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+/*
+ * KiRouter - a push-and-(sometimes-)shove PCB router
+ *
+ * Copyright (C) 2013-2014 CERN
+ * Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __PNS_VIA_H
+#define __PNS_VIA_H
+
+#include <geometry/shape_line_chain.h>
+#include <geometry/shape_circle.h>
+
+#include "../class_track.h"
+
+#include "pns_item.h"
+
+class PNS_NODE;
+
+class PNS_VIA : public PNS_ITEM
+{
+public:
+ PNS_VIA() :
+ PNS_ITEM( VIA )
+ {
+ m_diameter = 2; // Dummy value
+ m_drill = 0;
+ m_viaType = VIA_THROUGH;
+ }
+
+ PNS_VIA( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers,
+ int aDiameter, int aDrill, int aNet = -1, VIATYPE_T aViaType = VIA_THROUGH ) :
+ PNS_ITEM( VIA )
+ {
+ SetNet( aNet );
+ SetLayers( aLayers );
+ m_pos = aPos;
+ m_diameter = aDiameter;
+ m_drill = aDrill;
+ m_shape = SHAPE_CIRCLE( aPos, aDiameter / 2 );
+ m_viaType = aViaType;
+
+ //If we're a through-board via, use all layers regardless of the set passed
+ if( aViaType == VIA_THROUGH )
+ {
+ PNS_LAYERSET allLayers( 0, MAX_CU_LAYERS - 1 );
+ SetLayers( allLayers );
+ }
+ }
+
+
+ PNS_VIA( const PNS_VIA& aB ) :
+ PNS_ITEM( VIA )
+ {
+ SetNet( aB.Net() );
+ SetLayers( aB.Layers() );
+ m_pos = aB.m_pos;
+ m_diameter = aB.m_diameter;
+ m_shape = SHAPE_CIRCLE( m_pos, m_diameter / 2 );
+ m_marker = aB.m_marker;
+ m_rank = aB.m_rank;
+ m_drill = aB.m_drill;
+ m_viaType = aB.m_viaType;
+ }
+
+ static inline bool ClassOf( const PNS_ITEM* aItem )
+ {
+ return aItem && VIA == aItem->Kind();
+ }
+
+
+ const VECTOR2I& Pos() const
+ {
+ return m_pos;
+ }
+
+ void SetPos( const VECTOR2I& aPos )
+ {
+ m_pos = aPos;
+ m_shape.SetCenter( aPos );
+ }
+
+ VIATYPE_T ViaType() const
+ {
+ return m_viaType;
+ }
+
+ void SetViaType( VIATYPE_T aViaType )
+ {
+ m_viaType = aViaType;
+ }
+
+ int Diameter() const
+ {
+ return m_diameter;
+ }
+
+ void SetDiameter( int aDiameter )
+ {
+ m_diameter = aDiameter;
+ m_shape.SetRadius( m_diameter / 2 );
+ }
+
+ int Drill() const
+ {
+ return m_drill;
+ }
+
+ void SetDrill( int aDrill )
+ {
+ m_drill = aDrill;
+ }
+
+ bool PushoutForce( PNS_NODE* aNode,
+ const VECTOR2I& aDirection,
+ VECTOR2I& aForce,
+ bool aSolidsOnly = true,
+ int aMaxIterations = 10 );
+
+ const SHAPE* Shape() const
+ {
+ return &m_shape;
+ }
+
+ PNS_VIA* Clone() const;
+
+ const SHAPE_LINE_CHAIN Hull( int aClearance = 0, int aWalkaroundThickness = 0 ) const;
+
+ virtual VECTOR2I Anchor( int n ) const
+ {
+ return m_pos;
+ }
+
+ virtual int AnchorCount() const
+ {
+ return 1;
+ }
+
+ OPT_BOX2I ChangedArea( const PNS_VIA* aOther ) const;
+
+private:
+ int m_diameter;
+ int m_drill;
+ VECTOR2I m_pos;
+ SHAPE_CIRCLE m_shape;
+ VIATYPE_T m_viaType;
+};
+
+#endif