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Diffstat (limited to 'include/gal/opengl/glm/gtc/random.hpp')
-rw-r--r-- | include/gal/opengl/glm/gtc/random.hpp | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/include/gal/opengl/glm/gtc/random.hpp b/include/gal/opengl/glm/gtc/random.hpp new file mode 100644 index 0000000..3cda59c --- /dev/null +++ b/include/gal/opengl/glm/gtc/random.hpp @@ -0,0 +1,114 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref gtc_random +/// @file glm/gtc/random.hpp +/// @date 2011-09-18 / 2011-09-18 +/// @author Christophe Riccio +/// +/// @see core (dependence) +/// @see gtc_half_float (dependence) +/// @see gtx_random (extended) +/// +/// @defgroup gtc_random GLM_GTC_random +/// @ingroup gtc +/// +/// @brief Generate random number from various distribution methods. +/// +/// <glm/gtc/random.hpp> need to be included to use these functionalities. +/////////////////////////////////////////////////////////////////////////////////// + +#ifndef GLM_GTC_random +#define GLM_GTC_random GLM_VERSION + +// Dependency: +#include "../glm.hpp" +#include "../gtc/half_float.hpp" + +#if(defined(GLM_MESSAGES) && !defined(glm_ext)) +# pragma message("GLM: GLM_GTC_random extension included") +#endif + +namespace glm +{ + /// @addtogroup gtc_random + /// @{ + + /// Generate random numbers in the interval [Min, Max], according a linear distribution + /// + /// @param Min + /// @param Max + /// @tparam genType Value type. Currently supported: half (not recommanded), float or double scalars and vectors. + /// @see gtc_random + template <typename genType> + genType linearRand( + genType const & Min, + genType const & Max); + + /// Generate random numbers in the interval [Min, Max], according a gaussian distribution + /// + /// @param Mean + /// @param Deviation + /// @see gtc_random + template <typename genType> + genType gaussRand( + genType const & Mean, + genType const & Deviation); + + /// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius + /// + /// @param Radius + /// @see gtc_random + template <typename T> + detail::tvec2<T> circularRand( + T const & Radius); + + /// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius + /// + /// @param Radius + /// @see gtc_random + template <typename T> + detail::tvec3<T> sphericalRand( + T const & Radius); + + /// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius + /// + /// @param Radius + /// @see gtc_random + template <typename T> + detail::tvec2<T> diskRand( + T const & Radius); + + /// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius + /// + /// @param Radius + /// @see gtc_random + template <typename T> + GLM_FUNC_QUALIFIER detail::tvec3<T> ballRand( + T const & Radius); + + /// @} +}//namespace glm + +#include "random.inl" + +#endif//GLM_GTC_random |