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Diffstat (limited to 'pcbnew/io_mgr.h')
-rw-r--r-- | pcbnew/io_mgr.h | 522 |
1 files changed, 522 insertions, 0 deletions
diff --git a/pcbnew/io_mgr.h b/pcbnew/io_mgr.h new file mode 100644 index 0000000..80b4821 --- /dev/null +++ b/pcbnew/io_mgr.h @@ -0,0 +1,522 @@ +#ifndef IO_MGR_H_ +#define IO_MGR_H_ + +/* + * This program source code file is part of KICAD, a free EDA CAD application. + * + * Copyright (C) 2011-2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> + * Copyright (C) 2016 Kicad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include <richio.h> +#include <map> + + +class BOARD; +class PLUGIN; +class MODULE; + +/** + * Class PROPERTIES + * is a name/value tuple with unique names and optional values. The names + * may be iterated alphabetically. + */ +class PROPERTIES : public std::map< std::string, UTF8 > +{ + // alphabetical tuple of name and value hereby defined. + +public: + + /** + * Function Value + * fetches a property by aName and returns true if that property was found, else false. + * If not found, aFetchedValue is not touched. + * @param aName is the property or option to look for. + * @param aFetchedValue is where to put the value of the property if it + * exists and aFetchedValue is not NULL. + * @return bool - true if property is found, else false. + */ + bool Value( const char* aName, UTF8* aFetchedValue = NULL ) const; +}; + + +/** + * Class IO_MGR + * is a factory which returns an instance of a PLUGIN. + */ +class IO_MGR +{ +public: + + /** + * Enum PCB_FILE_T + * is a set of file types that the IO_MGR knows about, and for which there + * has been a plugin written. + */ + enum PCB_FILE_T + { + LEGACY, ///< Legacy Pcbnew file formats prior to s-expression. + KICAD, ///< S-expression Pcbnew file format. + EAGLE, + PCAD, + GEDA_PCB, ///< Geda PCB file formats. + GITHUB, ///< Read only http://github.com repo holding pretty footprints + + // add your type here. + + // ALTIUM, + // etc. + + FILE_TYPE_NONE + }; + + /** + * Function PluginFind + * returns a PLUGIN which the caller can use to import, export, save, or load + * design documents. The returned PLUGIN, may be reference counted, so please + * call PluginRelease() when you are done using the returned PLUGIN. It may or + * may not be code running from a DLL/DSO. + * + * @param aFileType is from PCB_FILE_T and tells which plugin to find. + * + * @return PLUGIN* - the plugin corresponding to aFileType or NULL if not found. + * Caller owns the returned object, and must call PluginRelease when done using it. + */ + static PLUGIN* PluginFind( PCB_FILE_T aFileType ); + + /** + * Function PluginRelease + * releases a PLUGIN back to the system, and may cause it to be unloaded from memory. + * + * @param aPlugin is the one to be released, and which is no longer usable + * after calling this. + */ + static void PluginRelease( PLUGIN* aPlugin ); + + /** + * Function ShowType + * returns a brief name for a plugin, given aFileType enum. + */ + static const wxString ShowType( PCB_FILE_T aFileType ); + + /** + * Function EnumFromStr + * returns the PCB_FILE_T from the corresponding plugin type name: "kicad", "legacy", etc. + */ + static PCB_FILE_T EnumFromStr( const wxString& aFileType ); + + /** + * Function GetFileExtension + * returns the file extension for \a aFileType. + * + * @param aFileType The #PCB_FILE_T type. + * @return A wxString object containing the file extension for \a aFileType or an empty + * string if \a aFileType is invalid. + */ + static const wxString GetFileExtension( PCB_FILE_T aFileType ); + + /** + * Function GuessPluginTypeFromLibPath + * returns a plugin type given a footprint library's libPath. + */ + static PCB_FILE_T GuessPluginTypeFromLibPath( const wxString& aLibPath ); + + /** + * Function Load + * finds the requested PLUGIN and if found, calls the PLUGIN->Load(..) funtion + * on it using the arguments passed to this function. After the PLUGIN->Load() + * function returns, the PLUGIN is Released() as part of this call. + * + * @param aFileType is the PCB_FILE_T of file to load. + * + * @param aFileName is the name of the file to load. + * + * @param aAppendToMe is an existing BOARD to append to, use NULL if fresh + * board load is wanted. + * + * @param aProperties is an associative array that allows the caller to + * pass additional tuning parameters to the PLUGIN. + * + * @return BOARD* - caller owns it, never NULL because exception thrown if error. + * + * @throw IO_ERROR if the PLUGIN cannot be found, file cannot be found, + * or file