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-rw-r--r--pcbnew/layer_widget.cpp976
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diff --git a/pcbnew/layer_widget.cpp b/pcbnew/layer_widget.cpp
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+++ b/pcbnew/layer_widget.cpp
@@ -0,0 +1,976 @@
+
+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
+ * Copyright (C) 2010 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+
+
+/* This source module implements the layer visibility and selection widget
+ @todo make the bitmapbutton a staticbitmap, and make dependent on the point size.
+*/
+
+
+//#define STAND_ALONE 1 // define to enable test program for LAYER_WIDGET
+
+
+#include <layer_widget.h>
+
+#include <macros.h>
+#include <common.h>
+#include <colors.h>
+#include <wx/colour.h>
+
+#define BUTT_SIZE_X 20
+#define BUTT_SIZE_Y 18
+#define BUTT_VOID 4
+
+const wxEventType LAYER_WIDGET::EVT_LAYER_COLOR_CHANGE = wxNewEventType();
+
+/* XPM
+ * This bitmap is used for not selected layers
+ */
+static const char * clear_xpm[] = {
+"10 14 1 1",
+" c None",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" "};
+
+/* XPM
+ * This bitmap can be used to show a not selected layer
+ * with special property (mainly not selected layers not in use in GerbView)
+ */
+static const char * clear_alternate_xpm[] = {
+"10 14 4 1",
+" c None",
+"X c #008080",
+"o c GREEN",
+"O c #00B080",
+" ",
+" ",
+" ",
+" ",
+" X ",
+" XXX ",
+" XXXXX ",
+" OOOOOOO ",
+" ooooo ",
+" ooo ",
+" o ",
+" ",
+" ",
+" "};
+
+
+/* XPM
+ * This bitmap is used for a normale selected layer
+ */
+static const char * rightarrow_xpm[] = {
+"10 14 4 1",
+" c None",
+"X c #8080ff",
+"o c BLUE",
+"O c gray56",
+" X ",
+" XX ",
+" XXX ",
+" XXXX ",
+" XXXXX ",
+" XXXXXX ",
+" XXXXXXX ",
+" oooooooO",
+" ooooooO ",
+" oooooO ",
+" ooooO ",
+" oooO ",
+" ooO ",
+" oO "};
+
+/* XPM
+ * This bitmap can be used to show the selected layer
+ * with special property (mainly a layer in use in GerbView)
+ */
+static const char * rightarrow_alternate_xpm[] = {
+"10 14 5 1",
+" c None",
+". c #00B000",
+"X c #8080ff",
+"o c BLUE",
+"O c gray56",
+"..X ",
+"..XX ",
+"..XXX ",
+"..XXXX ",
+"..XXXXX ",
+"..XXXXXX ",
+"..XXXXXXX ",
+"..oooooooO",
+"..ooooooO ",
+"..oooooO ",
+"..ooooO ",
+"..oooO ",
+"..ooO ",
+"..oO "};
+
+
+/**
+ * Function makeColorTxt
+ * returns a string containing the numeric value of the color.
+ * in a form like 0x00000000. (Color is currently an index, not RGB).
+ */
+static wxString makeColorTxt( EDA_COLOR_T aColor )
+{
+ wxString txt;
+ txt.Printf( wxT("0x%08x"), aColor );
+ return txt;
+}
+
+
+/**
+ * Function shrinkFont
+ * reduces the size of the wxFont associated with \a aControl
+ */
+static void shrinkFont( wxWindow* aControl, int aPointSize )
+{
+ wxFont font = aControl->GetFont();
+ font.SetPointSize( aPointSize );
+ aControl->SetFont( font ); // need this?
+}
+
+
+int LAYER_WIDGET::encodeId( int aColumn, int aId )
+{
+ int id = aId * LYR_COLUMN_COUNT + aColumn;
+ return id;
+}
+
+
+LAYER_NUM LAYER_WIDGET::getDecodedId( int aControlId )
+{
+ int id = aControlId / LYR_COLUMN_COUNT; // rounding is OK.
+ return id;
+}
+
+
+wxBitmap LAYER_WIDGET::makeBitmap( EDA_COLOR_T aColor )
+{
+ // the bitmap will be BUTT_VOID*2 pixels smaller than the button, leaving a
+ // border of BUTT_VOID pixels on each side.
