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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file module_editor_frame.h
+ * @brief Definition of class FOOTPRINT_EDIT_FRAME.
+ */
+
+#ifndef MODULE_EDITOR_FRAME_H_
+#define MODULE_EDITOR_FRAME_H_
+
+#include <wxBasePcbFrame.h>
+#include <pcb_base_edit_frame.h>
+#include <io_mgr.h>
+
+class PCB_LAYER_WIDGET;
+class FP_LIB_TABLE;
+
+namespace PCB { struct IFACE; } // A KIFACE_I coded in pcbnew.c
+
+
+class FOOTPRINT_EDIT_FRAME : public PCB_BASE_EDIT_FRAME
+{
+ friend struct PCB::IFACE;
+
+public:
+
+ ~FOOTPRINT_EDIT_FRAME();
+
+ /**
+ * Function GetFootprintEditorFrameName (static)
+ * @return the frame name used when creating the frame
+ * used to get a reference to this frame, if exists
+ */
+ static const wxChar* GetFootprintEditorFrameName();
+
+ BOARD_DESIGN_SETTINGS& GetDesignSettings() const; // overload PCB_BASE_FRAME, get parent's
+ void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings ); // overload
+
+ const PCB_PLOT_PARAMS& GetPlotSettings() const; // overload PCB_BASE_FRAME, get parent's
+ void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings ); // overload
+
+ void LoadSettings( wxConfigBase* aCfg ); // Virtual
+ void SaveSettings( wxConfigBase* aCfg ); // Virtual
+
+ /**
+ * Function GetConfigurationSettings
+ * returns the footpr�int editor settings list.
+ *
+ * Currently, only the settings that are needed at start
+ * up by the main window are defined here. There are other locally used
+ * settings that are scattered throughout the Pcbnew source code. If you need
+ * to define a configuration setting that needs to be loaded at run time,
+ * this is the place to define it.
+ *
+ * @return - Reference to the list of applications settings.
+ */
+ PARAM_CFG_ARRAY& GetConfigurationSettings();
+
+ void InstallOptionsFrame( const wxPoint& pos );
+
+ void OnCloseWindow( wxCloseEvent& Event );
+ void CloseModuleEditor( wxCommandEvent& Event );
+
+ void Process_Special_Functions( wxCommandEvent& event );
+
+ void ProcessPreferences( wxCommandEvent& event );
+
+ /**
+ * Function RedrawActiveWindoow
+ * draws the footprint editor BOARD, and others elements such as axis and grid.
+ */
+ void RedrawActiveWindow( wxDC* DC, bool EraseBg );
+
+ /**
+ * Function ReCreateHToolbar
+ * create the main horizontal toolbar for the footprint editor
+ */
+ void ReCreateHToolbar();
+
+ void ReCreateVToolbar();
+ void ReCreateOptToolbar();
+ void ReCreateAuxiliaryToolbar();
+ void OnLeftClick( wxDC* DC, const wxPoint& MousePos );
+
+ /**
+ * Function OnLeftDClick
+ * handles the double click in the footprint editor:
+ * If the double clicked item is editable: call the corresponding editor.
+ */
+ void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
+
+ /**
+ * Function OnRightClick
+ * handles the right mouse click in the footprint editor:
+ * Create the pop up menu
+ * After this menu is built, the standard ZOOM menu is added
+ */
+ bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu );
+
+ /**
+ * @brief (Re)Create the menubar for the module editor frame
+ */
+ void ReCreateMenuBar();
+
+ // The Tool Framework initalization, for GAL mode
+ void setupTools();
+
+ void ToolOnRightClick( wxCommandEvent& event );
+ void OnSelectOptionToolbar( wxCommandEvent& event );
+ void OnConfigurePaths( wxCommandEvent& aEvent );
+
+ /**
+ * Function OnSaveLibraryAs
+ * saves the current library to a new name and/or library type.
+ *
+ * @note Saving as a new library type requires the plug-in to support saving libraries
+ * @see PLUGIN::FootprintSave and PLUGIN::FootprintLibCreate
+ */
+ void OnSaveLibraryAs( wxCommandEvent& aEvent );
+
+ ///> @copydoc EDA_DRAW_FRAME::GetHotKeyDescription()
+ EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const;
+
+ /**
+ * Function OnHotKey
+ * handle hot key events.
+ * <p>
+ * Some commands are relative to the item under the mouse cursor. Commands are
+ * case insensitive
+ * </p>
+ */
+ bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem = NULL );
+
+ BOARD_ITEM* PrepareItemForHotkey( bool failIfCurrentlyEdited );
+
+ bool OnHotkeyEditItem( int aIdCommand );
+ bool OnHotkeyDeleteItem( int aIdCommand );
+ bool OnHotkeyMoveItem( int aIdCommand );
+ bool OnHotkeyMoveItemExact();
+ bool OnHotkeyRotateItem( int aIdCommand );
+ bool OnHotkeyDuplicateItem( int aIdCommand );
+
+ /**
+ * Function Show3D_Frame
+ * displays 3D view of the footprint (module) being edited.
