diff options
Diffstat (limited to 'pcbnew/zones_test_and_combine_areas.cpp')
-rw-r--r-- | pcbnew/zones_test_and_combine_areas.cpp | 623 |
1 files changed, 623 insertions, 0 deletions
diff --git a/pcbnew/zones_test_and_combine_areas.cpp b/pcbnew/zones_test_and_combine_areas.cpp new file mode 100644 index 0000000..9793756 --- /dev/null +++ b/pcbnew/zones_test_and_combine_areas.cpp @@ -0,0 +1,623 @@ +/** + * @file zones_test_and_combine_areas.cpp + * @brief Functions to test, merge and cut polygons used as copper areas outlines + * some pieces of code come from FreePCB. + */ + +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr + * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. + * + * Some code comes from FreePCB. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include <fctsys.h> +#include <common.h> +#include <confirm.h> +#include <class_undoredo_container.h> + +#include <class_board.h> +#include <class_zone.h> +#include <class_marker_pcb.h> + +#include <pcbnew.h> +#include <drc_stuff.h> +#include <math_for_graphics.h> + +#define STRAIGHT 0 // To be remove after math_for_graphics code cleanup + + +bool BOARD::OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, + ZONE_CONTAINER* modified_area ) +{ + // clip polygon against itself + bool modified = NormalizeAreaPolygon( aModifiedZonesList, modified_area ); + + // now see if we need to clip against other areas + LAYER_NUM layer = modified_area->GetLayer(); + bool bCheckAllAreas = TestAreaIntersections( modified_area ); + + if( bCheckAllAreas ) + { + modified = true; + CombineAllAreasInNet( aModifiedZonesList, modified_area->GetNetCode(), true ); + } + + if( !IsCopperLayer( layer ) ) // Refill non copper zones on this layer + { + for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ ) + if( m_ZoneDescriptorList[ia]->GetLayer() == layer ) + m_ZoneDescriptorList[ia]->BuildFilledSolidAreasPolygons( this ); + } + + // Test for bad areas: all zones must have more than 2 corners: + // Note: should not happen, but just in case. + for( unsigned ii = 0; ii < m_ZoneDescriptorList.size(); ) + { + ZONE_CONTAINER* zone = m_ZoneDescriptorList[ii]; + + if( zone->GetNumCorners() >= 3 ) + ii++; + else // Remove zone because it is incorrect: + RemoveArea( aModifiedZonesList, zone ); + } + + return modified; +} + + +bool BOARD::CombineAllAreasInNet( PICKED_ITEMS_LIST* aDeletedList, int aNetCode, + bool aUseLocalFlags ) +{ + if( m_ZoneDescriptorList.size() <= 1 ) + return false; + + bool modified = false; + + // Loop through all combinations + for( unsigned ia1 = 0; ia1 < m_ZoneDescriptorList.size() - 1; ia1++ ) + { + ZONE_CONTAINER* curr_area = m_ZoneDescriptorList[ia1]; + + if( curr_area->GetNetCode() != aNetCode ) + continue; + + // legal polygon + EDA_RECT b1 = curr_area->Outline()->GetBoundingBox(); + bool mod_ia1 = false; + + for( unsigned ia2 = m_ZoneDescriptorList.size() - 1; ia2 > ia1; ia2-- ) + { + ZONE_CONTAINER* area2 = m_ZoneDescriptorList[ia2]; + + if( area2->GetNetCode() != aNetCode ) + continue; + + if( curr_area->GetPriority() != area2->GetPriority() ) + continue; + + if( curr_area->GetIsKeepout() != area2->GetIsKeepout() ) + continue; + + if( curr_area->GetLayer() != area2->GetLayer() ) + continue; + + EDA_RECT