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Diffstat (limited to 'pcbnew/class_board.cpp')
-rw-r--r-- | pcbnew/class_board.cpp | 2764 |
1 files changed, 2764 insertions, 0 deletions
diff --git a/pcbnew/class_board.cpp b/pcbnew/class_board.cpp new file mode 100644 index 0000000..a909050 --- /dev/null +++ b/pcbnew/class_board.cpp @@ -0,0 +1,2764 @@ +/** + * @file class_board.cpp + * @brief BOARD class functions. + */ + +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr + * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> + * Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net> + * + * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include <limits.h> +#include <algorithm> + +#include <fctsys.h> +#include <common.h> +#include <kicad_string.h> +#include <wxBasePcbFrame.h> +#include <msgpanel.h> +#include <pcb_netlist.h> +#include <reporter.h> +#include <base_units.h> +#include <ratsnest_data.h> +#include <ratsnest_viewitem.h> +#include <worksheet_viewitem.h> + +#include <pcbnew.h> +#include <colors_selection.h> +#include <collectors.h> + +#include <class_board.h> +#include <class_module.h> +#include <class_track.h> +#include <class_zone.h> +#include <class_marker_pcb.h> +#include <class_drawsegment.h> +#include <class_pcb_text.h> +#include <class_mire.h> +#include <class_dimension.h> + + +/* This is an odd place for this, but CvPcb won't link if it is + * in class_board_item.cpp like I first tried it. + */ +wxPoint BOARD_ITEM::ZeroOffset( 0, 0 ); + + +BOARD::BOARD() : + BOARD_ITEM( (BOARD_ITEM*) NULL, PCB_T ), + m_NetInfo( this ), + m_paper( PAGE_INFO::A4 ) +{ + // we have not loaded a board yet, assume latest until then. + m_fileFormatVersionAtLoad = LEGACY_BOARD_FILE_VERSION; + + m_Status_Pcb = 0; // Status word: bit 1 = calculate. + SetColorsSettings( &g_ColorsSettings ); + m_nodeCount = 0; // Number of connected pads. + m_unconnectedNetCount = 0; // Number of unconnected nets. + + m_CurrentZoneContour = NULL; // This ZONE_CONTAINER handle the + // zone contour currently in progress + + BuildListOfNets(); // prepare pad and netlist containers. + + for( LAYER_NUM layer = 0; layer < LAYER_ID_COUNT; ++layer ) + { + m_Layer[layer].m_name = GetStandardLayerName( ToLAYER_ID( layer ) ); + + if( IsCopperLayer( layer ) ) + m_Layer[layer].m_type = LT_SIGNAL; + else + m_Layer[layer].m_type = LT_UNDEFINED; + } + + // Initialize default netclass. + NETCLASSPTR defaultClass = m_designSettings.GetDefault(); + defaultClass->SetDescription( _( "This is the default net class." ) ); + m_designSettings.SetCurrentNetClass( defaultClass->GetName() ); + + // Set sensible initial values for custom track width & via size + m_designSettings.UseCustomTrackViaSize( false ); + m_designSettings.SetCustomTrackWidth( m_designSettings.GetCurrentTrackWidth() ); + m_designSettings.SetCustomViaSize( m_designSettings.GetCurrentViaSize() ); + m_designSettings.SetCustomViaDrill( m_designSettings.GetCurrentViaDrill() ); + + // Initialize ratsnest + m_ratsnest = new RN_DATA( this ); +} + + +BOARD::~BOARD() +{ + while( m_ZoneDescriptorList.size() ) + { + ZONE_CONTAINER* area_to_remove = m_ZoneDescriptorList[0]; + Delete( area_to_remove ); + } + + delete m_ratsnest; + + m_FullRatsnest.clear(); + m_LocalRatsnest.clear(); + + DeleteMARKERs(); + DeleteZONEOutlines(); + + delete m_CurrentZoneContour; + m_CurrentZoneContour = NULL; +} + + +const wxPoint& BOARD::GetPosition() const +{ + wxLogWarning( wxT( "This should not be called on the BOARD object") ); + + return ZeroOffset; +} + +void BOARD::SetPosition( const wxPoint& aPos ) +{ + wxLogWarning( wxT( "This should not be called on the BOARD object") ); +} + + +void BOARD::Move( const wxPoint& aMoveVector ) // overload +{ + // Implement 'interface INSPECTOR' which is only INSPECTOR::Inspect(), + // here it does the moving. + struct MOVER : public INSPECTOR + { + SEARCH_RESULT Inspect( EDA_ITEM* item, const void* data ) + { + BOARD_ITEM* brd_item = (BOARD_ITEM*) item; + const wxPoint* vector = (const wxPoint*) data; + + brd_item->Move( *vector ); + + return SEARCH_CONTINUE; + } + } inspector; + + // @todo : anything like this elsewhere? maybe put into GENERAL_COLLECTOR class. + static const KICAD_T top_level_board_stuff[] = { + PCB_MARKER_T, + PCB_TEXT_T, + PCB_LINE_T, + PCB_DIMENSION_T, + PCB_TARGET_T, + PCB_VIA_T, + PCB_TRACE_T, + // PCB_PAD_T, Can't be at board level + // PCB_MODULE_TEXT_T, Can't be at board level + PCB_MODULE_T, + PCB_ZONE_AREA_T, + EOT + }; + + // visit this BOARD with the above inspector, which moves all items. + Visit( &inspector, &aMoveVector, top_level_board_stuff ); +} + + +void BOARD::chainMarkedSegments( wxPoint aPosition, const LSET& aLayerMask, TRACK_PTRS* aList ) +{ + TRACK* segment; // The current segment being analyzed. + TRACK* via; // The via identified, eventually destroy + TRACK* candidate; // The end segment to destroy (or NULL = segment) + int NbSegm; + LSET layer_set = aLayerMask; + + if( !m_Track ) + return; + + /* Set the BUSY flag of all connected segments, first search starting at + * aPosition. The search ends when a pad is found (end of a track), a + * segment end has more than one other segment end connected, or when no + * connected item found. + * + * Vias are a special case because they must look for segments connected + * on other layers and they change the layer mask. They can be a track + * end or not. They will be analyzer later and vias on terminal points + * of the track will be considered as part of this track if they do not + * connect segments of another track together and will be considered as + * part of an other track when removing the via, the segments of that other + * track are disconnected. + */ + for( ; ; ) + { + if( GetPad( aPosition, layer_set ) != NULL ) + return; + + /* Test for a via: a via changes the layer mask and can connect a lot + * of segments at location aPosition. When found, the via is just + * pushed in list. Vias will be examined later, when all connected + * segment are found and push in list. This is because when a via + * is found we do not know at this time the number of connected items + * and we do not know if this via is on the track or finish the track + */ + via = m_Track->GetVia( NULL, aPosition, layer_set ); + + if( via ) + { + layer_set = via->GetLayerSet(); + + aList->push_back( via ); + } + + /* Now we search all segments connected to point aPosition + * if only 1 segment: this segment is candidate + * if > 1 segment: + * end of track (more than 2 segment connected at this location) + */ + segment = m_Track; + candidate = NULL; + NbSegm = 0; + + while( ( segment = ::GetTrack( segment, NULL, aPosition, layer_set ) ) != NULL ) + { + if( segment->GetState( BUSY ) ) // already found and selected: skip it + { + segment = segment->Next(); + continue; + } + + if( segment == via ) // just previously found: skip it + { + segment = segment->Next(); + continue; + } + + NbSegm++; + + if( NbSegm == 1 ) // First time we found a connected item: segment is candidate + { + candidate = segment; + segment = segment->Next(); + } + else // More than 1 segment connected -> this location is an end of the track + { + return; + } + } + + if( candidate ) // A candidate is found: flag it and push it in list + { + /* Initialize parameters to search items connected to this + * candidate: + * we must analyze connections to its other end + */ + if( aPosition == candidate->GetStart() ) + { + aPosition = candidate->GetEnd(); + } + else + { + aPosition = candidate->GetStart(); + } + + layer_set = candidate->GetLayerSet(); + + // flag this item and push it in list of selected items + aList->push_back( candidate ); + candidate->SetState( BUSY, true ); + } + else + { + return; + } + } +} + + +void BOARD::PushHighLight() +{ + m_highLightPrevious = m_highLight; +} + + +void BOARD::PopHighLight() +{ + m_highLight = m_highLightPrevious; + m_highLightPrevious.Clear(); +} + + +bool BOARD::SetLayerDescr( LAYER_ID aIndex, const LAYER& aLayer ) +{ + if( unsigned( aIndex ) < DIM( m_Layer ) ) + { + m_Layer[ aIndex ] = aLayer; + return true; + } + + return false; +} + +#include <stdio.h> + +const LAYER_ID BOARD::GetLayerID( const wxString& aLayerName ) const +{ + + // Look for the BOARD specific copper layer names + for( LAYER_NUM layer = 0; layer < LAYER_ID_COUNT; ++layer ) + { + if ( IsCopperLayer( layer ) && ( m_Layer[ layer ].m_name == aLayerName ) ) + { + return ToLAYER_ID( layer ); + } + } + + // Otherwise fall back to the system standard layer names + for( LAYER_NUM layer = 0; layer < LAYER_ID_COUNT; ++layer ) + { + if( GetStandardLayerName( ToLAYER_ID( layer ) ) == aLayerName ) + { + return ToLAYER_ID( layer ); + } + } + + return UNDEFINED_LAYER; +} + +const wxString BOARD::GetLayerName( LAYER_ID aLayer ) const +{ + // All layer names are stored in the BOARD. + if( IsLayerEnabled( aLayer ) ) + { + // Standard names were set in BOARD::BOARD() but they may be + // over-ridden by BOARD::SetLayerName(). + // For copper layers, return the actual copper layer name, + // otherwise return the Standard English layer name. + if( IsCopperLayer( aLayer ) ) + return m_Layer[aLayer].m_name; + } + + return GetStandardLayerName( aLayer ); +} + +bool BOARD::SetLayerName( LAYER_ID aLayer, const wxString& aLayerName ) +{ + if( !IsCopperLayer( aLayer ) ) + return false; + + if( aLayerName == wxEmptyString || aLayerName.Len() > 20 ) + return false; + + // no quote chars in the name allowed + if( aLayerName.Find( wxChar( '"' ) ) != wxNOT_FOUND ) + return false; + + wxString nameTemp = aLayerName; + + // replace any spaces with underscores before we do any comparing + nameTemp.Replace( wxT( " " ), wxT( "_" ) ); + + if( IsLayerEnabled( aLayer ) ) + { +#if 0 + for( LAYER_NUM i = FIRST_COPPER_LAYER; i < NB_COPPER_LAYERS; ++i ) + { + if( i != aLayer && IsLayerEnabled( i ) && nameTemp == m_Layer[i].m_Name ) + return false; + } +#else + for( LSEQ cu = GetEnabledLayers().CuStack(); cu; ++cu ) + { + LAYER_ID id = *cu; + + // veto changing the name if it exists elsewhere. + if( id != aLayer && nameTemp == m_Layer[id].m_name ) +// if( id != aLayer && nameTemp == wxString( m_Layer[id].m_name ) ) + return false; + } +#endif + + m_Layer[aLayer].m_name = nameTemp; + + return true; + } + + return false; +} + + +LAYER_T BOARD::GetLayerType( LAYER_ID aLayer ) const +{ + if( !IsCopperLayer( aLayer ) ) + return LT_SIGNAL; + + //@@IMB: The original test was broken due to the discontinuity + // in the layer sequence. + if( IsLayerEnabled( aLayer ) ) + return m_Layer[aLayer].m_type; + + return LT_SIGNAL; +} + + +bool BOARD::SetLayerType( LAYER_ID aLayer, LAYER_T aLayerType ) +{ + if( !IsCopperLayer( aLayer ) ) + return false; + + //@@IMB: The original test was broken due to the discontinuity + // in the layer sequence. + if( IsLayerEnabled( aLayer ) ) + { + m_Layer[aLayer].m_type = aLayerType; + return true; + } + + return false; +} + + +const char* LAYER::ShowType( LAYER_T aType ) +{ + const char* cp; + + switch( aType ) + { + default: + case LT_SIGNAL: + cp = "signal"; + break; + + case LT_POWER: + cp = "power"; + break; + + case LT_MIXED: + cp = "mixed"; + break; + + case LT_JUMPER: + cp = "jumper"; + break; + } + + return cp; +} + + +LAYER_T LAYER::ParseType( const char* aType ) +{ + if( strcmp( aType, "signal" ) == 0 ) + return LT_SIGNAL; + else if( strcmp( aType, "power" ) == 0 ) + return LT_POWER; + else if( strcmp( aType, "mixed" ) == 0 ) + return LT_MIXED; + else if( strcmp( aType, "jumper" ) == 0 ) + return LT_JUMPER; + else + return LT_UNDEFINED; +} + + +int BOARD::GetCopperLayerCount() const +{ + return m_designSettings.GetCopperLayerCount(); +} + + +void BOARD::SetCopperLayerCount( int aCount ) +{ + m_designSettings.SetCopperLayerCount( aCount ); +} + + +LSET BOARD::GetEnabledLayers() const +{ + return m_designSettings.GetEnabledLayers(); +} + + +LSET BOARD::GetVisibleLayers() const +{ + return m_designSettings.GetVisibleLayers(); +} + + +void BOARD::SetEnabledLayers( LSET aLayerMask ) +{ + m_designSettings.SetEnabledLayers( aLayerMask ); +} + + +void BOARD::SetVisibleLayers( LSET aLayerMask ) +{ + m_designSettings.SetVisibleLayers( aLayerMask ); +} + + +void BOARD::SetVisibleElements( int aMask ) +{ + // Call SetElementVisibility for each item + // to ensure specific calculations that can be needed by some items, + // just changing the visibility flags could be not sufficient. + for( int ii = 0; ii < PCB_VISIBLE( END_PCB_VISIBLE_LIST ); ii++ ) + { + int item_mask = 1 << ii; + SetElementVisibility( ii, aMask & item_mask ); + } +} + + +void BOARD::SetVisibleAlls() +{ + SetVisibleLayers( LSET().set() ); + + // Call SetElementVisibility for each item, + // to ensure specific calculations that can be needed by some items + for( int ii = 0; ii < PCB_VISIBLE(END_PCB_VISIBLE_LIST); ii++ ) + SetElementVisibility( ii, true ); +} + + +int BOARD::GetVisibleElements() const +{ + return m_designSettings.GetVisibleElements(); +} + + +bool BOARD::IsElementVisible( int aPCB_VISIBLE ) const +{ + return m_designSettings.IsElementVisible( aPCB_VISIBLE ); +} + + +void BOARD::SetElementVisibility( int aPCB_VISIBLE, bool isEnabled ) +{ + m_designSettings.SetElementVisibility( aPCB_VISIBLE, isEnabled ); + + switch( aPCB_VISIBLE ) + { + case RATSNEST_VISIBLE: + + // we must clear or set the CH_VISIBLE flags to hide/show ratsnest + // because we have a tool to show/hide ratsnest relative to a pad or a module + // so the hide/show option is a per item selection + if( IsElementVisible( RATSNEST_VISIBLE ) ) + { + for( unsigned ii = 0; ii < GetRatsnestsCount(); ii++ ) + m_FullRatsnest[ii].m_Status |= CH_VISIBLE; + } + else + { + for( unsigned ii = 0; ii < GetRatsnestsCount(); ii++ ) + m_FullRatsnest[ii].m_Status &= ~CH_VISIBLE; + } + break; + + default: + ; + } +} + + +EDA_COLOR_T BOARD::GetVisibleElementColor( int aPCB_VISIBLE ) +{ + EDA_COLOR_T color = UNSPECIFIED_COLOR; + + switch( aPCB_VISIBLE ) + { + case NON_PLATED_VISIBLE: + case VIA_THROUGH_VISIBLE: + case VIA_MICROVIA_VISIBLE: + case VIA_BBLIND_VISIBLE: + case MOD_TEXT_FR_VISIBLE: + case MOD_TEXT_BK_VISIBLE: + case MOD_TEXT_INVISIBLE: + case ANCHOR_VISIBLE: + case PAD_FR_VISIBLE: + case PAD_BK_VISIBLE: + case RATSNEST_VISIBLE: + case GRID_VISIBLE: + color = GetColorsSettings()->GetItemColor( aPCB_VISIBLE ); + break; + + default: + wxLogDebug( wxT( "BOARD::GetVisibleElementColor(): bad arg %d" ), aPCB_VISIBLE ); + } + + return color; +} + + +void BOARD::SetVisibleElementColor( int aPCB_VISIBLE, EDA_COLOR_T aColor ) +{ + switch( aPCB_VISIBLE ) + { + case NON_PLATED_VISIBLE: + case VIA_THROUGH_VISIBLE: + case VIA_MICROVIA_VISIBLE: + case VIA_BBLIND_VISIBLE: + case MOD_TEXT_FR_VISIBLE: + case MOD_TEXT_BK_VISIBLE: + case MOD_TEXT_INVISIBLE: + case ANCHOR_VISIBLE: + case PAD_FR_VISIBLE: + case PAD_BK_VISIBLE: + case GRID_VISIBLE: + case RATSNEST_VISIBLE: + GetColorsSettings()->SetItemColor( aPCB_VISIBLE, aColor ); + break; + + default: + wxLogDebug( wxT( "BOARD::SetVisibleElementColor(): bad arg %d" ), aPCB_VISIBLE ); + } +} + + +void BOARD::SetLayerColor( LAYER_ID aLayer, EDA_COLOR_T aColor ) +{ + GetColorsSettings()->SetLayerColor( aLayer, aColor ); +} + + +EDA_COLOR_T BOARD::GetLayerColor( LAYER_ID aLayer ) const +{ + return GetColorsSettings()->GetLayerColor( aLayer ); +} + + +bool BOARD::IsModuleLayerVisible( LAYER_ID layer ) +{ + switch( layer ) + { + case F_Cu: + return IsElementVisible( PCB_VISIBLE(MOD_FR_VISIBLE) ); + + case B_Cu: + return IsElementVisible( PCB_VISIBLE(MOD_BK_VISIBLE) ); + + default: + wxFAIL_MSG( wxT( "BOARD::IsModuleLayerVisible() param error: bad layer" ) ); + return true; + } +} + + +void BOARD::Add( BOARD_ITEM* aBoardItem, int aControl ) +{ + if( aBoardItem == NULL ) + { + wxFAIL_MSG( wxT( "BOARD::Add() param error: aBoardItem NULL" ) ); + return; + } + + switch( aBoardItem->Type() ) + { + // this one uses a vector + case PCB_MARKER_T: + aBoardItem->SetParent( this ); + m_markers.push_back( (MARKER_PCB*) aBoardItem ); + break; + + // this one uses a vector + case PCB_ZONE_AREA_T: + aBoardItem->SetParent( this ); + m_ZoneDescriptorList.push_back( (ZONE_CONTAINER*) aBoardItem ); + break; + + case PCB_TRACE_T: + case PCB_VIA_T: + if( aControl & ADD_APPEND ) + { + m_Track.PushBack( (TRACK*) aBoardItem ); + } + else + { + TRACK* insertAid; + insertAid = ( (TRACK*) aBoardItem )->GetBestInsertPoint( this ); + m_Track.Insert( (TRACK*) aBoardItem, insertAid ); + } + + aBoardItem->SetParent( this ); + break; + + case PCB_ZONE_T: + if( aControl & ADD_APPEND ) + m_Zone.PushBack( (SEGZONE*) aBoardItem ); + else + m_Zone.PushFront( (SEGZONE*) aBoardItem ); + + aBoardItem->SetParent( this ); + break; + + case PCB_MODULE_T: + if( aControl & ADD_APPEND ) + m_Modules.PushBack( (MODULE*) aBoardItem ); + else + m_Modules.PushFront( (MODULE*) aBoardItem ); + + aBoardItem->SetParent( this ); + + // Because the list of pads has changed, reset the status + // This indicate the list of pad and nets must be recalculated before use + m_Status_Pcb = 0; + break; + + case PCB_MODULE_EDGE_T: + assert( false ); // TODO Orson: I am just checking if it is supposed to be here + + case PCB_DIMENSION_T: + case PCB_LINE_T: + case PCB_TEXT_T: + case PCB_TARGET_T: + if( aControl & ADD_APPEND ) + m_Drawings.PushBack( aBoardItem ); + else + m_Drawings.PushFront( aBoardItem ); + + aBoardItem->SetParent( this ); + break; + + // other types may use linked list + default: + { + wxString msg; + msg.Printf( wxT( "BOARD::Add() needs work: BOARD_ITEM type (%d) not handled" ), + aBoardItem->Type() ); + wxFAIL_MSG( msg ); + } + break; + } + + m_ratsnest->Add( aBoardItem ); +} + + +BOARD_ITEM* BOARD::Remove( BOARD_ITEM* aBoardItem ) +{ + // find these calls and fix them! Don't send me no stinking' NULL. + wxASSERT( aBoardItem ); + + switch( aBoardItem->Type() ) + { + case PCB_MARKER_T: + + // find the item in the vector, then remove it + for( unsigned i = 0; i<m_markers.size(); ++i ) + { + if( m_markers[i] == (MARKER_PCB*) aBoardItem ) + { + m_markers.erase( m_markers.begin() + i ); + break; + } + } + + break; + + case PCB_ZONE_AREA_T: // this one uses a vector + // find the item in the vector, then delete then erase it. + for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i ) + { + if( m_ZoneDescriptorList[i] == (ZONE_CONTAINER*) aBoardItem ) + { + m_ZoneDescriptorList.erase( m_ZoneDescriptorList.begin() + i ); + break; + } + } + + break; + + case PCB_MODULE_T: + m_Modules.Remove( (MODULE*) aBoardItem ); + break; + + case PCB_TRACE_T: + case PCB_VIA_T: + m_Track.Remove( (TRACK*) aBoardItem ); + break; + + case PCB_ZONE_T: + m_Zone.Remove( (SEGZONE*) aBoardItem ); + break; + + case PCB_DIMENSION_T: + case PCB_LINE_T: + case PCB_TEXT_T: + case PCB_MODULE_EDGE_T: + case PCB_TARGET_T: + m_Drawings.Remove( aBoardItem ); + break; + + // other types may use linked list + default: + wxFAIL_MSG( wxT( "BOARD::Remove() needs more ::Type() support" ) ); + } + + m_ratsnest->Remove( aBoardItem ); + + return aBoardItem; +} + + +void BOARD::DeleteMARKERs() +{ + // the vector does not know how to delete the MARKER_PCB, it holds pointers + for( unsigned i = 0; i<m_markers.size(); ++i ) + delete m_markers[i]; + + m_markers.clear(); +} + + +void BOARD::DeleteZONEOutlines() +{ + // the vector does not know how to delete the ZONE Outlines, it holds + // pointers + for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i ) + delete m_ZoneDescriptorList[i]; + + m_ZoneDescriptorList.clear(); +} + + +int BOARD::GetNumSegmTrack() const +{ + return m_Track.GetCount(); +} + + +int BOARD::GetNumSegmZone() const +{ + return m_Zone.GetCount(); +} + + +unsigned BOARD::GetNodesCount() const +{ + return m_nodeCount; +} + + +EDA_RECT BOARD::ComputeBoundingBox( bool aBoardEdgesOnly ) +{ + bool hasItems = false; + EDA_RECT area; + + // Check segments, dimensions, texts, and fiducials + for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() ) + { + if( aBoardEdgesOnly && (item->Type() != PCB_LINE_T || item->GetLayer() != Edge_Cuts ) ) + continue; + + if( !hasItems ) + area = item->GetBoundingBox(); + else + area.Merge( item->GetBoundingBox() ); + + hasItems = true; + } + + if( !aBoardEdgesOnly ) + { + // Check modules + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + if( !hasItems ) + area = module->GetBoundingBox(); + else + area.Merge( module->GetBoundingBox() ); + + hasItems = true; + } + + // Check tracks + for( TRACK* track = m_Track; track; track = track->Next() ) + { + if( !hasItems ) + area = track->GetBoundingBox(); + else + area.Merge( track->GetBoundingBox() ); + + hasItems = true; + } + + // Check segment zones + for( TRACK* track = m_Zone; track; track = track->Next() ) + { + if( !hasItems ) + area = track->GetBoundingBox(); + else + area.Merge( track->GetBoundingBox() ); + + hasItems = true; + } + + // Check polygonal zones + for( unsigned int i = 0; i < m_ZoneDescriptorList.size(); i++ ) + { + ZONE_CONTAINER* aZone = m_ZoneDescriptorList[i]; + + if( !hasItems ) + area = aZone->GetBoundingBox(); + else + area.Merge( aZone->GetBoundingBox() ); + + area.Merge( aZone->GetBoundingBox() ); + hasItems = true; + } + } + + m_BoundingBox = area; // save for BOARD::GetBoundingBox() + + return area; +} + + +// virtual, see pcbstruct.h +void BOARD::GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ) +{ + wxString txt; + int viasCount = 0; + int trackSegmentsCount = 0; + + for( BOARD_ITEM* item = m_Track; item; item = item->Next() ) + { + if( item->Type() == PCB_VIA_T ) + viasCount++; + else + trackSegmentsCount++; + } + + txt.Printf( wxT( "%d" ), GetPadCount() ); + aList.push_back( MSG_PANEL_ITEM( _( "Pads" ), txt, DARKGREEN ) ); + + txt.Printf( wxT( "%d" ), viasCount ); + aList.push_back( MSG_PANEL_ITEM( _( "Vias" ), txt, DARKGREEN ) ); + + txt.Printf( wxT( "%d" ), trackSegmentsCount ); + aList.push_back( MSG_PANEL_ITEM( _( "Track Segments" ), txt, DARKGREEN ) ); + + txt.Printf( wxT( "%d" ), GetNodesCount() ); + aList.push_back( MSG_PANEL_ITEM( _( "Nodes" ), txt, DARKCYAN ) ); + + txt.Printf( wxT( "%d" ), m_NetInfo.GetNetCount() ); + aList.push_back( MSG_PANEL_ITEM( _( "Nets" ), txt, RED ) ); + + /* These parameters are known only if the full ratsnest is available, + * so, display them only if this is the case + */ + if( (m_Status_Pcb & NET_CODES_OK) ) + { + txt.Printf( wxT( "%d" ), GetRatsnestsCount() ); + aList.push_back( MSG_PANEL_ITEM( _( "Links" ), txt, DARKGREEN ) ); + + txt.Printf( wxT( "%d" ), GetRatsnestsCount() - GetUnconnectedNetCount() ); + aList.push_back( MSG_PANEL_ITEM( _( "Connections" ), txt, DARKGREEN ) ); + + txt.Printf( wxT( "%d" ), GetUnconnectedNetCount() ); + aList.push_back( MSG_PANEL_ITEM( _( "Unconnected" ), txt, BLUE ) ); + } +} + + +// virtual, see pcbstruct.h +SEARCH_RESULT BOARD::Visit( INSPECTOR* inspector, const void* testData, + const KICAD_T scanTypes[] ) +{ + KICAD_T stype; + SEARCH_RESULT result = SEARCH_CONTINUE; + const KICAD_T* p = scanTypes; + bool done = false; + +#if 0 && defined(DEBUG) + std::cout << GetClass().mb_str() << ' '; +#endif + + while( !done ) + { + stype = *p; + + switch( stype ) + { + case PCB_T: + result = inspector->Inspect( this, testData ); // inspect me + // skip over any types handled in the above call. + ++p; + break; + + /* Instances of the requested KICAD_T live in a list, either one + * that I manage, or that my modules manage. If it's a type managed + * by class MODULE, then simply pass it on to each module's + * MODULE::Visit() function by way of the + * IterateForward( m_Modules, ... ) call. + */ + + case PCB_MODULE_T: + case PCB_PAD_T: + case PCB_MODULE_TEXT_T: + case PCB_MODULE_EDGE_T: + + // this calls MODULE::Visit() on each module. + result = IterateForward( m_Modules, inspector, testData, p ); + + // skip over any types handled in the above call. + for( ; ; ) + { + switch( stype = *++p ) + { + case PCB_MODULE_T: + case PCB_PAD_T: + case PCB_MODULE_TEXT_T: + case PCB_MODULE_EDGE_T: + continue; + + default: + ; + } + + break; + } + + break; + + case PCB_LINE_T: + case PCB_TEXT_T: + case PCB_DIMENSION_T: + case PCB_TARGET_T: + result = IterateForward( m_Drawings, inspector, testData, p ); + + // skip over any types handled in the above call. + for( ; ; ) + { + switch( stype = *++p ) + { + case PCB_LINE_T: + case PCB_TEXT_T: + case PCB_DIMENSION_T: + case PCB_TARGET_T: + continue; + + default: + ; + } + + break; + } + + ; + break; + +#if 0 // both these are on same list, so we must scan it twice in order + // to get VIA priority, using new #else code below. + // But we are not using separate lists for TRACKs and VIA, because + // items are ordered (sorted) in the linked + // list by netcode AND by physical distance: + // when created, if a track or via is connected to an existing track or + // via, it is put in linked list after this existing track or via + // So usually, connected tracks or vias are grouped in this list + // So the algorithm (used in ratsnest