrame, _( "Hotkeys List" ), msg, wxSize( 340, 750 ) ); +#else + // Create a non modal dialog, which shows the list of hotkeys until dismissed + // but does not block the parent window + HTML_MESSAGE_BOX *dlg = new HTML_MESSAGE_BOX( aFrame, _( "Hotkeys List" ), + wxDefaultPosition, wxSize( 340, 750 ) ); + dlg->AddHTML_Text( msg ); + dlg->Show( true ); +#endif +} + + +/** + * Function GetDescriptorFromHotkey + * Return a EDA_HOTKEY * pointer from a key code for OnHotKey() function + * @param aKey = key code (ascii value, or wxWidgets value for function keys + * @param aList = pointer to a EDA_HOTKEY list of commands + * @return the corresponding EDA_HOTKEY pointer from the EDA_HOTKEY List + */ +EDA_HOTKEY* GetDescriptorFromHotkey( int aKey, EDA_HOTKEY** aList ) +{ + for( ; *aList != NULL; aList++ ) + { + EDA_HOTKEY* hk_decr = *aList; + + if( hk_decr->m_KeyCode == aKey ) + return hk_decr; + } + + return NULL; +} + + +EDA_HOTKEY* GetDescriptorFromCommand( int aCommand, EDA_HOTKEY** aList ) +{ + for( ; *aList != NULL; aList++ ) + { + EDA_HOTKEY* hk_decr = *aList; + + if( hk_decr->m_Idcommand == aCommand ) + return hk_decr; + } + + return NULL; +} + + +int EDA_BASE_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList, + wxString* aFullFileName ) +{ + wxString msg; + wxString keyname, infokey; + + msg = wxT( "$hotkey list\n" ); + + // Print the current hotkey list + EDA_HOTKEY** list; + + for( ; aDescList->m_HK_InfoList != NULL; aDescList++ ) + { + if( aDescList->m_Title ) + { + msg += wxT( "# " ); + msg += *aDescList->m_Title; + msg += wxT( "\n" ); + } + + msg += *aDescList->m_SectionTag; + msg += wxT( "\n" ); + + list = aDescList->m_HK_InfoList; + + for( ; *list != NULL; list++ ) + { + EDA_HOTKEY* hk_decr = *list; + msg += wxT( "shortcut " ); + keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode ); + AddDelimiterString( keyname ); + infokey = hk_decr->m_InfoMsg; + AddDelimiterString( infokey ); + msg += keyname + wxT( ": " ) + infokey + wxT( "\n" ); + } + } + + msg += wxT( "$Endlist\n" ); + + if( aFullFileName ) + { + FILE* file = wxFopen( *aFullFileName, wxT( "wt" ) ); + + if( file ) + { + fputs( TO_UTF8( msg ), file ); + fclose( file ); + } + else + { + msg.Printf( wxT( "Unable to write file %s" ), GetChars( *aFullFileName ) ); + return 0; + } + } + else + { + wxFileName fn( GetName() ); + fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); + wxConfigBase* config = GetNewConfig( fn.GetFullPath() ); + config->Write( HOTKEYS_CONFIG_KEY, msg ); + delete config; + } + + return 1; +} + + +int EDA_BASE_FRAME::ReadHotkeyConfigFile( const wxString& aFilename, + struct EDA_HOTKEY_CONFIG* aDescList ) +{ + wxFileName fn( aFilename ); + fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); + + wxFile cfgfile( fn.GetFullPath() ); + + if( !cfgfile.IsOpened() ) // There is a problem to open file + return 0; + + // get length + cfgfile.SeekEnd(); + wxFileOffset size = cfgfile.Tell(); + cfgfile.Seek( 0 ); + + // read data + char* buffer = new char[size]; + cfgfile.Read( buffer, size ); + + wxString data( buffer, wxConvUTF8 ); + + // parse + ParseHotkeyConfig( data, aDescList ); + + // cleanup + delete[] buffer; + cfgfile.Close(); + return 1; +} + + +void ReadHotkeyConfig( const wxString& Appname, struct EDA_HOTKEY_CONFIG* aDescList ) +{ + wxFileName fn( Appname ); + fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); + + wxConfigBase* config = GetNewConfig( fn.GetFullPath() ); + + if( !config->HasEntry( HOTKEYS_CONFIG_KEY ) ) + { + // assume defaults are ok + return; + } + + wxString data; + config->Read( HOTKEYS_CONFIG_KEY, &data ); + delete config; + + ParseHotkeyConfig( data, aDescList ); +} + + +/* Function ReadHotkeyConfig + * Read configuration data and fill the current hotkey list with hotkeys + * aDescList is the current hotkey list descr. to initialize. + */ +int EDA_BASE_FRAME::ReadHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList ) +{ + ::ReadHotkeyConfig( GetName(), aDescList ); + return 1; +} + + +/* Function ParseHotkeyConfig + * the input format is: shortcut "key" "function" + * lines starting by # are ignored (comments) + * lines like [xxx] are tags (example: [common] or [libedit] which identify sections + */ +void ParseHotkeyConfig( const