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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
+ * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
+ * Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
+ * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file pcbnew/controle.cpp
+ */
+
+#include <fctsys.h>
+#include <class_drawpanel.h>
+#include <wxPcbStruct.h>
+#include <pcbnew_id.h>
+#include <class_board.h>
+#include <class_module.h>
+#include <class_zone.h>
+
+#include <pcbnew.h>
+#include <protos.h>
+#include <collectors.h>
+#include <menus_helpers.h>
+
+//external functions used here:
+extern bool Magnetize( PCB_EDIT_FRAME* frame, int aCurrentTool,
+ wxSize aGridSize, wxPoint on_grid, wxPoint* curpos );
+
+
+/**
+ * Function AllAreModulesAndReturnSmallestIfSo
+ * tests that all items in the collection are MODULEs and if so, returns the
+ * smallest MODULE.
+ * @return BOARD_ITEM* - The smallest or NULL.
+ */
+static BOARD_ITEM* AllAreModulesAndReturnSmallestIfSo( GENERAL_COLLECTOR* aCollector )
+{
+#if 0 // Dick: this is not consistent with name of this function, and does not
+ // work correctly using 'M' (move hotkey) when another module's (2nd module) reference
+ // is under a module (first module) and you want to move the reference.
+ // Another way to fix this would be to
+ // treat module text as copper layer content, and put the module text into
+ // the primary list. I like the coded behavior best. If it breaks something
+ // perhaps you need a different test before calling this function, which should
+ // do what its name says it does.
+ int count = aCollector->GetPrimaryCount(); // try to use preferred layer
+ if( 0 == count ) count = aCollector->GetCount();
+#else
+ int count = aCollector->GetCount();
+#endif
+
+ for( int i = 0; i<count; ++i )
+ {
+ if( (*aCollector)[i]->Type() != PCB_MODULE_T )
+ return NULL;
+ }
+
+ // all are modules, now find smallest MODULE
+
+ int minDim = 0x7FFFFFFF;
+ int minNdx = 0;
+
+ for( int i = 0; i<count; ++i )
+ {
+ MODULE* module = (MODULE*) (*aCollector)[i];
+
+ int lx = module->GetBoundingBox().GetWidth();
+ int ly = module->GetBoundingBox().GetHeight();
+
+ int lmin = std::min( lx, ly );
+
+ if( lmin < minDim )
+ {
+ minDim = lmin;
+ minNdx = i;
+ }
+ }
+
+ return (*aCollector)[minNdx];
+}
+
+
+BOARD_ITEM* PCB_BASE_FRAME::PcbGeneralLocateAndDisplay( int aHotKeyCode )
+{
+ BOARD_ITEM* item;
+
+ GENERAL_COLLECTORS_GUIDE guide = GetCollectorsGuide();
+ DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)GetDisplayOptions();
+
+ // Assign to scanList the proper item types desired based on tool type
+ // or hotkey that is in play.
+
+ const KICAD_T* scanList = NULL;
+
+ if( aHotKeyCode )
+ {
+ // @todo: add switch here and add calls to PcbGeneralLocateAndDisplay( int aHotKeyCode )
+ // when searching is needed from a hotkey handler
+ }
+ else if( GetToolId() == ID_NO_TOOL_SELECTED )
+ {
+ if( m_mainToolBar->GetToolToggled( ID_TOOLBARH_PCB_MODE_MODULE ) )
+ scanList = GENERAL_COLLECTOR::Modules;
+ else
+ scanList = (displ_opts->m_DisplayZonesMode == 0) ?