+ wxBitmap bitmap( BUTT_SIZE_X - 2 * BUTT_VOID, BUTT_SIZE_Y - 2 * BUTT_VOID );
+ wxBrush brush;
+ wxMemoryDC iconDC;
+
+ iconDC.SelectObject( bitmap );
+
+ brush.SetColour( MakeColour( aColor ) );
+ brush.SetStyle( wxBRUSHSTYLE_SOLID );
+
+ iconDC.SetBrush( brush );
+
+ iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X - 2 * BUTT_VOID, BUTT_SIZE_Y - 2 * BUTT_VOID );
+
+ return bitmap;
+}
+
+
+wxBitmapButton* LAYER_WIDGET::makeColorButton( wxWindow* aParent, EDA_COLOR_T aColor, int aID )
+{
+ // dynamically make a wxBitMap and brush it with the appropriate color,
+ // then create a wxBitmapButton from it.
+ wxBitmap bitmap = makeBitmap( aColor );
+
+#ifndef __WXMAC__
+ wxBitmapButton* ret = new wxBitmapButton( aParent, aID, bitmap,
+ wxDefaultPosition, wxSize(BUTT_SIZE_X, BUTT_SIZE_Y), wxBORDER_RAISED );
+#else
+ wxBitmapButton* ret = new wxBitmapButton( aParent, aID, bitmap,
+ wxDefaultPosition, wxSize(BUTT_SIZE_X, BUTT_SIZE_Y));
+#endif
+ // save the color value in the name, no where else to put it.
+ ret->SetName( makeColorTxt( aColor ) );
+ return ret;
+}
+
+
+void LAYER_WIDGET::OnLeftDownLayers( wxMouseEvent& event )
+{
+ int row;
+ LAYER_NUM layer;
+
+ wxWindow* eventSource = (wxWindow*) event.GetEventObject();
+
+ // if mouse event is coming from the m_LayerScrolledWindow and not one
+ // of its children, we have to find the row manually based on y coord.
+ if( eventSource == m_LayerScrolledWindow )
+ {
+ int y = event.GetY();
+
+ wxArrayInt heights = m_LayersFlexGridSizer->GetRowHeights();
+
+ int height = 0;
+
+ int rowCount = GetLayerRowCount();
+ for( row = 0; row<rowCount; ++row )
+ {
+ if( y < height + heights[row] )
+ break;
+
+ height += heights[row];
+ }
+
+ if( row >= rowCount )
+ row = rowCount - 1;
+
+ layer = getDecodedId( getLayerComp( row, 0 )->GetId() );
+ }
+
+ else
+ {
+ // all nested controls on a given row will have their ID encoded with
+ // encodeId(), and the corresponding decoding is getDecodedId()
+ int id = eventSource->GetId();
+ layer = getDecodedId( id );
+ row = findLayerRow( layer );
+ }
+
+ if( OnLayerSelect( layer ) ) // if client allows this change.
+ SelectLayerRow( row );
+
+ passOnFocus();
+}
+
+
+void LAYER_WIDGET::OnMiddleDownLayerColor( wxMouseEvent& event )
+{
+ wxBitmapButton* eventSource = (wxBitmapButton*) event.GetEventObject();
+
+ wxString colorTxt = eventSource->GetName();
+
+ EDA_COLOR_T oldColor = ColorFromInt( strtoul( TO_UTF8(colorTxt), NULL, 0 ) );
+ EDA_COLOR_T newColor = DisplayColorFrame( this, oldColor );
+
+ if( newColor >= 0 )
+ {
+ eventSource->SetName( makeColorTxt( newColor ) );
+
+ wxBitmap bm = makeBitmap( newColor );
+ eventSource->SetBitmapLabel( bm );
+
+ LAYER_NUM layer = getDecodedId( eventSource->GetId() );
+
+ // tell the client code.
+ OnLayerColorChange( layer, newColor );
+
+ // notify others
+ wxCommandEvent event( EVT_LAYER_COLOR_CHANGE );
+ wxPostEvent( this, event );
+ }
+
+ passOnFocus();
+}
+
+
+void LAYER_WIDGET::OnLayerCheckBox( wxCommandEvent& event )
+{
+ wxCheckBox* eventSource = (wxCheckBox*) event.GetEventObject();
+ LAYER_NUM layer = getDecodedId( eventSource->GetId() );
+ OnLayerVisible( layer, eventSource->IsChecked() );
+ passOnFocus();
+}
+
+
+void LAYER_WIDGET::OnMiddleDownRenderColor( wxMouseEvent& event )
+{
+ wxBitmapButton* eventSource = (wxBitmapButton*) event.GetEventObject();
+
+ wxString colorTxt = eventSource->GetName();
+
+ EDA_COLOR_T oldColor = ColorFromInt( strtoul( TO_UTF8(colorTxt), NULL, 0 ) );
+ EDA_COLOR_T newColor = DisplayColorFrame( this, oldColor );
+
+ if( newColor >= 0 )
+ {
+ eventSource->SetName( makeColorTxt( newColor ) );
+
+ wxBitmap bm = makeBitmap( newColor );
+ eventSource->SetBitmapLabel( bm );
+
+ LAYER_NUM id = getDecodedId( eventSource->GetId() );
+
+ // tell the client code.
