diff options
Diffstat (limited to 'eeschema/transform.h')
-rw-r--r-- | eeschema/transform.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/eeschema/transform.h b/eeschema/transform.h new file mode 100644 index 0000000..7d220e0 --- /dev/null +++ b/eeschema/transform.h @@ -0,0 +1,106 @@ +/** + * @file transform.h + */ + +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2007-2010 Wayne Stambaugh <stambaughw@verizon.net> + * Copyright (C) 2007 KiCad Developers, see change_log.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + + +#ifndef _TRANSFORM_H_ +#define _TRANSFORM_H_ + +#include <wx/gdicmn.h> + +class EDA_RECT; + +/** + * Class for tranforming drawing coordinates for a wxDC device context. + * + * This probably should be a base class with all pure methods and a derived class + * named WXDC_TRANFORM be created. Then in the future if some new device context + * is used, a new transform could be derived from the base class and all the drawable + * objects would have to do is provide overloaded draw methods to use the new transorm. + */ +class TRANSFORM +{ +public: + int x1; + int y1; + int x2; + int y2; + + /** + * The default construct creates a tranform that draws object is the normal orientation. + */ + TRANSFORM() : x1( 1 ), y1( 0 ), x2( 0 ), y2( -1 ) {} + + TRANSFORM( int x1, int y1, int x2, int y2 ) : x1( x1 ), y1( y1 ), x2( x2 ), y2( y2 ) {} + + TRANSFORM& operator=( const TRANSFORM& aTransform ); + + bool operator==( const TRANSFORM& aTransform ) const; + + bool operator!=( const TRANSFORM& aTransform ) const { return !( *this == aTransform ); } + + /** + * Calculate a new coordinate according to the mirror/rotation transform. + * Useful to calculate actual coordinates of a point + * from coordinates relative to a component + * which are given for a non rotated, non mirrored item + * @param aPoint = The position to transform + * @return The transformed coordinate. + */ + wxPoint TransformCoordinate( const wxPoint& aPoint ) const; + + /** + * Calculate a new rect according to the mirror/rotation transform. + * Useful to calculate actual coordinates of a point + * from coordinates relative to a component + * which are given for a non rotated, non mirrored item + * @param aRect = The rectangle to transform + * @return The transformed rectangle. + */ + EDA_RECT TransformCoordinate( const EDA_RECT& aRect ) const; + + /** + * Calculate the Inverse mirror/rotation transform. + * Useful to calculate coordinates relative to a component + * which must be for a non rotated, non mirrored item + * from the actual coordinate. + * @return The inverse transform. + */ + TRANSFORM InverseTransform( ) const; + + /** + * Calculate new angles according to the transform. + * + * @param aAngle1 = The first angle to transform + * @param aAngle2 = The second angle to transform + * @return True if the angles were swapped during the transform. + */ + bool MapAngles( int* aAngle1, int* aAngle2 ) const; +}; + + +#endif // _TRANSFORM_H_ |