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+#ifndef IO_MGR_H_
+#define IO_MGR_H_
+
+/*
+ * This program source code file is part of KICAD, a free EDA CAD application.
+ *
+ * Copyright (C) 2011-2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
+ * Copyright (C) 2016 Kicad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include <richio.h>
+#include <map>
+
+
+class BOARD;
+class PLUGIN;
+class MODULE;
+
+/**
+ * Class PROPERTIES
+ * is a name/value tuple with unique names and optional values. The names
+ * may be iterated alphabetically.
+ */
+class PROPERTIES : public std::map< std::string, UTF8 >
+{
+ // alphabetical tuple of name and value hereby defined.
+
+public:
+
+ /**
+ * Function Value
+ * fetches a property by aName and returns true if that property was found, else false.
+ * If not found, aFetchedValue is not touched.
+ * @param aName is the property or option to look for.
+ * @param aFetchedValue is where to put the value of the property if it
+ * exists and aFetchedValue is not NULL.
+ * @return bool - true if property is found, else false.
+ */
+ bool Value( const char* aName, UTF8* aFetchedValue = NULL ) const;
+};
+
+
+/**
+ * Class IO_MGR
+ * is a factory which returns an instance of a PLUGIN.
+ */
+class IO_MGR
+{
+public:
+
+ /**
+ * Enum PCB_FILE_T
+ * is a set of file types that the IO_MGR knows about, and for which there
+ * has been a plugin written.
+ */
+ enum PCB_FILE_T
+ {
+ LEGACY, ///< Legacy Pcbnew file formats prior to s-expression.
+ KICAD, ///< S-expression Pcbnew file format.
+ EAGLE,
+ PCAD,
+ GEDA_PCB, ///< Geda PCB file formats.
+ GITHUB, ///< Read only http://github.com repo holding pretty footprints
+
+ // add your type here.
+
+ // ALTIUM,
+ // etc.
+
+ FILE_TYPE_NONE
+ };
+
+ /**
+ * Function PluginFind
+ * returns a PLUGIN which the caller can use to import, export, save, or load
+ * design documents. The returned PLUGIN, may be reference counted, so please
+ * call PluginRelease() when you are done using the returned PLUGIN. It may or
+ * may not be code running from a DLL/DSO.
+ *
+ * @param aFileType is from PCB_FILE_T and tells which plugin to find.
+ *
+ * @return PLUGIN* - the plugin corresponding to aFileType or NULL if not found.
+ * Caller owns the returned object, and must call PluginRelease when done using it.
+ */
+ static PLUGIN* PluginFind( PCB_FILE_T aFileType );
+
+ /**
+ * Function PluginRelease
+ * releases a PLUGIN back to the system, and may cause it to be unloaded from memory.
+ *
+ * @param aPlugin is the one to be released, and which is no longer usable
+ * after calling this.
+ */
+ static void PluginRelease( PLUGIN* aPlugin );
+
+ /**
+ * Function ShowType
+ * returns a brief name for a plugin, given aFileType enum.
+ */
+ static const wxString ShowType( PCB_FILE_T aFileType );
+
+ /**
+ * Function EnumFromStr
+ * returns the PCB_FILE_T from the corresponding plugin type name: "kicad", "legacy", etc.
+ */
+ static PCB_FILE_T EnumFromStr( const wxString& aFileType );
+
+ /**
+ * Function GetFileExtension
+ * returns the file extension for \a aFileType.
+ *
+ * @param aFileType The #PCB_FILE_T type.
+ * @return A wxString object containing the file extension for \a aFileType or an empty
+ * string if \a aFileType is invalid.
+ */
+ static const wxString GetFileExtension( PCB_FILE_T aFileType );
+
+ /**
+ * Function GuessPluginTypeFromLibPath
+ * returns a plugin type given a footprint library's libPath.
+ */
+ static PCB_FILE_T GuessPluginTypeFromLibPath( const wxString& aLibPath );
+
+ /**
+ * Function Load
+ * finds the requested PLUGIN and if found, calls the PLUGIN->Load(..) funtion
+ * on it using the arguments passed to this function. After the PLUGIN->Load()
+ * function returns, the PLUGIN is Released() as part of this call.
+ *
+ * @param aFileType is the PCB_FILE_T of file to load.