b2 = area2->Outline()->GetBoundingBox(); + + if( b1.Intersects( b2 ) ) + { + // check area2 against curr_area + if( curr_area->GetLocalFlags() || area2->GetLocalFlags() + || aUseLocalFlags == false ) + { + bool ret = TestAreaIntersection( curr_area, area2 ); + + if( ret ) + ret = CombineAreas( aDeletedList, curr_area, area2 ); + + if( ret ) + { + mod_ia1 = true; + modified = true; + } + } + } + } + + if( mod_ia1 ) + ia1--; // if modified, we need to check it again + } + + return modified; +} + + +bool BOARD::TestAreaIntersections( ZONE_CONTAINER* area_to_test ) +{ + for( unsigned ia2 = 0; ia2 < m_ZoneDescriptorList.size(); ia2++ ) + { + ZONE_CONTAINER* area2 = m_ZoneDescriptorList[ia2]; + + if( area_to_test->GetNetCode() != area2->GetNetCode() ) + continue; + + if( area_to_test == area2 ) + continue; + + // see if areas are on same layer + if( area_to_test->GetLayer() != area2->GetLayer() ) + continue; + + // test for different priorities + if( area_to_test->GetPriority() != area2->GetPriority() ) + continue; + + // test for different types + if( area_to_test->GetIsKeepout() != area2->GetIsKeepout() ) + continue; + + if( TestAreaIntersection( area_to_test, area2 ) ) + return true; + } + + return false; +} + + +bool BOARD::TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test ) +{ + // see if areas are on same layer + if( area_ref->GetLayer() != area_to_test->GetLayer() ) + return false; + + CPolyLine* poly1 = area_ref->Outline(); + CPolyLine* poly2 = area_to_test->Outline(); + + // test bounding rects + EDA_RECT b1 = poly1->GetBoundingBox(); + EDA_RECT b2 = poly2->GetBoundingBox(); + + if( ! b1.Intersects( b2 ) ) + return false; + + // now test for intersecting segments + for( int icont1 = 0; icont1<poly1->GetContoursCount(); icont1++ ) + { + int is1 = poly1->GetContourStart( icont1 ); + int ie1 = poly1->GetContourEnd( icont1 ); + + for( int ic1 = is1; ic1<=ie1; ic1++ ) + { + int xi1 = poly1->GetX( ic1 ); + int yi1 = poly1->GetY( ic1 ); + int xf1, yf1; + + if( ic1 < ie1 ) + { + xf1 = poly1->GetX( ic1 + 1 ); + yf1 = poly1->GetY( ic1 + 1 ); + } + else + { + xf1 = poly1->GetX( is1 ); + yf1 = poly1->GetY( is1 ); + } + + for( int icont2 = 0; icont2<poly2->GetContoursCount(); icont2++ ) + { + int is2 = poly2->GetContourStart( icont2 ); + int ie2 = poly2->GetContourEnd( icont2 ); + + for( int ic2 = is2; ic2<=ie2; ic2++ ) + { + int xi2 = poly2->GetX( ic2 ); + int yi2 = poly2->GetY( ic2 ); + int xf2, yf2; + + if( ic2 < ie2 ) + { + xf2 = poly2->GetX( ic2 + 1 ); + yf2 = poly2->GetY( ic2 + 1 ); + } + else + { + xf2 = poly2->GetX( is2 ); + yf2 = poly2->GetY( is2 ); + } + + bool intersect = FindSegmentIntersections( xi1, yi1, xf1, yf1, + xi2, yi2, xf2, yf2 ); + if( intersect ) + return true; + } + } + } + } + + // If a contour is inside an other contour, no segments intersects, but the zones + // can be combined if a corner is inside an outline (only one corner is enought) + for( int ic2 = 0; ic2 < poly2->GetCornersCount(); ic2++ ) + { + int x = poly2->GetX( ic2 ); + int y = poly2->GetY( ic2 ); + + if( poly1->TestPointInside( x, y ) ) + { + return true; + } + } + + for( int ic1 = 0; ic1 < poly1->GetCornersCount(); ic1++ ) + { + int x = poly1->GetX( ic1 ); + int y = poly1->GetY( ic1 ); + + if( poly2->TestPointInside( x, y ) ) + { + return true; + } + } + + return false; +} + + +bool BOARD::CombineAreas( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_ref, + ZONE_CONTAINER* area_to_combine ) +{ + if( area_ref == area_to_combine ) + { + wxASSERT( 0 ); + return false; + } + + SHAPE_POLY_SET mergedOutlines = ConvertPolyListToPolySet( area_ref->Outline()->m_CornersList ); + SHAPE_POLY_SET areaToMergePoly = ConvertPolyListToPolySet( area_to_combine->Outline()->m_CornersList ); + + mergedOutlines.BooleanAdd( areaToMergePoly ); + mergedOutlines.Simplify(); + + // We should have one polygon with hole + // We can have 2 polygons with hole, if the 2 initial polygons have only one common corner + // and therefore cannot be merged (they are dectected as intersecting) + // but we should never have more than 2 polys + if( mergedOutlines.OutlineCount() > 2 ) + { + wxLogMessage(wxT("BOARD::CombineAreas error: more than 2 polys after merging") ); + return false; + } + + if( mergedOutlines.OutlineCount() > 1 ) + return false; + + area_ref->Outline()->m_CornersList = ConvertPolySetToPolyList( mergedOutlines ); + + RemoveArea( aDeletedList, area_to_combine ); + + area_ref->SetLocalFlags( 1 ); + area_ref->Outline()->Hatch(); + + return true; +} + + +int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_Examine, + bool aCreate_Markers ) +{ + int nerrors = 0; + + // iterate through all areas + for( int ia = 0; ia < GetAreaCount(); ia++ ) + { + ZONE_CONTAINER* Area_Ref = GetArea( ia ); + CPolyLine* refSmoothedPoly = Area_Ref->GetSmoothedPoly(); + + if( !Area_Ref->IsOnCopperLayer() ) + continue; + + // When testing only a single area, skip all others + if( aArea_To_Examine && (aArea_To_Examine != Area_Ref) ) + continue; + + for( int ia2 = 0; ia2 < GetAreaCount(); ia2++ ) + { + ZONE_CONTAINER* area_to_test = GetArea( ia2 ); + CPolyLine* testSmoothedPoly = area_to_test->GetSmoothedPoly(); + + if( Area_Ref == area_to_test ) + continue; + + // test for same layer + if( Area_Ref->GetLayer() != area_to_test->GetLayer() ) + continue; + + // Test for same net + if( Area_Ref->GetNetCode() == area_to_test->GetNetCode() && Area_Ref->GetNetCode() >= 0 ) + continue; + + // test for different priorities + if( Area_Ref->GetPriority() != area_to_test->GetPriority() ) + continue; + + // test for different types + if( Area_Ref->GetIsKeepout() != area_to_test->GetIsKeepout() ) + continue; + + // Examine a candidate zone: compare area_to_test to Area_Ref + + // Get clearance used in zone to zone test. The policy used to + // obtain that value is now part of the zone object itself by way of + // ZONE_CONTAINER::GetClearance(). + int zone2zoneClearance = Area_Ref->GetClearance( area_to_test ); + + // Keepout areas have no clearance, so set zone2zoneClearance to 1 + // ( zone2zoneClearance = 0 can create problems in test functions) + if( Area_Ref->GetIsKeepout() ) + zone2zoneClearance = 1; + + // test for some corners of Area_Ref inside