+ */
+ void Show3D_Frame( wxCommandEvent& event );
+
+ bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
+ void OnVerticalToolbar( wxCommandEvent& aEvent );
+
+ void OnUpdateVerticalToolbar( wxUpdateUIEvent& aEvent );
+ void OnUpdateOptionsToolbar( wxUpdateUIEvent& aEvent );
+ void OnUpdateLibSelected( wxUpdateUIEvent& aEvent );
+ void OnUpdateModuleSelected( wxUpdateUIEvent& aEvent );
+ void OnUpdateLibAndModuleSelected( wxUpdateUIEvent& aEvent );
+ void OnUpdateLoadModuleFromBoard( wxUpdateUIEvent& aEvent );
+ void OnUpdateInsertModuleInBoard( wxUpdateUIEvent& aEvent );
+ void OnUpdateReplaceModuleInBoard( wxUpdateUIEvent& aEvent );
+ void OnUpdateSelectCurrentLib( wxUpdateUIEvent& aEvent );
+
+ ///> @copydoc PCB_BASE_EDIT_FRAME::OnEditItemRequest()
+ void OnEditItemRequest( wxDC* aDC, BOARD_ITEM* aItem );
+
+ /**
+ * Function LoadModuleFromBoard
+ * called from the main toolbar to load a footprint from board mainly to edit it.
+ */
+ void LoadModuleFromBoard( wxCommandEvent& event );
+
+ /**
+ * Function SaveFootprintInLibrary
+ * Save in an existing library a given footprint
+ * @param aLibName = name of the library to use
+ * @param aModule = the given footprint
+ * @param aOverwrite = true to overwrite an existing footprint, false to
+ * abort if an existing footprint with same name is found
+ * @param aDisplayDialog = true to display a dialog to enter or confirm the
+ * footprint name
+ * @return : true if OK, false if abort
+ */
+ bool SaveFootprintInLibrary( const wxString& aLibName,
+ MODULE* aModule,
+ bool aOverwrite,
+ bool aDisplayDialog );
+
+ /**
+ * Virtual Function OnModify()
+ * Must be called after a footprint change
+ * in order to set the "modify" flag of the current screen
+ * and prepare, if needed the refresh of the 3D frame showing the footprint
+ * do not forget to call the basic OnModify function to update auxiliary info
+ */
+ virtual void OnModify();
+
+ /**
+ * Function ToPrinter
+ * Install the print dialog
+ */
+ void ToPrinter( wxCommandEvent& event );
+
+ /**
+ * Function PrintPage
+ * is used to print a page. Prints the page pointed by ActiveScreen,
+ * set by the calling print function.
+ * @param aDC = wxDC given by the calling print function
+ * @param aPrintMaskLayer = not used here
+ * @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
+ * @param aData = a pointer on an auxiliary data (NULL if not used)
+ */
+ virtual void PrintPage( wxDC* aDC, LSET aPrintMaskLayer, bool aPrintMirrorMode,
+ void * aData = NULL);
+
+ // BOARD handling
+
+ /**
+ * Function Clear_Pcb
+ * delete all and reinitialize the current board
+ * @param aQuery = true to prompt user for confirmation, false to initialize silently
+ */
+ bool Clear_Pcb( bool aQuery );
+
+ /* handlers for block commands */
+ virtual int BlockCommand( int key );
+
+ /**
+ * Function HandleBlockPlace
+ * handles the BLOCK PLACE command
+ * Last routine for block operation for:
+ * - block move & drag
+ * - block copy & paste
+ */
+ virtual void HandleBlockPlace( wxDC* DC );
+
+ /**
+ * Function HandleBlockEnd( )
+ * Handle the "end" of a block command,
+ * i.e. is called at the end of the definition of the area of a block.
+ * depending on the current block command, this command is executed
+ * or parameters are initialized to prepare a call to HandleBlockPlace
+ * in GetScreen()->m_BlockLocate
+ * @return false if no item selected, or command finished,
+ * true if some items found and HandleBlockPlace must be called later
+ */
+ virtual bool HandleBlockEnd( wxDC* DC );
+
+ BOARD_ITEM* ModeditLocateAndDisplay( int aHotKeyCode = 0 );
+
+ /* Undo and redo functions */
+
+ /**
+ * Function SaveCopyInUndoList.
+ * Creates a new entry in undo list of commands.