cannot be loaded. + */ + static BOARD* Load( PCB_FILE_T aFileType, const wxString& aFileName, + BOARD* aAppendToMe = NULL, const PROPERTIES* aProperties = NULL ); + + /** + * Function Save + * will write either a full aBoard to a storage file in a format that this + * implementation knows about, or it can be used to write a portion of + * aBoard to a special kind of export file. + * + * @param aFileType is the PCB_FILE_T of file to save. + * + * @param aFileName is the name of a file to save to on disk. + * @param aBoard is the BOARD document (data tree) to save or export to disk. + * + * @param aBoard is the in memory document tree from which to extract information + * when writing to \a aFileName. The caller continues to own the BOARD, and + * the plugin should refrain from modifying the BOARD if possible. + * + * @param aProperties is an associative array that can be used to tell the + * saver how to save the file, because it can take any number of + * additional named tuning arguments that the plugin is known to support. + * The caller continues to own this object (plugin may not delete it), and + * plugins should expect it to be optionally NULL. + * + * @throw IO_ERROR if there is a problem saving or exporting. + */ + static void Save( PCB_FILE_T aFileType, const wxString& aFileName, + BOARD* aBoard, const PROPERTIES* aProperties = NULL ); +}; + + +/** + * Class PLUGIN + * is a base class that BOARD loading and saving plugins should derive from. + * Implementations can provide either Load() or Save() functions, or both. + * PLUGINs throw exceptions, so it is best that you wrap your calls to these + * functions in a try catch block. Plugins throw exceptions because it is illegal + * for them to have any user interface calls in them whatsoever, i.e. no windowing + * or screen printing at all. + * + * <pre> + * try + * { + * IO_MGR::Load(...); + * or + * IO_MGR::Save(...); + * } + * catch( const IO_ERROR& ioe ) + * { + * // grab text from ioe, show in error window. + * } + * </pre> + */ +class PLUGIN +{ +public: + + //-----<PUBLIC PLUGIN API>------------------------------------------------- + + /** + * Function PluginName + * returns a brief hard coded name for this PLUGIN. + */ + virtual const wxString PluginName() const = 0; + + /** + * Function GetFileExtension + * returns the file extension for the PLUGIN. + */ + virtual const wxString GetFileExtension() const = 0; + + /** + * Function Load + * loads information from some input file format that this PLUGIN implementation + * knows about, into either a new BOARD or an existing one. This may be used to load an + * entire new BOARD, or to augment an existing one if @a aAppendToMe is not NULL. + * + * @param aFileName is the name of the file to use as input and may be foreign in + * nature or native in nature. + * + * @param aAppendToMe is an existing BOARD to append to, but if NULL then + * this means "do not append, rather load anew". + * + * @param aProperties is an associative array that can be used to tell the + * loader how to load the file, because it can take any number of + * additional named arguments that the plugin is known to support. These are + * tuning parameters for the import or load. The caller continues to own + * this object (plugin may not delete it), and plugins should expect it to + * be optionally NULL. + * + * @return BOARD* - the successfully loaded board, or the same one as aAppendToMe + * if aAppendToMe was not NULL, and caller owns it. + * + * @throw IO_ERROR if there is a problem loading, and its contents should + * say what went wrong, using line number and character offsets of the + * input file if possible. + */ + virtual BOARD* Load( const wxString& aFileName, BOARD* aAppendToMe, + const PROPERTIES* aProperties = NULL ); + + /** + * Function Save + * will write @a aBoard to a storage file in a format that this + * PLUGIN implementation knows about, or it can be used to write a portion of + * aBoard to a special kind of export file. + * + * @param aFileName is the name of a file to save to on disk. + * + * @param aBoard is the class BOARD in memory document tree from which to + * extract information when writing to \a aFileName. The caller continues to + * own the BOARD, and the plugin should refrain from modifying the BOARD if possible. + * + * @param aProperties is an associative array that can be used to tell the + * saver how to save the file, because it can take any number of + * additional named tuning arguments that the plugin is known to support. + * The caller continues to own this object (plugin may not