+ OnRenderColorChange( id, newColor );
+ }
+ passOnFocus();
+}
+
+
+void LAYER_WIDGET::OnRenderCheckBox( wxCommandEvent& event )
+{
+ wxCheckBox* eventSource = (wxCheckBox*) event.GetEventObject();
+ LAYER_NUM id = getDecodedId( eventSource->GetId() );
+ OnRenderEnable( id, eventSource->IsChecked() );
+ passOnFocus();
+}
+
+
+void LAYER_WIDGET::OnTabChange( wxNotebookEvent& event )
+{
+// wxFocusEvent event( wxEVT_SET_FOCUS );
+// m_FocusOwner->AddPendingEvent( event );
+
+ passOnFocus(); // does not work in this context, probably because we have receive control here too early.
+}
+
+
+wxWindow* LAYER_WIDGET::getLayerComp( int aRow, int aColumn ) const
+{
+ unsigned ndx = aRow * LYR_COLUMN_COUNT + aColumn;
+ if( ndx < m_LayersFlexGridSizer->GetChildren().GetCount() )
+ return m_LayersFlexGridSizer->GetChildren()[ndx]->GetWindow();
+ return NULL;
+}
+
+
+int LAYER_WIDGET::findLayerRow( LAYER_NUM aLayer ) const
+{
+ int count = GetLayerRowCount();
+ for( int row=0; row<count; ++row )
+ {
+ // column 0 in the layer scroll window has a wxStaticBitmap, get its ID.
+ wxWindow* w = getLayerComp( row, 0 );
+ wxASSERT( w );
+
+ if( aLayer == getDecodedId( w->GetId() ))
+ return row;
+ }
+ return -1;
+}
+
+
+wxWindow* LAYER_WIDGET::getRenderComp( int aRow, int aColumn ) const
+{
+ int ndx = aRow * RND_COLUMN_COUNT + aColumn;
+ if( (unsigned) ndx < m_RenderFlexGridSizer->GetChildren().GetCount() )
+ return m_RenderFlexGridSizer->GetChildren()[ndx]->GetWindow();
+ return NULL;
+}
+
+
+int LAYER_WIDGET::findRenderRow( int aId ) const
+{
+ int count = GetRenderRowCount();
+ for( int row=0; row<count; ++row )
+ {
+ // column 0 in the layer scroll window has a wxStaticBitmap, get its ID.
+ wxWindow* w = getRenderComp( row, 0 );
+ wxASSERT( w );
+
+ if( aId == getDecodedId( w->GetId() ))
+ return row;
+ }
+ return -1;
+}
+
+
+void LAYER_WIDGET::insertLayerRow( int aRow, const ROW& aSpec )
+{
+ wxASSERT( aRow >= 0 );
+
+ int col;
+ int index = aRow * LYR_COLUMN_COUNT;
+ const int flags = wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT;
+
+ // column 0
+ col = 0;
+ wxStaticBitmap* sbm = new wxStaticBitmap( m_LayerScrolledWindow, encodeId( col, aSpec.id ),
+ useAlternateBitmap(aRow) ? *m_BlankAlternateBitmap : *m_BlankBitmap,
+ wxDefaultPosition, m_BitmapSize );
+ sbm->Connect( wxEVT_LEFT_DOWN, wxMouseEventHandler( LAYER_WIDGET::OnLeftDownLayers ), NULL, this );
+ m_LayersFlexGridSizer->wxSizer::Insert( index+col, sbm, 0, flags );
+
+ // column 1 (COLUMN_COLORBM)
+ col = COLUMN_COLORBM;
+ wxBitmapButton* bmb = makeColorButton( m_LayerScrolledWindow, aSpec.color, encodeId( col, aSpec.id ) );
+ bmb->Connect( wxEVT_LEFT_DOWN, wxMouseEventHandler( LAYER_WIDGET::OnLeftDownLayers ), NULL, this );
+ bmb->Connect( wxEVT_MIDDLE_DOWN, wxMouseEventHandler( LAYER_WIDGET::OnMiddleDownLayerColor ), NULL, this );
+ bmb->SetToolTip( _("Left click to select, middle click for color change, right click for menu" ) );
