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Diffstat (limited to 'pcbnew/zone_filling_algorithm.cpp')
-rw-r--r-- | pcbnew/zone_filling_algorithm.cpp | 249 |
1 files changed, 249 insertions, 0 deletions
diff --git a/pcbnew/zone_filling_algorithm.cpp b/pcbnew/zone_filling_algorithm.cpp new file mode 100644 index 0000000..e56e786 --- /dev/null +++ b/pcbnew/zone_filling_algorithm.cpp @@ -0,0 +1,249 @@ +/** + * @file zone_filling_algorithm.cpp: + * Algorithms used to fill a zone defined by a polygon and a filling starting point. + */ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr + * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + + +#include <algorithm> // sort + +#include <fctsys.h> +#include <trigo.h> +#include <wxPcbStruct.h> + +#include <class_zone.h> + +#include <pcbnew.h> +#include <zones.h> + +/* Build the filled solid areas data from real outlines (stored in m_Poly) + * The solid areas can be more than one on copper layers, and do not have holes + ( holes are linked by overlapping segments to the main outline) + * aPcb: the current board (can be NULL for non copper zones) + * aCornerBuffer: A reference to a buffer to store polygon corners, or NULL + * if aCornerBuffer == NULL: + * - m_FilledPolysList is used to store solid areas polygons. + * - on copper layers, tracks and other items shapes of other nets are + * removed from solid areas + * if not null: + * Only the zone outline (with holes, if any) are stored in aCornerBuffer + * with holes linked. Therefore only one polygon is created + * This function calls AddClearanceAreasPolygonsToPolysList() + * to add holes for pads and tracks and other items not in net. + */ + +bool ZONE_CONTAINER::BuildFilledSolidAreasPolygons( BOARD* aPcb, SHAPE_POLY_SET* aOutlineBuffer ) +{ + /* convert outlines + holes to outlines without holes (adding extra segments if necessary) + * m_Poly data is expected normalized, i.e. NormalizeAreaOutlines was used after building + * this zone + */ + + if( GetNumCorners() <= 2 ) // malformed zone. polygon calculations do not like it ... + return 0; + + // Make a smoothed polygon out of the user-drawn polygon if required + if( m_smoothedPoly ) + { + delete m_smoothedPoly; + m_smoothedPoly = NULL; + } + + switch( m_cornerSmoothingType ) + { + case ZONE_SETTINGS::SMOOTHING_CHAMFER: + m_smoothedPoly = m_Poly->Chamfer( m_cornerRadius ); + break; + + case ZONE_SETTINGS::SMOOTHING_FILLET: + m_smoothedPoly = m_Poly->Fillet( m_cornerRadius, m_ArcToSegmentsCount ); + break; + + default: + // Acute angles between adjacent edges can create issues in calculations, + // in inflate/deflate outlines transforms, especially when the angle is very small. + // We can avoid issues by creating a very small chamfer which remove acute angles, + // or left it without chamfer and use only CPOLYGONS_LIST::InflateOutline to create + // clearance areas + m_smoothedPoly = m_Poly->Chamfer( Millimeter2iu( 0.0 ) ); + break; + } + + if( aOutlineBuffer ) + aOutlineBuffer->Append( ConvertPolyListToPolySet( m_smoothedPoly->m_CornersList ) ); + + /* For copper layers, we now must add holes in the Polygon list. + * holes are pads and tracks with their clearance area + * for non copper layers just recalculate the m_FilledPolysList + * with m_ZoneMinThickness taken in account + */ + else + { + m_FilledPolysList.RemoveAllContours(); + + if( IsOnCopperLayer() ) + { + AddClearanceAreasPolygonsToPolysList_NG( aPcb ); + } + else + { + int margin = m_ZoneMinThickness / 2; + m_FilledPolysList = ConvertPolyListToPolySet( m_smoothedPoly->m_CornersList ); + m_FilledPolysList.Inflate( -margin, 16 ); + m_FilledPolysList.Fracture(); + } + + if( m_FillMode ) // if fill mode uses segments, create them: + FillZoneAreasWithSegments(); + + m_IsFilled = true; + } + + return true; +} + + +// Sort function to build filled zones +static bool SortByXValues( const int& a, const int &b ) +{ + return a < b; +} + + +int ZONE_CONTAINER::FillZoneAreasWithSegments() +{ + int count = 0; + std::vector <int> x_coordinates; + bool error = false; + int margin = m_ZoneMinThickness * 2 / 10; + int minwidth = Mils2iu( 2 ); + margin = std::max ( minwidth, margin ); + int step = m_ZoneMinThickness - margin; + step = std::max( step, minwidth ); + + // Read all filled areas in m_FilledPolysList + m_FillSegmList.clear(); + + for ( int index = 0; index < m_FilledPolysList.OutlineCount(); index++ ) + { + const SHAPE_LINE_CHAIN& outline = m_FilledPolysList.COutline( index ); + const BOX2I& rect = outline.BBox(); + + // Calculate the y limits of the zone + for( int refy = rect.GetY(), endy = rect.GetBottom(); refy < endy; refy += step ) + { + // find all intersection points of an infinite line with polyline sides + x_coordinates.clear(); + + for( int v = 0; v < outline.PointCount(); v++ ) + { + + int seg_startX = outline.CPoint( v ).x; + int seg_startY = outline.CPoint( v ).y; + int seg_endX = outline.CPoint( v + 1 ).x; + int seg_endY = outline.CPoint( v + 1 ).y; + + /* Trivial cases: skip if ref above or below the segment to test */ + if( ( seg_startY > refy ) && ( seg_endY > refy ) ) + continue; + + // segment below ref point, or its Y end pos on Y coordinate ref point: skip + if( ( seg_startY <= refy ) && (seg_endY <= refy ) ) + continue; + + /* at this point refy is between seg_startY and seg_endY + * see if an horizontal line at Y = refy is intersecting this segment + */ + // calculate the x position of the intersection of this segment and the + // infinite line this is more easier if we move the X,Y axis origin to + // the segment start point: + + seg_endX -= seg_startX; + seg_endY -= seg_startY; + double newrefy = (double) ( refy - seg_startY ); + double intersec_x; + + if ( seg_endY == 0 ) // horizontal segment on the same line: skip + continue; + + // Now calculate the x intersection coordinate of the horizontal line at + // y = newrefy and the segment from (0,0) to (seg_endX,seg_endY) with the + // horizontal line at the new refy position the line slope is: + // slope = seg_endY/seg_endX; and inv_slope = seg_endX/seg_endY + // and the x pos relative to the new origin is: + // intersec_x = refy/slope = refy * inv_slope + // Note: because horizontal segments are already tested and skipped, slope + // exists (seg_end_y not O) + double inv_slope = (double) seg_endX / seg_endY; + intersec_x = newrefy * inv_slope; + x_coordinates.push_back( (int) intersec_x + seg_startX ); + } + + // A line scan is finished: build list of segments + + // Sort intersection points by increasing x value: + // So 2 consecutive points are the ends of a segment + sort( x_coordinates.begin(), x_coordinates.end(), SortByXValues ); + + // Create segments + + if( !error && ( x_coordinates.size() & 1 ) != 0 ) + { // An even number of coordinates is expected, because a segment has 2 ends. + // An if this algorithm always works, it must always find an even count. + wxString msg = wxT( "Fill Zone: odd number of points at y = " ); + msg << refy; + wxMessageBox( msg ); + error = true; + } + + if( error ) + break; + + int iimax = x_coordinates.size() - 1; + + for( int ii = 0; ii < iimax; ii += 2 ) + { + wxPoint seg_start, seg_end; + count++; + seg_start.x = x_coordinates[ii]; + seg_start.y = refy; + seg_end.x = x_coordinates[ii + 1]; + seg_end.y = refy; + SEGMENT segment( seg_start, seg_end ); + m_FillSegmList.push_back( segment ); + } + } //End examine segments in one area + + if( error ) + break; + } + + if( !error ) + m_IsFilled = true; + + return count; +} + + |