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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
+ * Copyright (C) 2014 KiCad Developers, see CHANGELOG.TXT for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+
+#ifndef _TEMPLATE_FIELDNAME_H_
+#define _TEMPLATE_FIELDNAME_H_
+
+#include <richio.h>
+#include <wxstruct.h>
+#include <macros.h>
+#include <template_fieldnames_lexer.h>
+
+class TEMPLATE_FIELDNAMES_LEXER;
+
+
+/**
+ * Enum NumFieldType
+ * is the set of all field indices assuming an array like sequence that a
+ * SCH_COMPONENT or LIB_PART can hold.
+ * The first fields are called fixed fields and the quantity of them is
+ * given by MANDATORY_FIELDS. After that come an unlimited number of
+ * user defined fields, only some of which have indices defined here.
+ */
+enum NumFieldType {
+ REFERENCE = 0, ///< Field Reference of part, i.e. "IC21"
+ VALUE, ///< Field Value of part, i.e. "3.3K"
+ FOOTPRINT, ///< Field Name Module PCB, i.e. "16DIP300"
+ DATASHEET, ///< name of datasheet
+
+ /// The first 4 are mandatory, and must be instantiated in SCH_COMPONENT
+ /// and LIB_PART constructors
+ MANDATORY_FIELDS,
+
+ FIELD1 = MANDATORY_FIELDS,
+ FIELD2,
+ FIELD3,
+ FIELD4,
+ FIELD5,
+ FIELD6,
+ FIELD7,
+ FIELD8
+};
+
+
+/**
+ * Struct TEMPLATE_FIELDNAME
+ * holds a name of a component's field, field value, and default visibility.
+ * Template fieldnames are wanted fieldnames for use in the symbol/component
+ * property editors.
+ */
+struct TEMPLATE_FIELDNAME
+{
+ wxString m_Name; ///< The field name
+ wxString m_Value; ///< The default value or empty
+ bool m_Visible; ///< If first appearance of the field's editor has as visible.
+
+ TEMPLATE_FIELDNAME() :
+ m_Visible( false )
+ {
+ }
+
+ TEMPLATE_FIELDNAME( const wxString& aName ) :
+ m_Name( aName ),
+ m_Visible( false )
+ {
+ }
+
+ TEMPLATE_FIELDNAME( const TEMPLATE_FIELDNAME& ref )
+ {
+ m_Name = ref.m_Name;
+ m_Value = ref.m_Value;
+ m_Visible = ref.m_Visible;
+ }
+
+ /**
+ * Function Format
+ * serializes this object out as text into the given OUTPUTFORMATTER.
+ */
+ void Format( OUTPUTFORMATTER* out, int nestLevel ) const throw( IO_ERROR );
+
+ /**
+ * Function Parse
+ * fills this object from information in the input stream \a aSpec, which
+ * is a TEMPLATE_FIELDNAMES_LEXER. The entire textual element spec is <br>
+ * (field (name _yourfieldname_)(value _yourvalue_) visible)) <br>
+ * The presence of value is optional, the presence of visible is optional.
+ * When this function is called, the input token stream given by \a aSpec
+ * is assumed to be positioned at the '^' in the following example, i.e. just after the
+ * identifying keyword and before the content specifying stuff.<br>
+ * (field ^ (....) )
+ *
+ * @param aSpec is the input token stream of keywords and symbols.
+ */
+ void Parse( TEMPLATE_FIELDNAMES_LEXER* aSpec ) throw( IO_ERROR );
+
+ /**
+ * Function GetDefaultFieldName
+ * returns a default symbol field name for field \a aFieldNdx for all components.
+ * These fieldnames are not modifiable, but template fieldnames are.
+ * @param aFieldNdx The field number index, > 0
+ */
+ static const wxString GetDefaultFieldName( int aFieldNdx );
+};
+
+typedef std::vector< TEMPLATE_FIELDNAME > TEMPLATE_FIELDNAMES;
+
+
+class TEMPLATES
+{
+private:
+ TEMPLATE_FIELDNAMES m_Fields;
+
+public:
+
+ /**
+ * Function Format
+ * serializes this object out as text into the given OUTPUTFORMATTER.
+ */
+ void Format( OUTPUTFORMATTER* out, int nestLevel ) const throw( IO_ERROR );
+
+ /**
+ * Function Parse
+ * fills this object from information in the input stream handled by TEMPLATE_FIELDNAMES_LEXER
+ */
+ void Parse( TEMPLATE_FIELDNAMES_LEXER* in ) throw( IO_ERROR );
+
+
+ /**
+ * Function AddTemplateFieldName
+ * inserts or appends a wanted symbol field name into the fieldnames
+ * template. Should be used for any symbol property editor. If the name
+ * already exists, it overwrites the same name.
+ *
+ * @param aFieldName is a full description of the wanted field, and it must not match
+ * any of the default fieldnames.
+ * @return int - the index within the config container at which aFieldName was
+ * added, or -1 if the name is illegal because it matches a default fieldname.
+ */
+ int AddTemplateFieldName( const TEMPLATE_FIELDNAME& aFieldName );
+
+ /**
+ * Function DeleteAllTemplateFieldNames
+ * deletes the entire contents.
+ */
+ void DeleteAllTemplateFieldNames()
+ {
+ m_Fields.clear();
+ }
+
+ /**
+ * Function GetTemplateFieldName
+ * returns a template fieldnames list for read only access.
+ */
+ const TEMPLATE_FIELDNAMES& GetTemplateFieldNames()
+ {
+ return m_Fields;
+ }
+
+ /**
+ * Function HasFieldName
+ * checks for \a aName in the the template field name list.
+ *
+ * @param aName A wxString object containing the field name to search for.
+ * @return True if \a aName is found in the list.
+ */
+ bool HasFieldName( const wxString& aName ) const;
+};
+
+#endif // _TEMPLATE_FIELDNAME_H_