+ m_LayersFlexGridSizer->wxSizer::Insert( index+col, bmb, 0, flags );
+
+ // column 2 (COLUMN_COLOR_LYR_CB)
+ col = COLUMN_COLOR_LYR_CB;
+ wxCheckBox* cb = new wxCheckBox( m_LayerScrolledWindow, encodeId( col, aSpec.id ), wxEmptyString );
+ cb->SetValue( aSpec.state );
+ cb->Connect( wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler( LAYER_WIDGET::OnLayerCheckBox ), NULL, this );
+ cb->SetToolTip( _( "Enable this for visibility" ) );
+ m_LayersFlexGridSizer->wxSizer::Insert( index+col, cb, 0, flags );
+
+ // column 3 (COLUMN_COLOR_LYRNAME)
+ col = COLUMN_COLOR_LYRNAME;
+ wxStaticText* st = new wxStaticText( m_LayerScrolledWindow, encodeId( col, aSpec.id ), aSpec.rowName );
+ shrinkFont( st, m_PointSize );
+ st->Connect( wxEVT_LEFT_DOWN, wxMouseEventHandler( LAYER_WIDGET::OnLeftDownLayers ), NULL, this );
+ st->SetToolTip( aSpec.tooltip );
+ m_LayersFlexGridSizer->wxSizer::Insert( index+col, st, 0, flags );
+}
+
+
+void LAYER_WIDGET::insertRenderRow( int aRow, const ROW& aSpec )
+{
+ wxASSERT( aRow >= 0 );
+
+ int col;
+ int index = aRow * RND_COLUMN_COUNT;
+ const int flags = wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT;
+
+ // column 0
+ col = 0;
+ if( aSpec.color != -1 )
+ {
+ wxBitmapButton* bmb = makeColorButton( m_RenderScrolledWindow, aSpec.color, encodeId( col, aSpec.id ) );
+ bmb->Connect( wxEVT_MIDDLE_DOWN, wxMouseEventHandler( LAYER_WIDGET::OnMiddleDownRenderColor ), NULL, this );
+ bmb->SetToolTip( _( "Middle click for color change" ) );
+ m_RenderFlexGridSizer->wxSizer::Insert( index+col, bmb, 0, flags );
+
+ // could add a left click handler on the color button that toggles checkbox.
+ }
+ else // == -1, no color selection wanted
+ {
+ // need a place holder within the sizer to keep grid full.
+ wxPanel* invisible = new wxPanel( m_RenderScrolledWindow, encodeId( col, aSpec.id ) );
+ m_RenderFlexGridSizer->wxSizer::Insert( index+col, invisible, 0, flags );
+ }
+
+ // column 1
+ col = 1;
+ wxCheckBox* cb = new wxCheckBox( m_RenderScrolledWindow, encodeId( col, aSpec.id ),
+ aSpec.rowName, wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT );
+ shrinkFont( cb, m_PointSize );
+ cb->SetValue( aSpec.state );
+ cb->Connect( wxEVT_COMMAND_CHECKBOX_CLICKED,
+ wxCommandEventHandler( LAYER_WIDGET::OnRenderCheckBox ), NULL, this );
+ cb->SetToolTip( aSpec.tooltip );
+ m_RenderFlexGridSizer->wxSizer::Insert( index+col, cb, 0, flags );
+}
+
+
+void LAYER_WIDGET::passOnFocus()
+{
+ m_FocusOwner->SetFocus();
+}
+
+
+//-----<public>-------------------------------------------------------
+
+LAYER_WIDGET::LAYER_WIDGET( wxWindow* aParent, wxWindow* aFocusOwner, int aPointSize,
+ wxWindowID id, const wxPoint& pos, const wxSize& size, long style ) :
+ wxPanel( aParent, id, pos, size, style )
+{
+ wxBoxSizer* boxSizer = new wxBoxSizer( wxVERTICAL );
+
