diff options
Diffstat (limited to 'pcbnew/tools/placement_tool.cpp')
-rw-r--r-- | pcbnew/tools/placement_tool.cpp | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/pcbnew/tools/placement_tool.cpp b/pcbnew/tools/placement_tool.cpp new file mode 100644 index 0000000..d962492 --- /dev/null +++ b/pcbnew/tools/placement_tool.cpp @@ -0,0 +1,354 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2014 CERN + * @author Maciej Suminski <maciej.suminski@cern.ch> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include "placement_tool.h" +#include "common_actions.h" +#include "selection_tool.h" +#include <tool/tool_manager.h> + +#include <wxPcbStruct.h> +#include <class_board.h> +#include <ratsnest_data.h> + +#include <confirm.h> +#include <boost/foreach.hpp> + +PLACEMENT_TOOL::PLACEMENT_TOOL() : + TOOL_INTERACTIVE( "pcbnew.Placement" ), m_selectionTool( NULL ), m_placementMenu( NULL ) +{ +} + +PLACEMENT_TOOL::~PLACEMENT_TOOL() +{ + delete m_placementMenu; +} + + +bool PLACEMENT_TOOL::Init() +{ + // Find the selection tool, so they can cooperate + m_selectionTool = static_cast<SELECTION_TOOL*>( m_toolMgr->FindTool( "pcbnew.InteractiveSelection" ) ); + + if( !m_selectionTool ) + { + DisplayError( NULL, wxT( "pcbnew.InteractiveSelection tool is not available" ) ); + return false; + } + + // Create a context menu and make it available through selection tool + m_placementMenu = new CONTEXT_MENU; + m_placementMenu->Add( COMMON_ACTIONS::alignTop ); + m_placementMenu->Add( COMMON_ACTIONS::alignBottom ); + m_placementMenu->Add( COMMON_ACTIONS::alignLeft ); + m_placementMenu->Add( COMMON_ACTIONS::alignRight ); + m_placementMenu->AppendSeparator(); + m_placementMenu->Add( COMMON_ACTIONS::distributeHorizontally ); + m_placementMenu->Add( COMMON_ACTIONS::distributeVertically ); + m_selectionTool->GetMenu().AddMenu( m_placementMenu, _( "Align/distribute" ), false, + SELECTION_CONDITIONS::MoreThan( 1 ) ); + + return true; +} + + +int PLACEMENT_TOOL::AlignTop( const TOOL_EVENT& aEvent ) +{ + const SELECTION& selection = m_selectionTool->GetSelection(); + + if( selection.Size() > 1 ) + { + PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>(); + RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); + + editFrame->OnModify(); + editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); + + // Compute the highest point of selection - it will be the edge of alignment + int top = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetY(); + + for( int i = 1; i < selection.Size(); ++i ) + { + int currentTop = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetY(); + + if( top > currentTop ) // Y decreases when going up + top = currentTop; + } + + // Move the selected items + for( int i = 0; i < selection.Size(); ++i ) + { + BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i ); + int difference = top - item->GetBoundingBox().GetY(); + + item->Move( wxPoint( 0, difference ) ); + item->ViewUpdate(); + ratsnest->Update( item ); + } + + getModel<BOARD>()->GetRatsnest()->Recalculate(); + } + + return 0; +} + + +int PLACEMENT_TOOL::AlignBottom( const TOOL_EVENT& aEvent ) +{ + const SELECTION& selection = m_selectionTool->GetSelection(); + + if( selection.Size() > 1 ) + { + PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>(); + RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); + + editFrame->OnModify(); + editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); + + // Compute the lowest point of selection - it will be the edge of alignment + int bottom = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetBottom(); + + for( int i = 1; i < selection.Size(); ++i ) + { + int currentBottom = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetBottom(); + + if( bottom < currentBottom ) // Y increases when going down + bottom = currentBottom; + } + + // Move the selected items + for( int i = 0; i < selection.Size(); ++i ) + { + BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i ); + int difference = bottom - item->GetBoundingBox().GetBottom(); + + item->Move( wxPoint( 0, difference ) ); + item->ViewUpdate(); + ratsnest->Update( item ); + } + + getModel<BOARD>()->GetRatsnest()->Recalculate(); + } + + return 0; +} + + +int PLACEMENT_TOOL::AlignLeft( const TOOL_EVENT& aEvent ) +{ + const SELECTION& selection = m_selectionTool->GetSelection(); + + if( selection.Size() > 1 ) + { + PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>(); + RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); + + editFrame->OnModify(); + editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); + + // Compute the leftmost point of selection - it will be the edge of alignment + int left = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetX(); + + for( int i = 1; i < selection.Size(); ++i ) + { + int currentLeft = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetX(); + + if( left > currentLeft ) // X decreases when going left + left = currentLeft; + } + + // Move the selected