+ GENERAL_COLLECTOR::AllBoardItems :
+ GENERAL_COLLECTOR::AllButZones;
+ }
+ else
+ {
+ switch( GetToolId() )
+ {
+ case ID_PCB_SHOW_1_RATSNEST_BUTT:
+ scanList = GENERAL_COLLECTOR::PadsOrModules;
+ break;
+
+ case ID_TRACK_BUTT:
+ scanList = GENERAL_COLLECTOR::Tracks;
+ break;
+
+ case ID_PCB_MODULE_BUTT:
+ scanList = GENERAL_COLLECTOR::Modules;
+ break;
+
+ case ID_PCB_ZONES_BUTT:
+ case ID_PCB_KEEPOUT_AREA_BUTT:
+ scanList = GENERAL_COLLECTOR::Zones;
+ break;
+
+ default:
+ scanList = displ_opts->m_DisplayZonesMode == 0 ?
+ GENERAL_COLLECTOR::AllBoardItems :
+ GENERAL_COLLECTOR::AllButZones;
+ }
+ }
+
+ m_Collector->Collect( m_Pcb, scanList, RefPos( true ), guide );
+
+#if 0
+ // debugging: print out the collected items, showing their priority order too.
+ for( int i = 0; i<m_Collector->GetCount(); ++i )
+ (*m_Collector)[i]->Show( 0, std::cout );
+#endif
+
+ /* Remove redundancies: sometime, legacy zones are found twice,
+ * because zones can be filled by overlapping segments (this is a fill option)
+ * Trigger the selection of the current edge for new-style zones
+ */
+ time_t timestampzone = 0;
+
+ for( int ii = 0; ii < m_Collector->GetCount(); ii++ )
+ {
+ item = (*m_Collector)[ii];
+
+ switch( item->Type() )
+ {
+ case PCB_ZONE_T:
+ // Found a TYPE ZONE
+ if( item->GetTimeStamp() == timestampzone ) // Remove it, redundant, zone already found
+ {
+ m_Collector->Remove( ii );
+ ii--;
+ }
+ else
+ {
+ timestampzone = item->GetTimeStamp();
+ }
+ break;
+
+ case PCB_ZONE_AREA_T:
+ {
+ /* We need to do the selection now because the menu text
+ * depends on it */
+ ZONE_CONTAINER *zone = static_cast<ZONE_CONTAINER*>( item );
+ zone->SetSelectedCorner( RefPos( true ) );
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if( m_Collector->GetCount() <= 1 )
+ {
+ item = (*m_Collector)[0];
+ SetCurItem( item );
+ }
+
+ // If the count is 2, and first item is a pad or module text, and the 2nd item is its
+ // parent module:
+ else if( m_Collector->GetCount() == 2
+ && ( (*m_Collector)[0]->Type() == PCB_PAD_T || (*m_Collector)[0]->Type() ==
+ PCB_MODULE_TEXT_T )
+ && (*m_Collector)[1]->Type() == PCB_MODULE_T && (*m_Collector)[0]->GetParent()==
+ (*m_Collector)[1] )
+ {
+ item = (*m_Collector)[0];
+ SetCurItem( item );
+ }
+ // if all are modules, find the smallest one among the primary choices
+ else if( ( item = AllAreModulesAndReturnSmallestIfSo( m_Collector ) ) != NULL )
+ {
+ SetCurItem( item );
+ }
+
+ else // we can't figure out which item user wants, do popup menu so user can choose
+ {
+ wxMenu itemMenu;
+
+ // Give a title to the selection menu. This is also a cancel menu item
+ wxMenuItem * item_title = new wxMenuItem( &itemMenu, -1, _( "Selection Clarification" ) );
+
+#ifdef __WINDOWS__
+ wxFont bold_font( *wxNORMAL_FONT );
+ bold_font.SetWeight( wxFONTWEIGHT_BOLD );
+ bold_font.SetStyle( wxFONTSTYLE_ITALIC );
+ item_title->SetFont( bold_font );
+#endif
+
+ itemMenu.Append( item_title );
+ itemMenu.AppendSeparator();
+
+ int limit = std::min( MAX_ITEMS_IN_PICKER, m_Collector->GetCount() );
+
+ for( int i = 0; i<limit; ++i )
+ {
+ wxString text;
+ item = (*m_Collector)[i];
+
+ text = item->GetSelectMenuText();
+
+ BITMAP_DEF xpm = item->GetMenuImage();
+
+ AddMenuItem( &itemMenu, ID_POPUP_PCB_ITEM_SELECTION_START + i, text, KiBitmap( xpm ) );
+ }
+
+ /* @todo: rather than assignment to true, these should be increment and decrement
+ * operators throughout _everywhere_.