delete it), + * and plugins should expect it to be optionally NULL. + * + * @throw IO_ERROR if there is a problem saving or exporting. + */ + virtual void Save( const wxString& aFileName, BOARD* aBoard, + const PROPERTIES* aProperties = NULL ); + + //-----<Footprint Stuff>----------------------------- + + /** + * Function FootprintEnumerate + * returns a list of footprint names contained within the library at @a aLibraryPath. + * + * @param aLibraryPath is a locator for the "library", usually a directory, file, + * or URL containing several footprints. + * + * @param aProperties is an associative array that can be used to tell the + * plugin anything needed about how to perform with respect to @a aLibraryPath. + * The caller continues to own this object (plugin may not delete it), and + * plugins should expect it to be optionally NULL. + * + * @return wxArrayString - is the array of available footprint names inside + * a library + * + * @throw IO_ERROR if the library cannot be found, or footprint cannot be loaded. + */ + virtual wxArrayString FootprintEnumerate( const wxString& aLibraryPath, + const PROPERTIES* aProperties = NULL ); + + /** + * Function FootprintLoad + * loads a footprint having @a aFootprintName from the @a aLibraryPath containing + * a library format that this PLUGIN knows about. + * + * @param aLibraryPath is a locator for the "library", usually a directory, file, + * or URL containing several footprints. + * + * @param aFootprintName is the name of the footprint to load. + * + * @param aProperties is an associative array that can be used to tell the + * loader implementation to do something special, because it can take any number of + * additional named tuning arguments that the plugin is known to support. + * The caller continues to own this object (plugin may not delete it), and + * plugins should expect it to be optionally NULL. + * + * @return MODULE* - if found caller owns it, else NULL if not found. + * + * @throw IO_ERROR if the library cannot be found or read. No exception + * is thrown in the case where aFootprintName cannot be found. + */ + virtual MODULE* FootprintLoad( const wxString& aLibraryPath, const wxString& aFootprintName, + const PROPERTIES* aProperties = NULL ); + + /** + * Function FootprintSave + * will write @a aModule to an existing library located at @a aLibraryPath. + * If a footprint by the same name already exists, it is replaced. + * + * @param aLibraryPath is a locator for the "library", usually a directory, file, + * or URL containing several footprints. + * + * @param aFootprint is what to store in the library. The caller continues + * to own the footprint after this call. + * + * @param aProperties is an associative array that can be used to tell the + * saver how to save the footprint, because it can take any number of + * additional named tuning arguments that the plugin is known to support. + * The caller continues to own this object (plugin may not delete it), and + * plugins should expect it to be optionally NULL. + * + * @throw IO_ERROR if there is a problem saving. + */ + virtual void FootprintSave( const wxString& aLibraryPath, const MODULE* aFootprint, + const PROPERTIES* aProperties = NULL ); + + /** + * Function FootprintDelete + * deletes @a aFootprintName from the library at @a aLibraryPath. + * + * @param aLibraryPath is a locator for the "library", usually a directory, file, + * or URL containing several footprints. + * + * @param aFootprintName is the name of a footprint to delete from the specified library. + * + * @param aProperties is an associative array that can be used to tell the + * library delete function anything special, because it can take any number of + * additional named tuning arguments that the plugin is known to support. + * The caller continues to own this object (plugin may not delete it), and + * plugins should expect it to be optionally NULL. + * + * @throw IO_ERROR if there is a problem finding the footprint or the library, or deleting it. + */ + virtual void FootprintDelete( const wxString& aLibraryPath, + const wxString& aFootprintName, const PROPERTIES* aProperties = NULL ); + + /** + * Function FootprintLibCreate + * creates a new empty footprint library at @a aLibraryPath empty. It is an + * error to attempt to create an existing library or to attempt to create + * on a "read only" location. + * + * @param aLibraryPath is a locator for the "library", usually a directory, file, + * or URL containing several footprints. + * + * @param aProperties is an associative array that can be used to tell the + * library