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Diffstat (limited to 'include/tool/tool_interactive.h')
-rw-r--r-- | include/tool/tool_interactive.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/include/tool/tool_interactive.h b/include/tool/tool_interactive.h new file mode 100644 index 0000000..17d2de7 --- /dev/null +++ b/include/tool/tool_interactive.h @@ -0,0 +1,121 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2013 CERN + * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __TOOL_INTERACTIVE_H +#define __TOOL_INTERACTIVE_H + +#include <string> + +#include <tool/tool_event.h> +#include <tool/tool_base.h> + +class CONTEXT_MENU; + +class TOOL_INTERACTIVE : public TOOL_BASE +{ +public: + /** + * Constructor + * + * Creates a tool with given id & name. The name must be unique. */ + TOOL_INTERACTIVE( TOOL_ID aId, const std::string& aName ); + + /** + * Constructor + * + * Creates a tool with given name. The name must be unique. */ + TOOL_INTERACTIVE( const std::string& aName ); + virtual ~TOOL_INTERACTIVE(); + + /** + * Function Activate() + * Runs the tool. After activation, the tool starts receiving events until it is finished. + */ + void Activate(); + + /** + * Function SetContextMenu() + * + * Assigns a context menu and tells when it should be activated. + * @param aMenu is the menu to be assigned. + * @param aTrigger determines conditions upon which the context menu is activated. + */ + void SetContextMenu( CONTEXT_MENU* aMenu, CONTEXT_MENU_TRIGGER aTrigger = CMENU_BUTTON ); + + /** + * Function Go() + * + * Defines which state (aStateFunc) to go when a certain event arrives (aConditions). + * No conditions means any event. + */ + template <class T> + void Go( int (T::* aStateFunc)( const TOOL_EVENT& ), + const TOOL_EVENT_LIST& aConditions = TOOL_EVENT( TC_ANY, TA_ANY ) ); + + /** + * Function Wait() + * + * Suspends execution of the tool until an event specified in aEventList arrives. + * No parameters means waiting for any event. + */ + OPT_TOOL_EVENT Wait( const TOOL_EVENT_LIST& aEventList = TOOL_EVENT( TC_ANY, TA_ANY ) ); + + /** functions below are not yet implemented - their interface may change */ + /*template <class Parameters, class ReturnValue> + bool InvokeTool( const std::string& aToolName, const Parameters& parameters, + ReturnValue& returnValue ); + + template <class Parameters, class ReturnValue> + bool InvokeWindow( const std::string& aWindowName, const Parameters& parameters, + ReturnValue& returnValue ); + + template <class T> + void Yield( const T& returnValue );*/ + +protected: + /* helper functions for constructing events for Wait() and Go() with less typing */ + const TOOL_EVENT evActivate( std::string aToolName = "" ); + const TOOL_EVENT evCommand( int aCommandId = -1 ); + const TOOL_EVENT evCommand( std::string aCommandStr = "" ); + const TOOL_EVENT evMotion(); + const TOOL_EVENT evClick( int aButton = BUT_ANY ); + const TOOL_EVENT evDrag( int aButton = BUT_ANY ); + const TOOL_EVENT evButtonUp( int aButton = BUT_ANY ); + const TOOL_EVENT evButtonDown(int aButton = BUT_ANY ); + +private: + void goInternal( TOOL_STATE_FUNC& aState, const TOOL_EVENT_LIST& aConditions ); +}; + +// hide TOOL_MANAGER implementation +template <class T> +void TOOL_INTERACTIVE::Go( int (T::* aStateFunc)( const TOOL_EVENT& ), + const TOOL_EVENT_LIST& aConditions ) +{ + TOOL_STATE_FUNC sptr( static_cast<T*>( this ), aStateFunc ); + + goInternal( sptr, aConditions ); +} + +#endif |