diff options
Diffstat (limited to 'pcbnew/tools/grid_helper.h')
-rw-r--r-- | pcbnew/tools/grid_helper.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/pcbnew/tools/grid_helper.h b/pcbnew/tools/grid_helper.h new file mode 100644 index 0000000..6401b69 --- /dev/null +++ b/pcbnew/tools/grid_helper.h @@ -0,0 +1,108 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2014 CERN + * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __GRID_HELPER_H +#define __GRID_HELPER_H + +#include <vector> + +#include <math/vector2d.h> +#include <boost/optional.hpp> + +#include <layers_id_colors_and_visibility.h> + +#include <geometry/seg.h> + +class PCB_BASE_FRAME; + +class GRID_HELPER { +public: + + GRID_HELPER( PCB_BASE_FRAME* aFrame ); + ~GRID_HELPER(); + + void SetGrid( int aSize ); + void SetOrigin( const VECTOR2I& aOrigin ); + + VECTOR2I GetGrid() const; + VECTOR2I GetOrigin() const; + + void SetAuxAxes( bool aEnable, const VECTOR2I& aOrigin = VECTOR2I( 0, 0 ), bool aEnableDiagonal = false ); + + VECTOR2I Align( const VECTOR2I& aPoint ) const; + + VECTOR2I AlignToSegment ( const VECTOR2I& aPoint, const SEG& aSeg ); + + VECTOR2I BestDragOrigin( const VECTOR2I& aMousePos, BOARD_ITEM* aItem ); + VECTOR2I BestSnapAnchor( const VECTOR2I& aOrigin, BOARD_ITEM* aDraggedItem ); + +private: + enum ANCHOR_FLAGS { + CORNER = 0x1, + OUTLINE = 0x2, + SNAPPABLE = 0x4, + ORIGIN = 0x8 + }; + + struct ANCHOR + { + ANCHOR( VECTOR2I aPos, int aFlags = CORNER | SNAPPABLE, BOARD_ITEM* aItem = NULL ): + pos( aPos ), flags( aFlags ), item( aItem ) {} ; + + VECTOR2I pos; + int flags; + BOARD_ITEM* item; + + double Distance( const VECTOR2I& aP ) const + { + return ( aP - pos ).EuclideanNorm(); + } + + //bool CanSnapItem( const BOARD_ITEM* aItem ) const; + }; + + std::vector<ANCHOR> m_anchors; + + std::set<BOARD_ITEM*> queryVisible( const BOX2I& aArea ) const; + + void addAnchor( const VECTOR2I& aPos, int aFlags = CORNER | SNAPPABLE, BOARD_ITEM* aItem = NULL ) + { + m_anchors.push_back( ANCHOR( aPos, aFlags, aItem ) ); + } + + ANCHOR* nearestAnchor( const VECTOR2I& aPos, int aFlags, LSET aMatchLayers ); + + void computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos ); + + void clearAnchors() + { + m_anchors.clear(); + } + + PCB_BASE_FRAME* m_frame; + boost::optional<VECTOR2I> m_auxAxis; + bool m_diagonalAuxAxesEnable; +}; + +#endif |