+ * add a picker to handle aItemToCopy
+ * @param aItem = the board item modified by the command to undo
+ * @param aTypeCommand = command type (see enum UNDO_REDO_T)
+ * @param aTransformPoint = the reference point of the transformation, for
+ * commands like move
+ */
+ virtual void SaveCopyInUndoList( BOARD_ITEM* aItem,
+ UNDO_REDO_T aTypeCommand,
+ const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
+
+ /**
+ * Function SaveCopyInUndoList (overloaded).
+ * Creates a new entry in undo list of commands.
+ * add a list of pickers to handle a list of items
+ * @param aItemsList = the list of items modified by the command to undo
+ * @param aTypeCommand = command type (see enum UNDO_REDO_T)
+ * @param aTransformPoint = the reference point of the transformation, for
+ * commands like move
+ */
+ virtual void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
+ UNDO_REDO_T aTypeCommand,
+ const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
+
+ /**
+ * Function RestoreCopyFromUndoList
+ * performs an undo operation on the last edition:
+ * - Place the current edited library component in Redo list
+ * - Get old version of the current edited library component
+ */
+ void RestoreCopyFromUndoList( wxCommandEvent& aEvent );
+
+ /**
+ * Function RestoreCopyFromRedoList
+ * performs a redo operation on the the last edition:
+ * - Place the current edited library component in undo list
+ * - Get old version of the current edited library component
+ */
+ void RestoreCopyFromRedoList( wxCommandEvent& aEvent );
+
+ /// Return the current library nickname.
+ const wxString GetCurrentLib() const;
+
+ // Footprint edition
+ void RemoveStruct( EDA_ITEM* Item );
+
+ /**
+ * Function Transform
+ * performs a geometric transform on the current footprint.
+ */
+ void Transform( MODULE* module, int transform );
+
+ // importing / exporting Footprint
+ /**
+ * Function Export_Module
+ * Create a file containing only one footprint.
+ * Used to export a footprint
+ * Exported files have the standard ext .emp
+ * This is the same format as .mod files but restricted to only one footprint
+ * So Create a new lib (which will contains one module) and export a footprint
+ * is basically the same thing
+ * @param aModule = the module to export
+ */
+ void Export_Module( MODULE* aModule );
+
+ /**
+ * Function Import_Module
+ * Read a file containing only one footprint.
+ * Used to import (after exporting) a footprint
+ * Exported files have the standard ext .emp
+ * This is the same format as .mod files but restricted to only one footprint
+ * The import function can also read gpcb footprint file, in Newlib format
+ * (One footprint per file, Newlib files have no special ext.)
+ */
+ MODULE* Import_Module();
+
+ /**
+ * Function SaveCurrentModule
+ * saves the module which is currently being edited into aLibPath or into the
+ * currently selected library if aLibPath is NULL.
+ * @return bool - true if successfully saved, else false because abort or error.
+ */
+ bool SaveCurrentModule( const wxString* aLibPath = NULL );
+
+ /**
+ * Function Load_Module_From_BOARD
+ * load in Modedit a footprint from the main board
+ * @param Module = the module to load. If NULL, a module reference will we asked to user
+ * @return true if a module isloaded, false otherwise.
+ */
+ bool Load_Module_From_BOARD( MODULE* Module );
+
+ /**
+ * Function SelectFootprint
+ * Display the list of modules currently existing on the BOARD
+ * @return a pointer to a module if this module is selected or NULL otherwise
+ * @param aPcb = the board from modules can be loaded
+ */
+ MODULE* SelectFootprint( BOARD* aPcb );
+
+ // functions to edit footprint edges
+
+ /**
+ * Function Edit_Edge_Width
+ * changes the width of module perimeter lines, EDGE_MODULEs.
+ * param ModuleSegmentWidth (global) = new width
+ * @param aEdge = edge to edit, or NULL. If aEdge == NULL change
+ * the width of all footprint's edges
+ */
+ void Edit_Edge_Width( EDGE_MODULE* aEdge );
+
+ /**
+ * Function Edit_Edge_Layer
+ * changes the EDGE_MODULE Edge layer, (The new layer will be asked)
+ * if Edge == NULL change the layer of the entire footprint edges
+ * @param Edge = edge to edit, or NULL
+ */
+ void Edit_Edge_Layer( EDGE_MODULE* Edge );
+
+ /**
+ * Function Delete_Edge_Module
+ * deletes EDGE_MODULE Edge
+ * @param Edge = edge to delete
+ */
+ void Delete_Edge_Module( EDGE_MODULE* Edge );
+
+ /**
+ * Function Begin_Edge_Module
+ * creates a new edge item (line, arc ..).
+ * @param Edge = if NULL: create new edge else terminate edge and create a
+ * new edge
+ * @param DC = current Device Context
+ * @param type_edge = S_SEGMENT,S_ARC ..
+ * @return the new created edge.