+ *
+ * @param aFileName is the name of the file to load.
+ *
+ * @param aAppendToMe is an existing BOARD to append to, use NULL if fresh
+ * board load is wanted.
+ *
+ * @param aProperties is an associative array that allows the caller to
+ * pass additional tuning parameters to the PLUGIN.
+ *
+ * @return BOARD* - caller owns it, never NULL because exception thrown if error.
+ *
+ * @throw IO_ERROR if the PLUGIN cannot be found, file cannot be found,
+ * or file cannot be loaded.
+ */
+ static BOARD* Load( PCB_FILE_T aFileType, const wxString& aFileName,
+ BOARD* aAppendToMe = NULL, const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function Save
+ * will write either a full aBoard to a storage file in a format that this
+ * implementation knows about, or it can be used to write a portion of
+ * aBoard to a special kind of export file.
+ *
+ * @param aFileType is the PCB_FILE_T of file to save.
+ *
+ * @param aFileName is the name of a file to save to on disk.
+ * @param aBoard is the BOARD document (data tree) to save or export to disk.
+ *
+ * @param aBoard is the in memory document tree from which to extract information
+ * when writing to \a aFileName. The caller continues to own the BOARD, and
+ * the plugin should refrain from modifying the BOARD if possible.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * saver how to save the file, because it can take any number of
+ * additional named tuning arguments that the plugin is known to support.
+ * The caller continues to own this object (plugin may not delete it), and
+ * plugins should expect it to be optionally NULL.
+ *
+ * @throw IO_ERROR if there is a problem saving or exporting.
+ */
+ static void Save( PCB_FILE_T aFileType, const wxString& aFileName,
+ BOARD* aBoard, const PROPERTIES* aProperties = NULL );
+};
+
+
+/**
+ * Class PLUGIN
+ * is a base class that BOARD loading and saving plugins should derive from.
+ * Implementations can provide either Load() or Save() functions, or both.
+ * PLUGINs throw exceptions, so it is best that you wrap your calls to these
+ * functions in a try catch block. Plugins throw exceptions because it is illegal
+ * for them to have any user interface calls in them whatsoever, i.e. no windowing
+ * or screen printing at all.
+ *
+ * <pre>
+ * try
+ * {
+ * IO_MGR::Load(...);
+ * or
+ * IO_MGR::Save(...);
+ * }
+ * catch( const IO_ERROR& ioe )
+ * {
+ * // grab text from ioe, show in error window.
+ * }
+ * </pre>
+ */
+class PLUGIN
+{
+public:
+
+ //-----<PUBLIC PLUGIN API>-------------------------------------------------
+
+ /**
+ * Function PluginName
+ * returns a brief hard coded name for this PLUGIN.
+ */
+ virtual const wxString PluginName() const = 0;
+
+ /**
+ * Function GetFileExtension
+ * returns the file extension for the PLUGIN.
+ */
+ virtual const wxString GetFileExtension() const = 0;
+
+ /**
+ * Function Load
+ * loads information from some input file format that this PLUGIN implementation
+ * knows about, into either a new BOARD or an existing one. This may be used to load an
+ * entire new BOARD, or to augment an existing one if @a aAppendToMe is not NULL.
+ *
+ * @param aFileName is the name of the file to use as input and may be foreign in
+ * nature or native in nature.
+ *
+ * @param aAppendToMe is an existing BOARD to append to, but if NULL then
+ * this means "do not append, rather load anew".
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * loader how to load the file, because it can take any number of
+ * additional named arguments that the plugin is known to support. These are
+ * tuning parameters for the import or load. The caller continues to own
+ * this object (plugin may not delete it), and plugins should expect it to
+ * be optionally NULL.
+ *
+ * @return BOARD* - the successfully loaded board, or the same one as aAppendToMe
+ * if aAppendToMe was not NULL, and caller owns it.
+ *
+ * @throw IO_ERROR if there is a problem loading, and its contents should
+ * say what went wrong, using line number and character offsets of the
+ * input file if possible.
+ */
+ virtual BOARD* Load( const wxString& aFileName, BOARD* aAppendToMe,
+ const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function Save
+ * will write @a aBoard to a storage file in a format that this
+ * PLUGIN implementation knows about, or it can be used to write a portion of
+ * aBoard to a special kind of export file.