+ m_notebook = new wxAuiNotebook( this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxAUI_NB_TOP );
+
+ wxFont font = m_notebook->GetFont();
+
+ if( aPointSize == -1 )
+ {
+ m_PointSize = font.GetPointSize();
+ }
+ else
+ {
+ m_PointSize = aPointSize;
+
+ // change the font size on the notebook's tabs to match aPointSize
+ font.SetPointSize( aPointSize );
+ m_notebook->SetFont( font );
+ m_notebook->SetNormalFont( font );
+ m_notebook->SetSelectedFont( font );
+ m_notebook->SetMeasuringFont( font );
+ }
+
+ m_LayerPanel = new wxPanel( m_notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL );
+
+ wxBoxSizer* bSizer3;
+ bSizer3 = new wxBoxSizer( wxVERTICAL );
+
+ m_LayerScrolledWindow = new wxScrolledWindow( m_LayerPanel, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNO_BORDER );
+ m_LayerScrolledWindow->SetScrollRate( 5, 5 );
+ m_LayersFlexGridSizer = new wxFlexGridSizer( 0, 4, 0, 1 );
+ m_LayersFlexGridSizer->SetFlexibleDirection( wxHORIZONTAL );
+ m_LayersFlexGridSizer->SetNonFlexibleGrowMode( wxFLEX_GROWMODE_NONE );
+
+ m_LayerScrolledWindow->SetSizer( m_LayersFlexGridSizer );
+ m_LayerScrolledWindow->Layout();
+ m_LayersFlexGridSizer->Fit( m_LayerScrolledWindow );
+ bSizer3->Add( m_LayerScrolledWindow, 1, wxBOTTOM|wxEXPAND|wxLEFT|wxTOP, 2 );
+
+ m_LayerPanel->SetSizer( bSizer3 );
+ m_LayerPanel->Layout();
+ bSizer3->Fit( m_LayerPanel );
+ m_notebook->AddPage( m_LayerPanel, _( "Layer" ), true );
+ m_RenderingPanel = new wxPanel( m_notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL );
+
+ wxBoxSizer* bSizer4;
+ bSizer4 = new wxBoxSizer( wxVERTICAL );
+
+ m_RenderScrolledWindow = new wxScrolledWindow( m_RenderingPanel, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNO_BORDER );
+ m_RenderScrolledWindow->SetScrollRate( 5, 5 );
+ m_RenderFlexGridSizer = new wxFlexGridSizer( 0, 2, 0, 1 );
+ m_RenderFlexGridSizer->SetFlexibleDirection( wxHORIZONTAL );
+ m_RenderFlexGridSizer->SetNonFlexibleGrowMode( wxFLEX_GROWMODE_NONE );
+
+ m_RenderScrolledWindow->SetSizer( m_RenderFlexGridSizer );
+ m_RenderScrolledWindow->Layout();
+ m_RenderFlexGridSizer->Fit( m_RenderScrolledWindow );
+ bSizer4->Add( m_RenderScrolledWindow, 1, wxALL|wxEXPAND, 5 );
+
+ m_RenderingPanel->SetSizer( bSizer4 );
+ m_RenderingPanel->Layout();
+ bSizer4->Fit( m_RenderingPanel );
+ m_notebook->AddPage( m_RenderingPanel, _( "Render" ), false );
+
+ boxSizer->Add( m_notebook, 1, wxEXPAND | wxALL, 5 );
+
+ SetSizer( boxSizer );
+
+ m_FocusOwner = aFocusOwner;
+
+ m_CurrentRow = -1; // hide the arrow initially
+
+ m_RightArrowBitmap = new wxBitmap( rightarrow_xpm );
+ m_RightArrowAlternateBitmap = new wxBitmap( rightarrow_alternate_xpm );
+
+ m_BlankBitmap = new wxBitmap( clear_xpm ); // translucent
+ m_BlankAlternateBitmap = new wxBitmap( clear_alternate_xpm );
+ m_BitmapSize = wxSize(m_BlankBitmap->GetWidth(), m_BlankBitmap->GetHeight());
+
+ // trap the tab changes so that we can call passOnFocus().
