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Diffstat (limited to 'include/gal/opengl/glm/gtx/intersect.hpp')
-rw-r--r-- | include/gal/opengl/glm/gtx/intersect.hpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/include/gal/opengl/glm/gtx/intersect.hpp b/include/gal/opengl/glm/gtx/intersect.hpp new file mode 100644 index 0000000..e3319ee --- /dev/null +++ b/include/gal/opengl/glm/gtx/intersect.hpp @@ -0,0 +1,102 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref gtx_intersect +/// @file glm/gtx/intersect.hpp +/// @date 2007-04-03 / 2011-06-07 +/// @author Christophe Riccio +/// +/// @see core (dependence) +/// @see gtx_closest_point (dependence) +/// +/// @defgroup gtx_intersect GLM_GTX_intersect +/// @ingroup gtx +/// +/// @brief Add intersection functions +/// +/// <glm/gtx/intersect.hpp> need to be included to use these functionalities. +/////////////////////////////////////////////////////////////////////////////////// + +#ifndef GLM_GTX_intersect +#define GLM_GTX_intersect GLM_VERSION + +// Dependency: +#include "../glm.hpp" +#include "../gtx/closest_point.hpp" + +#if(defined(GLM_MESSAGES) && !defined(glm_ext)) +# pragma message("GLM: GLM_GTX_closest_point extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_intersect + /// @{ + + //! Compute the intersection of a ray and a triangle. + //! From GLM_GTX_intersect extension. + template <typename genType> + bool intersectRayTriangle( + genType const & orig, genType const & dir, + genType const & vert0, genType const & vert1, genType const & vert2, + genType & baryPosition); + + //! Compute the intersection of a line and a triangle. + //! From GLM_GTX_intersect extension. + template <typename genType> + bool intersectLineTriangle( + genType const & orig, genType const & dir, + genType const & vert0, genType const & vert1, genType const & vert2, + genType & position); + + //! Compute the intersection distance of a ray and a sphere. + //! The ray direction vector is unit length. + //! From GLM_GTX_intersect extension. + template <typename genType> + bool intersectRaySphere( + genType const & rayStarting, genType const & rayNormalizedDirection, + genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered, + typename genType::value_type & intersectionDistance); + + //! Compute the intersection of a ray and a sphere. + //! From GLM_GTX_intersect extension. + template <typename genType> + bool intersectRaySphere( + genType const & rayStarting, genType const & rayNormalizedDirection, + genType const & sphereCenter, const typename genType::value_type sphereRadius, + genType & intersectionPosition, genType & intersectionNormal); + + //! Compute the intersection of a line and a sphere. + //! From GLM_GTX_intersect extension + template <typename genType> + bool intersectLineSphere( + genType const & point0, genType const & point1, + genType const & sphereCenter, typename genType::value_type sphereRadius, + genType & intersectionPosition1, genType & intersectionNormal1, + genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()); + + /// @} +}//namespace glm + +#include "intersect.inl" + +#endif//GLM_GTX_intersect |