+ * That way we can handle nesting.
+ * But I tried that and found there cases where the assignment to true (converted to
+ * a m_IgnoreMouseEvents++ )
+ * was not balanced with the -- (now m_IgnoreMouseEvents=false), so I had to revert.
+ * Somebody should track down these and make them balanced.
+ * m_canvas->SetIgnoreMouseEvents( true );
+ */
+
+ // this menu's handler is void PCB_BASE_FRAME::ProcessItemSelection()
+ // and it calls SetCurItem() which in turn calls DisplayInfo() on the item.
+ m_canvas->SetAbortRequest( true ); // changed in false if an item is selected
+ PopupMenu( &itemMenu );
+
+ m_canvas->MoveCursorToCrossHair();
+
+ // The function ProcessItemSelection() has set the current item, return it.
+ if( m_canvas->GetAbortRequest() ) // Nothing selected
+ item = NULL;
+ else
+ item = GetCurItem();
+ }
+
+ return item;
+}
+
+
+bool PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
+{
+ bool eventHandled = true;
+
+ // Filter out the 'fake' mouse motion after a keyboard movement
+ if( !aHotKey && m_movingCursorWithKeyboard )
+ {
+ m_movingCursorWithKeyboard = false;
+ return false;
+ }
+
+ // when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed
+ // for next cursor position
+ // ( shift or ctrl key down are PAN command with mouse wheel)
+ bool snapToGrid = true;
+
+ if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) )
+ snapToGrid = false;
+
+ wxPoint oldpos = GetCrossHairPosition();
+ wxPoint pos = aPosition;
+ GeneralControlKeyMovement( aHotKey, &pos, snapToGrid );
+
+ // Put cursor in new position, according to the zoom keys (if any).
+ SetCrossHairPosition( pos, snapToGrid );
+
+ /* Put cursor on grid or a pad centre if requested. If the tool DELETE is active the
+ * cursor is left off grid this is better to reach items to delete off grid,
+ */
+ if( GetToolId() == ID_PCB_DELETE_ITEM_BUTT )
+ snapToGrid = false;
+
+ // Cursor is left off grid if no block in progress
+ if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK )
+ snapToGrid = true;
+
+ wxPoint curs_pos = pos;
+
+ wxRealPoint gridSize = GetScreen()->GetGridSize();
+ wxSize igridsize;
+ igridsize.x = KiROUND( gridSize.x );
+ igridsize.y = KiROUND( gridSize.y );
+
+ if( Magnetize( this, GetToolId(), igridsize, curs_pos, &pos ) )
+ {
+ SetCrossHairPosition( pos, false );
+ }
+ else
+ {
+ // If there's no intrusion and DRC is active, we pass the cursor
+ // "as is", and let ShowNewTrackWhenMovingCursor figure out what to do.
+ if( !g_Drc_On || !g_CurrentTrackSegment ||
+ (BOARD_ITEM*)g_CurrentTrackSegment != this->GetCurItem() ||
+ !LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment,
+ GetScreen()->m_Active_Layer, RefPos( true ) ) )
+ {
+ SetCrossHairPosition( curs_pos, snapToGrid );
+ }
+ }
+
+ RefreshCrossHair( oldpos, aPosition, aDC );
+
+ if( aHotKey )
+ {
+ eventHandled = OnHotKey( aDC, aHotKey, aPosition );
+ }
+
+ UpdateStatusBar(); // Display new cursor coordinates
+
+ return eventHandled;
+}