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+/*
+ * KiRouter - a push-and-(sometimes-)shove PCB router
+ *
+ * Copyright (C) 2013-2014 CERN
+ * Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __PNS_DIFF_PLACER_H
+#define __PNS_DIFF_PLACER_H
+
+#include <math/vector2d.h>
+
+#include <geometry/shape.h>
+#include <geometry/shape_line_chain.h>
+
+#include "pns_sizes_settings.h"
+#include "pns_node.h"
+#include "pns_via.h"
+#include "pns_line.h"
+#include "pns_algo_base.h"
+#include "pns_diff_pair.h"
+
+#include "pns_placement_algo.h"
+
+class PNS_ROUTER;
+class PNS_SHOVE;
+class PNS_OPTIMIZER;
+class PNS_ROUTER_BASE;
+class PNS_VIA;
+class PNS_SIZES_SETTINGS;
+
+
+/**
+ * Class PNS_LINE_PLACER
+ *
+ * Single track placement algorithm. Interactively routes a track.
+ * Applies shove and walkaround algorithms when needed.
+ */
+
+class PNS_DIFF_PAIR_PLACER : public PNS_PLACEMENT_ALGO
+{
+public:
+ PNS_DIFF_PAIR_PLACER( PNS_ROUTER* aRouter );
+ ~PNS_DIFF_PAIR_PLACER();
+
+ /**
+ * Function Start()
+ *
+ * Starts routing a single track at point aP, taking item aStartItem as anchor
+ * (unless NULL).
+ */
+ bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
+
+ /**
+ * Function Move()
+ *
+ * Moves the end of the currently routed trace to the point aP, taking
+ * aEndItem as anchor (if not NULL).
+ * (unless NULL).
+ */
+ bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
+
+ /**
+ * Function FixRoute()
+ *
+ * Commits the currently routed track to the parent node, taking
+ * aP as the final end point and aEndItem as the final anchor (if provided).
+ * @return true, if route has been commited. May return false if the routing
+ * result is violating design rules - in such case, the track is only committed
+ * if Settings.CanViolateDRC() is on.
+ */
+ bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
+
+ /**
+ * Function ToggleVia()
+ *
+ * Enables/disables a via at the end of currently routed trace.
+ */
+ bool ToggleVia( bool aEnabled );
+
+ /**
+ * Function SetLayer()
+ *
+ * Sets the current routing layer.
+ */
+ bool SetLayer( int aLayer );
+
+ /**
+ * Function Traces()
+ *
+ * Returns the complete routed line, as a single-member PNS_ITEMSET.
+ */
+ const PNS_ITEMSET Traces();
+
+ /**
+ * Function CurrentEnd()
+ *
+ * Returns the current end of the line being placed. It may not be equal
+ * to the cursor position due to collisions.
+ */
+ const VECTOR2I& CurrentEnd() const
+ {
+ return m_currentEnd;
+ }
+
+ /**
+ * Function CurrentNets()
+ *
+ * Returns the net code of currently routed track.
+ */
+ const std::vector<int> CurrentNets() const;
+
+ /**
+ * Function CurrentLayer()
+ *
+ * Returns the layer of currently routed track.
+ */
+ int CurrentLayer() const
+ {
+ return m_currentLayer;
+ }
+
+ /**
+ * Function CurrentNode()
+ *
+ * Returns the most recent world state.
+ */
+ PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
+
+ /**
+ * Function FlipPosture()
+ *
+ * Toggles the current posture (straight/diagonal) of the trace head.
+ */
+ void FlipPosture();
+
+ /**
+ * Function UpdateSizes()
+ *
+ * Performs on-the-fly update of the width, via diameter & drill size from
+ * a settings class. Used to dynamically change these parameters as
+ * the track is routed.
+ */
+ void UpdateSizes( const PNS_SIZES_SETTINGS& aSizes );
+
+ bool IsPlacingVia() const { return m_placingVia; }
+
+ void SetOrthoMode( bool aOrthoMode );
+
+ void GetModifiedNets( std::vector<int>& aNets ) const;
+
+private:
+ int viaGap() const;
+ int gap() const;
+
+ /**
+ * Function route()
+ *
+ * Re-routes the current track to point aP. Returns true, when routing has
+ * completed successfully (i.e. the trace end has reached point aP), and false
+ * if the trace was stuck somewhere on the way. May call routeStep()
+ * repetitively due to mouse smoothing.