computations) which computes the + // track connectivity is faster (more than 100 time regarding to + // a non ordered list) because when it searches for a connection, first + // it tests the near (near in term of linked list) 50 items + // from the current item (track or via) in test. + // Usually, because of this sort, a connected item (if exists) is + // found. + // If not found (and only in this case) an exhaustive (and time + // consuming) search is made, but this case is statistically rare. + case PCB_VIA_T: + case PCB_TRACE_T: + result = IterateForward( m_Track, inspector, testData, p ); + + // skip over any types handled in the above call. + for( ; ; ) + { + switch( stype = *++p ) + { + case PCB_VIA_T: + case PCB_TRACE_T: + continue; + + default: + ; + } + + break; + } + + break; + +#else + case PCB_VIA_T: + result = IterateForward( m_Track, inspector, testData, p ); + ++p; + break; + + case PCB_TRACE_T: + result = IterateForward( m_Track, inspector, testData, p ); + ++p; + break; +#endif + + case PCB_MARKER_T: + + // MARKER_PCBS are in the m_markers std::vector + for( unsigned i = 0; i<m_markers.size(); ++i ) + { + result = m_markers[i]->Visit( inspector, testData, p ); + + if( result == SEARCH_QUIT ) + break; + } + + ++p; + break; + + case PCB_ZONE_AREA_T: + + // PCB_ZONE_AREA_T are in the m_ZoneDescriptorList std::vector + for( unsigned i = 0; i< m_ZoneDescriptorList.size(); ++i ) + { + result = m_ZoneDescriptorList[i]->Visit( inspector, testData, p ); + + if( result == SEARCH_QUIT ) + break; + } + + ++p; + break; + + case PCB_ZONE_T: + result = IterateForward( m_Zone, inspector, testData, p ); + ++p; + break; + + default: // catch EOT or ANY OTHER type here and return. + done = true; + break; + } + + if( result == SEARCH_QUIT ) + break; + } + + return result; +} + + +/* now using PcbGeneralLocateAndDisplay(), but this remains a useful example + * of how the INSPECTOR can be used in a lightweight way. + * // see pcbstruct.h + * BOARD_ITEM* BOARD::FindPadOrModule( const wxPoint& refPos, LAYER_NUM layer ) + * { + * class PadOrModule : public INSPECTOR + * { + * public: + * BOARD_ITEM* found; + * LAYER_NUM layer; + * int layer_mask; + * + * PadOrModule( LAYER_NUM alayer ) : + * found(0), layer(alayer), layer_mask( g_TabOneLayerMask[alayer] ) + * {} + * + * SEARCH_RESULT Inspect( EDA_ITEM* testItem, const void* testData + * ) + * { + * BOARD_ITEM* item = (BOARD_ITEM*) testItem; + * const wxPoint& refPos = *(const wxPoint*) testData; + * + * if( item->Type() == PCB_PAD_T ) + * { + * D_PAD* pad = (D_PAD*) item; + * if( pad->HitTest( refPos ) ) + * { + * if( layer_mask & pad->GetLayerSet() ) + * { + * found = item; + * return SEARCH_QUIT; + * } + * else if( !found ) + * { + * MODULE* parent = (MODULE*) pad->m_Parent; + * if( IsModuleLayerVisible( parent->GetLayer() ) ) + * found = item; + * } + * } + * } + * + * else if( item->Type() == PCB_MODULE_T ) + * { + * MODULE* module = (MODULE*) item; + * + * // consider only visible modules + * if( IsModuleLayerVisible( module->GetLayer() ) ) + * { + * if( module->HitTest( refPos ) ) + * { + * if( layer == module->GetLayer() ) + * { + * found = item; + * return SEARCH_QUIT; + * } + * + * // layer mismatch, save in case we don't find a + * // future layer match hit. + * if( !found ) + * found = item; + * } + * } + * } + * return SEARCH_CONTINUE; + * } + * }; + * + * PadOrModule inspector( layer ); + * + * // search only for PADs first, then MODULES, and preferably a layer match + * static const KICAD_T scanTypes[] = { PCB_PAD_T, PCB_MODULE_T, EOT }; + * + * // visit this BOARD with the above inspector + * Visit( &inspector, &refPos, scanTypes ); + * + * return inspector.found; + * } + */ + + +NETINFO_ITEM* BOARD::FindNet( int aNetcode ) const +{ + // the first valid netcode is 1 and the last is m_NetInfo.GetCount()-1. + // zero is reserved for "no connection" and is not actually a net. + // NULL is returned for non valid netcodes + + wxASSERT( m_NetInfo.GetNetCount() > 0 ); // net zero should exist + + if( aNetcode == NETINFO_LIST::UNCONNECTED && m_NetInfo.GetNetCount() == 0 ) + return &NETINFO_LIST::ORPHANED; + else + return m_NetInfo.GetNetItem( aNetcode ); +} + + +NETINFO_ITEM* BOARD::FindNet( const wxString& aNetname ) const +{ + return m_NetInfo.GetNetItem( aNetname ); +} + + +MODULE* BOARD::FindModuleByReference( const wxString& aReference ) const +{ + struct FINDER : public INSPECTOR + { + MODULE* found; + + FINDER() : found( 0 ) {} + + // implement interface INSPECTOR + SEARCH_RESULT Inspect( EDA_ITEM* item, const void* data ) + { + MODULE* module = (MODULE*) item; + const wxString& ref = *(const wxString*) data; + + if( ref == module->GetReference() ) + { + found = module; + return SEARCH_QUIT; + } + + return SEARCH_CONTINUE; + } + } inspector; + + // search only for MODULES + static const KICAD_T scanTypes[] = { PCB_MODULE_T, EOT }; + + // visit this BOARD with the above inspector + BOARD* nonconstMe = (BOARD*) this; + nonconstMe->Visit( &inspector, &aReference, scanTypes ); + + return inspector.found; +} + + +MODULE* BOARD::FindModule( const wxString& aRefOrTimeStamp, bool aSearchByTimeStamp ) const +{ + if( aSearchByTimeStamp ) + { + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + if( aRefOrTimeStamp.CmpNoCase( module->GetPath() ) == 0 ) + return module; + } + } + else + { + +#if 0 // case independent compare, why? + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + if( aRefOrTimeStamp.CmpNoCase( module->GetReference() ) == 0 ) + return module; + } +#else + return FindModuleByReference( aRefOrTimeStamp ); +#endif + + } + + return NULL; +} + + +// Sort nets by decreasing pad count. For same pad count, sort by alphabetic names +static bool sortNetsByNodes( const NETINFO_ITEM* a, const NETINFO_ITEM* b ) +{ + if( b->GetNodesCount() == a->GetNodesCount() ) + return a->GetNetname() < b->GetNetname(); + + return b->GetNodesCount() < a->GetNodesCount(); +} + +// Sort nets by alphabetic names +static bool sortNetsByNames( const NETINFO_ITEM* a, const NETINFO_ITEM* b ) +{ + return a->GetNetname() < b->GetNetname(); +} + +int BOARD::SortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount ) +{ + if( m_NetInfo.GetNetCount() == 0 ) + return 0; + + // Build the list + std::vector <NETINFO_ITEM*> netBuffer; + + netBuffer.reserve( m_NetInfo.GetNetCount() ); + + for( NETINFO_LIST::iterator net( m_NetInfo.begin() ), netEnd( m_NetInfo.end() ); + net != netEnd; ++net ) + { + if( net->GetNet() > 0 ) + netBuffer.push_back( *net ); + } + + // sort the list + if( aSortbyPadsCount ) + sort( netBuffer.begin(), netBuffer.end(), sortNetsByNodes ); + else + sort( netBuffer.begin(), netBuffer.end(), sortNetsByNames ); + + for( unsigned ii = 0; ii < netBuffer.size(); ii++ ) + aNames.Add( netBuffer[ii]->GetNetname() ); + + return netBuffer.size(); +} + + +void BOARD::RedrawAreasOutlines( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, LAYER_ID aLayer ) +{ + if( !aDC ) + return; + + for( int ii = 0; ii < GetAreaCount(); ii++ ) + { + ZONE_CONTAINER* edge_zone = GetArea( ii ); + + if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) ) + edge_zone->Draw( panel, aDC, aDrawMode ); + } +} + + +void BOARD::RedrawFilledAreas( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, LAYER_ID aLayer ) +{ + if( !aDC ) + return; + + for( int ii = 0; ii < GetAreaCount(); ii++ ) + { + ZONE_CONTAINER* edge_zone = GetArea( ii ); + + if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) ) + edge_zone->DrawFilledArea( panel, aDC, aDrawMode ); + } +} + + +ZONE_CONTAINER* BOARD::HitTestForAnyFilledArea( const wxPoint& aRefPos, + LAYER_ID aStartLayer, LAYER_ID aEndLayer, int aNetCode ) +{ + if( aEndLayer < 0 ) + aEndLayer = aStartLayer; + + if( aEndLayer < aStartLayer ) + std::swap( aEndLayer, aStartLayer ); + + for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ ) + { + ZONE_CONTAINER* area = m_ZoneDescriptorList[ia]; + LAYER_NUM layer = area->GetLayer(); + + if( layer < aStartLayer || layer > aEndLayer ) + continue; + + // In locate functions we must skip tagged items with BUSY flag set. + if( area->GetState( BUSY ) ) + continue; + + if( aNetCode >= 0 && area->GetNetCode() != aNetCode ) + continue; + + if( area->HitTestFilledArea( aRefPos ) ) + return area; + } + + return NULL; +} + + +int