+ */
+ EDGE_MODULE* Begin_Edge_Module( EDGE_MODULE* Edge, wxDC* DC, STROKE_T type_edge );
+
+ /**
+ * Function End_Edge_Module
+ * terminates a move or create edge function
+ */
+ void End_Edge_Module( EDGE_MODULE* Edge );
+
+ /**
+ * Function Enter_Edge_Width
+ * Edition of width of module outlines
+ * Ask for a new width.
+ * Change the width of EDGE_MODULE Edge if aEdge != NULL
+ * @param aEdge = edge to edit, or NULL
+ * changes ModuleSegmentWidth (global) = new width
+ */
+ void Enter_Edge_Width( EDGE_MODULE* aEdge );
+
+ /// Function to initialize the move function params of a graphic item type DRAWSEGMENT
+ void Start_Move_EdgeMod( EDGE_MODULE* drawitem, wxDC* DC );
+
+ /// Function to place a graphic item type EDGE_MODULE currently moved
+ void Place_EdgeMod( EDGE_MODULE* drawitem );
+
+ /**
+ * Function InstallFootprintBodyItemPropertiesDlg
+ * Install a dialog to edit a graphic item of a footprint body.
+ * @param aItem = a pointer to the graphic item to edit
+ */
+ void InstallFootprintBodyItemPropertiesDlg( EDGE_MODULE* aItem );
+
+ /**
+ * Function DlgGlobalChange_PadSettings
+ * changes pad characteristics for the given footprint
+ * or all footprints which look like the given footprint.
+ * Options are set by the opened dialog.
+ * @param aPad is the pattern. The given footprint is the parent of this pad
+ */
+ void DlgGlobalChange_PadSettings( D_PAD* aPad );
+
+ /**
+ * Function DeleteModuleFromCurrentLibrary
+ * prompts user for footprint name, then deletes it from current library.
+ */
+ bool DeleteModuleFromCurrentLibrary();
+
+ /**
+ * Function IsElementVisible
+ * tests whether a given element category is visible. Keep this as an
+ * inline function.
+ * @param aElement is from the enum by the same name
+ * @return bool - true if the element is visible.
+ * @see enum PCB_VISIBLE
+ */
+ bool IsElementVisible( int aElement ) const;
+
+ /**
+ * Function SetElementVisibility
+ * changes the visibility of an element category
+ * @param aElement is from the enum by the same name
+ * @param aNewState = The new visibility state of the element category
+ * @see enum PCB_VISIBLE
+ */
+ void SetElementVisibility( int aElement, bool aNewState );
+
+ /**
+ * Function IsGridVisible() , virtual
+ * @return true if the grid must be shown
+ */
+ virtual bool IsGridVisible() const;
+
+ /**
+ * Function SetGridVisibility() , virtual
+ * It may be overloaded by derived classes
+ * if you want to store/retrieve the grid visibility in configuration.
+ * @param aVisible = true if the grid must be shown
+ */
+ virtual void SetGridVisibility( bool aVisible );
+
+ /**
+ * Function GetGridColor() , virtual
+ * @return the color of the grid
+ */
+ virtual EDA_COLOR_T GetGridColor() const;
+
+ ///> @copydoc PCB_BASE_FRAME::SetActiveLayer()
+ void SetActiveLayer( LAYER_ID aLayer );
+
+ ///> @copydoc EDA_DRAW_FRAME::UseGalCanvas()
+ virtual void UseGalCanvas( bool aEnable );
+
+ DECLARE_EVENT_TABLE()
+
+protected:
+
+ /// protected so only friend PCB::IFACE::CreateWindow() can act as sole factory.
+ FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
+
+ PCB_LAYER_WIDGET* m_Layers;
+
+ PARAM_CFG_ARRAY m_configSettings; ///< List of footprint editor configuration settings.
+
+ /**
+ * Function UpdateTitle
+ * updates window title according to getLibNickName().
+ */
+ void updateTitle();
+
+ /// Reloads displayed items and sets view.
+ void updateView();
+
+ /// The libPath is not publicly visible, grab it from the FP_LIB_TABLE if we must.
+ const wxString getLibPath();
+
+ void restoreLastFootprint();
+ void retainLastFootprint();
+
+ /**
+ * Creates a new text for the footprint
+ * @param aModule is the owner of the text
+ * @param aDC is the current DC (can be NULL )
+ * @return a pointer to the new text, or NULL if aborted
+ */
+ TEXTE_MODULE* CreateTextModule( MODULE* aModule, wxDC* aDC );
+
+private:
+
+ /**
+ * Function moveExact
+ * Move the selected item exactly, popping up a dialog to allow the
+ * user the enter the move delta
+ */
+ void moveExact();
+
+ /**
+ * Function duplicateItems
+ * Duplicate the item under the cursor
+ * @param aIncrement increment the number of pad (if that is what is selected)
+ */
+ void duplicateItems( bool aIncrement ); //override
+};
+
+#endif // MODULE_EDITOR_FRAME_H_