+ m_notebook->Connect( -1, wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGED,
+ wxNotebookEventHandler( LAYER_WIDGET::OnTabChange ), NULL, this );
+
+ Layout();
+}
+
+
+LAYER_WIDGET::~LAYER_WIDGET()
+{
+ delete m_BlankBitmap;
+ delete m_BlankAlternateBitmap;
+ delete m_RightArrowBitmap;
+ delete m_RightArrowAlternateBitmap;
+}
+
+
+wxSize LAYER_WIDGET::GetBestSize() const
+{
+ // size of m_LayerScrolledWindow --------------
+ wxArrayInt widths = m_LayersFlexGridSizer->GetColWidths();
+ int totWidth = 0;
+ if( widths.GetCount() )
+ {
+ for( int i=0; i<LYR_COLUMN_COUNT; ++i )
+ {
+ totWidth += widths[i] + m_LayersFlexGridSizer->GetHGap();
+ // printf("widths[%d]:%d\n", i, widths[i] );
+ }
+ }
+ // Account for the parent's frame:
+ totWidth += 10;
+
+
+ /* The minimum height is a small size to properly force computation
+ * of the panel's scrollbars (otherwise it will assume it *has* all
+ * this space) */
+ unsigned totHeight = 32;
+
+ wxSize layerz( totWidth, totHeight );
+
+ layerz += m_LayerPanel->GetWindowBorderSize();
+
+
+ // size of m_RenderScrolledWindow --------------
+ widths = m_RenderFlexGridSizer->GetColWidths();
+ totWidth = 0;
+ if( widths.GetCount() )
+ {
+ for( int i=0; i<RND_COLUMN_COUNT; ++i )
+ {
+ totWidth += widths[i] + m_RenderFlexGridSizer->GetHGap();
+ // printf("widths[%d]:%d\n", i, widths[i] );
+ }
+ }
+ // account for the parent's frame, this one has void space of 10 PLUS a border:
+ totWidth += 20;
+
+ // For totHeight re-use the previous small one
+ wxSize renderz( totWidth, totHeight );
+
+ renderz += m_RenderingPanel->GetWindowBorderSize();
+
+ wxSize clientz( std::max(renderz.x,layerz.x), std::max(renderz.y,layerz.y) );
+
+ return clientz;
+}
+
+
+int LAYER_WIDGET::GetLayerRowCount() const
+{
+ int controlCount = m_LayersFlexGridSizer->GetChildren().GetCount();
+ return controlCount / LYR_COLUMN_COUNT;
+}
+
+
+int LAYER_WIDGET::GetRenderRowCount() const
+{
+ int controlCount = m_RenderFlexGridSizer->GetChildren().GetCount();
+ return controlCount / RND_COLUMN_COUNT;
+}
+
+
+void LAYER_WIDGET::AppendLayerRow( const ROW& aRow )
+{
+ int nextRow = GetLayerRowCount();
+ insertLayerRow( nextRow, aRow );
+ UpdateLayouts();
+}
+
+
+void LAYER_WIDGET::ClearLayerRows()
+{
+ m_LayersFlexGridSizer->Clear( true );
+}
+
+
+void LAYER_WIDGET::AppendRenderRow( const ROW& aRow )
+{
+ int nextRow = GetRenderRowCount();
+ insertRenderRow( nextRow, aRow );
+ UpdateLayouts();
+}
+
+
+void LAYER_WIDGET::ClearRenderRows()
+{
+ m_RenderFlexGridSizer->Clear( true );
+}
+
+
+void LAYER_WIDGET::SelectLayerRow( int aRow )
+{
+ // enable the layer tab at index 0
+ m_notebook->SetSelection( 0 );
+
+ wxStaticBitmap* oldbm = (wxStaticBitmap*) getLayerComp( m_CurrentRow, 0 );
+ if( oldbm )
+ oldbm->SetBitmap( useAlternateBitmap(m_CurrentRow) ? *m_BlankAlternateBitmap : *m_BlankBitmap );
+
+ wxStaticBitmap* newbm = (wxStaticBitmap*) getLayerComp( aRow, 0 );
+ if( newbm )
+ {
+ newbm->SetBitmap( useAlternateBitmap(aRow) ? *m_RightArrowAlternateBitmap : *m_RightArrowBitmap );
+
+ // Make sure the desired layer row is visible.
+ // It seems that as of 2.8.2, setting the focus does this.
+ // I don't expect the scrolling to be needed at all because
+ // the minimum window size may end up being established so that the
+ // scroll bars will not be visible.
+ getLayerComp( aRow, 1 )->SetFocus();
+ }
+
+ m_CurrentRow = aRow;
+
+ // give the focus back to the app.