create function anything special, because it can take any number of + * additional named tuning arguments that the plugin is known to support. + * The caller continues to own this object (plugin may not delete it), and + * plugins should expect it to be optionally NULL. + * + * @throw IO_ERROR if there is a problem finding the library, or creating it. + */ + virtual void FootprintLibCreate( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL ); + + /** + * Function FootprintLibDelete + * deletes an existing footprint library and returns true, or if library does not + * exist returns false, or throws an exception if library exists but is read only or + * cannot be deleted for some other reason. + * + * @param aLibraryPath is a locator for the "library", usually a directory + * or file which will contain footprints. + * + * @param aProperties is an associative array that can be used to tell the + * library delete implementation function anything special, because it can + * take any number of additional named tuning arguments that the plugin is + * known to support. The caller continues to own this object (plugin may + * not delete it), and plugins should expect it to be optionally NULL. + * + * @return bool - true if library deleted, false if library did not exist. + * + * @throw IO_ERROR if there is a problem deleting an existing library. + */ + virtual bool FootprintLibDelete( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL ); + + /** + * Function IsFootprintLibWritable + * returns true iff the library at @a aLibraryPath is writable. (Often + * system libraries are read only because of where they are installed.) + * + * @param aLibraryPath is a locator for the "library", usually a directory, file, + * or URL containing several footprints. + * + * @throw IO_ERROR if no library at aLibraryPath exists. + */ + virtual bool IsFootprintLibWritable( const wxString& aLibraryPath ); + + /** + * Function FootprintLibOptions + * appends supported PLUGIN options to @a aListToAppenTo along with + * internationalized descriptions. Options are typically appended so + * that a derived PLUGIN can call its base class + * function by the same name first, thus inheriting options declared there. + * (Some base class options could pertain to all Footprint*() functions + * in all derived PLUGINs.) Note that since aListToAppendTo is a PROPERTIES + * object, all options will be unique and last guy wins. + * + * @param aListToAppendTo holds a tuple of + * <dl> + <dt>option</dt> + <dd>This eventually is what shows up into the fp-lib-table "options" + field, possibly combined with others.</dd> + <dt>internationalized description</dt> + <dd>The internationalized description is displayed in DIALOG_FP_PLUGIN_OPTIONS. + * It may be multi-line and be quite explanatory of the option.</dd> + </dl> + * <br> + * In the future perhaps @a aListToAppendTo evolves to something capable of also + * holding a wxValidator for the cells in said dialog: + * http://forums.wxwidgets.org/viewtopic.php?t=23277&p=104180. + This would require a 3 column list, and introducing wx GUI knowledge to + PLUGIN, which has been avoided to date. + */ + virtual void FootprintLibOptions( PROPERTIES* aListToAppendTo ) const; + + //-----</PUBLIC PLUGIN API>------------------------------------------------ + + + /* The compiler writes the "zero argument" constructor for a PLUGIN + automatically if you do not provide one. If you decide you need to + provide a zero argument constructor of your own design, that is allowed. + It must be public, and it is what the IO_MGR uses. Parameters may be + passed into a PLUGIN via the PROPERTIES variable for any of the public + API functions which take one. + */ + + virtual ~PLUGIN() + { + //printf( "~%s", __func__ ); + }; + + + /** + * Class RELEASER + * releases a PLUGIN in the context of a potential thrown exception, through + * its destructor. + */ + class RELEASER + { + PLUGIN* plugin; + + // private assignment operator so it's illegal + RELEASER& operator=( RELEASER& aOther ) { return *this; } + + // private copy constructor so it's illegal + RELEASER( const RELEASER& aOther ) {} + + public: + RELEASER( PLUGIN* aPlugin = NULL ) : + plugin( aPlugin ) + { + } + + ~RELEASER() + { + if( plugin ) + release(); + } + + void release() + { + IO_MGR::PluginRelease( plugin ); + plugin = NULL; + } + + void set( PLUGIN* aPlugin ) + { + if( plugin ) + release(); + plugin = aPlugin; + } + + operator PLUGIN* () const + { + return plugin; + } + + PLUGIN* operator -> () const + { + return plugin; + } + }; +}; + +#endif // IO_MGR_H_ |