items + for( int i = 0; i < selection.Size(); ++i ) + { + BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i ); + int difference = left - item->GetBoundingBox().GetX(); + + item->Move( wxPoint( difference, 0 ) ); + item->ViewUpdate(); + ratsnest->Update( item ); + } + + getModel<BOARD>()->GetRatsnest()->Recalculate(); + } + + return 0; +} + + +int PLACEMENT_TOOL::AlignRight( const TOOL_EVENT& aEvent ) +{ + const SELECTION& selection = m_selectionTool->GetSelection(); + + if( selection.Size() > 1 ) + { + PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>(); + RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); + + editFrame->OnModify(); + editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); + + // Compute the rightmost point of selection - it will be the edge of alignment + int right = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetRight(); + + for( int i = 1; i < selection.Size(); ++i ) + { + int currentRight = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetRight(); + + if( right < currentRight ) // X increases when going right + right = currentRight; + } + + // Move the selected items + for( int i = 0; i < selection.Size(); ++i ) + { + BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i ); + int difference = right - item->GetBoundingBox().GetRight(); + + item->Move( wxPoint( difference, 0 ) ); + item->ViewUpdate(); + ratsnest->Update( item ); + } + + getModel<BOARD>()->GetRatsnest()->Recalculate(); + } + + return 0; +} + + +static bool compareX( const BOARD_ITEM* aA, const BOARD_ITEM* aB ) +{ + return aA->GetBoundingBox().Centre().x < aB->GetBoundingBox().Centre().x; +} + + +static bool compareY( const BOARD_ITEM* aA, const BOARD_ITEM* aB ) +{ + return aA->GetBoundingBox().Centre().y < aB->GetBoundingBox().Centre().y; +} + + +int PLACEMENT_TOOL::DistributeHorizontally( const TOOL_EVENT& aEvent ) +{ + const SELECTION& selection = m_selectionTool->GetSelection(); + + if( selection.Size() > 1 ) + { + PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>(); + RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); + + editFrame->OnModify(); + editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); + + // Prepare a list, so the items can be sorted by their X coordinate + std::list<BOARD_ITEM*> itemsList; + for( int i = 0; i < selection.Size(); ++i ) + itemsList.push_back( selection.Item<BOARD_ITEM>( i ) ); + + // Sort items by X coordinate + itemsList.sort( compareX ); + + // Expected X coordinate for the next item (=minX) + int position = (*itemsList.begin())->GetBoundingBox().Centre().x; + + // X coordinate for the last item + const int maxX = (*itemsList.rbegin())->GetBoundingBox().Centre().x; + + // Distance between items + const int distance = ( maxX - position ) / ( itemsList.size() - 1 ); + + BOOST_FOREACH( BOARD_ITEM* item, itemsList ) + { + int difference = position - item->GetBoundingBox().Centre().x; + + item->Move( wxPoint( difference, 0 ) ); + item->ViewUpdate(); + ratsnest->Update( item ); + + position += distance; + } + + getModel<BOARD>()->GetRatsnest()->Recalculate(); + } + + return 0; +} + + +int PLACEMENT_TOOL::DistributeVertically( const TOOL_EVENT& aEvent ) +{ + const SELECTION& selection = m_selectionTool->GetSelection(); + + if( selection.Size() > 1 ) + { + PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>(); + RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); + + editFrame->OnModify(); + editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); + + // Prepare a list, so the items can be sorted by their Y coordinate + std::list<BOARD_ITEM*> itemsList; + for( int i = 0; i < selection.Size(); ++i ) + itemsList.push_back( selection.Item<BOARD_ITEM>( i ) ); + + // Sort items by Y coordinate + itemsList.sort( compareY ); + + // Expected Y coordinate for the next item (=minY) + int position = (*itemsList.begin())->GetBoundingBox().Centre().y; + + // Y coordinate for the last item + const int maxY = (*itemsList.rbegin())->GetBoundingBox().Centre().y; + + // Distance between items + const int distance = ( maxY - position ) / ( itemsList.size() - 1 ); + + BOOST_FOREACH( BOARD_ITEM* item, itemsList ) + { + int difference = position - item->GetBoundingBox().Centre().y; + + item->Move( wxPoint( 0, difference ) ); + item->ViewUpdate(); + ratsnest->Update( item ); + + position += distance; + } + + getModel<BOARD>()->GetRatsnest()->Recalculate(); + } + + return 0; +} + + +void PLACEMENT_TOOL::SetTransitions() +{ + Go( &PLACEMENT_TOOL::AlignTop, COMMON_ACTIONS::alignTop.MakeEvent() ); + Go( &PLACEMENT_TOOL::AlignBottom, COMMON_ACTIONS::alignBottom.MakeEvent() ); + Go( &PLACEMENT_TOOL::AlignLeft, COMMON_ACTIONS::alignLeft.MakeEvent() ); + Go( &PLACEMENT_TOOL::AlignRight, COMMON_ACTIONS::alignRight.MakeEvent() ); + + Go( &PLACEMENT_TOOL::DistributeHorizontally, COMMON_ACTIONS::distributeHorizontally.MakeEvent() ); + Go( &PLACEMENT_TOOL::DistributeVertically, COMMON_ACTIONS::distributeVertically.MakeEvent() ); +} |