+ passOnFocus();
+}
+
+
+void LAYER_WIDGET::SelectLayer( LAYER_NUM aLayer )
+{
+ int row = findLayerRow( aLayer );
+ SelectLayerRow( row );
+}
+
+
+LAYER_NUM LAYER_WIDGET::GetSelectedLayer()
+{
+ wxWindow* w = getLayerComp( m_CurrentRow, 0 );
+ if( w )
+ return getDecodedId( w->GetId() );
+
+ return UNDEFINED_LAYER;
+}
+
+
+void LAYER_WIDGET::SetLayerVisible( LAYER_NUM aLayer, bool isVisible )
+{
+ int row = findLayerRow( aLayer );
+ if( row >= 0 )
+ {
+ wxCheckBox* cb = (wxCheckBox*) getLayerComp( row, COLUMN_COLOR_LYR_CB );
+ wxASSERT( cb );
+ cb->SetValue( isVisible ); // does not fire an event
+ }
+}
+
+
+bool LAYER_WIDGET::IsLayerVisible( LAYER_NUM aLayer )
+{
+ int row = findLayerRow( aLayer );
+ if( row >= 0 )
+ {
+ wxCheckBox* cb = (wxCheckBox*) getLayerComp( row, COLUMN_COLOR_LYR_CB );
+ wxASSERT( cb );
+ return cb->GetValue();
+ }
+ return false;
+}
+
+
+void LAYER_WIDGET::SetLayerColor( LAYER_NUM aLayer, EDA_COLOR_T aColor )
+{
+ int row = findLayerRow( aLayer );
+ if( row >= 0 )
+ {
+ int col = 1; // bitmap button is column 1
+ wxBitmapButton* bmb = (wxBitmapButton*) getLayerComp( row, col );
+ wxASSERT( bmb );
+
+ wxBitmap bm = makeBitmap( aColor );
+
+ bmb->SetBitmapLabel( bm );
+ bmb->SetName( makeColorTxt( aColor ) ); // save color value in name as string
+ }
+}
+
+
+EDA_COLOR_T LAYER_WIDGET::GetLayerColor( LAYER_NUM aLayer ) const
+{
+ int row = findLayerRow( aLayer );
+ if( row >= 0 )
+ {
+ int col = 1; // bitmap button is column 1
+ wxBitmapButton* bmb = (wxBitmapButton*) getLayerComp( row, col );
+ wxASSERT( bmb );
+
+ wxString colorTxt = bmb->GetName();
+ return ColorFromInt( strtoul( TO_UTF8(colorTxt), NULL, 0 ) );
+ }
+
+ return UNSPECIFIED_COLOR; // it's caller fault, gave me a bad layer
+}
+
+
+void LAYER_WIDGET::SetRenderState( int aId, bool isSet )
+{
+ int row = findRenderRow( aId );
+ if( row >= 0 )
+ {
+ int col = 1; // checkbox is column 1
+ wxCheckBox* cb = (wxCheckBox*) getRenderComp( row, col );
+ wxASSERT( cb );
+ cb->SetValue( isSet ); // does not fire an event
+ }
+}
+
+
+bool LAYER_WIDGET::GetRenderState( int aId )
+{
+ int row = findRenderRow( aId );
+ if( row >= 0 )
+ {
+ int col = 1; // checkbox is column 1
+ wxCheckBox* cb = (wxCheckBox*) getRenderComp( row, col );
+ wxASSERT( cb );
+ return cb->GetValue();
+ }
+ return false; // the value of a non-existent row
+}
+
+
+void LAYER_WIDGET::UpdateLayouts()
+{
+ m_LayersFlexGridSizer->Layout();
+ m_RenderFlexGridSizer->Layout();
+ m_LayerPanel->Layout();
+ m_RenderingPanel->Layout();
+ FitInside();
+}
+
+#if defined(STAND_ALONE)
+
+#include <wx/aui/aui.h>
+
+
+/**
+ * Class MYFRAME
+ * is a test class here to exercise the LAYER_WIDGET and explore use cases.
+ * @see http://www.kirix.com/labs/wxaui/screenshots.html
+ * for ideas.
+ */
+class MYFRAME : public wxFrame
+{
+ // example of how to derive from LAYER_WIDGET in order to provide the
+ // abstract methods.
+ class MYLAYERS : public LAYER_WIDGET
+ {
+ public:
+ // your constructor could take a BOARD argument. here I leave it
+ // out because this source module wants to know nothing of BOARDs
+ // to maximize re-use.