BOARD::SetAreasNetCodesFromNetNames() +{ + int error_count = 0; + + for( int ii = 0; ii < GetAreaCount(); ii++ ) + { + ZONE_CONTAINER* it = GetArea( ii ); + + if( !it->IsOnCopperLayer() ) + { + it->SetNetCode( NETINFO_LIST::UNCONNECTED ); + continue; + } + + if( it->GetNetCode() != 0 ) // i.e. if this zone is connected to a net + { + const NETINFO_ITEM* net = it->GetNet(); + + if( net ) + { + it->SetNetCode( net->GetNet() ); + } + else + { + error_count++; + + // keep Net Name and set m_NetCode to -1 : error flag. + it->SetNetCode( -1 ); + } + } + } + + return error_count; +} + + +VIA* BOARD::GetViaByPosition( const wxPoint& aPosition, LAYER_ID aLayer) const +{ + for( VIA *via = GetFirstVia( m_Track); via; via = GetFirstVia( via->Next() ) ) + { + if( (via->GetStart() == aPosition) && + (via->GetState( BUSY | IS_DELETED ) == 0) && + ((aLayer == UNDEFINED_LAYER) || (via->IsOnLayer( aLayer ))) ) + return via; + } + + return NULL; +} + + +D_PAD* BOARD::GetPad( const wxPoint& aPosition, LSET aLayerMask ) +{ + if( !aLayerMask.any() ) + aLayerMask = LSET::AllCuMask(); + + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + D_PAD* pad = module->GetPad( aPosition, aLayerMask ); + + if( pad ) + return pad; + } + + return NULL; +} + + +D_PAD* BOARD::GetPad( TRACK* aTrace, ENDPOINT_T aEndPoint ) +{ + const wxPoint& aPosition = aTrace->GetEndPoint( aEndPoint ); + + LSET aLayerMask( aTrace->GetLayer() ); + + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + D_PAD* pad = module->GetPad( aPosition, aLayerMask ); + + if( pad ) + return pad; + } + + return NULL; +} + + +D_PAD* BOARD::GetPadFast( const wxPoint& aPosition, LSET aLayerMask ) +{ + for( unsigned i=0; i<GetPadCount(); ++i ) + { + D_PAD* pad = m_NetInfo.GetPad(i); + + if( pad->GetPosition() != aPosition ) + continue; + + // Pad found, it must be on the correct layer + if( ( pad->GetLayerSet() & aLayerMask ).any() ) + return pad; + } + + return NULL; +} + + +D_PAD* BOARD::GetPad( std::vector<D_PAD*>& aPadList, const wxPoint& aPosition, LSET aLayerMask ) +{ + // Search the aPoint coordinates in aPadList + // aPadList is sorted by X then Y values, and a fast binary search is used + int idxmax = aPadList.size()-1; + + int delta = aPadList.size(); + + int idx = 0; // Starting index is the beginning of list + + while( delta ) + { + // Calculate half size of remaining interval to test. + // Ensure the computed value is not truncated (too small) + if( (delta & 1) && ( delta > 1 ) ) + delta++; + + delta /= 2; + + D_PAD* pad = aPadList[idx]; + + if( pad->GetPosition() == aPosition ) // candidate found + { + // The pad must match the layer mask: + if( ( aLayerMask & pad->GetLayerSet() ).any() ) + return pad; + + // More than one pad can be at aPosition + // search for a pad at aPosition that matched this mask + + // search next + for( int ii = idx+1; ii <= idxmax; ii++ ) + { + pad = aPadList[ii]; + + if( pad->GetPosition() != aPosition ) + break; + + if( (aLayerMask & pad->GetLayerSet()) != 0 ) + return pad; + } + // search previous + for( int ii = idx-1 ;ii >=0; ii-- ) + { + pad = aPadList[ii]; + + if( pad->GetPosition() != aPosition ) + break; + + if( (aLayerMask & pad->GetLayerSet()) != 0 ) + return pad; + } + + // Not found: + return 0; + } + + if( pad->GetPosition().x == aPosition.x ) // Must search considering Y coordinate + { + if(pad->GetPosition().y < aPosition.y) // Must search after this item + { + idx += delta; + + if( idx > idxmax ) + idx = idxmax; + } + else // Must search before this item + { + idx -= delta; + + if( idx < 0 ) + idx = 0; + } + } + else if( pad->GetPosition().x < aPosition.x ) // Must search after this item + { + idx += delta; + + if( idx > idxmax ) + idx = idxmax; + } + else // Must search before this item + { + idx -= delta; + + if( idx < 0 ) + idx = 0; + } + } + + return NULL; +} + + +/** + * Function SortPadsByXCoord + * is used by GetSortedPadListByXCoord to Sort a pad list by x coordinate value. + * This function is used to build ordered pads lists + */ +bool sortPadsByXthenYCoord( D_PAD* const & ref, D_PAD* const & comp ) +{ + if( ref->GetPosition().x == comp->GetPosition().x ) + return ref->GetPosition().y < comp->GetPosition().y; + return ref->GetPosition().x < comp->GetPosition().x; +} + + +void BOARD::GetSortedPadListByXthenYCoord( std::vector<D_PAD*>& aVector, int aNetCode ) +{ + if( aNetCode < 0 ) + { + aVector.insert( aVector.end(), m_NetInfo.m_PadsFullList.begin(), + m_NetInfo.m_PadsFullList.end() ); + } + else + { + const NETINFO_ITEM* net = m_NetInfo.GetNetItem( aNetCode ); + if( net ) + { + aVector.insert( aVector.end(), net->m_PadInNetList.begin(), + net->m_PadInNetList.end() ); + } + } + + sort( aVector.begin(), aVector.end(), sortPadsByXthenYCoord ); +} + + +void BOARD::PadDelete( D_PAD* aPad ) +{ + m_NetInfo.DeletePad( aPad ); + + aPad->DeleteStructure(); +} + + +TRACK* BOARD::GetTrack( TRACK* aTrace, const wxPoint& aPosition, + LSET aLayerMask ) const +{ + for( TRACK* track = aTrace; track; track = track->Next() ) + { + LAYER_ID layer = track->GetLayer(); + + if( track->GetState( BUSY | IS_DELETED ) ) + continue; + + if( m_designSettings.IsLayerVisible( layer ) == false ) + continue; + + if( track->Type() == PCB_VIA_T ) // VIA encountered. + { + if( track->HitTest( aPosition ) ) + return track; + } + else + { + if( !aLayerMask[layer] ) + continue; // Segments on different layers. + + if( track->HitTest( aPosition ) ) + return track; + } + } + + return NULL; +} + + +#if defined(DEBUG) && 0 +static void dump_tracks( const char* aName, const TRACK_PTRS& aList ) +{ + printf( "%s: count=%zd\n", aName, aList.size() ); + + for( unsigned i = 0; i < aList.size(); ++i ) + { + TRACK* seg = aList[i]; + ::VIA* via = dynamic_cast< ::VIA* >( seg ); + + if( via ) + printf( " via[%u]: (%d, %d)\n", i, via->GetStart().x, via->GetStart().y ); + else + printf( " seg[%u]: (%d, %d) (%d, %d)\n", i, + seg->GetStart().x, seg->GetStart().y, + seg->GetEnd().x, seg->GetEnd().y ); + } +} +#endif + + +TRACK* BOARD::MarkTrace( TRACK* aTrace, int* aCount, + double* aTraceLength, double* aPadToDieLength, + bool aReorder ) +{ + int NbSegmBusy; + TRACK_PTRS trackList; + + if( aCount ) + *aCount = 0; + + if( aTraceLength ) + *aTraceLength = 0; + + if( aTrace == NULL ) + return NULL; + + // Ensure the flag BUSY of all tracks of the board is cleared + // because we use it to mark segments of the track + for( TRACK* track = m_Track; track; track = track->Next() ) + track->SetState( BUSY, false ); + + // Set flags of the initial track segment + aTrace->SetState( BUSY, true ); + LSET layer_set = aTrace->GetLayerSet(); + + trackList.push_back( aTrace ); + + /* Examine the initial track segment : if it is really a segment, this is + * easy. + * If it is a via, one must search for connected segments. + * If <=2, this via connect 2 segments (or is connected to only one + * segment) and this via and these 2 segments are a part of a track. + * If > 2 only this via is flagged (the track has only this via) + */ + if( aTrace->Type() == PCB_VIA_T ) + { + TRACK* segm1 = ::GetTrack( m_Track, NULL, aTrace->GetStart(), layer_set ); + TRACK* segm2 = NULL; + TRACK* segm3 = NULL; + + if( segm1 ) + { + segm2 = ::GetTrack( segm1->Next(), NULL, aTrace->GetStart(), layer_set ); + } + + if( segm2 ) + { + segm3 = ::GetTrack( segm2->Next(), NULL, aTrace->GetStart(), layer_set ); + } + + if( segm3 ) + { + // More than 2 segments are connected to this via. + // The "track" is only this via. + + if( aCount ) + *aCount = 1; + + return aTrace; + } + + if( segm1 ) // search for other segments connected to the initial segment start point + { + layer_set = segm1->GetLayerSet(); + chainMarkedSegments( aTrace->GetStart(), layer_set, &trackList ); + } + + if( segm2 ) // search for other segments connected to the initial segment end point + { + layer_set = segm2->GetLayerSet(); + chainMarkedSegments( aTrace->GetStart(), layer_set, &trackList ); + } + } + else // mark the chain using both ends of the initial segment + { + TRACK_PTRS from_start; + TRACK_PTRS from_end; + + chainMarkedSegments( aTrace->GetStart(), layer_set, &from_start ); + chainMarkedSegments( aTrace->GetEnd(), layer_set, &from_end ); + + // DBG( dump_tracks( "first_clicked", trackList ); ) + // DBG( dump_tracks( "from_start", from_start ); ) + // DBG( dump_tracks( "from_end", from_end ); ) + + // combine into one trackList: + trackList.insert( trackList.end(), from_start.begin(), from_start.end() ); + trackList.insert( trackList.end(), from_end.begin(), from_end.end() ); + } + + // Now examine selected vias and flag them if they are on the track + // If a via is connected to only one or 2 segments, it is flagged (is on the track) + // If a via is connected to more than 2 segments, it is a track end, and it + // is removed from the list. + // Go through the list backwards. + for( int i = trackList.size() - 1; i>=0; --i ) + { + ::VIA* via = dynamic_cast< ::VIA* >( trackList[i] ); + + if( !via ) + continue; + + if( via == aTrace ) + continue; + + via->SetState( BUSY, true ); // Try to flag it. the flag will be cleared later if needed + + layer_set = via->GetLayerSet(); + + TRACK* track = ::GetTrack( m_Track, NULL, via->GetStart(), layer_set ); + + // GetTrace does not consider tracks flagged BUSY. + // So if no connected track found, this via is on the current track + // only: keep it + if( track == NULL ) + continue; + + /* If a track is found, this via connects also other segments of + * another track. This case happens when a via ends the selected + * track but must we consider this via is on the selected track, or + * on another track. + * (this is important when selecting a track for deletion: must this + * via be deleted or not?) + * We consider this via to be on our track if other segments connected + * to this via remain connected when removing this via. + * We search for all other segments connected together: + * if they are on the same layer, then the via is on the selected track; + * if they are on different layers, the via is on another track. + */ + LAYER_NUM layer = track->GetLayer(); + + while( ( track = ::GetTrack( track->Next(), NULL, via->GetStart(), layer_set ) ) != NULL ) + { + if( layer != track->GetLayer() ) + { + // The via connects segments of another track: it is removed + // from list because it is member of another track + + DBG(printf( "%s: omit track (%d, %d) (%d, %d) on layer:%d (!= our_layer:%d)\n", + __func__, + track->GetStart().x, track->GetStart().y, + track->GetEnd().x, track->GetEnd().y, + track->GetLayer(), layer + ); ) + + via->SetState( BUSY, false ); + break; + } + } + } + + /* Rearrange the track list in order to have flagged segments linked + * from firstTrack so the NbSegmBusy segments are consecutive segments + * in list, the first item in the full track list is firstTrack, and + * the NbSegmBusy-1 next items (NbSegmBusy when including firstTrack) + * are the flagged segments + */ + NbSegmBusy = 0; + TRACK* firstTrack; + + for( firstTrack = m_Track; firstTrack; firstTrack = firstTrack->Next() ) + { + // Search for the first flagged BUSY segments + if( firstTrack->GetState( BUSY ) ) + { + NbSegmBusy = 1; + break; + } + } + + if( firstTrack == NULL ) + return NULL; + + double full_len = 0; + double lenPadToDie = 0; + + if( aReorder ) + { + DLIST<TRACK>* list = (DLIST<TRACK>*)firstTrack->GetList(); + wxASSERT( list ); + + /* Rearrange the chain starting at firstTrack + * All others flagged items are moved from their position to the end + * of the flagged list + */ + TRACK* next; + + for( TRACK* track = firstTrack->Next(); track; track = next ) + { + next = track->Next(); + + if( track->GetState( BUSY ) ) // move it! + { + NbSegmBusy++; + track->UnLink(); + list->Insert( track, firstTrack->Next() ); + + if( aTraceLength ) + full_len += track->GetLength(); + + if( aPadToDieLength ) // Add now length die. + { + // In fact only 2 pads (maximum) will be taken in account: + // that are on each end of the track, if any + if( track->GetState( BEGIN_ONPAD ) ) + { + D_PAD * pad = (D_PAD *) track->start; + lenPadToDie += (double) pad->GetPadToDieLength(); + } + + if( track->GetState( END_ONPAD ) ) + { + D_PAD * pad = (D_PAD *) track->end; + lenPadToDie += (double) pad->GetPadToDieLength(); + } + } + } + } + } + else if( aTraceLength ) + { + NbSegmBusy = 0; + + for( TRACK* track = firstTrack; track; track = track->Next() ) + { + if( track->GetState( BUSY ) ) + { + NbSegmBusy++; + track->SetState( BUSY, false ); + full_len += track->GetLength(); + + // Add now length die. + // In fact only 2 pads (maximum) will be taken in account: + // that are on each end of the track, if any + if( track->GetState( BEGIN_ONPAD ) ) + { + D_PAD * pad = (D_PAD *) track->start; + lenPadToDie += (double) pad->GetPadToDieLength(); + } + + if( track->GetState( END_ONPAD ) ) + { + D_PAD * pad = (D_PAD *) track->end; + lenPadToDie += (double) pad->GetPadToDieLength(); + } + } + } + + DBG( printf( "%s: NbSegmBusy:%d\n", __func__, NbSegmBusy ); ) + } + + if( aTraceLength ) + *aTraceLength = full_len; + + if( aPadToDieLength ) + *aPadToDieLength = lenPadToDie; + + if( aCount ) + *aCount = NbSegmBusy; + + return firstTrack; +} + + +MODULE* BOARD::GetFootprint( const wxPoint& aPosition, LAYER_ID aActiveLayer, + bool aVisibleOnly, bool aIgnoreLocked ) +{ + MODULE* pt_module; + MODULE* module = NULL; + MODULE* alt_module = NULL; + int min_dim = 0x7FFFFFFF; + int alt_min_dim = 0x7FFFFFFF; + bool current_layer_back = IsBackLayer( aActiveLayer ); + + for( pt_module = m_Modules; pt_module; pt_module = pt_module->Next() ) + { + // is the ref point within the module's bounds? + if( !pt_module->HitTest( aPosition ) ) + continue; + + // if caller wants to ignore locked modules, and this one is locked, skip it. + if( aIgnoreLocked && pt_module->IsLocked() ) + continue; + + LAYER_ID layer = pt_module->GetLayer(); + + // Filter non visible modules if requested + if( !aVisibleOnly || IsModuleLayerVisible( layer ) ) + { + EDA_RECT bb = pt_module->GetFootprintRect(); + + int offx = bb.GetX() + bb.GetWidth() / 2; + int offy = bb.GetY() + bb.GetHeight() / 2; + + // off x & offy point to the middle of the box. + int dist = ( aPosition.x - offx ) * ( aPosition.x - offx ) + + ( aPosition.y - offy ) * ( aPosition.y - offy ); + + if( current_layer_back == IsBackLayer( layer ) ) + { + if( dist <= min_dim ) + { + // better footprint shown on the active side + module = pt_module; + min_dim = dist; + } + } + else if( aVisibleOnly && IsModuleLayerVisible( layer ) ) + { + if( dist <= alt_min_dim ) + { + // better footprint shown on the other side + alt_module = pt_module; + alt_min_dim = dist; + } + } + } + } + + if( module ) + { + return module; + } + + if( alt_module) + { + return alt_module; + } + + return NULL; +} + + +BOARD_CONNECTED_ITEM* BOARD::GetLockPoint( const wxPoint& aPosition, LSET aLayerMask ) +{ + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + D_PAD* pad = module->GetPad( aPosition, aLayerMask ); + + if( pad ) + return pad; + } + + // No pad has been located so check for a segment of the trace. + TRACK* segment = ::GetTrack( m_Track, NULL, aPosition, aLayerMask ); + + if( segment == NULL ) + segment = GetTrack( m_Track, aPosition, aLayerMask ); + + return segment; +} + + +TRACK* BOARD::CreateLockPoint( wxPoint& aPosition, TRACK* aSegment, PICKED_ITEMS_LIST* aList ) +{ + /* creates an intermediate point on aSegment and break it into two segments + * at aPosition. + * The new segment starts from aPosition and ends at the end point of + * aSegment. The original segment now ends at aPosition. + */ + if( aSegment->GetStart() == aPosition || aSegment->GetEnd() == aPosition ) + return NULL; + + // A via is a good lock point + if( aSegment->Type() == PCB_VIA_T ) + { + aPosition = aSegment->GetStart(); + return aSegment; + } + + // Calculation coordinate of intermediate point relative to the start point of aSegment + wxPoint delta = aSegment->GetEnd() - aSegment->GetStart(); + + // calculate coordinates of aPosition relative to aSegment->GetStart() + wxPoint lockPoint = aPosition - aSegment->GetStart(); + + // lockPoint must be on aSegment: + // Ensure lockPoint.y/lockPoint.y = delta.y/delta.x + if( delta.x == 0 ) + lockPoint.x = 0; // horizontal segment + else + lockPoint.y = KiROUND( ( (double)lockPoint.x * delta.y ) / delta.x ); + + /* Create the intermediate point (that is to say creation of a new + * segment, beginning at the intermediate point. + */ + lockPoint += aSegment->GetStart(); + + TRACK* newTrack = (TRACK*)aSegment->Clone(); + // The new segment begins at the new