+ *
+ * @param aFileName is the name of a file to save to on disk.
+ *
+ * @param aBoard is the class BOARD in memory document tree from which to
+ * extract information when writing to \a aFileName. The caller continues to
+ * own the BOARD, and the plugin should refrain from modifying the BOARD if possible.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * saver how to save the file, because it can take any number of
+ * additional named tuning arguments that the plugin is known to support.
+ * The caller continues to own this object (plugin may not delete it),
+ * and plugins should expect it to be optionally NULL.
+ *
+ * @throw IO_ERROR if there is a problem saving or exporting.
+ */
+ virtual void Save( const wxString& aFileName, BOARD* aBoard,
+ const PROPERTIES* aProperties = NULL );
+
+ //-----<Footprint Stuff>-----------------------------
+
+ /**
+ * Function FootprintEnumerate
+ * returns a list of footprint names contained within the library at @a aLibraryPath.
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory, file,
+ * or URL containing several footprints.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * plugin anything needed about how to perform with respect to @a aLibraryPath.
+ * The caller continues to own this object (plugin may not delete it), and
+ * plugins should expect it to be optionally NULL.
+ *
+ * @return wxArrayString - is the array of available footprint names inside
+ * a library
+ *
+ * @throw IO_ERROR if the library cannot be found, or footprint cannot be loaded.
+ */
+ virtual wxArrayString FootprintEnumerate( const wxString& aLibraryPath,
+ const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function FootprintLoad
+ * loads a footprint having @a aFootprintName from the @a aLibraryPath containing
+ * a library format that this PLUGIN knows about.
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory, file,
+ * or URL containing several footprints.
+ *
+ * @param aFootprintName is the name of the footprint to load.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * loader implementation to do something special, because it can take any number of
+ * additional named tuning arguments that the plugin is known to support.
+ * The caller continues to own this object (plugin may not delete it), and
+ * plugins should expect it to be optionally NULL.
+ *
+ * @return MODULE* - if found caller owns it, else NULL if not found.
+ *
+ * @throw IO_ERROR if the library cannot be found or read. No exception
+ * is thrown in the case where aFootprintName cannot be found.
+ */
+ virtual MODULE* FootprintLoad( const wxString& aLibraryPath, const wxString& aFootprintName,
+ const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function FootprintSave
+ * will write @a aModule to an existing library located at @a aLibraryPath.
+ * If a footprint by the same name already exists, it is replaced.
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory, file,
+ * or URL containing several footprints.
+ *
+ * @param aFootprint is what to store in the library. The caller continues
+ * to own the footprint after this call.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * saver how to save the footprint, because it can take any number of
+ * additional named tuning arguments that the plugin is known to support.
+ * The caller continues to own this object (plugin may not delete it), and
+ * plugins should expect it to be optionally NULL.
+ *
+ * @throw IO_ERROR if there is a problem saving.
+ */
+ virtual void FootprintSave( const wxString& aLibraryPath, const MODULE* aFootprint,
+ const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function FootprintDelete
+ * deletes @a aFootprintName from the library at @a aLibraryPath.
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory, file,
+ * or URL containing several footprints.
+ *
+ * @param aFootprintName is the name of a footprint to delete from the specified library.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * library delete function anything special, because it can take any number of
+ * additional named tuning arguments that the plugin is known to support.
+ * The caller continues to own this object (plugin may not delete it), and
+ * plugins should expect it to be optionally NULL.
+ *
+ * @throw IO_ERROR if there is a problem finding the footprint or the library, or deleting it.
+ */
+ virtual void FootprintDelete( const wxString& aLibraryPath,
+ const wxString& aFootprintName, const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function FootprintLibCreate
+ * creates a new empty footprint library at @a aLibraryPath empty. It is an
+ * error to attempt to create an existing library or to attempt to create
+ * on a "read only" location.
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory, file,
+ * or URL containing several footprints.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * library create function anything special, because it can take any number of
+ * additional named tuning arguments that the plugin is known to support.
+ * The caller continues to own this object (plugin may not delete it), and
+ * plugins should expect it to be optionally NULL.
+ *
+ * @throw IO_ERROR if there is a problem finding the library, or creating it.