area_to_test + for( int ic = 0; ic < refSmoothedPoly->GetCornersCount(); ic++ ) + { + int x = refSmoothedPoly->GetX( ic ); + int y = refSmoothedPoly->GetY( ic ); + + if( testSmoothedPoly->TestPointInside( x, y ) ) + { + // COPPERAREA_COPPERAREA error: copper area ref corner inside copper area + if( aCreate_Markers ) + { + wxString msg1 = Area_Ref->GetSelectMenuText(); + wxString msg2 = area_to_test->GetSelectMenuText(); + MARKER_PCB* marker = new MARKER_PCB( COPPERAREA_INSIDE_COPPERAREA, + wxPoint( x, y ), + msg1, wxPoint( x, y ), + msg2, wxPoint( x, y ) ); + Add( marker ); + } + + nerrors++; + } + } + + // test for some corners of area_to_test inside Area_Ref + for( int ic2 = 0; ic2 < testSmoothedPoly->GetCornersCount(); ic2++ ) + { + int x = testSmoothedPoly->GetX( ic2 ); + int y = testSmoothedPoly->GetY( ic2 ); + + if( refSmoothedPoly->TestPointInside( x, y ) ) + { + // COPPERAREA_COPPERAREA error: copper area corner inside copper area ref + if( aCreate_Markers ) + { + wxString msg1 = area_to_test->GetSelectMenuText(); + wxString msg2 = Area_Ref->GetSelectMenuText(); + MARKER_PCB* marker = new MARKER_PCB( COPPERAREA_INSIDE_COPPERAREA, + wxPoint( x, y ), + msg1, wxPoint( x, y ), + msg2, wxPoint( x, y ) ); + Add( marker ); + } + + nerrors++; + } + } + + // now test spacing between areas + for( int icont = 0; icont < refSmoothedPoly->GetContoursCount(); icont++ ) + { + int ic_start = refSmoothedPoly->GetContourStart( icont ); + int ic_end = refSmoothedPoly->GetContourEnd( icont ); + + for( int ic = ic_start; ic<=ic_end; ic++ ) + { + int ax1 = refSmoothedPoly->GetX( ic ); + int ay1 = refSmoothedPoly->GetY( ic ); + int ax2, ay2; + + if( ic == ic_end ) + { + ax2 = refSmoothedPoly->GetX( ic_start ); + ay2 = refSmoothedPoly->GetY( ic_start ); + } + else + { + ax2 = refSmoothedPoly->GetX( ic + 1 ); + ay2 = refSmoothedPoly->GetY( ic + 1 ); + } + + for( int icont2 = 0; icont2 < testSmoothedPoly->GetContoursCount(); icont2++ ) + { + int ic_start2 = testSmoothedPoly->GetContourStart( icont2 ); + int ic_end2 = testSmoothedPoly->GetContourEnd( icont2 ); + + for( int ic2 = ic_start2; ic2<=ic_end2; ic2++ ) + { + int bx1 = testSmoothedPoly->GetX( ic2 ); + int by1 = testSmoothedPoly->GetY( ic2 ); + int bx2, by2; + + if( ic2 == ic_end2 ) + { + bx2 = testSmoothedPoly->GetX( ic_start2 ); + by2 = testSmoothedPoly->GetY( ic_start2 ); + } + else + { + bx2 = testSmoothedPoly->GetX( ic2 + 1 ); + by2 = testSmoothedPoly->GetY( ic2 + 1 ); + } + + int x, y; + + int d = GetClearanceBetweenSegments( bx1, by1, bx2, by2, + 0, + ax1, ay1, ax2, ay2, + 0, + zone2zoneClearance, + &x, &y ); + + if( d < zone2zoneClearance ) + { + // COPPERAREA_COPPERAREA error : intersect or too close + if( aCreate_Markers ) + { + wxString msg1 = Area_Ref->GetSelectMenuText(); + wxString msg2 = area_to_test->GetSelectMenuText(); + MARKER_PCB* marker = new MARKER_PCB( COPPERAREA_CLOSE_TO_COPPERAREA, + wxPoint( x, y ), + msg1, wxPoint( x, y ), + msg2, wxPoint( x, y ) ); + Add( marker ); + } + + nerrors++; + } + } + } + } + } + } + } + + return nerrors; +} + + +bool DRC::doEdgeZoneDrc( ZONE_CONTAINER* aArea, int aCornerIndex ) +{ + if( !aArea->IsOnCopperLayer() ) // Cannot have a Drc error if not on copper layer + return true; + + wxPoint start = aArea->GetCornerPosition( aCornerIndex ); + wxPoint end; + + // Search the end point of the edge starting at aCornerIndex + if( aArea->Outline()->m_CornersList[aCornerIndex].end_contour == false + && aCornerIndex < (aArea->GetNumCorners() - 1) ) + { + end = aArea->GetCornerPosition( aCornerIndex + 1 ); + } + else // aCornerIndex is the last corner of an outline. + // the corresponding end point of the segment is the first corner of the outline + { + int ii = aCornerIndex - 1; + end = aArea->GetCornerPosition( ii ); + + while( ii >= 0 ) + { + if( aArea->Outline()->m_CornersList[ii].end_contour ) + break; + + end = aArea->GetCornerPosition( ii ); + ii--; + } + } + + // iterate through all areas + for( int ia2 = 0; ia2 < m_pcb->GetAreaCount(); ia2++ ) + { + ZONE_CONTAINER* area_to_test = m_pcb->GetArea( ia2 ); + int zone_clearance = std::max( area_to_test->GetZoneClearance(), + aArea->GetZoneClearance() ); + + // test for same layer + if( area_to_test->GetLayer() != aArea->GetLayer() ) + continue; + + // Test for same net + if( ( aArea->GetNetCode() == area_to_test->GetNetCode() ) && (aArea->GetNetCode() >= 0) ) + continue; + + // test for same priority + if( area_to_test->GetPriority() != aArea->GetPriority() ) + continue; + + // test for same type + if( area_to_test->GetIsKeepout() != aArea->GetIsKeepout() ) + continue; + + // For keepout, there is no clearance, so use a minimal value for it + // use 1, not 0 as value to avoid some issues in tests + if( area_to_test->GetIsKeepout() ) + zone_clearance = 1; + + // test for ending line inside area_to_test + if( area_to_test->Outline()->TestPointInside( end.x, end.y ) ) + { + // COPPERAREA_COPPERAREA error: corner inside copper area + m_currentMarker = fillMarker( aArea, end, + COPPERAREA_INSIDE_COPPERAREA, + m_currentMarker ); + return false; + } + + // now test spacing between areas + int ax1 = start.x; + int ay1 = start.y; + int ax2 = end.x; + int ay2 = end.y; + + for( int icont2 = 0; icont2 < area_to_test->Outline()->GetContoursCount(); icont2++ ) + { + int ic_start2 = area_to_test->Outline()->GetContourStart( icont2 ); + int ic_end2 = area_to_test->Outline()->GetContourEnd( icont2 ); + + for( int ic2 = ic_start2; ic2<=ic_end2; ic2++ ) + { + int bx1 = area_to_test->Outline()->GetX( ic2 ); + int by1 = area_to_test->Outline()->GetY( ic2 ); + int bx2, by2; + + if( ic2 == ic_end2 ) + { + bx2 = area_to_test->Outline()->GetX( ic_start2 ); + by2 = area_to_test->Outline()->GetY( ic_start2 ); + } + else + { + bx2 = area_to_test->Outline()->GetX( ic2 + 1 ); + by2 = area_to_test->Outline()->GetY( ic2 + 1 ); + } + + int x, y; // variables containing the intersecting point coordinates + int d = GetClearanceBetweenSegments( bx1, by1, bx2, by2, + 0, + ax1, ay1, ax2, ay2, + 0, + zone_clearance, + &x, &y ); + + if( d < zone_clearance ) + { + // COPPERAREA_COPPERAREA error : edge intersect or too close + m_currentMarker = fillMarker( aArea, wxPoint( x, y ), + COPPERAREA_CLOSE_TO_COPPERAREA, + m_currentMarker ); + return false; + } + } + } + } + + return true; +} |