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Diffstat (limited to 'tools/CMakeLists.txt')
-rw-r--r-- | tools/CMakeLists.txt | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/tools/CMakeLists.txt b/tools/CMakeLists.txt new file mode 100644 index 0000000..ade13d4 --- /dev/null +++ b/tools/CMakeLists.txt @@ -0,0 +1,80 @@ + +set( MAKE_LINK_MAPS true ) + +if( 0 ) + + project(kicad-tools) + + cmake_minimum_required( VERSION 2.8 FATAL_ERROR ) + + set( PROJECT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../ ) + + # message( "PROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}" ) + + # Path to local CMake modules. + set( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeModules ) + + include( CheckFindPackageResult ) + + ########################## + # Find wxWidgets library # + ########################## + # Here you can define what libraries of wxWidgets you need for your + # application. You can figure out what libraries you need here; + # http://www.wxwidgets.org/manuals/2.8/wx_librarieslist.html + + # On Apple only wxwidgets 2.9 or higher doesn't need to find aui part of base + if(APPLE) + find_package(wxWidgets COMPONENTS gl adv html core net base xml QUIET) + else(APPLE) + find_package(wxWidgets COMPONENTS gl aui adv html core net base xml QUIET) + endif(APPLE) + check_find_package_result(wxWidgets_FOUND "wxWidgets") + + + # Include wxWidgets macros. + include(${wxWidgets_USE_FILE}) + + # make config.h + include( PerformFeatureChecks ) + perform_feature_checks() + + +endif() + +include_directories( + ${PROJECT_SOURCE_DIR}/include + ${PROJECT_SOURCE_DIR}/pcbnew + ${BOOST_INCLUDE} + ${CMAKE_CURRENT_SOURCE_DIR} + ${CMAKE_BINARY_DIR} + ) + + +add_executable( container_test + EXCLUDE_FROM_ALL + container_test.cpp + ) +target_link_libraries( container_test + common + polygon + bitmaps + ${wxWidgets_LIBRARIES} + ) + +add_executable( test-nm-biu-to-ascii-mm-round-tripping + EXCLUDE_FROM_ALL + test-nm-biu-to-ascii-mm-round-tripping.cpp + ) + +add_executable( property_tree + EXCLUDE_FROM_ALL + property_tree.cpp + ../common/richio.cpp + ../common/dsnlexer.cpp + ../common/ptree.cpp + ) +target_link_libraries( property_tree + ${wxWidgets_LIBRARIES} + ) + |