point, + newTrack->SetStart(lockPoint); + newTrack->start = aSegment; + newTrack->SetState( BEGIN_ONPAD, false ); + + DLIST<TRACK>* list = (DLIST<TRACK>*)aSegment->GetList(); + wxASSERT( list ); + list->Insert( newTrack, aSegment->Next() ); + + if( aList ) + { + // Prepare the undo command for the now track segment + ITEM_PICKER picker( newTrack, UR_NEW ); + aList->PushItem( picker ); + // Prepare the undo command for the old track segment + // before modifications + picker.SetItem( aSegment ); + picker.SetStatus( UR_CHANGED ); + picker.SetLink( aSegment->Clone() ); + aList->PushItem( picker ); + } + + // Old track segment now ends at new point. + aSegment->SetEnd(lockPoint); + aSegment->end = newTrack; + aSegment->SetState( END_ONPAD, false ); + + D_PAD * pad = GetPad( newTrack, ENDPOINT_START ); + + if( pad ) + { + newTrack->start = pad; + newTrack->SetState( BEGIN_ONPAD, true ); + aSegment->end = pad; + aSegment->SetState( END_ONPAD, true ); + } + + aPosition = lockPoint; + return newTrack; +} + + +ZONE_CONTAINER* BOARD::AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode, + LAYER_ID aLayer, wxPoint aStartPointPosition, int aHatch ) +{ + ZONE_CONTAINER* new_area = InsertArea( aNetcode, + m_ZoneDescriptorList.size( ) - 1, + aLayer, aStartPointPosition.x, + aStartPointPosition.y, aHatch ); + + if( aNewZonesList ) + { + ITEM_PICKER picker( new_area, UR_NEW ); + aNewZonesList->PushItem( picker ); + } + + return new_area; +} + + +void BOARD::RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove ) +{ + if( area_to_remove == NULL ) + return; + + if( aDeletedList ) + { + ITEM_PICKER picker( area_to_remove, UR_DELETED ); + aDeletedList->PushItem( picker ); + Remove( area_to_remove ); // remove from zone list, but does not delete it + } + else + { + Delete( area_to_remove ); + } +} + + +ZONE_CONTAINER* BOARD::InsertArea( int netcode, int iarea, LAYER_ID layer, int x, int y, int hatch ) +{ + ZONE_CONTAINER* new_area = new ZONE_CONTAINER( this ); + + new_area->SetNetCode( netcode ); + new_area->SetLayer( layer ); + new_area->SetTimeStamp( GetNewTimeStamp() ); + + if( iarea < (int) ( m_ZoneDescriptorList.size() - 1 ) ) + m_ZoneDescriptorList.insert( m_ZoneDescriptorList.begin() + iarea + 1, new_area ); + else + m_ZoneDescriptorList.push_back( new_area ); + + new_area->Outline()->Start( layer, x, y, hatch ); + return new_area; +} + + +bool BOARD::NormalizeAreaPolygon( PICKED_ITEMS_LIST * aNewZonesList, ZONE_CONTAINER* aCurrArea ) +{ + CPolyLine* curr_polygon = aCurrArea->Outline(); + + // mark all areas as unmodified except this one, if modified + for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ ) + m_ZoneDescriptorList[ia]->SetLocalFlags( 0 ); + + aCurrArea->SetLocalFlags( 1 ); + + if( curr_polygon->IsPolygonSelfIntersecting() ) + { + std::vector<CPolyLine*>* pa = new std::vector<CPolyLine*>; + curr_polygon->UnHatch(); + int n_poly = aCurrArea->Outline()->NormalizeAreaOutlines( pa ); + + // If clipping has created some polygons, we must add these new copper areas. + if( n_poly > 1 ) + { + ZONE_CONTAINER* NewArea; + + for( int ip = 1; ip < n_poly; ip++ ) + { + // create new copper area and copy poly into it + CPolyLine* new_p = (*pa)[ip - 1]; + NewArea = AddArea( aNewZonesList, aCurrArea->GetNetCode(), aCurrArea->GetLayer(), + wxPoint(0, 0), CPolyLine::NO_HATCH ); + + // remove the poly that was automatically created for the new area + // and replace it with a poly from NormalizeAreaOutlines + delete NewArea->Outline(); + NewArea->SetOutline( new_p ); + NewArea->Outline()->Hatch(); + NewArea->SetLocalFlags( 1 ); + } + } + + delete pa; + } + + curr_polygon->Hatch(); + + return true; +} + + +void BOARD::ReplaceNetlist( NETLIST& aNetlist, bool aDeleteSinglePadNets, + REPORTER* aReporter ) +{ + unsigned i; + wxPoint bestPosition; + wxString msg; + D_PAD* pad; + MODULE* footprint; + + if( !IsEmpty() ) + { + // Position new components below any existing board features. + EDA_RECT bbbox = ComputeBoundingBox( true ); + + if( bbbox.GetWidth() || bbbox.GetHeight() ) + { + bestPosition.x = bbbox.Centre().x; + bestPosition.y = bbbox.GetBottom() + Millimeter2iu( 10 ); + } + } + else + { + // Position new components in the center of the page when the board is empty. + wxSize pageSize = m_paper.GetSizeIU(); + + bestPosition.x = pageSize.GetWidth() / 2; + bestPosition.y = pageSize.GetHeight() / 2; + } + + m_Status_Pcb = 0; + + for( i = 0; i < aNetlist.GetCount(); i++ ) + { + COMPONENT* component = aNetlist.GetComponent( i ); + + if( aReporter ) + { + + msg.Printf( _( "Checking netlist component footprint \"%s:%s:%s\".\n" ), + GetChars( component->GetReference() ), + GetChars( component->GetTimeStamp() ), + GetChars( component->GetFPID().Format() ) ); + aReporter->Report( msg, REPORTER::RPT_INFO ); + } + + if( aNetlist.IsFindByTimeStamp() ) + footprint = FindModule( aNetlist.GetComponent( i )->GetTimeStamp(), true ); + else + footprint = FindModule( aNetlist.GetComponent( i )->GetReference() ); + + if( footprint == NULL ) // A new footprint. + { + if( aReporter ) + { + if( component->GetModule() != NULL ) + { + msg.Printf( _( "Adding new component \"%s:%s\" footprint \"%s\".\n" ), + GetChars( component->GetReference() ), + GetChars( component->GetTimeStamp() ), + GetChars( component->GetFPID().Format() ) ); + + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + else + { + msg.Printf( _( "Cannot add new component \"%s:%s\" due to missing " + "footprint \"%s\".\n" ), + GetChars( component->GetReference() ), + GetChars( component->GetTimeStamp() ), + GetChars( component->GetFPID().Format() ) ); + + aReporter->Report( msg, REPORTER::RPT_ERROR ); + } + } + + if( !aNetlist.IsDryRun() && (component->GetModule() != NULL) ) + { + // Owned by NETLIST, can only copy it. + footprint = new MODULE( *component->GetModule() ); + footprint->SetParent( this ); + footprint->SetPosition( bestPosition ); + footprint->SetTimeStamp( GetNewTimeStamp() ); + Add( footprint, ADD_APPEND ); + } + } + else // An existing footprint. + { + // Test for footprint change. + if( !component->GetFPID().empty() && + footprint->GetFPID() != component->GetFPID() ) + { + if( aNetlist.GetReplaceFootprints() ) + { + if( aReporter ) + { + if( component->GetModule() != NULL ) + { + msg.Printf( _( "Replacing component \"%s:%s\" footprint \"%s\" with " + "\"%s\".\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( footprint->GetFPID().Format() ), + GetChars( component->GetFPID().Format() ) ); + + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + else + { + msg.Printf( _( "Cannot replace component \"%s:%s\" due to missing " + "footprint \"%s\".\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( component->GetFPID().Format() ) ); + + aReporter->Report( msg, REPORTER::RPT_ERROR ); + } + } + + if( !aNetlist.IsDryRun() && (component->GetModule() != NULL) ) + { + wxASSERT( footprint != NULL ); + MODULE* newFootprint = new MODULE( *component->GetModule() ); + + if( aNetlist.IsFindByTimeStamp() ) + newFootprint->SetReference( footprint->GetReference() ); + else + newFootprint->SetPath( footprint->GetPath() ); + + // Copy placement and pad net names. + // optionally, copy or not local settings (like local clearances) + // if the second parameter is "true", previous values will be used. + // if "false", the default library values of the new footprint + // will be used + footprint->CopyNetlistSettings( newFootprint, false ); + + Remove( footprint ); + Add( newFootprint, ADD_APPEND ); + footprint = newFootprint; + } + } + } + + // Test for reference designator field change. + if( footprint->GetReference() != component->GetReference() ) + { + if( aReporter ) + { + msg.Printf( _( "Changing component \"%s:%s\" reference to \"%s\".\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( component->GetReference() ) ); + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + + if( !aNetlist.IsDryRun() ) + footprint->SetReference( component->GetReference() ); + } + + // Test for value field change. + if( footprint->GetValue() != component->GetValue() ) + { + if( aReporter ) + { + msg.Printf( _( "Changing component \"%s:%s\" value from \"%s\" to \"%s\".