+ * @param aP ending point of current route.
+ * @return true, if the routing is complete.
+ */
+ bool route( const VECTOR2I& aP );
+
+ /**
+ * Function updateLeadingRatLine()
+ *
+ * Draws the "leading" ratsnest line, which connects the end of currently
+ * routed track and the nearest yet unrouted item. If the routing for
+ * current net is complete, draws nothing.
+ */
+ void updateLeadingRatLine();
+
+ /**
+ * Function setWorld()
+ *
+ * Sets the board to route.
+ */
+ void setWorld( PNS_NODE* aWorld );
+
+ /**
+ * Function startPlacement()
+ *
+ * Initializes placement of a new line with given parameters.
+ */
+ void initPlacement( bool aSplitSeg = false );
+
+ /**
+ * Function setInitialDirection()
+ *
+ * Sets preferred direction of the very first track segment to be laid.
+ * Used by posture switching mechanism.
+ */
+ void setInitialDirection( const DIRECTION_45& aDirection );
+
+
+ bool routeHead( const VECTOR2I& aP );
+ bool tryWalkDp( PNS_NODE* aNode, PNS_DIFF_PAIR& aPair, bool aSolidsOnly );
+
+ ///> route step, walkaround mode
+ bool rhWalkOnly( const VECTOR2I& aP );
+
+ ///> route step, shove mode
+ bool rhShoveOnly ( const VECTOR2I& aP );
+
+ ///> route step, mark obstacles mode
+ bool rhMarkObstacles( const VECTOR2I& aP );
+
+ const PNS_VIA makeVia ( const VECTOR2I& aP, int aNet );
+
+ bool findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aItem, PNS_DP_PRIMITIVE_PAIR& aPair );
+ OPT_VECTOR2I getDanglingAnchor( PNS_NODE* aNode, PNS_ITEM* aItem );
+ int matchDpSuffix( wxString aNetName, wxString& aComplementNet, wxString& aBaseDpName );
+ bool attemptWalk( PNS_NODE* aNode, PNS_DIFF_PAIR* aCurrent, PNS_DIFF_PAIR& aWalk, bool aPFirst, bool aWindCw, bool aSolidsOnly );
+ bool propagateDpHeadForces ( const VECTOR2I& aP, VECTOR2I& aNewP );
+
+ enum State {
+ RT_START = 0,
+ RT_ROUTE = 1,
+ RT_FINISH = 2
+ };
+
+ State m_state;
+
+ bool m_chainedPlacement;
+ bool m_initialDiagonal;
+ bool m_startDiagonal;
+ bool m_fitOk;
+
+ int m_netP, m_netN;
+
+ PNS_DP_PRIMITIVE_PAIR m_start;
+ boost::optional<PNS_DP_PRIMITIVE_PAIR> m_prevPair;
+
+ ///> current algorithm iteration
+ int m_iteration;
+
+ ///> pointer to world to search colliding items
+ PNS_NODE* m_world;
+
+ ///> current routing start point (end of tail, beginning of head)
+ VECTOR2I m_p_start;
+
+ ///> The shove engine
+ PNS_SHOVE* m_shove;
+
+ ///> Current world state
+ PNS_NODE* m_currentNode;
+
+ ///> Postprocessed world state (including marked collisions & removed loops)
+ PNS_NODE* m_lastNode;
+
+ PNS_SIZES_SETTINGS m_sizes;
+
+ ///> Are we placing a via?
+ bool m_placingVia;
+
+ ///> current via diameter
+ int m_viaDiameter;
+
+ ///> current via drill
+ int m_viaDrill;
+
+ ///> current track width
+ int m_currentWidth;
+
+ int m_currentNet;
+ int m_currentLayer;
+
+ bool m_startsOnVia;
+ bool m_orthoMode;
+ bool m_snapOnTarget;
+
+ VECTOR2I m_currentEnd, m_currentStart;
+ PNS_DIFF_PAIR m_currentTrace;
+
+ PNS_ITEM* m_currentEndItem;
+ PNS_MODE m_currentMode;
+
+ bool m_idle;
+};
+
+#endif // __PNS_LINE_PLACER_H