+ MYLAYERS( wxWindow* aParent ) :
+ LAYER_WIDGET( aParent, aParent )
+ {
+ }
+
+ void OnLayerColorChange( int aLayer, EDA_COLOR_T aColor )
+ {
+ printf( "OnLayerColorChange( aLayer:%d, aColor:%d )\n", aLayer, aColor );
+
+ /* a test trigger only
+ if( aLayer == 2 )
+ {
+ ClearLayerRows();
+ printf(" GetLayerRowCount(): %d\n", GetLayerRowCount() );
+ }
+ */
+ }
+
+ bool OnLayerSelect( LAYER aLayer )
+ {
+ printf( "OnLayerSelect( aLayer:%d )\n", aLayer );
+ return true;
+ }
+
+ void OnLayerVisible( LAYER aLayer, bool isVisible, bool isFinal )
+ {
+ printf( "OnLayerVisible( aLayer:%d, isVisible:%d isFinal:%d)\n", aLayer, isVisible, isFinal );
+ }
+
+ void OnRenderColorChange( int aId, EDA_COLOR_T aColor )
+ {
+ printf( "OnRenderColorChange( aId:%d, aColor:%d )\n", aId, aColor );
+ }
+
+ void OnRenderEnable( int aId, bool isEnabled )
+ {
+ printf( "OnRenderEnable( aId:%d, isEnabled:%d )\n", aId, isEnabled );
+ }
+ };
+
+
+public:
+ MYFRAME( wxWindow * parent ) :
+ wxFrame( parent, -1, wxT( "wxAUI Test" ), wxDefaultPosition,
+ wxSize( 800, 600 ), wxDEFAULT_FRAME_STYLE )
+ {
+ // notify wxAUI which frame to use
+ m_mgr.SetManagedWindow( this );
+
+ MYLAYERS* lw = new MYLAYERS( this );
+
+ // add some layer rows
+ static const LAYER_WIDGET::ROW layerRows[] = {
+ LAYER_WIDGET::ROW( wxT("layer 1"), 0, RED, wxT("RED"), false ),
+ LAYER_WIDGET::ROW( wxT("layer 2"), 1, GREEN, wxT("GREEN"), true ),
+ LAYER_WIDGET::ROW( wxT("brown_layer"), 2, BROWN, wxT("BROWN"), true ),
+ LAYER_WIDGET::ROW( wxT("layer_4_you"), 3, BLUE, wxT("BLUE"), false ),
+ };
+
+ lw->AppendLayerRows( layerRows, DIM(layerRows) );
+
+ // add some render rows
+ static const LAYER_WIDGET::ROW renderRows[] = {
+ LAYER_WIDGET::ROW( wxT("With Very Large Ears"), 0, -1, wxT("Spock here") ),
+ LAYER_WIDGET::ROW( wxT("With Legs"), 1, YELLOW ),
+ LAYER_WIDGET::ROW( wxT("With Oval Eyes"), 1, BROWN, wxT("My eyes are upon you") ),
+ };
+
+ lw->AppendRenderRows( renderRows, DIM(renderRows) );
+
+ lw->SelectLayerRow( 1 );
+
+ wxAuiPaneInfo li;
+ li.MinSize( lw->GetBestSize() );
+ li.BestSize( lw->GetBestSize() );
+ li.Left();
+// li.MaximizeButton( true );
+// li.MinimizeButton( true );
+ li.CloseButton( false );
+ li.Caption( wxT( "Layers" ) );
+ m_mgr.AddPane( lw, li );
+
+
+ wxTextCtrl* text2 = new wxTextCtrl( this, -1, wxT( "Pane 2 - sample text" ),
+ wxDefaultPosition, wxSize( 200, 150 ),
+ wxNO_BORDER | wxTE_MULTILINE );
+ m_mgr.AddPane( text2, wxBOTTOM, wxT( "Pane Number Two" ) );
+
+ wxTextCtrl* text3 = new wxTextCtrl( this, -1, wxT( "Main content window" ),
+ wxDefaultPosition, wxSize( 200, 150 ),
+ wxNO_BORDER | wxTE_MULTILINE );
+ m_mgr.AddPane( text3, wxCENTER );
+
+ // tell the manager to "commit" all the changes just made
+ m_mgr.Update();
+ }
+
+ ~MYFRAME()
+ {
+ // deinitialize the frame manager
+ m_mgr.UnInit();
+ }
+
+private:
+ wxAuiManager m_mgr;
+};
+
+
+// our normal wxApp-derived class, as usual
+class MyApp : public wxApp
+{
+public:
+
+ bool OnInit()
+ {
+ wxFrame* frame = new MYFRAME( NULL );
+
+ SetTopWindow( frame );
+ frame->Show();
+ return true;
+ }
+};
+
+DECLARE_APP( MyApp );
+IMPLEMENT_APP( MyApp );
+
+#endif // STAND_ALONE