wxString& data, + struct EDA_HOTKEY_CONFIG* aDescList ) +{ + // Read the config + wxStringTokenizer tokenizer( data, L"\r\n", wxTOKEN_STRTOK ); + EDA_HOTKEY** CurrentHotkeyList = 0; + + while( tokenizer.HasMoreTokens() ) + { + wxString line = tokenizer.GetNextToken(); + wxStringTokenizer lineTokenizer( line ); + + wxString line_type = lineTokenizer.GetNextToken(); + + if( line_type[0] == '#' ) //comment + continue; + + if( line_type[0] == '[' ) // A tag is found. search infos in list + { + CurrentHotkeyList = 0; + EDA_HOTKEY_CONFIG* DList = aDescList; + + for( ; DList->m_HK_InfoList; DList++ ) + { + if( *DList->m_SectionTag == line_type ) + { + CurrentHotkeyList = DList->m_HK_InfoList; + break; + } + } + + continue; + } + + if( line_type == wxT( "$Endlist" ) ) + break; + + if( line_type != wxT( "shortcut" ) ) + continue; + + if( CurrentHotkeyList == NULL ) + continue; + + // Get the key name + lineTokenizer.SetString( lineTokenizer.GetString(), L"\"\r\n\t ", wxTOKEN_STRTOK ); + wxString keyname = lineTokenizer.GetNextToken(); + + wxString remainder = lineTokenizer.GetString(); + + // Get the command name + wxString fctname = remainder.AfterFirst( '\"' ).BeforeFirst( '\"' ); + + // search the hotkey in current hotkey list + for( EDA_HOTKEY** list = CurrentHotkeyList; *list != NULL; list++ ) + { + EDA_HOTKEY* hk_decr = *list; + + if( hk_decr->m_InfoMsg == fctname ) + { + hk_decr->m_KeyCode = KeyCodeFromKeyName( keyname ); + break; + } + } + } +} + + +void EDA_BASE_FRAME::ImportHotkeyConfigFromFile( EDA_HOTKEY_CONFIG* aDescList, + const wxString& aDefaultShortname ) +{ + wxString ext = DEFAULT_HOTKEY_FILENAME_EXT; + wxString mask = wxT( "*." ) + ext; + +#if 0 // pass in the project dir as an argument + wxString path = wxPathOnly( Prj().GetProjectFullName() ); +#else + wxString path = GetMruPath(); +#endif + wxFileName fn( aDefaultShortname ); + fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); + + wxString filename = EDA_FILE_SELECTOR( _( "Read Hotkey Configuration File:" ), + path, + fn.GetFullPath(), + ext, + mask, + this, + wxFD_OPEN, + true ); + + if( filename.IsEmpty() ) + return; + + ReadHotkeyConfigFile( filename, aDescList ); + SetMruPath( wxFileName( filename ).GetPath() ); +} + + +void EDA_BASE_FRAME::ExportHotkeyConfigToFile( EDA_HOTKEY_CONFIG* aDescList, + const wxString& aDefaultShortname ) +{ + wxString ext = DEFAULT_HOTKEY_FILENAME_EXT; + wxString mask = wxT( "*." ) + ext; + +#if 0 + wxString path = wxPathOnly( Prj().GetProjectFullName() ); +#else + wxString path = GetMruPath(); +#endif + wxFileName fn( aDefaultShortname ); + fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); + + wxString filename = EDA_FILE_SELECTOR( _( "Write Hotkey Configuration File:" ), + path, + fn.GetFullPath(), + ext, + mask, + this, + wxFD_SAVE, + true ); + + if( filename.IsEmpty() ) + return; + + WriteHotkeyConfig( aDescList, &filename ); + SetMruPath( wxFileName( filename ).GetPath() ); +} + + +/* add hotkey config options submenu to aMenu + */ +void AddHotkeyConfigMenu( wxMenu* aMenu ) +{ + if( aMenu == NULL ) + return; + + wxMenu* HotkeySubmenu = new wxMenu(); + + // List existing hotkey menu + AddMenuItem( HotkeySubmenu, + ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST, + _( "&List Current Keys" ), + _( "Displays the current hotkeys list and corresponding commands" ), + KiBitmap( info_xpm ) ); + + // Call hotkeys editor + AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_SHOW_EDITOR, + _( "&Edit Hotkeys" ), + _( "Call the hotkeys editor" ), + KiBitmap( editor_xpm ) ); + + HotkeySubmenu->AppendSeparator(); + + // create hotkey file to export current hotkeys config + AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_EXPORT_CONFIG, + _( "E&xport Hotkeys" ), + _( "Create a hotkey configuration file to export the current hotkeys" ), + KiBitmap( save_setup_xpm ) ); + + // Reload hotkey file + AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_IMPORT_CONFIG, + _( "&Import Hotkeys" ), + _( "Load an existing hotkey configuration file" ), + KiBitmap( reload_xpm ) ); + + // Append HotkeySubmenu to menu + AddMenuItem( aMenu, HotkeySubmenu, + wxID_ANY, _( "&Hotkeys" ), + _( "Hotkeys configuration and preferences" ), + KiBitmap( hotkeys_xpm ) ); +} -- cgit