+ */
+ virtual void FootprintLibCreate( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function FootprintLibDelete
+ * deletes an existing footprint library and returns true, or if library does not
+ * exist returns false, or throws an exception if library exists but is read only or
+ * cannot be deleted for some other reason.
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory
+ * or file which will contain footprints.
+ *
+ * @param aProperties is an associative array that can be used to tell the
+ * library delete implementation function anything special, because it can
+ * take any number of additional named tuning arguments that the plugin is
+ * known to support. The caller continues to own this object (plugin may
+ * not delete it), and plugins should expect it to be optionally NULL.
+ *
+ * @return bool - true if library deleted, false if library did not exist.
+ *
+ * @throw IO_ERROR if there is a problem deleting an existing library.
+ */
+ virtual bool FootprintLibDelete( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL );
+
+ /**
+ * Function IsFootprintLibWritable
+ * returns true iff the library at @a aLibraryPath is writable. (Often
+ * system libraries are read only because of where they are installed.)
+ *
+ * @param aLibraryPath is a locator for the "library", usually a directory, file,
+ * or URL containing several footprints.
+ *
+ * @throw IO_ERROR if no library at aLibraryPath exists.
+ */
+ virtual bool IsFootprintLibWritable( const wxString& aLibraryPath );
+
+ /**
+ * Function FootprintLibOptions
+ * appends supported PLUGIN options to @a aListToAppenTo along with
+ * internationalized descriptions. Options are typically appended so
+ * that a derived PLUGIN can call its base class
+ * function by the same name first, thus inheriting options declared there.
+ * (Some base class options could pertain to all Footprint*() functions
+ * in all derived PLUGINs.) Note that since aListToAppendTo is a PROPERTIES
+ * object, all options will be unique and last guy wins.
+ *
+ * @param aListToAppendTo holds a tuple of
+ * <dl>
+ <dt>option</dt>
+ <dd>This eventually is what shows up into the fp-lib-table "options"
+ field, possibly combined with others.</dd>
+ <dt>internationalized description</dt>
+ <dd>The internationalized description is displayed in DIALOG_FP_PLUGIN_OPTIONS.
+ * It may be multi-line and be quite explanatory of the option.</dd>
+ </dl>
+ * <br>
+ * In the future perhaps @a aListToAppendTo evolves to something capable of also
+ * holding a wxValidator for the cells in said dialog:
+ * http://forums.wxwidgets.org/viewtopic.php?t=23277&p=104180.
+ This would require a 3 column list, and introducing wx GUI knowledge to
+ PLUGIN, which has been avoided to date.
+ */
+ virtual void FootprintLibOptions( PROPERTIES* aListToAppendTo ) const;
+
+ //-----</PUBLIC PLUGIN API>------------------------------------------------
+
+
+ /* The compiler writes the "zero argument" constructor for a PLUGIN
+ automatically if you do not provide one. If you decide you need to
+ provide a zero argument constructor of your own design, that is allowed.
+ It must be public, and it is what the IO_MGR uses. Parameters may be
+ passed into a PLUGIN via the PROPERTIES variable for any of the public
+ API functions which take one.
+ */
+
+ virtual ~PLUGIN()
+ {
+ //printf( "~%s", __func__ );
+ };
+
+
+ /**
+ * Class RELEASER
+ * releases a PLUGIN in the context of a potential thrown exception, through
+ * its destructor.
+ */
+ class RELEASER
+ {
+ PLUGIN* plugin;
+
+ // private assignment operator so it's illegal
+ RELEASER& operator=( RELEASER& aOther ) { return *this; }
+
+ // private copy constructor so it's illegal
+ RELEASER( const RELEASER& aOther ) {}
+
+ public:
+ RELEASER( PLUGIN* aPlugin = NULL ) :
+ plugin( aPlugin )
+ {
+ }
+
+ ~RELEASER()
+ {
+ if( plugin )
+ release();
+ }
+
+ void release()
+ {
+ IO_MGR::PluginRelease( plugin );
+ plugin = NULL;
+ }
+
+ void set( PLUGIN* aPlugin )
+ {
+ if( plugin )
+ release();
+ plugin = aPlugin;
+ }
+
+ operator PLUGIN* () const
+ {
+ return plugin;
+ }
+
+ PLUGIN* operator -> () const
+ {
+ return plugin;
+ }
+ };
+};
+
+#endif // IO_MGR_H_