\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( footprint->GetValue() ), + GetChars( component->GetValue() ) ); + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + + if( !aNetlist.IsDryRun() ) + footprint->SetValue( component->GetValue() ); + } + + // Test for time stamp change. + if( footprint->GetPath() != component->GetTimeStamp() ) + { + if( aReporter ) + { + msg.Printf( _( "Changing component path \"%s:%s\" to \"%s\".\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( component->GetTimeStamp() ) ); + aReporter->Report( msg, REPORTER::RPT_INFO ); + } + + if( !aNetlist.IsDryRun() ) + footprint->SetPath( component->GetTimeStamp() ); + } + } + + if( footprint == NULL ) + continue; + + // At this point, the component footprint is updated. Now update the nets. + for( pad = footprint->Pads(); pad; pad = pad->Next() ) + { + COMPONENT_NET net = component->GetNet( pad->GetPadName() ); + + if( !net.IsValid() ) // Footprint pad had no net. + { + if( aReporter && !pad->GetNetname().IsEmpty() ) + { + msg.Printf( _( "Clearing component \"%s:%s\" pin \"%s\" net name.\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( pad->GetPadName() ) ); + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + + if( !aNetlist.IsDryRun() ) + pad->SetNetCode( NETINFO_LIST::UNCONNECTED ); + } + else // Footprint pad has a net. + { + if( net.GetNetName() != pad->GetNetname() ) + { + if( aReporter ) + { + msg.Printf( _( "Changing component \"%s:%s\" pin \"%s\" net name from " + "\"%s\" to \"%s\".\n" ), + GetChars( footprint->GetReference() ), + GetChars( footprint->GetPath() ), + GetChars( pad->GetPadName() ), + GetChars( pad->GetNetname() ), + GetChars( net.GetNetName() ) ); + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + + if( !aNetlist.IsDryRun() ) + { + NETINFO_ITEM* netinfo = FindNet( net.GetNetName() ); + if( netinfo == NULL ) + { + // It is a new net, we have to add it + netinfo = new NETINFO_ITEM( this, net.GetNetName() ); + m_NetInfo.AppendNet( netinfo ); + } + + pad->SetNetCode( netinfo->GetNet() ); + } + } + } + } + } + + // Remove all components not in the netlist. + if( aNetlist.GetDeleteExtraFootprints() ) + { + MODULE* nextModule; + const COMPONENT* component; + + for( MODULE* module = m_Modules; module != NULL; module = nextModule ) + { + nextModule = module->Next(); + + if( module->IsLocked() ) + continue; + + if( aNetlist.IsFindByTimeStamp() ) + component = aNetlist.GetComponentByTimeStamp( module->GetPath() ); + else + component = aNetlist.GetComponentByReference( module->GetReference() ); + + if( component == NULL ) + { + if( aReporter ) + { + msg.Printf( _( "Removing unused component \"%s:%s\".\n" ), + GetChars( module->GetReference() ), + GetChars( module->GetPath() ) ); + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + + if( !aNetlist.IsDryRun() ) + module->DeleteStructure(); + } + } + } + + // We need the pad list, for next tests. + // padlist is the list of pads, sorted by netname. + BuildListOfNets(); + std::vector<D_PAD*> padlist = GetPads(); + + // If needed, remove the single pad nets: + if( aDeleteSinglePadNets && !aNetlist.IsDryRun() ) + { + int count = 0; + wxString netname; + D_PAD* pad = NULL; + D_PAD* previouspad = NULL; + + for( unsigned ii = 0; ii < padlist.size(); ii++ ) + { + pad = padlist[ii]; + + if( pad->GetNetname().IsEmpty() ) + continue; + + if( netname != pad->GetNetname() ) // End of net + { + if( previouspad && count == 1 ) + { + // First, see if we have a copper zone attached to this pad. + // If so, this is not really a single pad net + + for( int ii = 0; ii < GetAreaCount(); ii++ ) + { + ZONE_CONTAINER* zone = GetArea( ii ); + + if( !zone->IsOnCopperLayer() ) + continue; + + if( zone->GetIsKeepout() ) + continue; + + if( zone->GetNet() == previouspad->GetNet() ) + { + count++; + break; + } + } + + if( count == 1 ) // Really one pad, and nothing else + { + if( aReporter ) + { + msg.Printf( _( "Remove single pad net \"%s\" on \"%s\" pad '%s'\n" ), + GetChars( previouspad->GetNetname() ), + GetChars( previouspad->GetParent()->GetReference() ), + GetChars( previouspad->GetPadName() ) ); + aReporter->Report( msg, REPORTER::RPT_ACTION ); + } + + previouspad->SetNetCode( NETINFO_LIST::UNCONNECTED ); + } + } + + netname = pad->GetNetname(); + count = 1; + } + else + count++; + + previouspad = pad; + } + + // Examine last pad + if( pad && count == 1 ) + pad->SetNetCode( NETINFO_LIST::UNCONNECTED ); + } + + // Last step: Some tests: + // verify all pads found in netlist: + // They should exist in footprints, otherwise the footprint is wrong + // note also references or time stamps are updated, so we use only + // the reference to find a footprint + // + // Also verify if zones have acceptable nets, i.e. nets with pads. + // Zone with no pad belongs to a "dead" net which happens after changes in schematic + // when no more pad use this net name. + if( aReporter ) + { + wxString padname; + for( i = 0; i < aNetlist.GetCount(); i++ ) + { + const COMPONENT* component = aNetlist.GetComponent( i ); + MODULE* footprint = FindModuleByReference( component->GetReference() ); + + if( footprint == NULL ) // It can be missing in partial designs + continue; + + // Explore all pins/pads in component + for( unsigned jj = 0; jj < component->GetNetCount(); jj++ ) + { + COMPONENT_NET net = component->GetNet( jj ); + padname = net.GetPinName(); + + if( footprint->FindPadByName( padname ) ) + continue; // OK, pad found + + // not found: bad footprint, report error + msg.Printf( _( "Component '%s' pad '%s' not found in footprint '%s'\n" ), + GetChars( component->GetReference() ), + GetChars( padname ), + GetChars( footprint->GetFPID().Format() ) ); + aReporter->Report( msg, REPORTER::RPT_ERROR ); + } + } + + // Test copper zones to detect "dead" nets (nets without any pad): + for( int ii = 0; ii < GetAreaCount(); ii++ ) + { + ZONE_CONTAINER* zone = GetArea( ii ); + + if( !zone->IsOnCopperLayer() || zone->GetIsKeepout() ) + continue; + + if( zone->GetNet()->GetNodesCount() == 0 ) + { + msg.Printf( _( "Copper zone (net name '%s'): net has no pads connected." ), + GetChars( zone->GetNet()->GetNetname() ) ); + aReporter->Report( msg, REPORTER::RPT_WARNING ); + } + } + } +} + + +BOARD_ITEM* BOARD::DuplicateAndAddItem( const BOARD_ITEM* aItem, + bool aIncrementReferences ) +{ + BOARD_ITEM* new_item = NULL; + + switch( aItem->Type() ) + { + case PCB_MODULE_T: + { + MODULE* new_module = new MODULE( *static_cast<const MODULE*>( aItem ) ); + new_item = new_module; + break; + } + case PCB_TEXT_T: + case PCB_LINE_T: + case PCB_TRACE_T: + case PCB_VIA_T: + case PCB_ZONE_AREA_T: + case PCB_TARGET_T: + case PCB_DIMENSION_T: + new_item = static_cast<BOARD_ITEM*>( aItem->Clone() ); + break; + + default: + // Un-handled item for duplication + wxASSERT_MSG( false, "Duplication not supported for items of class " + + aItem->GetClass() ); + break; + } + + if( new_item ) + { + if( aIncrementReferences ) + new_item->IncrementItemReference(); + + Add( new_item ); + } + + return new_item; +} + + +wxString BOARD::GetNextModuleReferenceWithPrefix( const wxString& aPrefix, + bool aFillSequenceGaps ) +{ + wxString nextRef; + + std::set<int> usedNumbers; + + for( MODULE* module = m_Modules; module; module = module->Next() ) + { + const wxString ref = module->GetReference(); + wxString remainder; + + // ONly interested in modules with the right prefix + if( !ref.StartsWith( aPrefix, &remainder ) ) + continue; + + // the suffix must be a number + if( !remainder.IsNumber() ) + continue; + + long number; + if( remainder.ToCLong( &number ) ) + usedNumbers.insert( number ); + } + + if( usedNumbers.size() ) + { + int nextNum = getNextNumberInSequence( usedNumbers, aFillSequenceGaps ); + nextRef = wxString::Format( wxT( "%s%i" ), aPrefix, nextNum ); + } + + return nextRef; +} + + +/* Extracts the board outlines and build a closed polygon + * from lines, arcs and circle items on edge cut layer + * Any closed outline inside the main outline is a hole + * All contours should be closed, i.e. are valid vertices for a closed polygon + * return true if success, false if a contour is not valid + */ +#include <specctra.h> +bool BOARD::GetBoardPolygonOutlines( SHAPE_POLY_SET& aOutlines, + SHAPE_POLY_SET& aHoles, + wxString* aErrorText ) +{ + // the SPECCTRA_DB function to extract board outlines: + DSN::SPECCTRA_DB dummy; + return dummy.GetBoardPolygonOutlines( this, aOutlines, + aHoles, aErrorText ); +} |